25212, RE: Goodie healers
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>Plus you may have idiots just >for sanc that is still better than no sanc.
In theory I agree with you, in practice, age-death a Fort character and we'll talk about it again.
>Anyway, my point is that goodies aren't inferior in PK power >to evils, but they have worse PK ratio, that's about it. At >some point you really stop turning the world just around this >one stat.
The world doesn't turn around that one stat. It's just easier to make a numerical argument around it than saying, I've played a lot of goods and a lot of evils and I think the game balances better if goods have advantages A, B, C and evil has advantages X, Y, and Z.
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