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Forum Name Logs
Topic subjectPart 2
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=53&topic_id=3454&mesg_id=3488
3488, Part 2
Posted by Twist on Wed 31-Dec-69 07:00 PM







*** Continued from above ***

<330/1219(27%) 195(45%) 55(4%) wilderness 7 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<330/1219(27%) 195(45%) 55(4%) wilderness 7 PM>
A Passage of Shadows

[Exits: east south]

<330/1219(27%) 195(45%) 49(4%) wilderness 7 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<330/1219(27%) 195(45%) 49(4%) wilderness 7 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<330/1219(27%) 195(45%) 49(4%) wilderness 7 PM>
g healing girdle
You get a sky blue potion of healing from the girdle of endless space.

<330/1219(27%) 195(45%) 49(4%) wilderness 7 PM>
q healing
You drink a sky blue potion of healing.
The power of your protections interfere with a sky blue potion of healing's healing.
You feel better!

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 68 hours.
Spell: 'damnation' modifies intelligence by -10 for 30 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 24 hours.
Skill: 'blade of the codex' modifies strength by 5 for 24 hours.
Spell: -1- 'detect invis' for 21 hours.
Spell: 'armor' modifies armor class by -20 for 18 hours.
Spell: 'aura' modifies armor class by -30 for 18 hours.
Spell: 'stone skin' modifies armor class by -40 for 5 hours.
Skill: 'warcry' modifies save vs spell by -17 for 3 hours.
Skill: 'warcry' modifies hit roll by 12 for 3 hours.
Skill: 'berserk' modifies hp by 101 for 3 hours.
Skill: 'berserk' modifies armor class by 25 for 3 hours.
Skill: 'berserk' modifies hit roll by 5 for 3 hours.
Skill: 'berserk' modifies damage roll by 10 for 3 hours.
Spell: -2- 'pass door' for -1 hours.

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
exam girdle
This girdle appears rather small. It is made of leather and has four pouches,
none of which are very large. Upon inspecting the inside, you notice that
your hand seems to be able to go much further than the outer depth of the
girdle. This was obviously crafted by magic, or perhaps changed by it.

The girdle of endless space is a container, made of leather, and weighs 129 pounds 3 ounces.
When you look inside, you see it is about half full.
The girdle of endless space contains:
( 2) (Glowing) a demon-headed pendant
the pouch of nourishment
(Glowing) an everfull skin
( 2) an exquisite pocketwatch on a silver chain
( 6) some devil's backbone
( 3) A chunk of silvery meat
( 6) a tiny glass vial, filled with a murky golden liquid
(13) a small vial of diluted venom
( 8) a purple pill
( 4) a potion of return
(20) some seaweed
( 7) a potion of flying
( 2) a yellow root
a potion of returning
( 7) a silver pill
a Writ of Mercenary Status
some strangely white moss
(Glowing) a flask of firewater
( 5) a speckled pill
(Invis) (Humming) a vial of bubbling purple liquid
a tendril of serpentine weed
(Glowing) a shimmering blue potion
( 3) a violet potion
( 4) a potion of transportation
an herb of cleansing
a model ship
( 2) a potion of translucence
a shimmering pink potion
(Glowing) a silvery ring
a small coral ring
some waterweeds

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
g herb girdle
eYou get an herb of cleansing from the girdle of endless space.

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
eat hearb
You do not have that item.

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<390/1219(31%) 195(45%) 49(4%) wilderness 7 PM>
eat
You writhe in agony from the plague.
Your sickness scratches you.

<391/1219(32%) 175(40%) 36(2%) wilderness 8 PM>
eat herb
You are too full to eat more.

<391/1219(32%) 175(40%) 36(2%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<391/1219(32%) 175(40%) 36(2%) wilderness 8 PM>
eat herb
You are too full to eat more.

<391/1219(32%) 175(40%) 36(2%) wilderness 8 PM>
eat herb
You are too full to eat more.

<391/1219(32%) 175(40%) 36(2%) wilderness 8 PM>
rec
You slow your breathing, relax your limbs, and find a moment of calm.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
rec
You are already relaxed and recovering.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
eat herbYou are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 67 hours.
Spell: 'damnation' modifies intelligence by -10 for 29 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 23 hours.
Skill: 'blade of the codex' modifies strength by 5 for 23 hours.
Spell: -1- 'detect invis' for 20 hours.
Spell: 'armor' modifies armor class by -20 for 17 hours.
Spell: 'aura' modifies armor class by -30 for 17 hours.
Spell: 'stone skin' modifies armor class by -40 for 4 hours.
Skill: 'recuperate' modifies movement regeneration by 7 for 3 hours.
Skill: 'warcry' modifies save vs spell by -17 for 2 hours.
Skill: 'warcry' modifies hit roll by 12 for 2 hours.
Skill: 'berserk' modifies hp by 101 for 2 hours.
Skill: 'berserk' modifies armor class by 25 for 2 hours.
Skill: 'berserk' modifies hit roll by 5 for 2 hours.
Skill: 'berserk' modifies damage roll by 10 for 2 hours.
Spell: -2- 'pass door' for -1 hours.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You aren't fighting anyone.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You aren't fighting anyone.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You aren't fighting anyone.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You aren't fighting anyone.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
You aren't fighting anyone.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
g healing girdle
You see nothing like that in the girdle.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
eat herb
You are too full to eat more.

