48331, Hanukkah Harry Daevryn partially abides:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Long ago implemented but perhaps forgotten in this discussion: - Master of Kyusho-Jitsu does improve nerve beyond the base.
NCR:
- Nerve can initiate combat. - Nerve is about 1 1/2 rounds of lag to use. (Exploit Vitals cuts this a bit further.) - Damage dealt by Exploit Vitals reduced (it's now on top of a less sad skill) - Even without Exploit Vitals, nerve deals a very small amount of damage. (Think on the order of Lash.) - Repeated strikes to the same location (still random) can inflict some greater and/or longer duration penalties. For example, repeatedly kicking someone in the knee will sap some movement in addition to -DEX. - Spamming nerve in PK still probably a dubious choice 90%+ of the time but might shine a bit in long enough fights.
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