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Forum Name Logs
Topic subjectRynald vs. Ralxarn, Barlaren, Felhre
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=53&topic_id=1262
1262, Rynald vs. Ralxarn, Barlaren, Felhre
Posted by Daevryn on Wed 31-Dec-69 07:00 PM







*** I think this is an interesting log that highlights the power of discern spell. ***


<100%hp 75%m 82%mv 8089tnl (27.78%) 1 AM> People near you:
(PK) Ralxarn Cell
Umiel Palace Way
(PK) a long-tusked boar Cell
(PK) Rynald Lower Dungeon Staircase
(PK) Barlaren Cell

*** So here's a group of three in my range. 32 dwarf warrior (axe?), transmuter, offensive shifter. ***
*** There's no way I can fight them straight up, so let's use discern and some finesse. ***

<100%hp 75%m 82%mv 8089tnl (27.78%) 1 AM> w
scan a
sTunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> neakYou scan north.
You scan south.
***** Range 1 *****
A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A tatty, old, rotting, arial prisoner decays quietly here.
You scan east.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
***** Range 3 *****
A large, trained, warrior guard, stands here.
You scan west.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
You scan up.
You scan down.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM>
hYou attempt to move silently.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> id
You attempt to hide.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> s
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A tatty, old, rotting, arial prisoner decays quietly here.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> discern
Ralxarn sits down and rests.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> barl
You carefully study Barlaren and discern the auras surrounding him.
Barlaren is affected by detect magic for 13 hours.
Barlaren is affected by ocular enhancement for 11 hours.
Barlaren is affected by ocular enhancement for 11 hours.
Barlaren is affected by toughened skin for 5 hours.
Barlaren is affected by invis for 5 hours.
Barlaren is affected by metabolic slowing for 4 hours.
Barlaren is affected by fly for 3 hours.
Barlaren is affected by repair flesh for 0 hours.
<100%hp 75%m 81%mv 8089tnl (27.78%) 1 AM> discern ralx
Ralxarn wipes the dirt from his eyes.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> You carefully study Ralxarn and discern the auras surrounding him.
Ralxarn is affected by metabolic quickening for 8 hours.
Ralxarn is affected by detect invis for 1 hours.
Ralxarn is affected by fly for 0 hours.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
Hask: Melertosiceo on Eastern road.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> discern bo
Barlaren utters the words, 'candussauf yrzgp'.
As Barlaren finishes his incantations, Ralxarn grimaces with pain as his wounds begin to scar and crudely
seal themselves.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> ar
You carefully study a long-tusked boar and discern the auras surrounding him.
a long-tusked boar is affected by haste for 14 hours.
a long-tusked boar is affected by detect invis for 5 hours.
*** Okay, so I could trip the boar... ***
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
Ralxarn stands up.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
A long-tusked boar rises off the ground.
*** No, no I can't. ***
*** Okay, so: Barlaren is keeping himself slowed, and his fly goes in 3 hours. ***
*** So what I need is for the boar and Ralxarn to be fighting, since with hastes they'll plaster me, as that fly wears off. ***
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> l
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here, fighting an imprisoned arial.
A tatty, old, rotting, arial prisoner decays quietly here.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
Barlaren utters the words, 'wzhabaruq ghixuio'.
A look of lethargy overcomes an imprisoned arial as his movements become slow.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> discern ra
An imprisoned arial's slice EVISCERATES Ralxarn!
An imprisoned arial's slice DISMEMBERS Ralxarn!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
Ralxarn's cleave MASSACRES an imprisoned arial!
Ralxarn's crushing force misses an imprisoned arial.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> l
Ralxarn spins the shaft of a notched axe with a wicked blade, hitting an imprisoned arial with its points.
Ralxarn's whirling axe MASSACRES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> x
You carefully study Ralxarn and discern the auras surrounding him.
Ralxarn is affected by repair flesh for 8 hours.
Ralxarn is affected by metabolic quickening for 8 hours.
Ralxarn is affected by detect invis for 1 hours.
Ralxarn is affected by fly for 0 hours.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
Barlaren utters the words, 'qafsacandusar gayhunsouio'.
Ralxarn's crushing force EVISCERATES an imprisoned arial!
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's cleave MASSACRES an imprisoned arial!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
A long-tusked boar's charge DISMEMBERS an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks MASSACRES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> sneak
hid
You attempt to move silently.
Ralxarn is blinded by the dirt in his eyes!
An imprisoned arial's kicked dirt scratches Ralxarn.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> You attempt to hide.
Barlaren utters the words, 'qafsacandusar gayhunsouio'.
An imprisoned arial's skin seems to become more supple.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
An imprisoned arial's slice misses Ralxarn.
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge misses an imprisoned arial.
A long-tusked boar's charge MANGLES an imprisoned arial!
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> dis
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks *** DEMOLISHES *** an imprisoned arial!
An imprisoned arial is DEAD!!
An imprisoned arial spills his guts all over the floor.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> cern barl
You carefully study Barlaren and discern the auras surrounding him.
Barlaren is affected by detect magic for 12 hours.
Barlaren is affected by ocular enhancement for 10 hours.
Barlaren is affected by ocular enhancement for 10 hours.
Barlaren is affected by repair flesh for 8 hours.
Barlaren is affected by toughened skin for 4 hours.
Barlaren is affected by invis for 4 hours.
Barlaren is affected by metabolic slowing for 3 hours.
Barlaren is affected by fly for 2 hours.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> sneak
hid
l
wimpYou attempt to move silently.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> You attempt to hide.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> yCell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


The corpse of an imprisoned arial lies here, pierced in several places.
A steaming pile of an imprisoned arial's entrails is lying here.
A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> 50
Wimpy set to 50% of max hit points.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> whe
People near you:
(PK) Ralxarn Cell
(PK) a long-tusked boar Cell
(PK) Rynald Cell
(PK) Barlaren Cell
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM>
Ralxarn leaves north.
Barlaren leaves north.
A long-tusked boar leaves north.
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> s
Hask: Grove
<100%hp 76%m 88%mv 8089tnl (27.78%) 2 AM> neak
hid
You are thirsty.
the Destructor: Waramanga has left the fray of battle.
<100%hp 80%m 96%mv 8089tnl (27.78%) 3 AM> You attempt to move silently.
<100%hp 80%m 96%mv 8089tnl (27.78%) 3 AM>
You attempt to hide.
<100%hp 80%m 96%mv 8089tnl (27.78%) 3 AM> n
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> drink pelt
hidYou step out of the shadows.
You drink water from a metal canteen insulated in a wolf's pelt.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
You attempt to hide.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> scan n
You scan north.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> whe
People near you:
(PK) Ralxarn Cell
(PK) a long-tusked boar Cell
(PK) Rynald Tunnel Through the Dungeon
(PK) Barlaren Cell
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> scan a
You scan north.
You scan south.
You scan east.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
***** Range 3 *****
A large, trained, warrior guard, stands here.
You scan west.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
You scan up.
You scan down.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> sneak
hid
You attempt to move silently.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> You attempt to hide.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> e
Lower Dungeon Staircase
This is the staircase to the lower dungeon, a hideous place of vile
criminals. Only the bravest venture to the depths of the castle, as the
weak cry for mercy at the thought. Up is the Main Staircase.


