Go back to previous topic
Forum Name The Battlefield
Topic subject(CON LOSS) [NEXUS] Solec of WillowWood, the Embodiment of Understanding, Connoisseur of Cocktails, Meter of Mind
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=4&topic_id=107445
107445, (CON LOSS) [NEXUS] Solec of WillowWood, the Embodiment of Understanding, Connoisseur of Cocktails, Meter of Mind
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Mon Mar 19 10:18:20 2012

At 10 o'clock PM, Day of the Sun, 6th of the Month of the Frost Giant
on the Theran calendar Solec perished, never to return.
Race:gnome
Class:shapeshifter
Level:51
Alignment:Neutral
Ethos:Neutral
Cabal:NEXUS, Nexus, Seekers of Balance
Age:623
Hours:827
107770, Going to throw my contacts if anyone wants to chat/know more.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
This is even open to IMM's. I don't mind having IMM's on my AIM.

AIM: BattleCharmed
MSN: BattleCharmed@Hotmail.Com
Email: Angels.Curse@Gmail.Com
Facebook: Bradley Adkins, Angels.Curse@Gmail.Com
107599, Was really unimpressed with Solec
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
Ganging non-stop, never mentioning the veil, balance or anything. Just always with a basher or some other lagger and him and Zorg being double defense.


Average Group Size Per Kill 2.51


I mean thats a badass character these days? Even if its defense/defense? Pretty sad if you ask me, considering 149 of those wins were against Battle and almost every time prior to manticore it was for sure a gang.

Maybe the game has changed or I have but this character wasn't anything to me other than nameless/faceless defense shifter 14231952346.



PK Wins by Cabal
VS. None 3
VS. FORTRESS 2
VS. OUTLANDER 1
VS. BATTLE 149
VS. SCION 1

PK Wins by Align
VS. Good 9
VS. Neutral 114
VS. Evil 33


Doesn't seem like balance at all. Seems like a dude who ganked the #### out of battle and mostly neutrals at that.
107616, This just makes me sad to read.
Posted by Puhguly on Wed 31-Dec-69 07:00 PM
You realize that there is way more to the success of a character then pk stats right? If I remember right, you had no terrible things to say about me when I deleted.

Do me a solid and pull my pk stats, group size for kill, etc and compare them to Solecs. Our numbers are pretty close for most of them, cept him working battle over more then me.

The other thing to is that any cabal other then battle has an easy escape against a flyto porc death machine. so of course other cabals will die less to it.

You may not have seen half of the awesome that Solec possessed, but I doubt that battle would have been as willing to partake in the rp he spit out every single second of his character's life.

And yes, I know it is your opinion, but it seems to be very biased on I don't really know what.
107620, Boo this man..... BOOOOOOO n/t
Posted by Booing Person on Wed 31-Dec-69 07:00 PM
nt
107626, Is there something wrong with killing BATTLE
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
Which is the nexus' sworn enemy? Its not his fault that most battle roll neutral to avoid fortress even though they rp like evil-chaotic anyway. Look at the stats. 149 battle. He killed almost exclusively battle, and had good rp reasons for that.
107628, RE: Was really unimpressed with Solec
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I'm going to guess you've never really played Nexus?
107629, An issue he is raising is
Posted by Quixotic on Wed 31-Dec-69 07:00 PM
why wasn't Solec activing killing off the Fortress power swing like Allysia did? I will defend Solec here and say that there are different ways to maintain the balance, and it doesn't always mean you have to make war.

As one of his village opponents, manticore did seem to be an unholy mix of air, offense, and defense. As a few people quipped in game, they were just waiting for the form to start ####ting quicksand and burping fireballs. It was not as good categorically as an offensive, defensive, or air form, but the utility of it certainly has put it as a higher caliber quest form than some we've seen, and I do think quest forms like this are considerably more game changing than the rewards other classes typically receive for their rp.
107634, Who cares.
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
You apparently don't seem to be allowed to have differing opinions anymore on CF.

107638, he did hunt fort when light tipped
Posted by laxman on Wed 31-Dec-69 07:00 PM
keep in mind that fort had a lot of active players who could heal/sanc/cry/gate and the manticore is not an onslaught damage form. So its tough for villagers because it can keep on them and they can't retreat but other people have little trouble using word/teleport to avoid dieing to the form.

And before that he was dillo/porquipine a form combo anyone could beat one on one simply by wearing a staff.
107679, 2 Fortress kills in 827 hours.
Posted by ibuki on Wed 31-Dec-69 07:00 PM
Solec actually threatened my Nexun with uninduction for being aggresive towards Fortress. I also played an Outlander during his lifetime that could never once could get him to help retrieve, no matter what the numbers looked like. What it seemed like to me is he wouldn't engage anyone but the Village unless balance was shifted all the way against them, but if balance was that bad, they had such crazy numbers that he could justify staying away just to survive.
107701, No reason to focus on just Fort
Posted by AXera on Wed 31-Dec-69 07:00 PM
He was certainly not any more chummy with Fort characters than he was with plenty of others. It was a difference in interpretation and RP more than anything. The best example is to say that while a leader like Puhguly generally took a more direct approach, Solec thought it was rash to act in situations where the balance would restore itself before long.

You also have to consider the role of gauge balance in all of this. Only rarely is it ever significantly forceful in any direction (other than the veil) these days. Often it appears nonsensically balanced, and jumps from one side to the other quickly despite what the hero range may look like at the time. A wise character like Solec was not going to act out the first moment he saw things unbalanced.

More specifically, Fort was not tipping as much as it seems like they should have been at times. I remember one funny incident where a few of us Nexuns were sitting at the inn ready to help the Empress at the time retrieve against 5-6 Fort. She was the only Empire on, and yet the balance had somehow neutralized in the time it took to meet up there. After joking around about the situation for a few minutes, everyone went their separate ways.

Another good example is one of the few times I actually saw Jhappil as Donderston. He and I went on a rampage one day when 7 of the 13 people online in hero range were Tribunals. Amazingly, the balance had shifted in the middle of it without anyone realizing it, and Rayihn had to step in. Incidents like this (it was actually even more complicated, but I won't get into it here) are why some Nexuns take a really passive approach to balance when it doesn't involve the veil.
107740, RE: No reason to focus on just Fort
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
I remember that day. Boy that was fun.
107704, He would've had more...
Posted by Illanthos on Wed 31-Dec-69 07:00 PM
...If I wasn't such a stick in the mud.

Nexus prioritizes retrieval of the Key before equalizing balance. A lot of the time, Light tipped but the Ragers were hitting them nonstop.
107633, I give up!
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
I thought the character was #### but apparently I am not entitled to my opinion based on actual game experiences which the PBF also reflects.

Apparently my experiences were fake and the pbf code is just wrong, right?


107635, RE: I give up!
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
You're entitled to your opinion, but your opinion is based on premises that are wrong.

If I post, "OMG Bolzhor was #### because he didn't kill enough chaotic orcs and that's WHAT BATTLE IS ABOUT" I'm entitled to my opinion, but we can agree that opinion is stupid, right?
107637, Now my opinion is stupid?
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
I'm not even sure what the hell point of mine you are saying is stupid.

Solec was a massive ganger. The pbf shows that.
Solec mostly killed neutral and battle. The pbf shows that.

These aren't really up for debate unless you are saying the pbf code is broken.

If ganging the #### out of battle is the quality of a good Nexun well then bully for you and your cabal.
107639, RE: Now my opinion is stupid?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>If ganging the #### out of battle is the quality of a good
>Nexun well then bully for you and your cabal.

It kind of is, yeah. Or it can be.
107640, RE: Now my opinion is stupid?
Posted by Illanthos on Wed 31-Dec-69 07:00 PM
Maybe you missed the part where BATTLE was raiding him 24/7/365, and thus was engaged in a huge volume of group-vs-group fights.

Or perhaps the fact that his only useful cabal power, bond, (Since vanguard is less than useful against all of these true neutral villagers...) requires two people to be more or less attached to the hip, and since villagers are pretty much nonstop kamikaze-ing themselves on you there is very little incentive to breakbond since the next raid is always on the horizon.
107646, THIS
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
Totally agree. And I love how village-players like to use raiding as an excuse to gang the living daylights out of lone defenders and then complain OMG YOU GANGED ME(IN A RAID) once there are more than one.
107665, That's funny.
Posted by lasentia on Wed 31-Dec-69 07:00 PM
And entirely incorrect for pretty much 800 hours of my life in Nexus.
Both sides bring numbers in raids when they have them, because raiding either cabal that has a lone defender is risky as hell. I wasn't going into the Destructor with a whip spec berserker there waiting, mainly because the Destructor would ensure I died more so than the Battlerager. Same for them coming to the Island, my Inners ensured they were going to die if they came alone against me, I was just the one that sealed their deaths.

Battle brings the numbers because literally one rager should almost never be able to successfully raid against one defender in nexus. I know few of them generally could against me, and usually Battle would not raid me unless they had two, and more likely it would be three.

People fighting in groups are just a part of CF, but the simple fact is that Villagers are vuln_gang far more than any other people in CF because they can't fly, can't get bash protection, and can't word/teleport, so the fact that they gang down people occassionally in raids bothering anyone is almost laughable when you realize they get ganged pretty much all the time with out any real means to do anything about it. Jhappil had silverback and could just spam Face smash which I think is like Cranial. Next round bond mate trips bashes or whatevers to lag them. Villager dies almost every time to that and maybe gets off a command or two if he is lucky. Being killed when you get completely command denied is frustrating, and I'd wager it hands down happens to villagers more often than it does anyone else.
107669, Thank you for this post
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
Also Ill point out Jhappil solo with full abs could outmelee my berserker rager wielding swords even when thirsted with a sick set.

