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Forum Name Gameplay
Topic subjectRE: Another thought
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=24457&mesg_id=24465
24465, RE: Another thought
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Several big functions may not fit 0.25s (a pulse time?).

That's why I'm tracking the data...to find out.

>Did you guys consider splitting them into several smaller
>pieces and spear across different pulses within a tick?

Right now, the functions that are causing things to be out of whack are because they are written poorly, and have been easily refactored into the existing infrastructure. If I get to a point where that is not the case, I'll think about it. I agree different != bad, but there are also things to keep in mind like "Will people be able to determine a tick is coming if XYZ always happens here", which used to be the case with some things.