A large, trained, warrior guard, stands here.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> e
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> scan a
You scan north.
***** Range 1 *****
A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A tatty, old, rotting, arial prisoner decays quietly here.
You scan south.
***** Range 1 *****
A tatty, old, rotting, arial prisoner decays quietly here.
You scan east.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
***** Range 3 *****
A tatty, old, rotting, arial prisoner decays quietly here.
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
You scan west.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
***** Range 3 *****
A large, trained, warrior guard, stands here.
You scan up.
You scan down.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> n
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here, fighting an imprisoned arial.
A tatty, old, rotting, arial prisoner decays quietly here.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> sn
An imprisoned arial's kicked dirt misses Ralxarn.
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> eak
You attempt to move silently.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> hid
Barlaren utters the words, 'wzhabaruq ghixuio'.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
A long-tusked boar nearly goes into convulsions trying to nod at Ralxarn.
You attempt to hide.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> discern barl
Ralxarn tries to make a feint at an imprisoned arial but he sees right through it.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
You carefully study Barlaren and discern the auras surrounding him.
Barlaren is affected by detect magic for 11 hours.
Barlaren is affected by ocular enhancement for 9 hours.
Barlaren is affected by ocular enhancement for 9 hours.
Barlaren is affected by repair flesh for 7 hours.
Barlaren is affected by toughened skin for 3 hours.
Barlaren is affected by invis for 3 hours.
Barlaren is affected by metabolic slowing for 2 hours.
Barlaren is affected by fly for 1 hours.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
An imprisoned arial's slice DISMEMBERS Ralxarn!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge DISMEMBERS an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks MASSACRES an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
Barlaren utters the words, 'wzhabaruq ghixuio'.
A look of lethargy overcomes an imprisoned arial as his movements become slow.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge DISMEMBERS an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
Barlaren utters the words, 'qafsacandusar gayhunsouio'.
An imprisoned arial's skin seems to become more supple.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> hid
You attempt to hide.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> An imprisoned arial is misled by Ralxarn's cunning feint.
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force MANGLES an imprisoned arial!
A long-tusked boar's charge MANGLES an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks *** DEMOLISHES *** an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> discern boar
You carefully study a long-tusked boar and discern the auras surrounding him.
a long-tusked boar is affected by haste for 13 hours.
a long-tusked boar is affected by fly for 9 hours.
a long-tusked boar is affected by detect invis for 4 hours.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force MANGLES an imprisoned arial!
Ralxarn's crushing force MASSACRES an imprisoned arial!
A long-tusked boar's charge MANGLES an imprisoned arial!
A long-tusked boar's charge MANGLES an imprisoned arial!
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM>
Ralxarn tries to make a feint at an imprisoned arial but he sees right through it.
<100%hp 80%m 95%mv 8089tnl (27.78%) 3 AM> sneak
hid
Ralxarn's crushing force MASSACRES an imprisoned arial!
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM>
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks *** DEMOLISHES *** an imprisoned arial!
An imprisoned arial is DEAD!!
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> You attempt to move silently.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> You attempt to hide.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM>
Ralxarn gets a wild look in his eyes.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> l barl
You are looking at the stout figure of a male gnome. His sun-browned skin and
a developed physique hint to a life on the road, not some stuffy library.
Wind-swept rust colored hair frames a round, freckled face. Bright, turquoise
eyes are split by a flat, ruddy nose. Thin lips and a strong chin complement
his face, giving it a determined look. Square shoulders and athletic build
might suggest a martial prowess, but lack of armor and unblemished skin hint
otherwise. His dress is rather simple and appears well maintained.
Barlaren, a male gnome, is in perfect health.
Barlaren's magical aura is faint.
Barlaren is using:
<worn on finger> (Magical) (Glowing) a ring set with a flaming red ruby
<worn on finger> (Glowing) (Humming) a ring bearing the seal of Telenius
<worn around neck> a sandy-brown desert cloak
<worn around neck> a sandy-brown desert cloak
<worn on body> a fine leather vest
<worn on head> a silver-horned helm
<worn on face> a gaudy tribal mask
<worn on legs> a pair of fine leather leggings
<worn on feet> a pair of fine black leather boots
<worn on hands> a pair of fine leather gloves
<worn on arms> a pair of armguards from the snow worm
<worn about body> a moss cloak
<worn about waist> a fine leather belt
<worn around wrist> a bracer of gray leather
<worn around wrist> a bracer of gray leather
<mainhand wielded> (Magical) (Glowing) a steel-shod staff
You peek at the inventory:
(Magical) the essence of a smoke para-elemental
the twisting horns of valor
a barbed whip flecked with crimson
a ring bearing the seal of Telenius
a jaunty white sailor's hat
some leather traveling boots
some black leather sleeves
a crude water skin made from the corpse of Certuk
a traditional birchbark canoe
a shoddy haversack
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> l ralx
Ralxarn leaves south.
Barlaren leaves south.
A long-tusked boar leaves south.
You do not see that here.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> sneak
You attempt to move silently.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM> hid
sYou attempt to hide.
<100%hp 83%m 100%mv 8089tnl (27.78%) 4 AM>
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> s
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here, fighting an imprisoned arial.
A tatty, old, rotting, arial prisoner decays quietly here.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> l
A long-tusked boar lowers his horns and charges at an imprisoned arial.
A long-tusked boar's charge *** DEVASTATES *** an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> ralx
sne
An imprisoned arial's slice EVISCERATES Ralxarn!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> aBefore you stands a stout little dwarf.
Standing barely four feet tall, this dirty little being froths at the mouth w
ith bloodlust. He is covered in scars and dirt, but you can make out dirty br
own skin under the filth. Steel gray eyes pierce your soul, judging your wort
h to the light. He is bald on the top of the head, in fact, the only hair you
see on his body is his beard, which is immaculatly kept clean and oiled, brai
ded into two lengths. His body is covered in dented armor, and he carries a l
arge axe on his back.
Ralxarn, a male dwarf, is gushing blood.
Ralxarn is using:
<worn on finger> an amethyst ring
<worn on finger> an amethyst ring
<worn around neck> (Magical) a brass-studded collar
<worn around neck> a necklace of pyrohydra teeth
<worn on body> (Magical) (Glowing) an enchanted studded leather shirt
<worn on head> a red plumed battlehelm
<worn on legs> some leggings formed of a dragon turtle shell
<worn on feet> a pair of black leather boots
<worn on hands> a pair of spiked combat gloves
<worn on arms> (Magical) arm bands bearing the insignia of two crossed swords
<worn about body> a white surcoat
<worn about waist> an elaborate beaded onyx belt
<worn around wrist> (Magical) a woven leather bracer
<worn around wrist> (Magical) a charred leather bracer
<mainhand wielded> a notched axe with a wicked blade
<worn as shield> (Glowing) a stout pine buckler
You peek at the inventory:
a sturdy mithril helm
( 3) (Magical) a potion of flight
( 2) some strangely white moss
a metal canteen insulated in a wolf's pelt
(Magical) (Glowing) a feather of water walking
an ornate silver battle-axe
(Humming) a shining mithril war axe
(Magical) the girdle of endless space
Barlaren utters the words, 'wzhabaruq ghixuio'.
*** At least axe + shield means no pincer until he switches the shield out. ***
*** One on one I'd start stealing here but I fail often enough that I don't want to tip them off. ***
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> k
hidYou attempt to move silently.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
You attempt to hide.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
Barlaren utters the words, 'wzhabaruq ghixuio'.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> discern barl
You carefully study Barlaren and discern the auras surrounding him.
Barlaren is affected by detect magic for 10 hours.
Barlaren is affected by ocular enhancement for 8 hours.
Barlaren is affected by ocular enhancement for 8 hours.
Barlaren is affected by repair flesh for 6 hours.
Barlaren is affected by toughened skin for 2 hours.
Barlaren is affected by invis for 2 hours.
Barlaren is affected by metabolic slowing for 1 hours.
Barlaren is affected by fly for 0 hours.
*** Fly's alllllmost gone... ***
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> trip ba
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> rl
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
Barlaren utters the words, 'wzhabaruq ghixuio'.
<100%hp 83%m 99%mv 8089tnl (27.78fol barl
sn
A long-tusked boar gores an imprisoned arial with his tusks.
A long-tusked boar's goring tusks MANGLES an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> eak
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> You now follow Barlaren.
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
You attempt to move silently.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> hid
tYou attempt to hide.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> r
Barlaren utters the words, 'wzhabaruq ghixuio'.
