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Forum Name Gameplay
Topic subjectseeds of an idea
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=1368&mesg_id=1368
1368, seeds of an idea
Posted by incognito on Wed 31-Dec-69 07:00 PM
Reading Isildur's post about herbs that give you movement made me think of amphetamines, which made me think of the black market.

Anyway, I got to thinking about how a black market might work in cf. OK, you could either have your quest that lets people buy stuff on the black market, but that would be too similar to existing stuff. So, I was thinking, perhaps have some nice stuff on sale (eg, a shield potion perhaps, or an av26 weapon, say) at a high but reasonable price. The downside would be that every time you trade with the black market (only commands buy and sell apply here, rather than list, browse etc) you have a chance to be caught and become wanted. This would be automated and the chance could be cumulative with how often you get caught. Perhaps start the chance of being wanted at 20% per transaction, and let it increase by 1% each time you make a transaction and 5% for each time you have become wanted, up to a maximum of 75%.

This would mean that as a criminal you have certain advantages open to you through your connections (though I'd expect sylvans to steer clear of such a facility). However, you would become more of a career criminal (ie wanted more often) than would be the case if you had to get caught in the act of a pk/theft.

Thoughts? Comments?