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Gameplay | Topic subject | Lower Player Count and Consolidation of Levels | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=14788 |
14788, Lower Player Count and Consolidation of Levels
Posted by Runaktla on Wed 31-Dec-69 07:00 PM
Hi, I had an idea that I flung around dioxides probably a year back which received half saying the idea was horrible, and half saying the idea wasn't too bad.
Due to the lower player count at the time, I wondered if the Immortals might see a benefit to consolidating levels by something like this... (and no, didn't rip this off another mud, just easier to imagine how it might work with a bogus help file)
--- ADVANCE
Syntax: advance (your player name)
During times of low player counts, the Carrionfields staff, in order to consolidate characters between a set number of levels, allows you to receive an automatic raise of your character's level. This command can only be used to raise your level up to a specified level that is manually changed by the staff from time to time, dependent upon the average number of players in the game. Using the advance command without your character's name will inform you what the current specified level is.
Please note that you may want to consider stat improvements through equipment or other means before using this command. ---
Like at this time, I would say fifteen or maybe even twenty might be good. Making it advance you one level at a time, and at your own option, would allow someone to play out the lower levels if they wanted (one gripe I recall from when I threw this out on Dio's, although I acknowledge they might be a lonely lower level player if they stick around the lonely and no one else does).
So uhh... what'cha all think, players/immortals?
- Runaktla
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14790, Even though Valg already weighed in...
Posted by Mylinos on Wed 31-Dec-69 07:00 PM
amazingly between the time I read the post and logged myself in to post.
My opinion is that I can see the benefit of doing this for creating larger rangers of players for groups and pk, since there would be a smaller number of levels to distribute people between. But I don't think I would ever use it personally (except for a shifter or conjie).
My reasoning being that I generally like the levels 1-20ish for character development, figurig out who my character is, meeting people, etc. Going straight to level 15 or 20 would mean I have to do all this right away while also dealing with pk threats. Also, it would discount the value of a lot of developement that is aimed at lower levels such as quests and what not. And finally I think it would exacerbate problems with things like empowerment, and skill progress (why jump to level 20 just to level sit and spamm skills for an extra 5 hours when I could do it while ranking)?
Just my thoughts.
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14792, Sure if it's a serious character
Posted by Tac on Wed 31-Dec-69 07:00 PM
I for one look forward to the 3,456,234,905 decked fire giant sword specs to level sit at 20 and bash everyone who advances.
Honestly I would probably see how many kills I could get before my pk range became unbearable. After all, it's not like it cost me anything to get the character there.
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14794, Though its moot since Valg denied it, I'll defend my idea
Posted by Runaktla on Wed 31-Dec-69 07:00 PM
Your comment regarding the fire giant, well you can imagine someone might play a Paladin, spend some time to get empowered, advance to 20 then wrath your ass to death. Or, some higher level Necros will waste you, or, some Invoker will iceshards you to death, or so on and so forth. You aren't invulnerable. Besides, if you got too many kills, distention'll nab you and you'll be in a world of hurt. On top of that, so what if you have no cost to get there? An a$$hole fire giant warrior sword spec levelsitting at 20 who didn't have to do #### to get there could be just as annoying as one who did.
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14798, You're not getting something.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
A fire giant warrior sword spec levelsitting at 20 who didn't have to do #### to get there could be just as annoying as one who did.
Untrue. It often takes us a little bit to notice the pattern and deal with the trash character in question. The major disincentive towards doing this is that if you do get yourself denied, you're looking at investing hours just to get back to the level. Under your system, an annoying player is right back on their feet. There's zero disincentive to being That Guy.
Character development and evaluation is important. The game doesn't begin at hero, or at 20.
valguarnera@carrionfields.com
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14801, Well I'll be damned
Posted by Runaktla on Wed 31-Dec-69 07:00 PM
I did not know that mass murdering fire giant warriors who levelsit were denied. I know you give funny titles, but not denials. So yeah, I suppose that makes a big difference in what I said.
I'm not looking to be a pest or nothing, this was just a suggestion that I had mild interest in. I'm not trying to run an "OMG Imms u btr make my change or else u suck" rant or anything either. If you're reading into me being a pest about this, then I apologize, that isn't my intention. I suppose that the fact that many of the folks that post on here and Dio's ARE like that may cause a guilt by association deal, but really, I made a suggestion and got shot down, and recognize that, but just for $hits and giggles I argued it anyways since some were making some "GEE UR IDEA IS DUMB" posts.
As to the comment "Character development and evaluation is important", yeah it is, but what does that prove? I have seen characters develop nicely from 1-20, and I've seen some just burn through mindless ranking through that point.
As far as the comment "The game doesn't begin at hero, or at 20", well yeah thats true too, the game begins when the immortals say it begins, and if they say it begins at 20, it begins at 20, and if they say it begins at 1, it begins at 1. I'm just saying that you could be saying it could begin at 1, or could begin at 20. You choose to say that it begins at 1. I mean, unless you can pull out a Holy Grail of Mudding which says "Thou Shalt Never Allow Characters To Start At Level 20" I'd say all this is opinion, and I don't think mine is any more "stupid" than yours, which seems to be the implication by comments I've seen to my little, failing idea.
- Runaktla
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14789, Not going to happen. (n/t)
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
valguarnera@carrionfields.com
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14791, I suppose this is the unsaid "If I have to do it, you have to do it" reasoning? nt
Posted by Runaktla on Wed 31-Dec-69 07:00 PM
.
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