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Forum Name Gameplay
Topic subjectUmm
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=1028&mesg_id=1059
1059, Umm
Posted by Xaannix on Wed 31-Dec-69 07:00 PM
>>Leader weapons have some very nice benefits, which is why they also >>are often considered less powerful than most weapons.

Explain to me how that makes any sense whatsoever?

In terms of raw power, as you said, unholy weapons are superior and thus easier to lose. How does that make any sense? How do you justify playing for 500 hours and killing 200 people to have your axe saced by a rank 5? As i posted to Zulg, there are MANY ways to lose your axe, im just trying to point out one.

>>Also, I might suggest if you want to avoid having your unholy >>weapon destroyed by lowbies...run away from fights that you think >>you might lose hold of your weapon, if you see said newbies hanging >>around.

Yeah, so avoid any class that can disarm. Sometimes you cant see newbies hanging around, also sometimes you have no choice.

>>You're arguing to make this *EASIER*? Keep in mind, game balance is >>from *MANY* different angles. Heck, I'm just talking from my own >>player perspective, because that's left up to the much more >>experienced Imms anyways.

By that reasoning the tougher you become the easier it should be to kill you, because of course there must be a drawback to your power. The only drawback is having to kill huge amounts of people and risking your neck and everything you have in doing so. By killing lots of people you get gangs after you and pretty much everyone else. Isnt that a drawback?