A look of lethargy overcomes an imprisoned arial as his movements become slow.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM> ip barl
An imprisoned arial is misled by Ralxarn's cunning feint.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
An imprisoned arial is DEAD!!
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
Ralxarn leaves north.
Barlaren leaves north.
You follow Barlaren north.
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
A long-tusked boar has arrived.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
Ralxarn leaves east.
Barlaren leaves east.
A long-tusked boar leaves east.
You follow Barlaren east.
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A large, trained, warrior guard, stands here.
<100%hp 83%m 99%mv 8089tnl (27.78%) 4 AM>
Barlaren slowly floats to the ground.
*** I think about tripping right here, for fear that he'll put fly back up before they start fighting. ***
*** But having seen the damage they put out and knowing how well (or not) I tank I know I won't survive that, so I take my chances and wait. ***
<100%hp 85%m 100%mv 8089tnl (27.78%) 5 AM>
Ralxarn leaves east.
Barlaren leaves east.
You follow Barlaren east.
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A large, trained, warrior guard, stands here.
A long-tusked boar has arrived.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
Ralxarn leaves north.
Barlaren leaves north.
A long-tusked boar leaves north.
You follow Barlaren north.
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A reddish boar grunts at you and paws at the ground.
(Invis) Barlaren the gnome is here.
Ralxarn the dwarf is here.
A tatty, old, rotting, arial prisoner decays quietly here.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
A long-tusked boar lowers his horns and charges at an imprisoned arial.
A long-tusked boar's charge *** DEVASTATES *** an imprisoned arial!
Ralxarn's crushing force misses an imprisoned arial.
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
*** They're fighting and he's not flying. Time to roll the dice. ***
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
Barlaren utters the words, 'wzhabaruq ghixuio'.
A look of lethargy overcomes an imprisoned arial as his movements become slow.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
You trip Barlaren and he goes down!
You stop following Barlaren.
You step out of the shadows.
You trample around loudly again.
Your trip scratches Barlaren.
Seizing upon a moment of weakness, you kick Barlaren while he's down!
Your vicious attack mauls Barlaren.
Barlaren yells 'Help! Rynald tried to trip me!'
Barlaren has a few scratches.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
Barlaren has a few scratches.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial's blow swings wildly and misses.
Barlaren deflects your wrath with his defensive spin.
Barlaren parries your acidic bite.
Your wrath DISMEMBERS Barlaren!
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Barlaren fades into existence.
With careful timing you deflect Barlaren's wrath.
Barlaren's ring shimmers with a soft white glow.
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
Barlaren has some small but disgusting cuts.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
Barlaren has some small but disgusting cuts.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial's blow swings wildly and misses.
Barlaren deflects your wrath with his defensive spin.
Your acidic bite MASSACRES Barlaren!
Barlaren parries your wrath.
Ralxarn's crushing force EVISCERATES an imprisoned arial!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force misses an imprisoned arial.
You dodge Barlaren's wrath.
A long-tusked boar's charge MASSACRES an imprisoned arial!
A long-tusked boar's charge MASSACRES an imprisoned arial!
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> tr
You trip Barlaren and he goes down!
Your trip grazes Barlaren.
Seizing upon a moment of weakness, you kick Barlaren while he's down!
Your vicious attack mauls Barlaren.
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> A long-tusked boar has fled!
A long-tusked boar leaves south.
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial's slice EVISCERATES Ralxarn!
Your wrath DISMEMBERS Barlaren!
Barlaren parries your acidic bite.
Barlaren parries your acidic bite.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
You dodge Barlaren's wrath.
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
Ralxarn tries to make a feint at an imprisoned arial but he sees right through it.
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
A long-tusked boar has arrived.
Barlaren is covered with bleeding wounds.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
You find refuge in a nearby shadow, eluding a long-tusked boar's swipe.
You yell 'Help! A long-tusked boar just attacked me!'
Your wrath MASSACRES Barlaren!
Barlaren parries your acidic bite.
Your wrath MASSACRES Barlaren!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
You parry Barlaren's wrath.
You dodge a long-tusked boar's charge.
You dodge a long-tusked boar's charge.
You parry a long-tusked boar's charge.
Barlaren is writhing in agony.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> tr
An imprisoned arial is misled by Ralxarn's cunning feint.
You manage to get behind Barlaren and trip him before he sees you!
Your trip grazes Barlaren.
Seizing upon a moment of weakness, you kick Barlaren while he's down!
Your vicious attack mauls Barlaren.
Barlaren is writhing in agony.
<100%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial's blow swings wildly and misses.
An imprisoned arial gets a wild look in his eyes.
Your wrath DISMEMBERS Barlaren!
Your acidic bite MASSACRES Barlaren!
Barlaren is DEAD!!
A clump of Barlaren's hair is ripped from his head.
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
A long-tusked boar's charge MUTILATES you!
A long-tusked boar is covered with bleeding wounds.
<89%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial is misled by Ralxarn's cunning feint.
A long-tusked boar is covered with bleeding wounds.
<89%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
An imprisoned arial's blow swings wildly and misses.
Your wrath EVISCERATES a long-tusked boar!
Your wrath MASSACRES a long-tusked boar!
You fail to block off a long-tusked boar's route of escape!
Ralxarn's crushing force DISMEMBERS an imprisoned arial!
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
A long-tusked boar's charge MUTILATES you!
A long-tusked boar's charge EVISCERATES you!
A long-tusked boar is gushing blood.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> flee
flee
*** Here I decide to run from the boar and maybe try to flee/knife him, but he's also got running on his mind. ***
You fail to block off a long-tusked boar's route of escape!
A long-tusked boar has fled!
A long-tusked boar leaves south.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> You aren't fighting anyone.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> An imprisoned arial is misled by Ralxarn's cunning feint.
You aren't fighting anyone.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> n
An imprisoned arial's blow swings wildly and misses.
An imprisoned arial's kicked dirt misses Ralxarn.
Ralxarn's crushing force MASSACRES an imprisoned arial!
Ralxarn's crushing force EVISCERATES an imprisoned arial!
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM>
Alas, you cannot go that way.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> hid
You attempt to hide.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> sneak
l
You attempt to move silently.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here, fighting an imprisoned arial.
A tatty, old, rotting, arial prisoner decays quietly here.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> An imprisoned arial is misled by Ralxarn's cunning feint.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> l
An imprisoned arial's blow swings wildly and misses.
Ralxarn's crushing force EVISCERATES an imprisoned arial!
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> ral
Before you stands a stout little dwarf.
Standing barely four feet tall, this dirty little being froths at the mouth w
ith bloodlust. He is covered in scars and dirt, but you can make out dirty br
own skin under the filth. Steel gray eyes pierce your soul, judging your wort
h to the light. He is bald on the top of the head, in fact, the only hair you
see on his body is his beard, which is immaculatly kept clean and oiled, brai
ded into two lengths. His body is covered in dented armor, and he carries a l
arge axe on his back.
Ralxarn, a male dwarf, is gushing blood.
Ralxarn is using:
<worn on finger> an amethyst ring
<worn on finger> an amethyst ring
<worn around neck> (Magical) a brass-studded collar
<worn around neck> a necklace of pyrohydra teeth
<worn on body> (Magical) (Glowing) an enchanted studded leather shirt
<worn on head> a red plumed battlehelm
<worn on legs> some leggings formed of a dragon turtle shell
<worn on feet> a pair of black leather boots
<worn on hands> a pair of spiked combat gloves
<worn on arms> (Magical) arm bands bearing the insignia of two crossed swords
<worn about body> a white surcoat
<worn about waist> an elaborate beaded onyx belt
<worn around wrist> (Magical) a woven leather bracer
<worn around wrist> (Magical) a charred leather bracer
<mainhand wielded> a notched axe with a wicked blade
<worn as shield> (Glowing) a stout pine buckler
You peek at the inventory:
a sturdy mithril helm
( 3) (Magical) a potion of flight
( 2) some strangely white moss
a metal canteen insulated in a wolf's pelt
(Magical) (Glowing) a feather of water walking
an ornate silver battle-axe
(Humming) a shining mithril war axe
(Magical) the girdle of endless space
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> discern ralx
An imprisoned arial is misled by Ralxarn's cunning feint.
An imprisoned arial's blow swings wildly and misses.
An imprisoned arial's slice EVISCERATES Ralxarn!
Ralxarn's crushing force MASSACRES an imprisoned arial!
An imprisoned arial is DEAD!!
An imprisoned arial's leg is sliced from his dead body.
Ralxarn sacrifices the corpse of an imprisoned arial to the gods.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> You carefully study Ralxarn and discern the auras surrounding him.
Ralxarn is affected by fly for 7 hours.
Ralxarn is affected by repair flesh for 5 hours.
Ralxarn is affected by metabolic quickening for 5 hours.
<67%hp 85%m 99%mv 8089tnl (27.78%) 5 AM> sneak
hid
l
You feel less tough.