Your post is 100% spot on though mate.
107677, RE: Thank you for this post
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
I would say that I lost to my fair share of villagers if they knew what they were doing. But if you thought flurry flurry flurry was going to win against a lagging offensive form thats your bad. And to be honest I've never fought you with a sick set. I know a storm giant sword spec (cant rmb his name) that would totally send me running after a few rounds. Atracius got me a good number of times, and so did Akedeh.
107678, Let me elaborate
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
I wasn't clear, which is my fault, but

like you said, I'm not going into the destructor myself. And secondly, once I'm in the ruins, the serkers have gang-licence, which again, encourages me to bring my own gang. From what I saw most of Solec's kills were in these situations, just from a quick glance at places where he ganged down people were places from the village to the nexus.
Of course you can disagree and say well, this just shows he camped out the places where villagers were most likely to be. We can go on and on about this =P

If the tables were turned on a villager, he'd point to that as his defence as well.

Last I asked a villager, a raid lasts from the moment they start moving from the village, take the item, and get back to the village. While this is pretty fair, I've learnt quite alot of other rules from villagers I don't agree with, but I don't call them out on that IC because its just bad RP. I just accept it and change my strategies accordingly.

Unlike village, which prides non-ganging pk, I don't think other cabals hold it in as high regard when it comes to rewards.

Therefore I don't see why all the hate is coming to Solec for his "unacceptable" gang-o-meter.

107682, RE: Let me elaborate
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
>Therefore I don't see why all the hate is coming to Solec for
>his "unacceptable" gang-o-meter.

It's not unacceptable and you quoting it is a poor straw man attempt. Unimpressive is not the same as unacceptable.

I didn't think the character sucked, I was simply unimpressed with what I saw. Characters like Chulun, Zenze, and even you Jhappil were far more impressive when I played Bolzhor.

107706, Well sorry your not impressived by an 800 hour plus character.
Posted by Tesline on Wed 31-Dec-69 07:00 PM
He just had a lot of commitment...and his ganging shouldnt take away from that. Funny thing is I never even heard of yours.
107779, Are you kidding?
Posted by Onewingedangel on Wed 31-Dec-69 07:00 PM
We fought Bolzhor during that village-fort war...I know you played Sasaek at least close to that time. Bolzhor was a tough as #### fight for Lethmitel without proper planning.
107694, You're crazy. Ragers piss lightning bolts and #### thunder.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
There are really really OP dude!
107700, Oh come on
Posted by AXera on Wed 31-Dec-69 07:00 PM
Your experience is entirely based on playing Nexus bard, probably the most difficult matchup for most ragers. I would love to see you put this in perspective one of these days.

Re: raiding - Bards of any cabal are very difficult to raid against. It's just that simple. Even at the outer they are a serious pain in the ass, especially village ones who can constantly back off while you're not deathblowing the outer down in seconds.

Re: command denial - Ragers also have by far the best chance to kill someone despite being lagged like that. The difference between (assuming all powers in play) two Nexuns lagging a Rager and two Ragers lagging a Nexun is usually night and day.

Re: this topic - This discussion is happening in the death thread of someone who actually had a lower group size per kill than you did on Allysia. Yet you're posting in defense of a guy who is calling out one of the better characters in recent memory for ganging with a defense/defense shifter. Again, please try to have some perspective here.
107711, That's just it.
Posted by lasentia on Wed 31-Dec-69 07:00 PM
Allysia is one character, not every character I've ever played, but I suppose that's fair to assume.

Raiding:
Inners +1 defender make it hard to raid against as a solo attacker. That's just all there is to it. Retrievals are a different story. But to actually raid nexus, it's going to take two + villagers usually to get past one nexus defender of any class. Jhappil at the inners I would bet on 9 times out of 10 vs. any lone raiding villager.

Command denial
That's just a no. Berserkers have a decent chance kill someone while being lagged like that, and last I checked there are scouts and defenders. I say villagers, I did not say berserkers. But yeah, you're right, DB is the most OP thing in the game, I forgot. A nexus char has much better ways to avoid ever being in a situation where he can be lagged out compared to what a battlerager has. Yes, DB might save a villager in 10% of those situations (defenders and scouts will just die). Most other times though, the berserker just dies as well.

This topic.
I'm looking at both sides of this because I've seen both sides, same as Solec did. There is merit to the things Jhappil and Bolzhor said and so I add in my own thoughts because I've played a similar character- a powerhouse build against villagers (and yes, porc/dillo/manticore is a power build against them) and so I have the persepective of knowing what battleragers do in response to those characters, which when added with the other characters I've played in the past four years in fact grants me a little of the perspective you seem to think I lack needed to comment when people talk about these things.

And viewing Solec as a def/def shifter is sort of laughable, because much as I liked him, the manticore is what made him deadly and got him 80% of his PKS probably. Solec was great for his RP in my opinion, PK is secondary to that always in my book. Allysia did have a higher one, but that is pretty much unrelated to a discussion about Solec. I think Bolzhor said something on Allysia's death thread about how there was just nothing he could do when he fought Allysia alone. But you can see my thought on the gank-o-meter posted below if you want to know what I think about that statistic and anyone who bothers to use it in any sort of argument.

Jhappil raised a point about villagers whining about being ganged and then ganging others in raids. Bolzhor thought Solec ganged a lot. Jhappils' right, the BAttleragers do that, and they should if they actually want to complete the raid and not have any of theirs die. Solec fought a lot, but lots of times he likely wouldn't get a solo kill because people escaped him- and getting the Key back with one or two guys helping against four villagers just skews his numbers higher. I've defended both sides because most people have one sided views on this and it's getting old when people make claims that completely disregard anothers.

I thoroughly enjoyed Solec's character, and really the things I have said are in relation to the nexus/battle dynamic far more so than anything to do with specific characters.
107712, RE: That's just it.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
> a powerhouse build against villagers (and yes, porc/dillo/manticore is a power build against them)

Now there you're offending my OCD.

Double-D shifter is a build, but since you can't plan on drawing specific forms and you definitely can't plan on a specific quest form that no one else had had before, porc/dillo/manticore might be a powerful character but it's not a build.
107763, I regret my tone
Posted by AXera on Wed 31-Dec-69 07:00 PM
So my apologies if that first post came off a bit too much like a personal attack.

I mostly just object to this line of discussion being about Solec, who played for hundreds of hours with a combination of forms that most people would not play for more than 50 with. He had no idea he was going to eventually get a good quest form, after all. I can think of dozens of Nexuns who ganged more than him, which is damn impressive considering he had two defensive forms with near zero killing power against other players.

I'd be glad to have debates on the other issues elsewhere, and the only reason I responded so harshly is that it seemed like you were defending Bolzhor's unfounded comments in this thread.
107659, Maybe I missed it?
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
Plenty of other Nexus characters including Zorg who was also double defense fought me solo. I just never saw that from Solec.

I don't understand why this upsets so many of you.



107676, So your judging a character of over 800 hours
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
On your experiences of less then 200 hours of that characters lifespan...
107693, Why o Why does everyone think Vanguard is useless against True Neutral ragers :(
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Now, True Neutral NON Ragers maybe (if you also take out any class that do a lot of damage in one shot as well).

Vanguard helps a lot against deathblow even if it's a true neutral rager.
107695, Vanguard
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
It's for character that don't have decent Damage Reduction. I never noticed a difference in the damage of Deathblow while Barriered or in Porcupine form.
107696, RE: Vanguard
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
It brings large damage hits back towards an equilibrium, so you'd mostly notice a difference if you didn't have any DR like barrier or porc.
107747, Out of curiosity, why do you think the bond is a nexus power?
Posted by Bubthegreat on Wed 31-Dec-69 07:00 PM
I mean...I get it, ganging sucks, but when you're a cabal that was more or less designed to oppose BATTLE, and they GIVE you a POWER that makes you PK in groups...there's a bit of a hint there.

Nexus =/ ganging, Nexus = using cabal powers.

"OMG, you used despoil and a nightwalker, that's why you won, you're such a ####! I could beat you if you didn't cheat like that!"

"OMG, you used bloodthirst and deathblow, thats why you won, you're such a ####! I could beat you if you didn't cheat like that!"

"OMG, you used XXX and/or XXX, that's why you won, you're such a ####!"

Do you see where I'm going with this?
107748, RE: Out of curiosity, why do you think the bond is a nexus power?
Posted by Graatch on Wed 31-Dec-69 07:00 PM
>I mean...I get it, ganging sucks, but when you're a cabal
>that was more or less designed to oppose BATTLE, and they GIVE
>you a POWER that makes you PK in groups...there's a bit of a
>hint there.
>
>Nexus =/ ganging, Nexus = using cabal powers.
>
>"OMG, you used despoil and a nightwalker, that's why you won,
>you're such a ####! I could beat you if you didn't cheat like
>that!"
>
>"OMG, you used bloodthirst and deathblow, thats why you won,
>you're such a ####! I could beat you if you didn't cheat like
>that!"
>
>"OMG, you used XXX and/or XXX, that's why you won, you're such
>a ####!"
>
>Do you see where I'm going with this?

