163, RE: Quick note re: invokers:
Posted by nepenthe on Wed 31-Dec-69 07:00 PM
>Well, since we're still not up I'll debate the point >further. First off, you didn't deny that thieves can't lag >invokers.
That's complicated to answer correctly. Let's say that if an invoker knows he is going to fight a thief within a fairly precise time frame, he should be safe from the thief's lagging attacks. Thing is, in the general case, the invoker shouldn't know that.
> Secondly, maybe I'm wrong here, but only spear, >mace, and axe have special lagging attacks (unless you count >stun and choke which don't really lag more as stop the >fighting, or legsweep which got changed so that flying >negates it).
That's almost correct.
>That leaves a lot of spec combinations that can't lag a >prepped invoker, and proves my point that a lot of >characters out there cannot lag a prepped invoker. So, if >an invoker is coming for you, knows what skills/specs you >have to draw upon and covers those specifically, you aren't >going to be able to lag them.
Three points:
First: As a warrior, there are always going to be spec skills you wish you had, but don't. If I'm not a polearm spec there are a million times I say "Damn, I wish I had charge set right now." If I'm not a hand warrior there are times I wish I had stun, and so on. The point is, you make choices as a warrior when you pick your specs, and they set you up to be better or worse off than other choices in different situations.
Second: Lag is not the answer to all problems. For a warrior vs. invoker, it might be, or it might not be, depending on your specs, cabal, etc.
Third: If you play it right, you can always use bash. I know that sounds crazy.
>Of course, until this thread I would have said axe/mace is >the dumbest spec combo you could choose. Now I'm not so >sure. I guess that why they call remarks like yours a >nepenthism
For a warrior who wanted to fight invokers, that would probably be a pretty good combination.
|