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Forum Name Long-Term Projects
Topic subjectRE: Improvement to Mariner Rangers
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=58&topic_id=75&mesg_id=85
85, RE: Improvement to Mariner Rangers
Posted by Trevant on Wed 31-Dec-69 07:00 PM
Well, now that storm calling has been fixed I'll have to re-evaluate. Part of my logic was that the spell seemed useless ;).

Few things spring to mind however, with storm calling fixed:

1) Some really useful tweaks would be to make it so that creep wasn't quite so penalized or that you could stay camo'd while affected by water currents. With the way it currently works I have to keep flight up at all times while stalking people.

2) Netcasting is good but it used to be (may be changed) that you could just spam it and eventually hit the flee without getting lagged at all. Since I don't have parting blow, maybe give it a round of lag on flee?

3) The engulf prog could use some polishing, the problem is that everything underwater is immune to drowning and it doesn't fire frequently enough to be a factor in PK. Maybe have something that can go off on land, or up its frequency so its more likely to go off against someone in a PK fight?