Except nexus DOES equal ganging. It's a power to gang. I don't see how you can make these claims. All the other powers (nightwalker notwithstanding, you can make up your mind if you think that counts as two or not) are things one person does. Nexus is a power for two players. So that's two people. Two against one is a gang. It's not just a power to gang, it's the textbook definition of ganging.
107754, Marans cry is the same thing. Promotes group Pk.
Posted by Gaplemo on Wed 31-Dec-69 07:00 PM
Thats just CF.
107756, Resist is a tough power to compete it.
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
I wasn't able to win 1 on 1 against a rager with powers with just vanguard (as a Nexus warrior). Bond with a shifter was great, since I could get haste that way and that would make me more able to compete. They would definitely need to buff up Vanguard against ragers to make it a viable option to fight a rager solo.
107762, I tend to fight them 1v1 way too often
Posted by AXera on Wed 31-Dec-69 07:00 PM
Especially with Nexus characters. On Donderston, half (14/28) of my deaths were to solo villagers (all RBWs, all when I was alone). 9 other deaths were to 2 villagers, and 3 were to 3 or more villagers.

Overall he was 11-2 vs other cabals, and 25-26 vs battle. 14-14 in solo fights vs battle, which I consider a success given the odds.

Really though, given resist/thirst/DB you only stand a chance if you're heavily prepped. And smart players toy around until your preps are close to wearing off, making solo fighting them dangerous and not very fun. Nexus is set up to benefit from at least being in groups of 2, and Battle is NOT balanced for 1v1 fights, so there's no sense in Ragers complaining about being ganked by Nexuns.
107764, What about non RBW types?
Posted by Kalageadon on Wed 31-Dec-69 07:00 PM
I personally don't think that every build in the village warrants 2 or more to 1 odds. That being said, I have done such and had the same done against me. I think it is part of the Game Dynamic and is much less often than it used to be. Truth be told, I think there isn't anything wrong with doing what needs to be done, IC, to kill the object of your goal/your enemy.

From my personal experiences I found it much tougher fighting evil villagers as a Fortie than I ever did as an Islander. Most of the fights that seemed skewed were because of huge damage DB but not all.

Vanguard imo is awesome for reducing damage from DB and if your playing a class that can defend fairly well, then the ability to quaff return, heal, reengaging is your best friend. With a few dam reduction preps one can bump up their resist to resistance damage redux without a whole lot of effort. Not to mention fly as non flyer, enlarge or reduce for bash prot.

All that aside, I just say Kill who you need to kill and if you "Need" (As in, can't ensure kill otherwise) to gang, then do it. It is imo more fun to kill a RBW who did everything they could to beat you and yet, standing alone, you're still victorious... Just sayin.
107765, RE: What about non RBW types?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>From my personal experiences I found it much tougher fighting
>evil villagers as a Fortie than I ever did as an Islander.

I'm sort of curious what kind of Fort character -- usually I feel kind of bad for evil Battle when I'm playing Fort, but maybe I milk the healer advantage more hardcore than most people.
107766, How does that work?
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
>I'm sort of curious what kind of Fort character -- usually I
>feel kind of bad for evil Battle when I'm playing Fort, but
>maybe I milk the healer advantage more hardcore than most
>people.

That level of hit and run never made sense to me. I've never worded, healed and gotten back and found the person just waiting to be finished off. And I've never had anyone heal up and come back at me successfully either (though I suck, so it's rare anybody will to do that) because it's so easy to just hide and rest.

I hate to throw down a challenge to you nep, but if we fight on Eastern (and where else do you fight a villager?) where are you going to look for me? I feel like I can easily go to ante-hell, oryx steppes, Haunted wood, Grymnear, Keep of the Righteous and a half dozen other places before you can realistically get back, and then I'll get quite a lot of time to sleep it off. And my experience is that basically nobody checks those places anyway. And if you give me just a little bit extra, then I'm off into some real nowhere like the elemental temple, or the wastes of noveil or something.

And sure, if I'm plagued, I have to go to the village first, and then maybe you could get me, but fort-plaguer is pretty rare.

107769, RE: How does that work?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>I feel like I can easily go to
>ante-hell, oryx steppes, Haunted wood, Grymnear, Keep of the
>Righteous and a half dozen other places before you can
>realistically get back, and then I'll get quite a lot of time
>to sleep it off. And my experience is that basically nobody
>checks those places anyway.

You're absolutely correct in that you could do that (assuming we're not talking, say, something that can scout from the air); but most people don't.

Much like anything else in the game there's a certain amount of getting people to beat themselves involved. Part of the art of really milking the healer and/or healing items is to not appear to milk the healer. If I just got away from you writhing and you see me nearby two ticks later (and you didn't see me parked at the Temple of the Sun for a minute first), is your first instinct that you need to hide, or is it that you're going to finish me off?
107774, RE: How does that work?
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
>You're absolutely correct in that you could do that
>(assuming we're not talking, say, something that can scout
>from the air); but most people don't.

If you're an air shifter or conjie, I'll just go underwater. :) If you're an air/water shifter, well, you deserve the kill, buddy. But if I care, I'm going to the coral head, kuo-tao or that area explore.

>Much like anything else in the game there's a certain amount
>of getting people to beat themselves involved. Part of the
>art of really milking the healer and/or healing items is to
>not appear to milk the healer. If I just got away from
>you writhing and you see me nearby two ticks later (and you
>didn't see me parked at the Temple of the Sun for a minute
>first), is your first instinct that you need to hide, or is it
>that you're going to finish me off?

It totally depends on how healthy I am, and if we've every fought before. If I'm at 75%, I'm racing for where I think your recall is. If I'm at 50%, I'm going to the village to rest, unless I've maladicted you severely, since I know that you'll probably have the advantage even if you just rest while I am running. If I'm at 25% I'm looking for the nearest hidey-hole.

Or in reality, I just go for it anyway, because I play kind of like shamanman without the notoriety or skill. But if I cared about not dieing, the above is what I'd do.
107768, Amen kemosabe. A-freaking-Men. NT
Posted by TMNS on Wed 31-Dec-69 07:00 PM
NT
107767, 2 on 1 is NOT a gang dude.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
3 (or 4,5,6,7,etc) on 1, yes.

With my berserkers, if I get a 2 on 1 (with me as the 1) I am literally creaming my pants because I have a chance to kill both.
107641, One question these pbf stats do raise is:
Posted by Malakhi on Wed 31-Dec-69 07:00 PM
Should vanguard be tweaked so that it gives a default damage reduction against true neutral battleragers?
107644, Absolutely this.
Posted by Artificial on Wed 31-Dec-69 07:00 PM
I really dislike the significant advantage true neutral gives without any downsides for battle. I get to be evil without anyone using protection from evil against me, since I can't use it either. Woo.
107647, RE: Absolutely this.
Posted by sezdral on Wed 31-Dec-69 07:00 PM
I'd like to see them penalise people who abuse true neutral, rather than try to cover up all the loopholes. Would make people think twice when rolling true neutral just in order to escape the vanguard/prot ethos/prot align. That said, its pretty hard I guess. ):
107656, I think a lot of Battle ragers should be true neutral though
Posted by lasentia on Wed 31-Dec-69 07:00 PM
From the perspective that really Battle is not about Good or Evil, it's about the destruction of magic. To me it should almost be anti-good because it just seems difficult to reconcile the two ideals.
And from what I saw Battle lends itself heavily to chaotic people, at least when I was a Nexus guy and could tell such things.

Vanguard is still useful against neutral berserkers because it mitigates deathblow a lot, and it's really berserkers that have significant advantages against nexus melee classes that can not DR prep because vanguard won't make up for DB/Resist/Thirst. A nexus warrior is on decent footing with a scout or defender though, not equal, but not terribile. I'd take stoneskin, desensitive, enlarge or reduce, word/teleport potions, healing preps and flight over Rager resist lots of times, so I don't think there is much of a drawback or significant disadvantage against Battle for Nexus, except maybe a thirsting berserker who catches you unprepared.
107674, I ran the numbers on all rager PBF:s
Posted by Marcus_ on Wed 31-Dec-69 07:00 PM
It shows that ragers are somewhat tipped towards evil, and heavily chaotic. I think the distribution matches their philosophy and gameplay really well, actually. They are a bunch of angry, bloodthirsty barbarians after all... And the way they play out, especially berserkers, they sure can spread the rampage kind of chaos.

Rager stats




Character count: 288

9% Good
- 1% Ordely Good
- 3% Neutral Good
- 5% Chaotic Good

62% Neutral
- 3% Orderly Neutral
- 23% True Neutral
- 36% Chaotic Neutral

29% Evil
- 2% Orderly Evil
- 6% Neutral Evil
- 21% Chaotic Evil

107692, Yay! In the 9% :) NT
Posted by TMNS on Wed 31-Dec-69 07:00 PM
NT
107680, I agree too
Posted by sezdral on Wed 31-Dec-69 07:00 PM
I just disagree the way some of the rp out neutral neutral in an evil chaotic way.
107691, Battle tends towards Chaotic Neutral mostly in concept.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
But yeah.
107648, An Apology
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I apologise if it seemed like my character wasn't up to your standards. I apologise if it seemed like my use of the only Cabal Power that was useful to me was abused (Vanguard of Balance is absolutely useless to high DR characters, or Mages that use Barrier). I'll even apologise if you were one of the 12 people I took 1 item from after killing them. But I wish I had some logs so you could see my 'Who PK' lists throughout the majority of Solec's life. And even though the odds were set drastically against me, I was ALWAYS the first to strike the Village in an attempt to get the Key back, even if it was 5-12 against 1.

After I became Meter, I set huge standards for this character. I promised myself I would NEVER go OOC, no matter how pissed off I was. I promised myself that I would never take more then 1 item from a PC corpse, and apologise to fellow Nexus for asking them to do so against a certain someone. I promised myself I would take every measure to create Roleplay situations and make the game more fun for everyone.

