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Gameplay |
Topic subject | regarding that shark form |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=15901 |
15901, regarding that shark form
Posted by CrftedDeception on Wed 31-Dec-69 07:00 PM
having read over shifter forms. They all seem to have an ability except the shark(that also has one attack?). I was thinking maybe to add some flavor to the shark you could give it detect all in the water(including the marines who I don't think you can even fog underwater). This would only apply when they were bleeding/have a fixed amount of health gone? 80%? This would correlate well with the sharks ability to sense the blood in the Ruins of the Deep and could make this form a little more favorable to the player(s).
thats just my idea.
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15904, RE: regarding that shark form
Posted by Plushka on Wed 31-Dec-69 07:00 PM
Where did you read up on those forms? I'm actually curious about the water forms myself :p
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15908, Try searching for logs in Dio's
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
As for walrus, I've posted some of my Gohum logs. I also posted a manta log or two about Eltain. Anyway, water forms are the buffest forms out there.
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15902, Hmm
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
The one attack is a badass chomp. As for sensing blood, wouldn't something more akin to danger sense on wounded people in PK range make more sense than detect all?
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15903, its not really 'detect all'
Posted by CrftedDeception on Wed 31-Dec-69 07:00 PM
moreso it can see the wounded prey. Not many can actually hide in the waters. Namely mariners can. And those same ppl you cant really find whereas on land you could find a ranger. It would just be a perk to the form. I heard it has a badass chomp. But it's also not that hard to get away from nor maledict it would appear.
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