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Forum Name Gameplay
Topic subjectRE: That's not really fair.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=15344&mesg_id=15380
15380, RE: That's not really fair.
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>
>>It seems like it causes more harm than good to two classes.
>>To the rest of the classes who can actually dual wield, it's
>>the beginning of a big improvement.
>
>Shield paladins.

WTF?

>Bards. Every mage class (some more than
>others). That's more than two classes.

No...really...it's bards and invokers. I don't think I've seen any other class run around without a weapon on.

>And honestly, I wouldn't call it a "big improvement" anyway.
>Sure, it streamlines the whole dual wield nastiness, but
>that's about it. And at the cost, it handicaps almost half the
>classes in the game, to some degree.

You are entitled to your opinion. I am entitled to disagree with it.

>But you said "beginning of a big improvement", and if so I'd
>suggest that you finish the entire project you have, instead
>of implementing it partially to help half the playerbase and
>hurt the other half.

Honestly, I wish I could do that but with the amount of other things I'm doing for Santa Zulg and the Bug board I can't work solely on this project so I'm doing it in chunks that make sense in the code. I've already sunk 15 hours into trying to get it working better than it has. Last night I worked on it for about 6 hours straight re-writing a good chunk of the code and testing it. I think I almost have the issues worked out with the code pertaining to weapons. I've got a crapload of testing left to do to make sure.