In whole:

I apologise for possibly PKing you.
I apologise for possibly taking 1 item from your corpse.
I apologise for the possibility of a lowbie full looting you.
I apologise for the odds I faced for the majority of Solec's life.
I apologise that I used the 1 Cabal Power that was useful to me.
I apologise that you're hurt and sour about circumstances related to my character.
And lastly, I won't apologise that you were incapable of enjoying a character that was enjoyed by 99.99% of the Carrion Fields playerbase and (from what I take from this goodbye thread) added to the overall experience of (nearly) everyone I interacted with. Especially Ragers who gave me little choice but to kill repeatedly.

What I don't get... Bolzhor died within my first 150 hours. So I don't see how he can be sour about anything.
107657, ?
Posted by Bolzhor on Wed 31-Dec-69 07:00 PM
1. You didn't PK me that I recall. Actually if I recall, you died to Akedeh and I when we jumped your ranking group in Calanderyl.
2. I don't recall you looting me.
3. A lowbie didn't full loot me.
4. You had a gang-o-meter of 2.51. What bad odds did you face? You always had support on. Always.
5. I am not sure why you even mention cabal powers. I certainly didn't.
6. I am not hurt or sour. I just expressed my views of your character on your deaththread. Its too bad everyone got so upset by me expressing my opinion.
7. I am not incapable of enjoying well-liked characters. I just didn't like Solec. Maybe I had bad experiences but what I saw was a dude who ganged or tried to non-stop. Your pbf reflects that so I stand by my opinion.


Conclusion?

I am not sour about anything with Solec. What I am sour about is all the hate I got for expressing my honest opinion based on my experiences.

107670, Gang-o-meters are just bad.
Posted by lasentia on Wed 31-Dec-69 07:00 PM
It's an incomplete statistic which in no way illustrates the whole truth of anything for a lot of classes.
Three on three raid. Kill one. 3.0 gang rating. Kill all three, you have three threes. Congratulations, you get a high gang o-meter for effectively fighting against other large groups in what most no CF player would consider actually ganging of someone.

I sleep a guy, his cabal mate comes and wakes him by hitting him, I still kill him. 2.0 gang rating for me.

I hit guy, he flees, dies to unrelated two man gang after he words/teleports. 3.0 gang rating for me.

It's such an honestly flawed statistic I'm surprised people even reference it as a basis for any opinion given the inherent flaws it has and what can put a person into affecting a PK stat to make it X vs 4 or something.

Since it ignores the group size of the dead people, it's just irrelevant.
Does it show how many attempted PKs where nobody dies? No.
Does it show how many defenders there actually were? No.
Does it take into account completely unrelated things which happen soon enough to one another to be considered part of the same PK?
No.

What does it say? When someone you did something to in PK dies to something that triggers as a PK, how many people were involved in some way in killing him without regard for how much aid or assistance that person had.

Perhaps it would be meaningful if everytime a person has a 0% by their name it was eliminated. And it took into account group size of the deceased so that is accurately read 3 v. 3 3 times instead of 3 v. 1 three times. And even then, battle has less incentive to be in the same group because trust cabal takes care of most of what they need anyway, so they would avoid grouping together while defending and still skew numbers.

I editted this because I should say I'm sorry.
This came off worse than it was supposed to and has nothing to do with people's opinions, it's just my own on what I think is a flawed statistic.

Gank-o-meters just annoy me given how fond people are of using them to support claims that really are unfounded or just wrong.

So I'm sorry to Bolzhor, not meaning to attack your thoughts or anything.
107673, You like numbers? Some solo PK's.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Feb 2, 2012 |Lv 51|The Ruins of Ostalagiah|Lohakahn vs 2: Solec (97%, KB), Hwelntook (2%)
Feb 2, 2012 |Lv 51|The Pass|Jastyna vs 1: Solec (100%, KB)
Feb 2, 2012 |Lv 51|The Nexus Island|Tontik vs 1: Solec (100%, claw)
Feb 2, 2012 |Lv 51|The Nexus Island|Tontik vs 1: Solec (100%, KB)
Feb 4, 2012 |Lv 51|The Sea of Despair|Ileurha vs 1: Solec (100%, KB)
Feb 4, 2012 |Lv 51|The Eastern Road|Gilnik vs 2: Fzoarn (22%, lightning bolt), Solec (77%)
Feb 4, 2012 |Lv 51|Ruins of Maethien|Atracius vs 1: Solec (100%, KB)
Feb 4, 2012 |Lv 51|The Ruins of Ostalagiah|Odei vs 1: Solec (100%, claw)
Feb 4, 2012 |Lv 51|East Sumner's Road|Atracius vs 1: Solec (100%, claw)
Feb 6, 2012 |Lv 51|The Eastern Road|Odei vs 1: Solec (100%, claw)
Feb 8, 2012 |Lv 51|The Ruins of Ostalagiah|Iepnier vs 1: Solec (100%, KB)
Feb 8, 2012 |Lv 51|The Nexus Island|Iepnier vs 1: Solec (100%, KB)
Feb 10, 2012|Lv 51|The Eastern Road|Gilnik vs 1: Solec (100%, claw)
Feb 15, 2012|Lv 51|The Eastern Road|Atracius vs 2: Solec (100%, KB), Elolania (0%)
Feb 2, 2012 |Lv 51|The Dwarf Forest|Atracius vs 1: Solec (100%, KB)
Feb 2, 2012 |Lv 51|The Ruins of Ostalagiah|Iepnier vs 1: Solec (100%, claw)
Jan 29, 2012|Lv 51|The Ruins of Ostalagiah|Mauz vs 1: Solec (100%, claw)
Jan 28, 2012|Lv 51|BattleRager Village|Djetmai vs 1: Solec (100%, KB)
Jan 28, 2012|Lv 51|The Ruins of Ostalagiah|Gilnik vs 1: Solec (100%, KB)
Jan 27, 2012|Lv 51|The Ashes of NoWhere|Mauz vs 1: Solec (100%, claw)
Jan 23, 2012|Lv 51|The Nexus Island|Salyeris vs 1: Solec (100%, claw)
Jan 24, 2012|Lv 51|BattleRager Village|Tontik vs 1: Solec (100%, claw)
Jan 26, 2012|Lv 51|BattleRager Village|Lohakahn vs 1: Solec (100%, KB)

The above are the bulk of the PK's where Solec did solo hunting and wasn't interrupted by outside help.
107675, So you like numbers Part 2.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
These are the majority of kills that were 3+ vs the person killed. Notice notice where the majority of them take place.

Feb 8, 2012 |Lv 51|BattleRager Village|Fink vs 5: Iepnier (0%, ), Salyeris (51%), Arigan (0%), Mauz (48%), Solec (0%) *Assassinated*
Feb 10, 2012|Lv 51|The Ruins of Ostalagiah|Lohakahn vs 5: Arigan (0%), Arngrum (3%), Cersee (31%, immolation), Solec (52%), Ghafler (12%)
Feb 11, 2012|Lv 51|BattleRager Village|Lohakahn vs 4: Solec (35%, KB), Faru (49%), Arigan (1%), Cersee (14%)
Feb 11, 2012|Lv 51|The Ruins of Ostalagiah|Gilnik vs 4: Solec (45%, KB), Cersee (28%), Faru (26%), Arigan (0%)
Feb 11, 2012|Lv 51|BattleRager Village|Djetmai vs 3: Solec (16%, claw), Cersee (25%), Ghafler (57%)
Feb 12, 2012|Lv 51|The Nexus Island|Lohakahn vs 3: Solec (24%, KB), Caeruin (0%), Ghafler (75%)
Feb 12, 2012|Lv 51|The Ruins of Ostalagiah|Ileurha vs 3: Qiirvas (4%), Solec (38%), Ghafler (57%, black light)
Feb 12, 2012|Lv 51|The Ruins of Ostalagiah|Gilnik vs 5: Arigan (9%), Qiirvas (5%), Solec (39%, claw), Jeaux (29%), Ghafler (15%)
Feb 13, 2012|Lv 51|BattleRager Village|Atracius vs 3: Solec (33%, KB), Fink (23%), Cersee (43%)
Feb 13, 2012|Lv 51|The Nexus Island|Atracius vs 2: Solec (56%, KB), Fink (43%)
Feb 15, 2012|Lv 51|The Eastern Road|Atracius vs 4: Ghafler (6%, flurry), Caeruin (0%), Cersee (18%), Solec (74%)
Feb 15, 2012|Lv 51|The Ruins of Ostalagiah|Gilnik vs 4: Ghafler (50%, slash), Cersee (2%), Caeruin (4%), Solec (43%)
Feb 15, 2012|Lv 51|The Dwarf Forest|Mauz vs 4: Ghafler (33%), Caeruin (7%), Solec (38%, claw), Cersee (21%)
Feb 15, 2012|Lv 51|The Ruins of Ostalagiah|Lohakahn vs 3: Solec (38%, KB), Otuerghad (5%), Yarglen (56%)
Feb 1, 2012 |Lv 51|The Nexus Island|Bojack vs 3: Gatonis (34%), Solec (63%, KB), Arigan (1%)
Jan 29, 2012|Lv 51|BattleRager Village|Iffi vs 3: Solec (10%, claw), Kalash (56%), Cersee (32%)
Jan 28, 2012|Lv 51|BattleRager Village|Lohakahn vs 3: Jhappil (65%), Solec (17%), Wouso (16%, poisonous bite)
Jan 27, 2012|Lv 51|The Ruins of Ostalagiah|Zasmos vs 4: Cersee (30%), Solec (4%), Jhappil (52%, punch), Taliswigen (12%)
Jan 22, 2012|Lv 51|The Nexus Island|Talanus vs 3: Solec (15%), Puhguly (46%, slice), Jordanian (38%)
Jan 22, 2012|Lv 51|BattleRager Village|Salyeris vs 4: Lamar (25%), Jordanian (31%, KB), Solec (29%), Puhguly (13%)
**Jan 19, 2012|Lv 51|Blackclaw Village|Jordanian vs 4: Vokharin (57%, claw), Mauz (8%), Solec (2%), Salyeris (31%)**
Jan 14, 2012|Lv 51|The Ruins of Ostalagiah|Mauz vs 3: Rindros (23%), Solec (72%, KB), Petcher (4%)
Jan 16, 2012|Lv 51|The Ruins of Ostalagiah|Zasmos vs 3: Kimi (49%, crush), Solec (0%), Puhguly (50%)
Jan 16, 2012|Lv 51|The Tower of Sorcery|Boggom vs 3: Solec (35%, claw), Gaeder (28%), Kimi (36%)
Jan 16, 2012|Lv 51|The Tower of Sorcery|Salyeris vs 3: Kimi (14%), Gaeder (30%), Solec (55%, claw)
Jan 18, 2012|Lv 51|The Ruins of Ostalagiah|Ileurha vs 3: Baerot (10%), Solec (51%, KB), Wouso (37%)
Jan 11, 2012|Lv 51|The Ruins of Ostalagiah|Mauz vs 3: Eleagra (34%), Outsark (19%, claw), Solec (46%)
Dec 15, 2011|Lv 51|The Ruins of Ostalagiah|Boggom vs 4: Behyr (0%), Baerot (80%, withering), Brashl (19%), Solec (0%)
Dec 7, 2011 |Lv 51|BattleRager Village|Jekota vs 4: Boggom (77%, pierce), Solec (0%), Obregon (0%), Tousil (22%)
Dec 5, 2011 |Lv 51|BattleRager Village|Tousil vs 3: Puhguly (66%, flurry), Solec (0%), Gdot (33%)
Dec 5, 2011 |Lv 51|BattleRager Village|Karzii vs 4: Wouso (0%), Solec (0%), Puhguly (33%, flurry), Gdot (66%)
Dec 5, 2011 |Lv 51|BattleRager Village|Akedeh vs 5: Baerot (8%), Puhguly (47%, flurry), Wouso (19%), Gdot (24%), Solec (0%)
Dec 4, 2011 |Lv 51|The Ruins of Ostalagiah|Boggom vs 3: Averna (0%), Solec (11%), Donderston (87%, slash)
Nov 29, 2011|Lv 51|BattleRager Village|Gdot vs 5: Solec (0%), Boggom (16%), Karzii (32%), Alashandru (0%), Akedeh (50%, drumming maces)
107802, Your data means nothing, this is CarrionFields - You forget we run off of emotion.
Posted by Bertmaern on Wed 31-Dec-69 07:00 PM
Not proof, evidence, or anything of the sort.


