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Forum Name Gameplay
Topic subjectHanukkah Harry Daevryn partially abides:
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=48273&mesg_id=48331
48331, Hanukkah Harry Daevryn partially abides:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Long ago implemented but perhaps forgotten in this discussion:
- Master of Kyusho-Jitsu does improve nerve beyond the base.

NCR:

- Nerve can initiate combat.
- Nerve is about 1 1/2 rounds of lag to use. (Exploit Vitals cuts this a bit further.)
- Damage dealt by Exploit Vitals reduced (it's now on top of a less sad skill)
- Even without Exploit Vitals, nerve deals a very small amount of damage. (Think on the order of Lash.)
- Repeated strikes to the same location (still random) can inflict some greater and/or longer duration penalties. For example, repeatedly kicking someone in the knee will sap some movement in addition to -DEX.
- Spamming nerve in PK still probably a dubious choice 90%+ of the time but might shine a bit in long enough fights.