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New Player Q&A | Topic subject | Giant legacies. | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=2375 |
2375, Giant legacies.
Posted by SideStrider on Wed 31-Dec-69 07:00 PM
Was just looking for a little bit of info into a few legacies. I have tried various legacies in the past but have not had much success because of using races not prepared for the legacy.
I was wondering What exactly Crashing of Waves does and Also Trapping beneath the Thunder.
Does crashing do anything besides disarming? Is there a minimum weight when Trapping ceases to work correctly? Also would it be better to use Fist of the Titan over crashing, Wouldn't that make me able to dual wield a heavier offhand weapon making me do more damage with Trapping or would Crashing enable me to land more strikes?
Was just curious, I would like to pick a legacy or two that works nicely for once and not just work infrequently.
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2376, RE: Giant legacies.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>I was wondering What exactly Crashing of Waves does and Also >Trapping beneath the Thunder.
Crashing: When someone wielding a weapon parries one of your attacks, there is a chance based on your strengths that you may disarm them. If you are unable to disarm them, they may take some damage.
Trapping: If the weapon you're trying to hit with is heavy, you'll do extra damage and be harder to parry with it. This is on a sliding scale depending on how heavy the weapon is.
>Does crashing do anything besides disarming?
Not really, except as described above.
>Is there a >minimum weight when Trapping ceases to work correctly?
Yes. There are also a lot of weights in which it's not doing very much.
>Also >would it be better to use Fist of the Titan over crashing,
Judgement call, really.
>Wouldn't that make me able to dual wield a heavier offhand >weapon
In theory, sure -- but that's assuming you'll always have the opportunity to swap in a weapon that's exactly that much heavier that otherwise is as good for what you're doing in terms of average, material, damage type, etc.
It does give you more options.
>making me do more damage with Trapping or would >Crashing enable me to land more strikes?
Also a judgement call / situational.
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2377, One addition to what Crashing does
Posted by Twist on Wed 31-Dec-69 07:00 PM
If you are fighting someone with Crashing and can't be disarmed (noremove/nodisarm weapon via a spell), you may have a "cross" type affect, where you'll see "You can't get your weapons up in time to swing."
The basic effect of this is you lose one attack the next round, ala feint.
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2378, RE: One addition to what Crashing does
Posted by SideStrider on Wed 31-Dec-69 07:00 PM
Any suggestions as to a good pairing for a cloud giant (sword/axe spec) with crashing? I know a lot of the legacies will not work due to the poor intelligence and deftness. I was thinking about trapping all along but it seems like a poor pairing without fist of the titan.
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2379, I can think of a lot of good legacies for giant warrior.
Posted by Twist on Wed 31-Dec-69 07:00 PM
Greeting, Enigma, Landslide, Gates, Whirlwind, Maelstrom, Cry, Chilling are all good for mostly melee combat in one way or another.
Forsaken, Fortress, Place, and a couple others if you're worried about magical/mental type damage.
I mean really there's a lot of good legacies for giant warrior. I can think of a few that I would steer clear of - STSF obviously, as well as anything that relies on dodginess.
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