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<412/1219(33%) 165(38%) 78(6%) wilderness 8 PM>
g golden girdle
q
You writhe in agony from the plague.
Your sickness scratches you.
A shadowed Nightwalker yells 'Glaunm! Now you die!'
You parry a shadowed Nightwalker's claw.
A shadowed Nightwalker yells 'Keep running if you wish, Glaunm. It is more amusing if you die slowly!'
You parry a shadowed Nightwalker's claw.
You parry a shadowed Nightwalker's claw.
A shadowed Nightwalker yells 'There is no hope for you, Glaunm! Embrace your death!'
You parry a shadowed Nightwalker's claw.
You parry a shadowed Nightwalker's claw.
A shadowed Nightwalker is in perfect health.

<414/1219(33%) 145(33%) 65(5%) wilderness 9 PM>
q A tiny glass vial, filled with a murky golden liquid: you can't carry that many items.
A shadowed Nightwalker is in perfect health.

<414/1219(33%) 145(33%) 65(5%) wilderness 9 PM>
q golA Path of Ash

[Exits: north east west]
You flee from combat!

<414/1219(33%) 145(33%) 61(5%) wilderness 9 PM>
q golYou aren't fighting anyone.

<414/1219(33%) 145(33%) 61(5%) wilderness 9 PM>
eat herb
You are too full to eat more.

<414/1219(33%) 145(33%) 61(5%) wilderness 9 PM>
People near you:
(PK) Grumba Along the Collapsing Western Wall

<414/1219(33%) 145(33%) 61(5%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 61(5%) wilderness 9 PM>
A Path of Ash

[Exits: east south west]

<414/1219(33%) 145(33%) 52(4%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 52(4%) wilderness 9 PM>
A Path of Ash

[Exits: east west]

<414/1219(33%) 145(33%) 43(3%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 43(3%) wilderness 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 43(3%) wilderness 9 PM>
A Path of Ash

[Exits: north east south]

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 66 hours.
Spell: 'damnation' modifies intelligence by -10 for 28 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 22 hours.
Skill: 'blade of the codex' modifies strength by 5 for 22 hours.
Spell: -1- 'detect invis' for 19 hours.
Spell: 'armor' modifies armor class by -20 for 16 hours.
Spell: 'aura' modifies armor class by -30 for 16 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Skill: 'recuperate' modifies movement regeneration by 7 for 2 hours.
Skill: 'warcry' modifies save vs spell by -17 for 1 hours.
Skill: 'warcry' modifies hit roll by 12 for 1 hours.
Skill: 'berserk' modifies hp by 101 for 1 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Spell: -2- 'pass door' for -1 hours.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
ex
Obvious exits:

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
l
A Path of Ash
A narrow path of gray ash follows the base of a jagged mountain as it turns
sharply to the north and east, vanishing from sight as it is swallowed by the
surrounding darkness. Off the western edge of the path heaps of dull stone
and rotted timbers rise from the ashes, the debris impossible to move around
or over. A large archway of heavily corroded and scarred stone opens onto the
ruins of a large dome, just paces south of the path.

[Exits: north east south]

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 36(2%) wilderness 9 PM>
A Cluttered Ruin

[Exits: north]

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 66 hours.
Spell: 'damnation' modifies intelligence by -10 for 28 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 22 hours.
Skill: 'blade of the codex' modifies strength by 5 for 22 hours.
Spell: -1- 'detect invis' for 19 hours.
Spell: 'armor' modifies armor class by -20 for 16 hours.
Spell: 'aura' modifies armor class by -30 for 16 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Skill: 'recuperate' modifies movement regeneration by 7 for 2 hours.
Skill: 'warcry' modifies save vs spell by -17 for 1 hours.
Skill: 'warcry' modifies hit roll by 12 for 1 hours.
Skill: 'berserk' modifies hp by 101 for 1 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Spell: -2- 'pass door' for -1 hours.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
eat herb
You are too full to eat more.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
in
You are carrying:
an herb of cleansing
a silver pill
(Glowing) the orb of travel
(Glowing) a runed black hafted axe
a potion of return
(Glowing) a clear glass flask containing some light red liquid
a potion of transportation
a potion of teleportation
an oil of sight
( 2) a ball of fire
( 2) a silver longsword with an iron horseshoe pommel
(Glowing) (Humming) the Shadow Dagger
(Glowing) an iron-studded whip named 'Manticore'
a barb tipped cat-o-nine tails
the girdle of endless space
(Humming) the Skull Sword
the Eagle-Marked Sword

