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Forum Name Gameplay
Topic subjectElysian
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=41441&mesg_id=41530
41530, Elysian
Posted by Wayward Knight on Wed 31-Dec-69 07:00 PM
... or Azurian (After Elysium or the Azure Fields)

21 str
18 int
22 wis
18 dex
21 con

(stats malleable, of course... I am no good at balancing things)

Inherent (Sunray once per day, can turn a personal glow on/off so they never need a light (like arial wings) The glow gives them +2 hitroll and +10 AC (as in the ac factor is bad for them))

The inherent glow manifests as tiny pinpoints of light that float and circle around the Elysian.

This race came into being from angels, archons, and other denizens of the Azure Fields mating with mortals and having what appeared to be mortal offspring, but generations down the line the celestial blood's more dominant traits began to show.

Azurians / Elysians are known to have light colored hair, from blonde to platinum silver, and pale-colored blue, green, silver, or golden eyes.

The Light is in their blood, and therefore in their actions as well, as all of this race feel, intimately, the ties to the Light, even from birth and will fight to protect it, or to avenge it.

Classes: Paladins, warriors, shamans. (No healers, the affront to the Light by the darkness causes too much ire within them to be at the level of inner peace required to be a healer.)

Natural enemies:

Nexans will eliminate Elysians first when the Light is in balance, as they hold a heavy hand in the Light.

Some Outlanders will hunt them as they would any otherworldly being, though it is arguable whether or not the Elysians themselves are outsiders or are just victims of circumstance.

Scions will hunt down and destroy Elysians as they are a direct affront to the Shadow and the powers the Scions serve.

Any demon or devil will auto-attack an Elysian on sight (conjurer pets).

More to come as I think of them.