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Forum Name Gameplay
Topic subjectCasting offensive spells on yourself
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=13743
13743, Casting offensive spells on yourself
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
Now, if I have a perfected sup, WHY can't I cast it on myself without totally nerfing my sups % that is just dumb, not everyone can use healers, I think we should beable to hurt ourselves of our own free will !
13768, Simple answer from a rp standpoint.
Posted by Lyristeon on Wed 31-Dec-69 07:00 PM
If you have mastered it, then you make a mistake by casting it upon yourself, have you truly mastered it? From a rp standpoint, it could be your guildmaster noticing you have not truly mastered the spell after all and forcing you to practice it more.
13756, RE: Casting offensive spells on yourself
Posted by Eshval on Wed 31-Dec-69 07:00 PM
This seems kind of funny to me from a rp standpoint. I cannot envision any reason to set yourself on fire, or PWK yourself. The only reason to do this would be to target and or circumvent game mechanics. I suppose if you were a Herald, you could cast grease on yourself for those events held in the secret places only Heralds go.

13760, You mean the huge mud-sex orgies they have? n/t
Posted by Lightmage on Wed 31-Dec-69 07:00 PM
n/t
13761, No, the Elvis imitation contests. nt
Posted by Marcus_ on Wed 31-Dec-69 07:00 PM
nt
13763, RE: I thought it was just the CF version of mud wrestling NT
Posted by Mylinos on Wed 31-Dec-69 07:00 PM
nt
13766, Not that I would...
Posted by Minyar on Wed 31-Dec-69 07:00 PM
but what if someone wanted to play a devout follower of the say "furnace" and hurt themselves and "cut" themselves to show their devotion?
13767, your suposed to cast grease on yourself
Posted by laxman on Wed 31-Dec-69 07:00 PM
it helps make you less bashable. unless the cast grease self was a bug of course.
13746, RE: Casting offensive spells on yourself
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
that is just dumb

No. The loopholes I'd worry about first have nothing to do with skill improvement. As a trivial example chosen from many, being able to kill yourself without experience loss shortly before an NPC or area finishes you off.

Being that you're asking for a change, you should begin by saying what would be improved by us changing it, rather than just calling it "Dumb" and expecting people to jump.

valguarnera@carrionfields.com
13750, RE: Casting offensive spells on yourself
Posted by Eskelian on Wed 31-Dec-69 07:00 PM
Forgive me if I'm wrong, but if you can tell its you casting it on yourself for the spell % penalty, why can't you just cause it to give a mob death if it kills you...?

I think it originally was an issue with perfecting stuff by casting it on yourself, why not just make it immune to improvement if it is cast on yourself?

My reasoning is that, one mistake can set you back very far and it seems like overkill for something like using the notorious "2." target.
13776, I remember the old Masters days where...
Posted by Kazadan on Wed 31-Dec-69 07:00 PM
... where poisoning yourself was a viable tactic to
avoid Villager assassinations/backstabs which required
that you be at full health. Though, it seems that
since then most of those backwards ways of avoiding
being PK'd.

My, how far we have come,
- Kazadan/Runaktla
13744, Balance
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
Being able to constantly bring yourself down to covered in wounds nerfs other class abilities like charge, backstab, and cleave.
13748, I do this anyway with burning items. nt
Posted by Nivek1 on Wed 31-Dec-69 07:00 PM
.
13751, There are other items in the game that do this far better. n/t
Posted by Eskelian on Wed 31-Dec-69 07:00 PM
n/t