<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> You attempt to move silently.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> You attempt to hide.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


The sliced-off leg of an imprisoned arial is lying here.
The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> n
Alas, you cannot go that way.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM>
Umiel: Welll atleast I knnow Rhunnd doesss not learrrn.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> sneak
hid
s
You attempt to move silently.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> You attempt to hide.
<70%hp 87%m 100%mv 8089tnl (27.78%) 6 AM> Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
<70%hp 87%m 99%mv 8089tnl (27.78%) 6 AM> e
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A tatty, old, rotting, arial prisoner decays quietly here.
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<70%hp 87%m 99%mv 8089tnl (27.78%) 6 AM> call resist
hiYou feel tough!
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> d
whe
cab Got Barlaren, might You attempt to hide.
*** Felhre/boar is already gone. ***
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> bPeople near you:
(PK) Ralxarn Cell
(PK) Rynald Cell
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> e all I can manage.
sneak
CABAL WARS
Members Influence
FORTRESS 30 92 %
OUTLANDER 26 96 %
BATTLE 40 97 %
EMPIRE 25 79 %
SCION 13 65 %
NEXUS 25 89 %
TRIBUNAL 18 98 %
ITEMS TAKEN
FORTRESS OUTLANDER BATTLE EMPIRE SCION NEXUS TRIBUNAL
FORTRESS ---- 0 0 12 10 0 0
OUTLANDER 0 ---- 0 1 1 0 2
BATTLE 0 0 ---- 2 4 3 0
GRINNING_SKULL 0 0 0 0 0 0 0
EMPIRE 6 1 4 ---- 3 1 0
SCION 0 0 0 0 ---- 0 0
NEXUS 0 0 0 0 0 ---- 0
TRIBUNAL 0 3 0 0 0 0 ----
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> hidYou attempt to move silently.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM>
You attempt to hide.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> cb Got Barlaren, might be all I can manage
Hask: What is he doing?
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> .
sYou step out of the shadows.
Rynald: Got Barlaren, might be all I can manage.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> neak
You attempt to move silently.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> hid
You attempt to hide.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM>
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> who pk
whe
hid
w<32 Dwarf War> (PK) Ralxarn the Master of Defense
<27 Dwarf War> (PK) Quen the Dragoon
<26 D-Elf Asn> (PK) Bleyetz the Student of Kamae, Shadow Dweller
<30 D-Elf War> (PK) Neztilin the Woman-At-Arms
<30 Arial Inv> (PK) Cabbeza the Wizard of Evocation
<28 Human Shf> (PK) Jhonas the Student of Form
<30 Human Shf> (PK) Fehlre the Lesser Changeling
*28 Arial Thi* (PK) Rynald the Guilded
<34 H-Elf Shf> (PK) Daneid the Student of Metamorphosis
<29 Elf Con> (PK) Ferlynn the Inceptor of Psychurgy
Players found: 10
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> hioPeople near you:
(PK) Ralxarn Cell
(PK) Rynald Cell
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> f
You attempt to hide.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> Huh?
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> cb Fehlre cleared out of the arial city.
hid
You step out of the shadows.
Rynald: Fehlre cleared out of the arial city.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> sYou attempt to hide.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> neak
You attempt to move silently.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 47 hours.
Commune: 'bless' modifies hit roll by 7 for 47 hours.
Skill: 'sneak' for 28 hours.
Commune: 'armor' modifies armor class by -20 for 9 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'resistance' for 4 hours.
Skill: 'detect hidden' for 3 hours.
Power: 'spellbane' modifies save vs spell by -9 for 2 hours.
Physical effect: 'flight' for -1 hours.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 47 hours.
Commune: 'bless' modifies hit roll by 7 for 47 hours.
Skill: 'sneak' for 28 hours.
Commune: 'armor' modifies armor class by -20 for 9 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'resistance' for 4 hours.
Skill: 'detect hidden' for 3 hours.
Power: 'spellbane' modifies save vs spell by -9 for 2 hours.
Physical effect: 'flight' for -1 hours.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> sneak
hid
You attempt to move silently.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> You attempt to hide.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> l
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A tatty, old, rotting, arial prisoner decays quietly here.
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> w
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> n
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


