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Forum Name Gameplay
Topic subjectMy take
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=7614&mesg_id=7627
7627, My take
Posted by Narissa on Wed 31-Dec-69 07:00 PM
Not in order of well-liked/dislike. Throwing out some good/can-be-improved changes.

Changes that I liked and appreciate:
1. Warriors Legacy. Friggin' cool stuff. Till now, whenever I read a fantasy book, I would think if this particular skill on a hero can be reproduced as a legacy. Nice job.

2. Newbie Academy. Nuff said.

3. Toned down cabal powers so that uncaballed actually *gasp* stand a chance and hero. Cabals are not for elite but for the general players. Except one cabal, but that's another subject altogether.

4. ORCS! MORE ORCS! MORE ORCS! Good stuff.

5. Mummy/Lich. I hate it when I have spent hours to near hero range and I can't move further until an Imm decided that I'm good enough to be a Lich.

6. Priests tweaks with the style of commune. Religions actually is important for empowered characters.

7. Empowerment. In spite of all the #### that people have bitched, I've found this to be one of the highlights of CF. Ok, maybe I'm a religious fanatic here, but still... Good job!

8. Summon mobs. I remember summoning mobs in the Palace and ranking from there. Gosh, it was stupid but fun. So I think the Imms felt stupidity has overtaken fun. Nice.

And...

The #1 thing I've found to be most helpful (read: punt) and useful is the re-vamp of the help-files.

It was a bloody pain in the ass in the past when I used to play. I can never find anything. Trying to do a help <word> gave me whole tons of rubbish I didn't need. Now I can differentiate sphere and subject.