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Forum Name Gameplay
Topic subjectNot so much looking at multiple weapons....
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=868&mesg_id=888
888, Not so much looking at multiple weapons....
Posted by Gunn on Wed 31-Dec-69 07:00 PM
I wasn't looking so much towards making the weapons unstealable to avoid loosing multiple weapons, but I was looking to avoid strategies where a sleeping ap(magically sleeping maybe) would be made to loose a weapon that they spent weeks making. I just always thought it was horse crap that they have to go through so much to make them, and others can take them so very very easily. (once again this was based off of scenarios I saw a few years back) I just never thought an aps weapon should be accessable to destruction till he died.

And I figured the vampiric like touch like control would have a different name and be a bit touchy, but every control is basically based off of the invoker guild anyways, so I don't see why it would be such a bad thing. It would give the ap a control that would not be invoker shieldable too, which I think would be nice. (once again not sure if they get to make the weapon defileable or something, obviously not wrath since that would make no sense). And it could even be not so much a control, but something like that ghostly flame I've seen in some logs, just a little something that occurs every few rounds, the weapon drinking deeply of its victim's blood or something.

Thanks for the comments though, and I can see how loosing the weapon multiple ways can be seen as a balance, but I just don't see how seperating an AP from something tied to/imbued with their essense should be easy(which it at least used to be).