The sliced-off leg of an imprisoned arial is lying here.
The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> l in corpse
The burnt corpse of Barlaren contains:
a shoddy haversack
a fine leather vest
a pair of fine leather leggings
a pair of fine leather gloves
a fine leather belt
(Glowing) (Humming) a ring bearing the seal of Telenius
a gaudy tribal mask
a traditional birchbark canoe
( 2) a bracer of gray leather
a crude water skin made from the corpse of Certuk
some black leather sleeves
some leather traveling boots
a jaunty white sailor's hat
a ring bearing the seal of Telenius
(Magical) (Glowing) a steel-shod staff
( 2) a sandy-brown desert cloak
a moss cloak
a barbed whip flecked with crimson
the twisting horns of valor
a pair of armguards from the snow worm
a silver-horned helm
a pair of fine black leather boots
(Magical) (Glowing) a ring set with a flaming red ruby
(Magical) the essence of a smoke para-elemental
2 gold coins
68 silver coins
12 copper coins
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> discern ralx
You carefully study Ralxarn and discern the auras surrounding him.
Ralxarn is affected by fly for 6 hours.
Ralxarn is affected by repair flesh for 4 hours.
Ralxarn is affected by metabolic quickening for 4 hours.
<70%hp 77%m 99%mv 8089tnl (27.78%) 6 AM> l ralx
Before you stands a stout little dwarf.
Standing barely four feet tall, this dirty little being froths at the mouth w
ith bloodlust. He is covered in scars and dirt, but you can make out dirty br
own skin under the filth. Steel gray eyes pierce your soul, judging your wort
h to the light. He is bald on the top of the head, in fact, the only hair you
see on his body is his beard, which is immaculatly kept clean and oiled, brai
ded into two lengths. His body is covered in dented armor, and he carries a l
arge axe on his back.
Ralxarn, a male dwarf, is gushing blood.
Ralxarn is using:
<worn on finger> an amethyst ring
<worn on finger> an amethyst ring
<worn around neck> (Magical) a brass-studded collar
<worn around neck> a necklace of pyrohydra teeth
<worn on body> (Magical) (Glowing) an enchanted studded leather shirt
<worn on head> a red plumed battlehelm
<worn on legs> some leggings formed of a dragon turtle shell
<worn on feet> a pair of black leather boots
<worn on hands> a pair of spiked combat gloves
<worn on arms> (Magical) arm bands bearing the insignia of two crossed swords
<worn about body> a white surcoat
<worn about waist> an elaborate beaded onyx belt
<worn around wrist> (Magical) a woven leather bracer
<worn around wrist> (Magical) a charred leather bracer
<mainhand wielded> a notched axe with a wicked blade
<worn as shield> (Glowing) a stout pine buckler
You peek at the inventory:
a sturdy mithril helm
( 3) (Magical) a potion of flight
( 2) some strangely white moss
a metal canteen insulated in a wolf's pelt
(Magical) (Glowing) a feather of water walking
an ornate silver battle-axe
(Humming) a shining mithril war axe
(Magical) the girdle of endless space

*** Okay, he's beat up, but I am a bit, too. I'm perhaps more intimidated by axe + fly + haste than I should be and decide to wait out the haste.
<74%hp 80%m 100%mv 8089tnl (27.78%) 7 AM>
<74%hp 80%m 100%mv 8089tnl (27.78%) 7 AM>
Hask: Bleyetz on the plains of Arendyl
<74%hp 80%m 100%mv 8089tnl (27.78%) 7 AM> s
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.


A large, trained, warrior guard, stands here.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> s
sneakCell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A tatty, old, rotting, arial prisoner decays quietly here.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM>
hid
You attempt to move silently.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> You attempt to hide.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> fl
You step out of the shadows.
You aren't fighting anyone.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> hid
You attempt to hide.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> sl
You go to sleep.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 46 hours.
Commune: 'bless' modifies hit roll by 7 for 46 hours.
Skill: 'sneak' for 28 hours.
Commune: 'armor' modifies armor class by -20 for 8 hours.
Power: 'truesight' for 4 hours.
Power: 'truesight' for 4 hours.
Power: 'resistance' for 3 hours.
Skill: 'detect hidden' for 2 hours.
Power: 'spellbane' modifies save vs spell by -9 for 1 hours.
Physical effect: 'flight' for -1 hours.
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM>
Hask: Mustang in the void
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> whoi r
<32 Dwarf War> (PK) Ralxarn the Master of Defense
<28 Arial Thi> (PK) Rynald the Guilded
<37 Felar Asn> Ralmer the Harai Goshi
<37 Felar Shf> Rhund the High Elder of Shapeshifting
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM> who pk
<32 Dwarf War> (PK) Ralxarn the Master of Defense
<27 Dwarf War> (PK) Quen the Dragoon
<26 D-Elf Asn> (PK) Bleyetz the Student of Kamae, Shadow Dweller
<30 D-Elf War> (PK) Neztilin the Woman-At-Arms
<30 Arial Inv> (PK) Cabbeza the Wizard of Evocation
<28 Human Shf> (PK) Jhonas the Student of Form
<30 Human Shf> (PK) Fehlre the Lesser Changeling
*28 Arial Thi* (PK) Rynald the Guilded
<34 H-Elf Shf> (PK) Daneid the Student of Metamorphosis
<29 Elf Con> (PK) Ferlynn the Inceptor of Psychurgy
Players found: 10
Hask: Heading to Arendyl
<74%hp 80%m 99%mv 8089tnl (27.78%) 7 AM>
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> gr
stand
l
Rynald's group:
<28 Thi> Rynald 82% hp 91% mana 100% mv 174961 xp
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> You wake and stand up.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> scCell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.


