21817, RE: Some more
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>1) Could you please tell me what Power Word Decay does, aside >from the stuff in the affects list? I *think* I know, but I >can't be certain.
I want to say it can kill you as rot kills you if it runs you out of con. I haven't played a necromancer that's had it and I could be wrong.
>2) What was the story with the area "near galadon, >underground, with a glowing tombstone" before it was tied in >with the Violet Wood? It had to do with Jullias, right?
Jullias' shrine, once upon a time.
>3) What's the deal with the locked door near Arkham that I >have never been beyond? (north-east)
No idea.
>4) What's the deal with the big, immovable door in the Violet >Wood?
A part of the area that was never finished, to the best of my knowledge. I occasionally poke Jullias about this when I see him.
>5) To what extent does a conjurer's location affect his >elemental summons? It makes sense that if a conjie wants to >risk trying a water elemental summoning underwater, it should >be beefy. What about on top of the water? How about earth >elementals? Wilderness? Caves? What is really the best? And >with fire, are all "hot rooms" equal with respect to conjuring >them?
There's an edge that makes these things matter; otherwise they generally don't.
|