Go back to previous topic
Forum Name New Player Q&A
Topic subjectPrime stat Wisdom for Priets, what it does?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=4861
4861, Prime stat Wisdom for Priets, what it does?
Posted by Priest wannabe. on Wed 31-Dec-69 07:00 PM
Hello, will roll a communer class, and would like to know if Wisdom plays any significant part on the class/supplications besides getting practice gains per level.

I have some questions like:

- Will a wis 25 like a gnome, be better than 17 cloud giant, when atempting to curse a target?

- For shamans, will high wisdon help in any way to bypass saves against, lets say, wither, rot, damnation, plague, blindness... and so on?

- Any bonus on the duration time for supps, like sanctuary, protective shield, carapace, armor of thorns?

Thanks in advance.
4866, So, can i take it as a D&D legacy or something like?
Posted by Priest wannabe. on Wed 31-Dec-69 07:00 PM
What would matter for a priest is Inteligence for mana gains, and perhaps for landing supplications...

Wisdom would grant a few more practices per level, thats all?

Thanks.
4867, And mana regen, and some effect on saves...
Posted by Tac on Wed 31-Dec-69 07:00 PM
But generally yes, wisdom is an under-used stat that 99% of character only care about for practices per level.
4871, Don't use the word legacy like that. (n/t)
Posted by Murphy on Wed 31-Dec-69 07:00 PM
NT
4862, RE: Prime stat Wisdom for Priets, what it does?
Posted by incognito on Wed 31-Dec-69 07:00 PM
My own impression is that high Wis does help land communes.

Certainly when I played drow shaman people regularly commented that I landed supps on them much more easily than other people.

Or is possible though that that was because I was choosing supps that they find harder to defend against. Eg plague and poison Vs low con races.

Int is quite important though if you are a shaman as it affects how fast you regen mana. As a druid you will regen fast anyway.
4863, re landing communes (INT vs WIS)
Posted by Patrisaurus on Wed 31-Dec-69 07:00 PM
I thought it was drow INT that contributed to this, not WIS. Otherwise, your anecdote doesn't make a ton of sense... half-elf and human would be very similar to drow and minotaur would be better, right?
4864, RE: re landing communes (INT vs WIS)
Posted by incognito on Wed 31-Dec-69 07:00 PM
Except that wis is the prime stat of priests. Which might imply it is what could affect communes.

You may be thinking of int boosting damage dealing ap spells, which was code specific to aps, allegedly. I remember it at the time.
4865, RE: re landing communes (INT vs WIS)
Posted by incognito on Wed 31-Dec-69 07:00 PM
Except that wis is the prime stat of priests. Which might imply it is what could affect communes.

You may be thinking of int boosting damage dealing ap spells, which was code specific to aps, allegedly. I remember it at the time.

You might be right though as I don't remember Minotaur being as effective.