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Forum Name Gameplay
Topic subjectRE: MCCP Support
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=5385&mesg_id=5388
5388, RE: MCCP Support
Posted by Qaledus on Wed 31-Dec-69 07:00 PM
>Hey, I just noticed CF doesn't support MCCP (at least when I
>tried it, it didnt work). For those who don't know, MCCP
>stands for Mud Client Compression Protocol and basically
>reduces latency on client side and server workload if enough
>people use it. I think it's freeware but I'm not 100% sure.
>You can get a copy a free copy of MCCP if you just google it
>and its a snap to setup.
>
>I think enabling MCCP will be a great way of reducing
>bandwidth usage which everyone is for. Just wanted to inform
>the immortals in case they didn't know about it and consider
>implementing it.

It trades CPU/RAM processing for bandwidth. Until we got the
new server we really didn't have that as an option. At all.

If someone feels like coding it we'll do it, but realize there
is no patch (even for our unmodified codebase). This may or may
not happen.

I appreciate you bringing it up.

Qaledus