You are a bad evil ganging man and nexuns are all evil gangmeisters and Battle is nothing but soloing good peoples.



So toss your proof or support to the curb, feelings win here.
107681, RE: An Apology
Posted by DurNominator on Wed 31-Dec-69 07:00 PM

And lastly, I won't apologise that you were incapable of enjoying a character that was enjoyed by 99.99% of the Carrion Fields playerbase and (from what I take from this goodbye thread) added to the overall experience of (nearly) everyone I interacted with.

One disgruntled and 9999 happy CFers. It would be nice if all ten thousand of us would be happy with your character.
107687, I was voicing more on characters, not players.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
:-)
107688, Stop looking only at the numbers you want too.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
PK Gank-O-Meter

Total PK Wins 156
Total Solo PKs 52
Total PK Assists 110
Average Group Size Per Kill 2.51

How is 1/3 of my PK's solo when I'm ganging non-stop?
107496, Second Round of Goodbyes!
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Fortress: It's funny that a certain someone complained about me only taking the aggressive side towards the Empire, but truthfully, I spent more time attacking the Fortress then any other Cabal other then the Village.

Illanthos: Simply amazing. Your roleplay is epic. Your survivability supercedes that of my many Imperial Healers. You play an elf near to perfection. And you were one of Solec's greatest friends. Illanthos was one of my favourite characters to interact with. By far.

Eachainn: Our interactions were limited. But I saw fighting you on par with fighting a brick wall. Pointless and the only outcome would be hurting myself. Not to mention, most of the time I saw you it was Fort O'Clock.

Vallinane: Hah. You were the cause of one of my most unlucky and embarrassing deaths. Bound to the teeth, near death, mana nearly drained, starving and thirsty. I revert and as I begin to unbind my first binding... Xazzax comes in and kills me. Classic. :-) Also, the few times we did business was awesome. I really liked travelling with this character.

Vozmuir: I'm so glad I was rarely on the end of your claws. Seeing you fight certain Imperials makes me take back certain thoughts of your character build. You make an awesome Maran.

Tairneach: While our interactions were limited, they were great. I liked your style of RP. You're a great asset to the Fortress.

Argivo: I could never forget you. It took you the longest time to come around, but man, I was never really trying to kill you. I knew you were getting low on con, and I'd rather have an Argivo around then taking that last death from you. You were a joy and RP and travel with.


Tribunal: I did my best to avoid getting warrented. A warrent totally screwed up my tactics against a greater enemy. My main tactics were to use (Wanted) people to lure you outside the city gates.

Yantha: You're probably one of the best examples of Elf RP I've seen in a while. You're all goodly, but you still have that 'Elves are superior to all other races thing going'. It made interaction with you tough at times, but I liked the toughness. It actually made me have to work to talk to you.

Rogan: I'm sorry we kind of fell out of friendship. But Solec had to do what he had to do. You were the same. We had some good times though. I always look to the good times.

Fzoarn: Nice kill against me waiting at my pit. I gave that kill to you on the hopes you'd be there. I needed to drop the warrent and there was your chance. I liked Fzoarn. I never saw the OOCness that a lot of other people are talking about. I rarely ever do. I like the majority of Rogue's characters. I guess the majority of his crap actions much be retaliations.

Gwildonian: I know you played Jordanian, but I had a little more RP action with Gwil while we sat in the Galadon guild. Both were awesome characters to interact with. It's just a shame that Jord's forms kinda sucked. I wish we had found that barrier so Wolverine could be put to better use.


Outlander: Most of my greater interactions came from this Cabal. I had a lot of testing Solec's who'ness from several Outlanders.

Ilianthia: We had some interesting RP. Especially after the fact I was introdruced to the RP between you and Fjodir. I liked the side you took on that. Its hard to take a path that can destroy your character mechanically, but when the RP is worth it, it's worth it.

Onya: My favourite Outlander to RP with. We had some great conversations surrounding Balance, and who we are. I wish I had more time to converse.

There are a lot of Outlanders whose name I forget. If you could leave me a WTF, You forgot me response, I'll gladly respond.


Herald: This Cabal was originally going to be where I'd end up. I had some awesome interactions with several of you.

Skeeta: You disappeared on me! You gave me ####, then disappeared! I wish we had more time to whip up some good stories, sit and have a few drinks and more. I was sad when you went into hiding. A very sad Gnome indeed.

Zuseris: Thanks for the help ranking. That was some of the fastest ranking I ever experienced. It's what led me to help others like that. And once again... I enjoy your characters, but it seems everytime we get into some roleplay, you disappear.

Onard: How can I not be disappointed in your deletion. Your Yeti RP was top notch. I even performed a story about you at Toudy's story telling event.

Pindonalla: Another Gnome from WillowWoood! I enjoyed roleplaying with you at the Inn. I wish we had more time to just travel around.


Cabaless: There were so many good travels and interactions here...

Dvalygg: Our first encounter was an aggressive one on your part. After some convincing, you decided I was no longer you enemy. We were just beings being who we are. I love your dark, evil roleplay.

Tzartizaweh/Eleagra: Good luck on what you're doing. I hope to see the fruits of that eventually.


Bah. The issue with goodbyes after 800+ hours is that situations and names begin to meld together. Like I said in the last thread and above, if you don't see your name post a response. Seeing your name might spark my memory some. Thanks for all the interactions. Good luck with your current/next.

And I'll see YOU in the fields!
107510, RE: Second Round of Goodbyes!
Posted by Illanthos on Wed 31-Dec-69 07:00 PM
Oh man. You were certainly burning the candle at both ends. I wasn't sure whether Solec would be hitting agedeath or condeath, but I knew either way his end would be epic. I was really keen on taking you on a Tiamat hunt but the veil/cabal wars made that a tricky prospect, just as they limited our opportunities to sit down and chit chat. With a booming Village at peace with the Empire, and Fort keeping Scion shut down Village was on your balls 24/7.

Solec was in my mind a paragon of all that is gnomish, and did a lot to redeem the race from the brusque sociopathy that has taken hold of many gnomish PCs. I think it's absolutely fantastic that the deathliest gnomeshifter in the last 5 years is a double-defense non-cherrypicking non-air/offense scholar.

I thoroughly enjoyed our fights, which were a sort of tug of war between my healing and your dillo-disruption and damage output.

Thoughtful and deep, Solec inspired RP in those around him - a mark of great RP! There is a Solec shaped hole in Illanthos' heart. You will be missed!

GLWYN
107671, Thanks, man.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I was trying to Age-Die. I had promised Rayihn that I would. But it wasn't meant to be. Sorry to steal the flare from my last few PKdeaths, but the main reason I couldn't escape was my brothers PS3 (netflix) giving me just enough lag to prevent flee/walking away. But those PK's were also well earned with skill, and the one was where bloodthirst didn't work to my advantage.

