53, Sorry you don't make much sense to me
Posted by ArChaos on Wed 31-Dec-69 07:00 PM
A: since when were forum nicks, previous characters?
>I fail to see how parry >is ultra-important to perfect for >a warrior, but is irrelevant >for a necromancer who fights >solo often.
word of recall and aura,shield, barrier plus, oh zombies that can rescue...
>One of the disadvantages of a >low int/wis class is that >the abilities will improve more >slowly. If you can't >tank Maddie, tank something a >couple levels down for a >while.
This is where you really freaking confuse me? I'm already getting 30 exp for killing maddie, how much lower can i go, and how can i possibly go lower yet learn my skills, the whole point of your change is that i don't do that?????????
> If you really >feel that your dodge/parry levels >are what is holding your >character back, tank some semi-tough >mobs on your own for >a while.
THATS MY WHOLE POINT! THEY CAN'T! Maddie is for rank 16's for goodness sake, how the hell is the orc supposed to handle "semi-tough" when he's already getting beaten silly by "child-like" mobs?? Plus throw in for example the 50% wimpy and i'm laughing. Please can you give me a detailed explanation to the situation i am so obviously missing
> Sometimes you'll >hit tough streaks where things >don't improve,
11 hours
> but the code >affects a lot less than >the things you claimed in >your post.
So why change it?
> Also, orcs >aren't warriors. They're much >more of a utility class >than you are giving them >credit for, and comparing the >two isn't very accurate.
no, the fact that they tank pathetically and are unable to get an opportunity to practice is the point at hand
>I agree with Trewyn, Scar, Kah, >and others above: You can >do just fine without stopping >to practice in the grand >scheme of things, mage or >not. Too many counterexamples >from recent characters exist to >not take that viewpoint very >seriously. I've checked out >some informed opinions on this, >from people who have recently >played giants and such, and >the myth that a fighting-type >class is dead in the >water without 100% everything is >just that.
again, your spewing extremes here, i don't want 100% in everything, you keep repeating this non desired scenario as some sort of defence.
>My advice is to try sticking >it out. See how >your character stacks up in >PK situations, and whether or >not your abilities don't hit >high levels just by running >around doing your regular thing. > I think you'll find >that your character will do >a lot better than you >think.
I did, my characters rp went right down the swanee as a respectable warrior when he died in every single confrontation with a necromancer (Within 2 rounds i might add) i swallowed the "don't practice" line and lost gads of con in a stupidly short length of time, it's happened every time i've done it. Mages just abuse you.
In fact i challenge you to make a rager warrior without practicing your skills -at- all and you can prove me wrong, but until you name one, i'm sorry but i don't believe you.
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