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Gameplay | Topic subject | The line starts where the designers and coders say it does, imho. | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=469&mesg_id=593 |
593, The line starts where the designers and coders say it does, imho.
Posted by Quislet on Wed 31-Dec-69 07:00 PM
Personally, I'd encourage poisoners to stay as a choice for the players with determination, ingenuity, and patience, rather than a choice for people who'd use it primarily for PK. As it is, it's the sort of thing that makes a good challenge for the skilled while being a total pain for the rest of the playerbase.
Conjurers don't seem to need to be as much of a challenge, and I think could use a little boost in a few places. This would allow more people to play them without much trouble, making the conjurer section of the playerbase more than just the very skilled and the clueless. A few more middle-skill players could be a good thing for a class that looks like it's supposed to be one of the more common mage types.
All this means it's either a good thing or a bad thing I'm not an Imm, and have no influence on these things. :(
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