Illanthos is a badass. I hope you get what is deserved. Talking to you was like talking with someone with great understanding on why I had to fight them. And why Illanthos had to fight anyone.
107511, No goodbyes for Fjodir?! :(
Posted by Amberion on Wed 31-Dec-69 07:00 PM
*sniff*

If I remember correctly, I talked you out of deleting at least twice when you were sick of feeling useless against the villagers.


We traveled a lot, and you helped me a lot. I really liked Solec, not sure if we traveled when I was Foratha, but Fjodir sure knew Solec. Kickass.

I'm SO curious about the manticore, I never get to see it in action in any way! :(

A shame you don't have any logs.
107668, I can't believe I forgot Fjodir
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Infact, I didn't. Fjodir was at the front of my mind for the second group of Goodbyes, but for some stupid reason, I never jotted him down.

I follow the Immortals on your PBF into disappointment. But not too disappointed. You wanted something different, so you went a different way. But I liked the whole Anti-Hero type thing that Fjodir wafted at the beginning. I only wished I could follow you into Silent Tower (Solec never got an entrance).

By far, one of my favourite AP's. Just behind Kharg.
107516, RE: Second Round of Goodbyes!
Posted by Onya on Wed 31-Dec-69 07:00 PM
I enjoyed our interactions as well. Solec played a critical part in how Onya viewed all Nexans, much as Allysia did, and I wish I could have helped you more against Ragers, but the honest fact is that Onya just isn't all that great against them. I'll say more about Solec in my Goodbyes, which cannot be too far away. GLWYN and I hope you come back soon.
107462, Roleplay and the first set of Goodbyes!
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I'll begin with Roleplay. It's why I play the game. There is nothing better then having a #### day then coming home to some decent roleplay with someone you've never roleplayed with before. It's why I made Solec's main mission to Roleplay with EVERYONE. I apologise to any IMM's who took my constant tells with annoyance or offense. And an even larger apology to anyone who might have been ignored. But it's hard to keep up when you have ten tells coming at you everytime you log in. And a nagging girlfriend who wants to spend every waking moment with you, even if it's destroying your relationship.

And finally... *Drum Roll* The Goodbyes. Don't take offense if I don't jot you down. 830 hours is a long time. Just post a WTF and I'll throw you a OMG Sorry back. And just so everyone knows. I made it my goal to try to interact with EVERYONE.

Immortals: First, I'd like to say thank you for such an amazing game and time spender. For those who play it properly, it's also a creative tool and way to help better understand who you are (take that as you will). But you guys just have to remember. Sometimes it only takes a little poke to turn someones log in session from a crap one, to an amazing one.

Whiysdan: Man, what a ride. I've never followed an IMM like you. You were always visible and willing to come on down for a laugh or thirteen. Keep up the good work. You kept me going when 'Urge to delete, Rising' was going through my head. I only wish I had the desire to continue on with my Role. But I never thought I'd make it to 800+ hours. You keep carrying on. You're on my favourite IMM's list.

Rayihn: You're the reason I went Nexus. I was originally going to go Herald, but our conversation provoked the desire to roleplay within me, and there we have it. Thanks a bunch for trusting me with the Manticore form. It made Solec's life take an interesting turn. And brought a lot of fun to the character. Your increased interactions near the end of Solec's life brought even more.

Daevryn/Twist: I wish I had seen more from both of you. I've followed you both in the past, and they were awesome interactions. You're both very capable of bringing a lot to the table. And P.S. Twist, thanks a lot for rescuing us from that avalanche. Not one of my best moments. LOL

Akresius: The first IMM Solec ever interacted with. We had some deep and intense conversations. You can expect me as a follower within the next year or so.

Lian: For some reason I thought I was destined to make you known in Thera. Don't ask why, I don't even know. Our conversation was an awesome one, especially for a first interaction. I only wish we could have finished it.

BaerBaer: At first, you were kinda hostile, but I knew you'd warm up to Solec. In the end, they all do. While I wouldn't consider a Rayihn follower, I would definately consider a Baer follower. Nothing against Ray, Baer is just more my style. Our conversations were awesome, and sorry I couldn't help more during the event. Stupid ragers.

Neltouda: While we didn't interact much, I'm glad someone is doing something with Heralds. I like taking a moment from busyness to relax and listen to stories. I wish there were actual places in Canada like the Eternal Star Inn.


Nexus: My most hated Cabal. Spend two characters and over 700 hours trying to bring about a Mage Cabal, and you'll understand why. Also, Nexus needs more solo powers for those who like to do things alone.

Gdot: We were all powerful when we were on the offensive. We could easily take out four ragers and return the Key. But somehow we almost always died to one rager when on the defensive. I'm sorry about the whole Meter thing. I was as surprised as you were, I think.

Puhguly: My favourite dwarf, next to Hazkal. You're a straight up class act. A force to be reckoned with. Thanks for leading me around to all those interesting places. And thanks for helping me find my black. If not for you, I wouldn't have bothered. Sorry for being such a burdon. :-P

Ghafler: Dude. Stop being a bitch and stand up for yourself. You're a beast, recognize that. Solec loved you. You were around a lot, which meant everything to Solec. Good luck as Rhyme.

Jardir/Faru: Two of my favourite Nexun's. I'm sorry things didn't work out. Especially for Faru. You were really coming along great. Becoming a force to be reckoned with. Good luck with your next, and I hope all is well.

Arigan: Drunk! Awesome roleplayer. Awesome stories. Sorry I let you die so many times, it's hard to intercept and try to kill at the same time. Good luck with everything. You're an awesome healer.

Donderstorm: Another who kinda faded away. Sorry we spent so much time gathering my barrier. There was a lot I wanted us to to, but as you faded away, so did my thoughts of doing those things. Like killing Tiamat. Awesome little Svirf. :-)

Allysia: Thanks for letting me dress up as you for Halloween. I still think I should have won. I tried my best to be as menacing as you. But when you can scare away a whole group of ragers, its hard to live up too.

Cersee: My winged flirt. I loved it when you were around. There is nothing more potent then Porcupine/Quicksand. You were also good for a laugh. I enjoyed our roleplay session last night. Your constant jabs at my age were really funny.

Kii: Despite having the most useful Bond, we also shared the most annoying one. But you were awesome to have around. You were good in tight situations, and always ready to do what needed to be done. Keep on keeping one.

Wouso: A lot like Kii, except your lethality was right on target. Also, your ability to track down people would have been really useful to Solec in my final days. Good luck with your next.

Fink: You disappeared on me. I hope things are alright. I hope you get around to coming back and being a force to the Nexus.

I'm going to leave Nexus like that. There are a lot I remember, but almost every cabal is going to be like this. Leave me a note and I'll respond. Despite being in my most hated cabal, I had a blast. And its members are what made it great.


Battle: Did I ever mention that I think Critical Strike should be Dodge/Deflectable? It's rare when a character would rather fight a Berserker over a Scout. But damn, did you Scouts ever tear me up.

Akedeh: I think I got you once during a raid situation. And I can't believe that you escaped convulsing/thirsting on the eastern road that one time. You thirsted into my porcupine and hit me once in that one round while dual wielding maces. I was livid. Awesome Commander. One of my favourite ragers.

Tontik: Thanks for letting me usher you into the Beyond. Deathly, well roleplayed (except for one meaningless instance) and a deterant for me to retreive. And there were few of those.

Salyeris: Congrats on Commander. In my eyes, you were the only one who really deserved it at the time. And like I said, I know you'll do well. In the beginning, you used to toss me around, then I started to prepare myself especially for you. No songs = Bard fleeing, or dead.

Iepnier: I lost a lot of respect for you when you assassinated me while I fought Djetmai on the Eastern. You wouldn't have been my choice for Drillmaster, but I'm glad you were chosen. Assassinate is my most hated skill, and I go out of my way to prevent it. So well done on those two times.

Mauz: My choice for Drillmaster. You were a bitch to kill. I've never seen so many deathblows be thrown around. You were how I'd make my ragers. Respectful and dangerous.

Xazzax: The only person to take advantage of my weaknesses. I liked your dark, 'I'm the best' attitude. Very few people can play a Dark-Elf correctly. You, my friend, can.

Taerg: While you were on, I wouldn't even go near the Village. You were Anti-Solec. Polearm Scout. Oh how you made my life miserable.

Boggom/Lohakahn: You came a long way. You went from Boggom (a mouthy good for nothing character who complained and whined) to Lohakahn (at the beginning it was the same, but once you were put in your place, I started to respect you. I enjoyed Lohakahn at the end of his life.) You made some amazing progress.

Zasmos/Jastyna: Holy Dodge/Evade Batman. I've never seen anything like it before. Mix that with Echoes and there was no point in fighting the two of you. Very well done on both accounts.

Atracius: One of my favourite ragers to fight. It was black and white with you. Either I completely dominated, or you did. PK and Roleplayer were always a pleasure with you.

Scion: I had very limited interaction with most of you. Some of you wanted to glean what I knew, others wanted little to do with me. Overall, we had some decent interactions.

Obregon: I was totally jealous of your Behir. Seemed like an awesome form. We also had some good times. Raiding, defending, talking. You're always someone I look forward to roleplaying with.

Rindros: You sent one Night Gaunt after me, I succumbed and worded. That was the only time you attacked me. Very well done. One of my favourite Chancellors. Good luck with your next, sirrah.