A tatty, old, rotting, arial prisoner decays quietly here.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> an n
You scan north.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
Ralxarn the dwarf is here.

<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM>
Umiel: Bonthossss speaksss of a insaneee elf at the giaant.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> sneak
hYou attempt to move silently.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> id
whe
You attempt to hide.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> People near you:
(PK) Ralxarn Cell
(PK) Rynald Cell
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> scan n
You scan north.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
Ralxarn the dwarf is here.

<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> hid
You attempt to hide.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> sl
You go to sleep.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> af
Umiel: I am unsurrre what he'sss babbling about.
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 45 hours.
Commune: 'bless' modifies hit roll by 7 for 45 hours.
Skill: 'sneak' for 28 hours.
Commune: 'armor' modifies armor class by -20 for 7 hou
1263, Here's the rest that got chopped off:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM







<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM>
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM> gr
Rynald's group:
[28 Thi] Rynald 82% hp 91% mana 100% mv 174961 xp
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM>
<82%hp 91%m 100%mv 8089tnl (27.78%) 8 AM>
You feel less resistant to magic.
<97%hp 100%m 100%mv 8089tnl (27.78%) 9 AM> stand
whe
call spelYou wake and stand up.
<97%hp 100%m 100%mv 8089tnl (27.78%) 9 AM> lPeople near you:
(PK) Ralxarn Cell
(PK) Rynald Cell
<97%hp 100%m 100%mv 8089tnl (27.78%) 9 AM> b
Your hatred of magic surrounds you.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> scan n
You scan north.
***** Range 1 *****
A large, trained, warrior guard, stands here.
***** Range 2 *****
Ralxarn the dwarf is here.

<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> sneak
hid
afYou attempt to move silently.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM>
You attempt to hide.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 44 hours.
Commune: 'bless' modifies hit roll by 7 for 44 hours.
Skill: 'sneak' for 28 hours.
Power: 'spellbane' modifies save vs spell by -9 for 7 hours.
Commune: 'armor' modifies armor class by -20 for 6 hours.
Power: 'truesight' for 2 hours.
Power: 'truesight' for 2 hours.
Power: 'resistance' for 1 hours.
Skill: 'detect hidden' for 0 hours.
Physical effect: 'flight' for -1 hours.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> trip barl
They aren't here.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> hid
You attempt to hide.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> trip fehl
hid
They aren't here.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> You attempt to hide.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> whe
People near you:
(PK) Ralxarn Cell
(PK) Rynald Cell
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> trip ralx
They aren't here.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> hid
You attempt to hide.
<97%hp 89%m 100%mv 8089tnl (27.78%) 9 AM> sneak
You feel less aware of your surroundings.
<100%hp 91%m 100%mv 8089tnl (27.78%) 10 AM>
af
You attempt to move silently.
<100%hp 91%m 100%mv 8089tnl (27.78%) 10 AM> You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 43 hours.
Commune: 'bless' modifies hit roll by 7 for 43 hours.
Skill: 'sneak' for 28 hours.
Power: 'spellbane' modifies save vs spell by -9 for 6 hours.
Commune: 'armor' modifies armor class by -20 for 5 hours.
Power: 'truesight' for 1 hours.
Power: 'truesight' for 1 hours.
Power: 'resistance' for 0 hours.
Physical effect: 'flight' for -1 hours.
<100%hp 91%m 100%mv 8089tnl (27.78%) 10 AM> det
Your awareness improves.
<100%hp 90%m 100%mv 8089tnl (27.78%) 10 AM> n
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: north east south west]
A large, trained, warrior guard, stands here.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> n
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.

[Exits: south]
The sliced-off leg of an imprisoned arial is lying here.
The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> discern ralx
You carefully study Ralxarn and discern the auras surrounding him.
Ralxarn is affected by fly for 2 hours.
Ralxarn is affected by repair flesh for 0 hours.
Ralxarn is affected by metabolic quickening for 0 hours.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> s
[BATTLE] Neztilin: Hask, was Quen with those two?
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: north east south west]
A large, trained, warrior guard, stands here.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> where
snPeople near you:
(PK) Ralxarn Cell
(PK) Rynald Tunnel Through the Dungeon
Barlaren Carnation Drive
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> eak[BATTLE] the Destructor: Gahtho has joined us in the fray of
battle.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM>
You attempt to move silently.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> hid
aYou attempt to hide.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> f
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 43 hours.
Commune: 'bless' modifies hit roll by 7 for 43 hours.
Skill: 'sneak' for 28 hours.
Skill: 'detect hidden' for 28 hours.
Power: 'spellbane' modifies save vs spell by -9 for 6 hours.
Commune: 'armor' modifies armor class by -20 for 5 hours.
Power: 'truesight' for 1 hours.
Power: 'truesight' for 1 hours.
Power: 'resistance' for 0 hours.
Physical effect: 'flight' for -1 hours.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> n
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.

[Exits: south]
The sliced-off leg of an imprisoned arial is lying here.
The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> l in corpse
The burnt corpse of Barlaren contains:
a shoddy haversack
a fine leather vest
a pair of fine leather leggings
a pair of fine leather gloves
a fine leather belt
(Glowing) (Humming) a ring bearing the seal of Telenius
a gaudy tribal mask
a traditional birchbark canoe
( 2) a bracer of gray leather
a crude water skin made from the corpse of Certuk
some black leather sleeves
some leather traveling boots
a jaunty white sailor's hat
a ring bearing the seal of Telenius
(Magical) (Glowing) a steel-shod staff
( 2) a sandy-brown desert cloak
a moss cloak
a barbed whip flecked with crimson
the twisting horns of valor
a pair of armguards from the snow worm
a silver-horned helm
a pair of fine black leather boots
(Magical) (Glowing) a ring set with a flaming red ruby
(Magical) the essence of a smoke para-elemental
2 gold coins
68 silver coins
12 copper coins
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> get coins c
[BATTLE] Umiel: Drillllmassssterrrrr greeetingsss yesss.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> orpse
hid
You step out of the shadows.
You get 2 gold coins from the burnt corpse of Barlaren.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM> You attempt to hide.
<100%hp 90%m 99%mv 8089tnl (27.78%) 10 AM>
Autosaving.
You feel less tough.
Ralxarn seems to relax and his movements return to normal speed.
*** No more haste and I'm full up again. Time to do it. ***

<100%hp 93%m 100%mv 8089tnl (27.78%) 11 AM> s
cTunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: north east south west]
A large, trained, warrior guard, stands here.
<100%hp 93%m 99%mv 8089tnl (27.78%) 11 AM> all resist
You feel tough!
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> n
bs ralx
Cell
This is the cell of one of the most wanted criminals in Arial city. The
cell is moldy and wet, and is decorated with a wide variety of spiders and
cobwebs. You get the creeps in here, and are in a hurry to get out.

