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Forum Name Gameplay
Topic subjectRE: this is strange, and what I think are some good ideas
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=19548&mesg_id=19574
19574, RE: this is strange, and what I think are some good ideas
Posted by Odrirg on Wed 31-Dec-69 07:00 PM
> Mage gearing is typically much more
>limited in the number of different things that are a good
>idea, so in a sense, A/B/S helps equal out their exploring
>value.
>


ok, I might buy this argument. if the benefit derived was somewhat equivalent in any way.


besides one or two HIGHLY limited items, there are no pieces of gear or weapons that would by themsleves change that 3 person fight for a solo warrior from a guaranteed corpse run to a You 3 can't kill me without help or even a I PWN YOU ALL. Barrier alone can do that, let alone adding in as.


sure, there are sets of eq that can do that for melee classes. all higly limited, so only a few melee characters at all will have enough of these pieces at the same time to turn them into juggernauts. sometimes none will have enough of them.

but, for mages, once you find YOUR barrier....you can always get it. it might be had, it might take help, but it will always be there.


that's like every warrior having a specific location for strange bracers, in my opinion. there is a reason why things like strange bracers or that mask that lets you see hidden, or the cloak that saves you from pk, or the shin guards that make you immune to trip, or the amulets that heal you.....there are reasons those things are limited.

in a very real sense, a/b/s isn't limited.