593, Seriously.. "Who cares?"
Posted by Java on Wed 31-Dec-69 07:00 PM
Personally, I do. I do because I want CF to be marketed effectively, I want the playerbase to grow, and I want the game to not peter out.
And I think marketing the game with an overly negative tone will NOT work.
People that are looking at our website aren't looking at it in a vacuum. CF does have competitors, and those competitors are advertising too. And it doesn't matter if those competitors are a better product. If they're marketed better, we won't have a chance.
Honestly, the first too bullets sound overly negative, and preparing people for a frustrating and boring game. Risk is good, but don't make it sound like death is the worst thing that can happen. Most players coming into a game KNOW they are going to die. A lot. Telling them that those deaths will be hard to overcome isn't a good thing.
Especially when the next bullet is essentially suggesting that CF is a slow, agonizing and boring game. I really don't even understand why bullet #2 was written.
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