[Exits: south]
The sliced-off leg of an imprisoned arial is lying here.
The corpse of Barlaren is here, riddled with small pits and burns.
A bloody clump of hair from Barlaren lies here.
Ralxarn the dwarf is here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> You step out of the shadows.
Ralxarn is hurt and suspicious ... you can't sneak up.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> kn
The leg of an imprisoned arial decomposes.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> ife ralx
You drive the Dagger of A'hz-Tel into Ralxarn's side!
You trample around loudly again.
Your knifing MASSACRES Ralxarn!
Ralxarn yells 'Help! Rynald knifed me!'
Ralxarn is gushing blood.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM>
You fail to block off Ralxarn's route of escape!
Ralxarn has fled!
Ralxarn leaves south.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> s
knife ralx
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: north east south west]
A large, trained, warrior guard, stands here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> They aren't here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> whe
People near you:
(PK) Ralxarn Lower Dungeon Staircase
(PK) Rynald Tunnel Through the Dungeon
Barlaren Courtyard
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> w
w
whe
Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: east west]
A large, trained, warrior guard, stands here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> Tunnel Through the Dungeon
This stone tunnel leads from cell to cell, where the criminals are chained
to the walls. There are no locks on the cell doors, so if a criminal
breaks free of his chains, a titanic battle could arise between the guards
and the criminal.

[Exits: north east south west]
A large, trained, warrior guard, stands here.
A large, trained, warrior guard, stands here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> knife ralx
People near you:
(PK) Ralxarn Hallway
(PK) Rynald Tunnel Through the Dungeon
Barlaren Courtyard
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> They aren't here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> w
Lower Dungeon Staircase
This is the staircase to the lower dungeon, a hideous place of vile
criminals. Only the bravest venture to the depths of the castle, as the
weak cry for mercy at the thought. Up is the Main Staircase.

[Exits: east west up]
A large, trained, warrior guard, stands here.
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> whe
People near you:
(PK) Ralxarn Entrance to the Palace
(PK) Rynald Lower Dungeon Staircase
Barlaren The Second Gatehouse
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> u
Staircase
This Staircase is one of the less assuming features of the castle. You
would actually hasten to add that is was rather ordinary. Just a plain
old spiral stone staircase. Alongside the staircase you also notice
a drop, just a hole in the ground. It is probably where the arials float
down to the dungeons below, when their strand affinity for walking leaves
them.

[Exits: west up down]
<100%hp 82%m 99%mv 8089tnl (27.78%) 11 AM> u
Staircase
This is the Main Staircase. It leads up to the main corridor and
quarters, and down as far as the dungeon. It is very unassuming,
and you feel like you cannot do much damage here.

[Exits: west up down]
<100%hp 82%m 98%mv 8089tnl (27.78%) 11 AM> whe
d
w
w
whe
People near you:
(PK) Ralxarn The Second Gatehouse
(PK) Rynald Staircase
Barlaren The Second Gatehouse
<100%hp 82%m 98%mv 8089tnl (27.78%) 11 AM> Staircase
This Staircase is one of the less assuming features of the castle. You
would actually hasten to add that is was rather ordinary. Just a plain
old spiral stone staircase. Alongside the staircase you also notice
a drop, just a hole in the ground. It is probably where the arials float
down to the dungeons below, when their strand affinity for walking leaves
them.

[Exits: west up down]
<100%hp 82%m 98%mv 8089tnl (27.78%) 11 AM> Hallway
This rather large passageway is furnished with gold candle holders on small
polished tables. The carpet is of intricate design, and made from a fine
red woolen material. You walk carefully on the carpet knowing that
not many people have walked on it before. Arials, you see have a habit of
flying around the room, which can be rather distracting. North and south
of here is a servant quarters. East, is a staircase.

[Exits: north east south west]
<100%hp 82%m 98%mv 8089tnl (27.78%) 11 AM> knife ralx
Your eyes see less truly.
<100%hp 85%m 100%mv 8089tnl (27.78%) 12 PM> Hallway
This rather large passageway is furnished with gold candle holders on small
polished tables. The carpet is of intricate design, and made from a fine
red woolen material. You walk carefully on the carpet knowing that
not many people have walked on it before. Arials, you see have a habit of
flying around the room, which can be rather distracting.

[Exits: east west]
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> wPeople near you:
(PK) Ralxarn Courtyard
(PK) Rynald Hallway
Barlaren The Second Gatehouse
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM>
wThey aren't here.
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM>
hEntrance to the Palace
This is the entranceway of the Palace. Around you are marble and gold
fittings and decorations. No expense was spared in the creation of this
masterful castle. You feel very odd in this room, as it has obviously
been designed for arials. The ceilings are high, and the bookcase is
stacked at least 25 feet in the air. Servants hurry around you performing
their duties.

[Exits: east west]
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM>The Second Gatehouse
This gate is smaller than the last, but it is still overwhelming
in both size and construction. You never believed that a race
could be so meticulous in their ways, but it seems dominant in
the Arial Race. The Palace is well and truly barred unless
you have diplomatic status. To try to enter would be suicide.
West is the courtyard.

[Exits: east west]
(Ghost) Barlaren the gnome is resting here.
An arial royal palace guard is barring the way to the palace.
An arial royal palace guard is barring the way to the palace.
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> whe
People near you:
(PK) Ralxarn Courtyard
(PK) Rynald The Second Gatehouse
Barlaren The Second Gatehouse
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM>
Barlaren stands up.
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> w
whe
snCourtyard
The courtyard is a large, grassy area in between the first and second
set of gates. It serves no real purpose beside strategic defense.
People occasionally stroll here, or have their animals graze here.
The courtyard continues west, east is the second gatehouse.

[Exits: east west]
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> eak
People near you:
(PK) Ralxarn Palace Gates
(PK) Rynald Courtyard
Barlaren Entrance to the Palace
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> hid
You attempt to move silently.
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> You attempt to hide.
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM> w
wCourtyard
The courtyard is a large, grassy area in between the first and second
set of gates. It serves no real purpose beside strategic defense.
People occasionally stroll here, or have their animals graze here.
The courtyard continues west and east.