Zynzyn: Everytime you wanted/needed help, the Balance never seemed to work out in your favour. In turn, it never seemed to work out in mine. You were a pleasure to interact with. I enjoyed your roleplay immensely.

Narissorin: I had little positive interaction with you. I like your dark roleplay, but all of the follow Solec in the air and kill his convulsing enemies, just turned me off.


Empire: Another cabal I had limited interactions with. We did some raiding, you defended a bit from me. Things were fun when we were clashing or bashing.

Otuerghad: Never saw you around much. Your roleplay was decent. I hated that you used to trap us into the Village. But traps are pretty useless against Armadillo.

Yarglen: Well roleplayed for a duergar. Your lucky I let you live after attacking my group on Calandaryl. I had my finger on the Flyto Yarglen/Rake Yarglen button. But I resisted.

Elolania: Our interactions were limited. But I liked what I saw.

I'm going to take a small break. There will be more Goodbyes for the other Cabals and the Cabaless to come.
107463, Gaunting shapeshifters rarely did much
Posted by Artificial on Wed 31-Dec-69 07:00 PM
I rarely gaunted anyone who could recall, unless I had someone who could curse, because I don't know about other people, but I can't find my way through the sands of sorrow to save my life, let alone kill someone else. I once spent literally half an hour running around in the sands looking for a group of 3 that was rescuing their friend.
107464, RE: Roleplay and the first set of Goodbyes!
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
We had some good talks from both a Ray and a Baer side. And damn straight Baer was hostile to you. You're NEUTRAL and not a Baer follower! But yeah you slowly won her over about as much as any neutral can who isn't devoted to her. Solec seemed a little faceless to me for the first couple hundred hours but after you picked up leadership, decided you had the hots for Gdot, and started rolling with it you became a lot more interesting.

Hope your echoes seemed at least semi cool. I wasn't really sure what to say exactly.

And I meant what I said today to you!!

Good luck on your next. You were a really fantastic Nexus leader. I seriously could not believe how much you ramped up the murder after I gave you manticore but at the same time it seemed like it was nicely balanced for fighting Battle. You have to keep in mind that if no ones ever had a certain quest form before we have no idea if its buggy or balanced or whatever. I actually was really surprised that I never really saw anyone complain about manticore on dio's, especially with how many people you killed about it. That alone is a testament to a classy player. So that's a pretty awesome thing.

107667, Our interactions became amazing.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I really liked it when you started poking at me on Leader Chat. A little bit of IMMteraction went a long way.

Manticore: There was one thing that was buggy, and I had to exploit it once in PK. Sorry, Salyeris, but I had to do it just once.

I was also hoping to see some IMMxp from all of the solo retrieval/defending I was doing. Kind of upsets me seeing PBF's where players get 250-1000xp for defending/retrieving against 2 or 3 people. Solec retrieved from anywhere from 0-8 ragers. But I'm not too upset about it. I just would have liked to be able to emote in form. That was probably my biggest disappoint with Solec.
107672, Oops
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
You're totally right, getting you to 3k immxp so you could emote in form is something Team Nexus Imm should have done. Sorry about that.

Glad you liked our mini chats here and there. It was nice being able to comment here and there and know you wold be receptive.
107698, No worries, I laughed when it happened.
Posted by Salyeris on Wed 31-Dec-69 07:00 PM
Cause really, what the hell else can you do when you see that much damage come out of nowhere through anthem and resist?

The iron tail spikes death was certainly a bug, and you knew it, so I appreciate you not using it on me again since it would have one rounded me everytime no matter what.

Oh, and and good job with Solec and all that, I told you as much IC. Even though we fought a lot, and many times I knew I was screwed and going to die, it was generally always fun and what can I say? As a Battlerager some of the most fun you get to have is just knowing you're going down and so you give them that one last strike and die like a champ! Or you evade two rakes out of nowhere, land two criticals, and kill the guy ;)
107467, RE: Roleplay and the first set of Goodbyes!
Posted by Jastyna on Wed 31-Dec-69 07:00 PM
I had no idea you were so long lived. That deserves one big congrats in my book. Maybe even a gold Nexus watch or something? You were very, very tough. I loved how you were never afraid to raid or retrieve. I always expected you to be up for a fight. Echoes seemed to be pretty critical to fighting you and sometimes it was terribly difficult to land. I knew that if I didn't get the upper hand in a fight with you, I would be dead. There was no retreating.

That time we fought in the woods off of Sutherspring road was pretty awesome. I'll have to look and see if I have the log. You nearly had me dead and I got a lucky lullaby off on you, healed up and we battled to we were nearly dead. I was happy to call that a draw.

107666, Lullaby always worked on me.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Whenever everything else failed, Lullaby almost always worked. I have a new-found respect for Arial Bards. They are just as potent voice-wise as they are evasion/dodge wise.

I consider the times I got you to be huge victoties and very lucky.
107468, Said some stuff in my goodbye but I'll hash some more out
Posted by Atracius on Wed 31-Dec-69 07:00 PM
You really made Nexus shine. I think the culmination of you knowing your forms really well was when we were raiding and you came in and quill sprayed us as we were all sitting there like dolts at half health and ended up killing 2 or 3 of us.

anyhow, interacting was fun, and you were right, some fights I would tear you to pieces and other times you would just rake/porc me to death. It was slightly comical the fights we would have where you and I would just be switching back and forth and if one of us was too slow (usually me), the other person would win.

anyhow, I know you mentioned weaknesses of the manticore and I can't honestly see any despite your early hint. I asked everyone. But, alas died to quickly to try everything.

Take care,
HopelessDwarf
107664, Another of my favourite enemies.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Thanks for the compliments. I did what I could to make everyone elses experiences better. And like I mentioned on Mauz's post, whenever you stood and fought, you almost ALWAYS chased me off.

If you want to know more about shutting down manticore, you can email me at angels.curse@gmail.com or message me on Dio's, I'm BattleCharmed. BattleCharmed is also my AIM.
107469, Love/Hate are the words of the day.
Posted by Mauz on Wed 31-Dec-69 07:00 PM
Never before has there been a character I have liked more, yet hated to see when I logged on. You were awesome, but I was pretty powerless against you most of the time. I considered getting away from you to be as good as PKing you and making you run away to be as good as PKing you and looting your hundreds of gold.

I was supremely touched to be offered the position in Nexus. I don't think that you would have done the same for many Villagers, even the N/N ones like me and I did seriously consider taking you up on it, but there was no way I could square that with Mauz's role.

Outstanding job.
107663, I offered positions in Nexus
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
to 4 Ragers throughout Solec's entire life. Those I saw were respectful and worth taking time and effort in teaching/guiding into our belief structure. You were by far one of my favourite Ragers. Always willing to bring the fight, not afraid to die.

I'm actually surprised you never learned how to fight the Manticore, since I fought you so much. You DON'T run from Manticore. You stand and fight. You flee and I get a free flyto/rake. Manticore's melee ability vs PK was mostly crap. You could dodge/parry almost all of the attacks. And with the amount of Deathblows you were flying at me, I could have been easily killed.
107470, Fantastic Char
Posted by Puhguly on Wed 31-Dec-69 07:00 PM
I think that you were amazing the whole time. One thing I think is that you truly came around and became even better when I pulled the plug. Sorry for that again, but I guess you're welcome as well.

You did some amazing things and it was a fantastic ride everytime I got to run around with you. Thanks for all of the great times and I hope that I get to be allies with your next incarnation as well.

Hoy!
107662, You did that whole post without a smirk.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I'm so proud! I liked picking on Puhguly. Our constant back and forth banter is what made you awesome to be around. It also gave a lot of flavour to the Island. Opened a lot of possibilities that we could be very different, yet very the same. And thats a good thing. Together, I feel we brought a divided Nexus closer together.
107471, Time to fess up!
Posted by AXera on Wed 31-Dec-69 07:00 PM
As Donderston, I actually voted for Gdot in the vote that got you made Meter. Talking with other Nexuns at the time, I had a good feeling you had a chance to win anyway though. Gdot's interest seemed to be waning and you were around and helping people so very often, but I wanted to respect Puhguly's wish that the two of them would remain Rhyme/Meter as long as they were alive. I obviously voted for you after that - even in the last vote that I abstained from voting for myself as Rhyme in.

If you missed it, I left my general feelings toward your character in my goodbye post. You did great things for Nexus, and I couldn't help but feel I failed you by not sticking around longer. Thanks again for the warcry idea, which in the end is really the only thing anyone will actually remember about that character!


Oh, and I didn't really mind the lounging around getting you barrier wands so often, given that most of that time there wasn't much if any action going on anyway.
107661, I also voted for Gdot.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
It's like I told everyone who asked. I wasn't going to try to sway the Vote, but I would accept Meter if I was Voted into the position. The Donderstorm was a favourite of mine. I liked walking you around a bunch of different places. You were always good for a laugh too.
107473, Wow what a sad day.
Posted by Ghafler on Wed 31-Dec-69 07:00 PM
Wow I cant believe your run has ended. I really dont know what to say...Thanks for running me around all the time and sorry I couldnt have been there more. Its hard when you have an 18 month old to chase around all the time to stay focused on what we are doing. And as far as your comment that was more to get some rp in with you as you were like the island shrink. A truly great character that made the game that much better for everyone else and one that will be remembered for a long time.
107660, Haha
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Family is more important then a game. I myself am delving my skills in gardening to help my girlfriend create an organic garden at my place. So while I'll be back with another character soon enough, I want most of the current playerbase to have new characters for my return.

