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Forum Name New Player Q&A
Topic subject'consider' command
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=1442
1442, 'consider' command
Posted by Jaja on Wed 31-Dec-69 07:00 PM
Hiya,

I think you imagine how often this word, "con", happens to get typed and even more often by those new to the place.

It is old as the hills and the appearance of it's response is either old.

con toad -> A toad shows you its razor-sharp teeth.
Hey! toads got no teeth!
con rabbit -> A hooded figure waits patiently nearby.
Well. Sounds like crap.

May be it's time to reconsider the consideration?
1447, Meh
Posted by Kastellyn on Wed 31-Dec-69 07:00 PM
Sure, it's not overly realistic, but it's one of those old-school things that adds to the 'charm' of the game. I could probably be talked into advocating changing it to something else, but I'm cool with it as is.

Kastellyn the Devourer of Magic, Lord of Legends
1458, RE: Meh
Posted by Jaja on Wed 31-Dec-69 07:00 PM
Hiya

I see your point. Before posting my idea I thought of it either. Nevertheless I think that Carrionfields, so well-fashioned with all the roleplaying features and messages, lacks versatility in this point. You gave us improved compare. Why not feature improved consider? Most of those standard neat bits of basic responses are reforged in CarrionFields, and I can assure you as a player, to your advantage. Let me smite a loud signal for attack. Cheers. TAG the standard 'consider'.
1443, sounds like a good point to me nt
Posted by incognito on Wed 31-Dec-69 07:00 PM
nt