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Forum Name Gameplay
Topic subjectNecromancer survivability
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=15261
15261, Necromancer survivability
Posted by DaeDroug on Wed 31-Dec-69 07:00 PM
Is it just me or are Necromancers way too easy to kill?
I'd just like to propose that either necromancers keep their zombies and such over logins and/or that the time for an embalmed item to be extended -Alot- or even to the point of indefinate. That way instead of logging on and trying to run around to get new guards and be completely vulnerable during that time they either already have their guards or they can drop one of the corpses they've stored up and raise new guards.
15265, Next to/Ahead of Shamans
Posted by Pro on Wed 31-Dec-69 07:00 PM
Necromancers are way over powered as I have lamented before.
15264, RE: Necromancer survivability
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
They're potentially one of the easiest classes to kill, yes.

As much as any other character, a necromancer is all offense, no defense.