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Forum Name Gameplay
Topic subjectRE: CF Performance
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=24457&mesg_id=24458
24458, RE: CF Performance
Posted by Isildur on Wed 31-Dec-69 07:00 PM
Nice. Any idea what the overhead is for the run-time performance checks? Seems like something you'd eventually want to disable once you clean up all the current problem functions. Then just enable it periodically to see if any new ones have started misbehaving.

I hate "back seat coders" though, so I'll shut up now.