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 66 hours.
Spell: 'damnation' modifies intelligence by -10 for 28 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 22 hours.
Skill: 'blade of the codex' modifies strength by 5 for 22 hours.
Spell: -1- 'detect invis' for 19 hours.
Spell: 'armor' modifies armor class by -20 for 16 hours.
Spell: 'aura' modifies armor class by -30 for 16 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Skill: 'recuperate' modifies movement regeneration by 7 for 2 hours.
Skill: 'warcry' modifies save vs spell by -17 for 1 hours.
Skill: 'warcry' modifies hit roll by 12 for 1 hours.
Skill: 'berserk' modifies hp by 101 for 1 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Spell: -2- 'pass door' for -1 hours.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
put pill girdle
You put a silver pill in the girdle of endless space.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
hold travel
You stop using a ghostly scimitar.
You hold the orb of travel in your hands.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
du scimitar
You stop using the orb of travel.
You dual wield a ghostly scimitar.
A ghostly scimitar feels like a part of you!

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
af
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 66 hours.
Spell: 'damnation' modifies intelligence by -10 for 28 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 22 hours.
Skill: 'blade of the codex' modifies strength by 5 for 22 hours.
Spell: -1- 'detect invis' for 19 hours.
Spell: 'armor' modifies armor class by -20 for 16 hours.
Spell: 'aura' modifies armor class by -30 for 16 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Skill: 'recuperate' modifies movement regeneration by 7 for 2 hours.
Skill: 'warcry' modifies save vs spell by -17 for 1 hours.
Skill: 'warcry' modifies hit roll by 12 for 1 hours.
Skill: 'berserk' modifies hp by 101 for 1 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Spell: -2- 'pass door' for -1 hours.

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>
People near you:
(PK) Grumba A Path of Ash

<414/1219(33%) 145(33%) 32(2%) civilized 9 PM>


Autosaving.
You writhe in agony from the plague.
Your sickness scratches you.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
People near you:
(PK) Grumba A Path of Ash

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
g golden girdle
qYou get a tiny glass vial, filled with a murky golden liquid from the girdle of endless space.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
q golden
You drink a tiny glass vial, filled with a murky golden liquid.
Your blood races, your heart pounds, and your muscles spasm with a torrent of energy!
You are already struck down and damned.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
People near you:
(PK) Grumba Among the Rubble

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
People near you:
(PK) Grumba Among the Rubble

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
People near you:
(PK) Grumba A Path of Ash

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
eat herbYou are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
eat herbYou are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
eat herbYou are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
People near you:
(PK) Grumba A Path of Ash

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
eat herb
Grumba has arrived.
You are too full to eat more.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You scan north.
***** Range 1 *****
A small, winged creature darts through the shadows suffusing the area.

You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<415/1219(34%) 125(28%) 19(1%) civilized 10 PM>
You yell 'Die, Grumba, you sorcerous dog!'
Grumba narrows his eyes and glares in your direction.
Grumba's heavenly wrath *** DEVASTATES *** you!
You sure are BLEEDING!
A Path of Ash

[Exits: north east south]
A small, winged creature darts through the shadows suffusing the area.
You flee from combat!
A small Nightwalker yells 'Glaunm! Now you die!'
You parry a small Nightwalker's claw and return an attack of your own.
Your slash *** DEMOLISHES *** a small Nightwalker!
A small Nightwalker has a few scratches.

<261/1219(21%) 125(28%) 16(1%) wilderness 10 PM>
No way! You are still fighting!
A small Nightwalker has a few scratches.

<261/1219(21%) 125(28%) 16(1%) wilderness 10 PM>
No way! You are still fighting!
A small Nightwalker has a few scratches.

<261/1219(21%) 125(28%) 16(1%) wilderness 10 PM>

A small Nightwalker's claw EVISCERATES you!
You sure are BLEEDING!
A Path of Ash

[Exits: north south]
You flee from combat!

<211/1219(17%) 125(28%) 10(0%) wilderness 10 PM>
You aren't fighting anyone.

<211/1219(17%) 125(28%) 10(0%) wilderness 10 PM>
You scan north.
You scan south.
***** Range 1 *****
A small, winged creature darts through the shadows suffusing the area.

You scan east.
You scan west.
You scan up.
You scan down.

<211/1219(17%) 125(28%) 10(0%) wilderness 10 PM>
eat herb
You are too full to eat more.