[Exits: east west]
<100%hp 85%m 99%mv 8089tnl (27.78%) 12 PM>
whe
Courtyard
The courtyard is a large, grassy area in between the first and second
set of gates. It serves no real purpose beside strategic defense.
People occasionally stroll here, or have their animals graze here.
The courtyard continues east, north is the gates.

[Exits: north east]
A pilgrim is here, resting from his travels.
<100%hp 85%m 98%mv 8089tnl (27.78%) 12 PM> n
People near you:
(PK) Ralxarn Palace Way
(PK) Rynald Courtyard
Barlaren Lower Dungeon Staircase
<100%hp 85%m 98%mv 8089tnl (27.78%) 12 PM> Palace Gates
In front of you are the very large gates of the Arial Palace.
The gates are made of pure gold. Wow, the cost of this gate alone
is beyond your wildest dreams. Drawing your attention from the gates,
you notice the palace. Well, if you thought the gates were good,
it must have taken a brilliant mind to design this inpenetrable
fortification. The courtyard lies to the south. West is Palace Way.

[Exits: south west]
An arial royal palace guard is barring the way to the palace.
An arial royal palace guard is barring the way to the palace.
<100%hp 85%m 98%mv 8089tnl (27.78%) 12 PM> w
w
whPalace Way
This is a rather large street leading to the Palace. It has many
gold decorations covering the sidewalk. Diplomatic groups and
emissaries are the main travelers on the road. The Castle "Cataclysmic
Bounds" lies at the end of the way. To the west is the main intersection.
North of here is the Main trade road.

[Exits: north east west]
A diplomat is here, trying to be diplomatic.
A pilgrim is here, resting from his travels.
<100%hp 85%m 98%mv 8089tnl (27.78%) 12 PM> e
Palace Way
This is a rather large street leading to the Palace. It has many
gold decorations covering the sidewalk. Diplomatic groups and
emissaries are the main travelers on the road. The Castle "Cataclysmic
Bounds" lies at the end of the way. To the west is the main intersection.
To the south lies the Invoker's guild and to the north lies the Transmuter's
guild.

[Exits: north east south west]
A diplomat is here, trying to be diplomatic.
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> People near you:
(PK) Ralxarn Palace Way
(PK) Rynald Palace Way
Barlaren Tunnel Through the Dungeon
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> w
w
Palace Way
This is a rather large street leading to the Palace. It has many
gold decorations covering the sidewalk. Diplomatic groups and
emissaries are the main travelers on the road. The Castle "Cataclysmic
Bounds" lies at the end of the way. To the west is the main intersection.
To the south lies the Warrior's guild.

[Exits: east south west]
Ralxarn the dwarf is here.
A citizen of Arial City is here, scrutinizing you closely.
A diplomat is here, trying to be diplomatic.
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> whe
Palace Way
This is a rather large street leading to the Palace. It has many
gold decorations covering the sidewalk. Diplomatic groups and
emissaries are the main travelers on the road. The Castle "Cataclysmic
Bounds" lies at the end of the way. To the west is the main intersection.

[Exits: east west]
A pilgrim is here, resting from his travels.
A diplomat is here, trying to be diplomatic.
A citizen of Arial City is here, scrutinizing you closely.
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> People near you:
(PK) Ralxarn Palace Way
(PK) Rynald Palace Way
Barlaren Tunnel Through the Dungeon
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> e
Palace Way
This is a rather large street leading to the Palace. It has many
gold decorations covering the sidewalk. Diplomatic groups and
emissaries are the main travelers on the road. The Castle "Cataclysmic
Bounds" lies at the end of the way. To the west is the main intersection.
To the south lies the Warrior's guild.

[Exits: east south west]
Ralxarn the dwarf is here.
A citizen of Arial City is here, scrutinizing you closely.
A diplomat is here, trying to be diplomatic.
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> knife ralx
You step out of the shadows.
You drive the Dagger of A'hz-Tel into Ralxarn's side!
You trample around loudly again.
Your knifing MANGLES Ralxarn!
Ralxarn yells 'Help! Rynald knifed me!'
Ralxarn is writhing in agony.
<100%hp 85%m 97%mv 8089tnl (27.78%) 12 PM>
Your wrath DISMEMBERS Ralxarn!
Ralxarn parries your acidic bite.
Ralxarn parries your wrath.
You parry Ralxarn's crushing force.
Ralxarn's crushing force EVISCERATES you!
You parry Ralxarn's crushing force.
Ralxarn is convulsing on the ground.
<89%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> trip ralx
His feet aren't on the ground.
Ralxarn is convulsing on the ground.
<89%hp 85%m 97%mv 8089tnl (27.78%) 12 PM>
[BATTLE] Neztilin: Melertosiceo on the Battlefields.
Ralxarn deflects your wrath with his shield.
Your acidic bite misses Ralxarn.
Ralxarn parries your acidic bite.
You dodge Ralxarn's crushing force.
Ralxarn's crushing force MUTILATES you!
Ralxarn is convulsing on the ground.
<79%hp 85%m 97%mv 8089tnl (27.78%) 12 PM>
You fail to block off Ralxarn's route of escape!
Ralxarn has fled!
Ralxarn leaves south.
<79%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> knife ralx
Ralxarn has arrived.
You drive the Dagger of A'hz-Tel into Ralxarn's side!
Your knifing MANGLES Ralxarn!
Ralxarn is incapacitated and will slowly die, if not aided.
Your wrath MASSACRES Ralxarn!
Ralxarn is DEAD!!
Ralxarn's hands are sliced from his dead body.
<79%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> knife ralx
l in corpse
geThey aren't here.
<79%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> t alThe burnt corpse of Ralxarn contains:
a necklace of pyrohydra teeth
a charred leather bracer
the girdle of endless space
some leggings formed of a dragon turtle shell
arm bands bearing the insignia of two crossed swords
(Glowing) an enchanted studded leather shirt
a pair of spiked combat gloves
a pair of black leather boots
a woven leather bracer
(Humming) a shining mithril war axe
an ornate silver battle-axe
a red plumed battlehelm
( 2) an amethyst ring
a white surcoat
an elaborate beaded onyx belt
a brass-studded collar
(Glowing) a feather of water walking
( 2) some strangely white moss
a metal canteen insulated in a wolf's pelt
( 3) a potion of flight
a sturdy mithril helm
a notched axe with a wicked blade
(Glowing) a stout pine buckler
5 silver coins
20 copper coins
<79%hp 85%m 97%mv 8089tnl (27.78%) 12 PM> l.coins corpse
You get 5 silver coins from the burnt corpse of Ralxarn.
You get 20 copper coins from the burnt corpse of Ralxarn.





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