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Forum Name New Player Q&A
Topic subjectElaborate a little?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=3967&mesg_id=3970
3970, Elaborate a little?
Posted by Vokster on Wed 31-Dec-69 07:00 PM

I've yet to be a PKing machine with any character, but I'm working my way toward it very slowly. I can see how invokers would be good given you can exploit most character's weaknesses. I get suprising people and I'm getting better at that.

But can you elaborate a little on not tanking. I see a couple of options...

1) Run around and gang people down with a warrior or healer or whatever taking the front. Not really an option for me.

2) Surprise them when they're fighting mobs or other characters. Okay, that's possible (sometimes).

3) Use some kind of mercenary/construct.

Others that I'm missing? Right now if I see a warrior coming after me I'm likely to expect to get my ass handed to me. Maybe if I get the first attack against an arial with lightning bolt, I may be able to overpower him but chances are probably not based on my experience thus far. I get hit too much and taking 2-4 MUTILATES/MANGLES in a round in the mid ranks means a pretty quick death.

Is #3 a viable strategy and if so, could someone elaborate a little bit on the range of options and strategies. I'm aware of the constructs that one can purchase but I don't really have a great understanding of how to use them most effectively (or what they can do).

For example, do you run in, cast a high damage spell, and have them rescue you? Or are there some that will bash or trip, etc. that are more useful in other ways? Any thoughts on using mercenaries (or thoughts on if that's even a viable strategy) would be much appreciated.

Also, bonus question: Those orbs/flames, etc. that are for sale in the guild-- do they help with learning or do they increase the damage of a spell? Or something else?