4062, Additions
Posted by Mort on Wed 31-Dec-69 07:00 PM
Sweep kick - pretty sure this lags like trip too if you get the echo; flying opponents only take damage and never get the echo/lag/move loss Side kick - lags you for 2 rounds if you get no echo, lags you for 3 and your opponent for 2 if you get the echo Scissor kick - forces your opponent to resting position if it lands; the next hit gets the typical bonus to damage you may get against resting opponents if it isn't parried/dodged/etc. Mule kick - can be used to open combat against a third party when you're already tanking someone Axe kick - bone break works only against opponents that are same size or smaller Rising phoenix kick - if you're blinded, hits only the person you're tanking (i.e. is pretty much the same as mountain storm in that case)
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