<211/1219(17%) 125(28%) 10(0%) wilderness 10 PM>
A Path of Ash

[Exits: south west]

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
You are too exhausted.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
eat herb
You are too full to eat more.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
eat herb
You are too full to eat more.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
eat herb
You are too full to eat more.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
eat herb
eat herb
You are too full to eat more.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
You are too full to eat more.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>

Grumba has arrived.

<211/1219(17%) 125(28%) 4(0%) wilderness 10 PM>
b
You yell 'Die, Grumba, you sorcerous dog!'
Grumba narrows his eyes and glares in your direction.
Grumba's heavenly wrath MANGLES you!
You sure are BLEEDING!
You are too exhausted.
PANIC! You couldn't escape!
Grumba has a few scratches.

<121/1219(9%) 125(28%) 4(0%) wilderness 10 PM>
bers
You get a little madder.
Grumba has a few scratches.

<121/1219(9%) 125(28%) 4(0%) wilderness 10 PM>
warc
You are already inspired!
Grumba has a few scratches.

<121/1219(9%) 125(28%) 4(0%) wilderness 10 PM>
flu
Grumba's cleansing fist DISMEMBERS you!
You sure are BLEEDING!
You are too exhausted.
PANIC! You couldn't escape!
You dodge Grumba's cleansing fist.
Grumba's cleansing fist EVISCERATES you!
You sure are BLEEDING!
You are too exhausted.
PANIC! You couldn't escape!
Your slash EVISCERATES Grumba!
Your burst of energy maims Grumba!
Your slash EVISCERATES Grumba!
Grumba avoids your slash as if he knew it was coming.
Grumba has some small but disgusting cuts.

<7/1219(0%) 125(28%) -8(0%) wilderness 10 PM>
flur
Grumba anticipates your flurry.
Grumba has some small but disgusting cuts.

<7/1219(0%) 125(28%) -8(0%) wilderness 10 PM>
wake
You parry Grumba's cleansing fist and return an attack of your own.
Your slash EVISCERATES Grumba!
You parry Grumba's cleansing fist.
Grumba avoids your slash as if he knew it was coming.
Your slash MUTILATES Grumba!
Your slash EVISCERATES Grumba!
Grumba is covered with bleeding wounds.

<7/1219(0%) 125(28%) -17(-1%) wilderness 10 PM>
wake

Grumba narrows his eyes and glares in your direction.
Grumba's heavenly wrath MASSACRES you!
You have been KILLED!!


You become solid again.
You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!
You feel some of your vitality drain out of you with this death.
You stand up.

*** A bit later ***
You tell Grumba 'Well, tha' were a poor showin' on my part, but well done on yers'

*** I can't get to my corpse of course... ***

People near you:
Korsgaard A Path of Ash
Grumba A Path of Ash

<302/1048(28%) 144(33%) 820(74%) wilderness 4 AM>
af
You are affected by:

<302/1048(28%) 144(33%) 820(74%) wilderness 4 AM>
grunt
With nothing better to say, you grunt something vague.

<302/1048(28%) 144(33%) 820(74%) wilderness 4 AM>
Grumba yells 'Yer armor be returnin ter yer.'

You tell Garfuka 'Fought like a bloody amateur an' the dwarf got me. Now 'is god's gonna make'm a Maran 'r somethin',
an' I cannae even git t' me bloody corpse.'

You yell 'Aye.'

Grumba tells you 'Truth be tol, those dern armor woul be aidin again tha hordes'
Grumba tells you 'But ah took nothin dere.'

You tell Grumba 'Aye. Ya won all o' it fair an' square, fella, so it's bloody appreciated.'

*** Corpse decays (everything returned, even coins) ***

You tell Grumba 'Yer lord make ya a Maran, then?'

Grumba tells you 'Yer were mah firs blood'
Grumba tells you 'Ah were ah pledge'

You tell Grumba 'Och, kick a duergar when 'e's down.'

You tell Garfuka 'Ya believe tha' bloody dwarf were only a pledge?'
You tell Garfuka 'GUESS WHO 'E' GOT 'IS FIRST BLOODY BLOOD FER?'

Garfuka tells you 'reallys?'

You tell Garfuka 'Aye. '

*** I meet up with Cerybis a bit later to help him with stuff... ***

Cerybis says 'What happened to you?'
Cerybis peers at you intently.
You say 'I dinnae wanna talk about it.'
Cerybis says 'Wasn't an orc and an invoker, was it?'
You say 'Nah.'
You say 'Tha'd be acceptable.'
Cerybis says 'Indeed, they've been on a rampage today.'
Cerybis says 'You died to a dwarf... didn't you.'
Cerybis sniggers maliciously. Uh oh.
You say 'I DINNAE WANNA TALK ABOU' IT.'