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Forum Name New Player Q&A
Topic subjectRE: Any tips for the very first character?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=4876&mesg_id=4877
4877, RE: Any tips for the very first character?
Posted by IrishMidnight on Wed 31-Dec-69 07:00 PM
There should be some great resources here, RP and such. www.qhcf.net is an unofficial resource, forums with an attached wiki for the mud layout as well as starting gear ideas.

But also be warned that rules advocate against multiplaying which may be an issue if you and your gf play from the same IP address. You would especially need to strive against always permanently grouping with her as an example. If impossible, it could be worthwhile to email the imms directly to ask them details.

Ultimately always want new blood, so hopefully that won't become an issue/barrier.

For new players, my key thought is a race/combo that can either detect enemies well or being able to conceal well so you don't always feel out in the open. Both for even better experience.

Examples on detecting/hiding: svirf anything (detect invis), duerger anything (detect hidden, but vulns to be wary about), assassin's (detect invis AND detect hidden, plus can hide), thieves (detect hidden and can hide, but arguably complicated with thief point allocation), rangers (acute vision and can camouflage), druids (detect invis and can treeform in a pinch, good survivability), transmuters (detect invis and can duo dimension)