Thanks for all the interactions and good luck with the kid. I know they can be a handful. And just think. Terrible 2's are just around the corner. *grin*
107474, Bye
Posted by Omaga on Wed 31-Dec-69 07:00 PM
Thanks for inducting me. Like Ghafler, a toddler is killing my CF time. Sorry you won't get to see that thing I'm working on. Between the kid, work and being sick this past week I've barely been able to log in. You seemed the most actively interested and supportive of everyone on that, which I appreciate. And thanks for inducting me, I know I was a pest early on. I had no idea that the pledging system is mandatory for mortal inductions.

At first you seemed kind of standoffish, but after a while you seemed to get friendlier. Probably just the curse of being a shifter, a leader, and a PK beast. Anyway, cool character, wish I could've gotten to know you more, I felt like I was just beginning to.
107658, You have no idea how much I liked Omaga.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Just so you know.

You can't Pledge until rank 15. And with the new system (where Pledges get Gauge), if you don't Pledge, you'll have to bug an Immortal for the Gauge Balance power.

I wanted to induct Omaga interview free. With your note and the way Omaga spoke, you just seemed like a lot of welcome diversity to the Island. The Forest thing impressed me even more. I love characters who actually want to contribute to the game. I talked to Rayihn about the forest, and from my perspective, she was good to go.

P.S. Go back to old Omaga. I don't care if Omaga's old way of talking seemed confusing to a lot. I prefered it. It gave substance you rarely find in game.

P.S.S. If I seemed stand offish, its because I was a mixture of AFK/Sending Tells/Interviwing/Getting this Plaque thing going. Sorry about that.
107683, Thanks
Posted by Omaga on Wed 31-Dec-69 07:00 PM
>Just so you know.

I appreciate that.

>You can't Pledge until rank 15. And with the new system (where
>Pledges get Gauge), if you don't Pledge, you'll have to bug an
>Immortal for the Gauge Balance power.

Right, see I was going for a level 11 induction (for rp reasons) more than a pledgeless induction. I just didn't realize you mechanically couldn't induct if I didn't pledge. Once I realized that, it was fine.

>game. I talked to Rayihn about the forest, and from my
>perspective, she was good to go.

Yup, it seems like it's got a good chance of working out once my schedule loosens up enough for me to play more/do other necessary things again.

>P.S. Go back to old Omaga. I don't care if Omaga's old way of
>talking seemed confusing to a lot. I prefered it. It gave
>substance you rarely find in game.

That's an RP thing I kind of have to do. But I think I can bring some aspects of it back to the fore. Thanks for the tip, and I do plan to revive the most distinctive part of "old Omaga" a bit.

>P.S.S. If I seemed stand offish, its because I was a mixture
>of AFK/Sending Tells/Interviwing/Getting this Plaque thing
>going. Sorry about that.

No problem, that's totally understandable.
107478, WHAT about your friendly neighbourhood gorilla
Posted by Jhappil on Wed 31-Dec-69 07:00 PM
I loved myself some Solec, everytime you logged on I wanted to bug you to go smash some villagers because wow, porc/armadillo tanking for a gorilla was just <3. but you were always like, hey, hold it. There are other ways to deal with it. I was like your evil twin, always trying to get you to murder people hehe.
107655, What can I say?
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Jhappil had a soft spot in my heart. And after my conversation with Rayihn (before receiving Manticore) it grew even more. Jhappil's offensive nature was the Balance to Solec's defensive one. Though you weren't around as much as I'd have liked, Jhappil was by far one of the most potent, deadly and character changing shapeshifters upon the Island.

Running around with a Gorilla was just too badass to do all the time.
107482, assassinating Solec
Posted by Iepnier on Wed 31-Dec-69 07:00 PM
I'm sorry about your bad taste after getting assassinated on Eastern, but we'll look at it from my perspective:
- I was stalking you before you started raping Djetmai
- You were in good health when you died
- when I assassinated you, Djetmai was clearly disengaged from the fight
- Iepnier was a scout and an assassin, and although there was no breach in parity, don't expect him to act like a raging pincersvirf.

Solec was a great character and very respectful to me the umpteen times that god damned flying lion tore me apart, but it struck me as pretty cheesy that you whined to Salyeris about me killing you on Eastern. It struck me as someone who was used to being able to fly around and kill people with impunity because they were exceedingly durable.

Both times I did manage to assassinate Solec, I coincidentally had exactly 13 stalks. It was not planned, but after the fact I certainly had a "Oh Wow" moment. I blame Wheezy Dan.
107654, I didn't complain about you.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
But I'll leave that there.

My main fear in the game was being assassinated. Since Mauz had never attempted, I never had cause to worry about him. But the first time you tried (and failed), I spent over 10,000 gold in paying assassins and thieves to tell me whenever they saw a Village assassin in the hero range.
107484, RE: Roleplay and the first set of Goodbyes!
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I liked what I saw of Solec, though your times and my times didn't line up very often.

I have to comment, though, on these mechanical things:

>Battle: Did I ever mention that I think Critical Strike should
>be Dodge/Deflectable? It's rare when a character would rather
>fight a Berserker over a Scout. But damn, did you Scouts ever
>tear me up.

There's only a couple things critical hit really shines against. Double-D shifter is on that short list. :)

> Shapeshifters: Remove Form Trauma from the game. Or give Shapeshifters an Edge that reduces the damage or lag (lag prefered). I died more to Form Trauma screwing me over then I think anything else. I will not play another Shapeshifter while this mechanic is still in play. It makes life too stressful.

Shifting trauma seems disproportionately good to you, probably, because it's generally most powerful in about two cases:

1) Air/something shifter (e.g., you're lion to fight me? well, it'll be that much longer before you can flyto me.)

2) Porcupine/anything else (e.g. you're going to wield a staff? well, then I'm a lion. you dual wield again? now I'm a porcupine)

and you sort of fell into both of those cases.
107494, Might I offer a request then?
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Make the lag on Form Trauma a set amount rather then the initial 2 rounds + however many rounds you get lagged for after you're put into preparation mode?

I also have another request that will make Cabal raids a great deal more exciting and realistic. Introduce mobs that become aggro toward raiders (or anyone who doesn't belong to the Cabal) after a certain amount of time. There were so many times when ragers would just sit out my barrier, and even my mana. I think it would be an interesting addition.
107495, Similar thought I've had
Posted by Dallevian on Wed 31-Dec-69 07:00 PM
for when someone raids a cabal unopposed, have something similar to scarab revenants being called from the grave. Level 51 mobs of former heros that will chase within the cabal.

Something like that is needed these days to compensate for the swings of cabals. It's too often that 1 or 2 people can raid for an item unopposed because there is no cabal coverage.
107486, Nicely done.
Posted by Allysia on Wed 31-Dec-69 07:00 PM
I only saw a little of Solec before age death, and to be honest I couldn't imagine a defense/defense shifter being all that great- but it seems you really made the most of this character and lived a hell of a long time and that impresses me quite a bit. Glad they gave you a form that allowed you to go on the offensive a lot too, since it is nice to bring it to the Battleragers from time to time.

I did like the Halloween thing, even if it meant you were calling her a monster. I just hope there's another Islander around to keep on giving the villagers hell like you apparently did. :)

Between Puhg and Solec I have to say there has been a pretty strong group of quality Islander leadership for a while now, I hope to see it continue cause you left some tough shoes to fill.

Good luck on whatever comes next.
107653, You were a monster
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
All that needed to happen was for you to log in, and the Ragers wouldn't leave the Village. I wish we had more time to Bond and roleplay. But at that time, I was mostly still in explore mode.
107501, Very impressive character.
Posted by Tesline on Wed 31-Dec-69 07:00 PM
You were always fun to talk to. Good job on lasting so long was hoping to make a nexun before you were gone. Guess thats a bit too late GLWYN.
107504, RE: Roleplay and the first set of Goodbyes!
Posted by Faru on Wed 31-Dec-69 07:00 PM
I really felt like Faru was a dismal failure honestly. I'd take risks more than I should have but then I'd talk to someone after a retrieval and they was trying to get the Key back before I'd log in. Then we'd get the Key no problems so maybe I was actually helpful but I just didn't feel like I made that much of a difference.

As for Solec I interacted with you over a couple of characters and your RP and presence was great. You made the levels from 40+ on so much easier. With you around I got to see so much more than I ever had before. Wish we coulda got Tiamat at least once but it never quite worked out.

GLWYN and hope to see you back soon. You definitely added to the game and players like that should stick around.
107652, Only 1 disappointment in my eyes.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Is that I wish you were around more. You were the only Bard to really stick around after Allysia died. When you started to drift away, and the ragers accumulated 4 bards, facing the Village got so much harder. Nearly impossible.

But Faru was one of my favourite characters. You started off a self-ordained failure, and you became Solec's example of growth upon the Nexus. I wish I had you there for every interview I did.
107460, Solec's Mechanics and Thoughts.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Greetings and salutations entities of Thera. You know, I never know how to start these. So I'll begin with why Solec was created, and some of the Pro's and Con's, then I'll lead onto the Goodbyes.

I created Solec late last year as an explore character. It had been around two years since I played, and around 6-10 since I did any actual exploration. Being that I wanted to explore, I went Def/Def in hopes to get some decent forms (Komodo, Croc, Diamondback). You know, the healy kind. Instead, I ended up getting Armadillo and Mongoose, then spinning Mongoose into Porcupine. In the beginning, it was Hell. I mean, HELL. I couldn't do anything I wanted to do alone, either the forms had changed or they hadnt been upgraded in ways I would have prefered (I'll explain that later). But thanks to a certain someone, I continued on.

At around 200 hours, I had blown almost all of my Con, even the 10 Con I had put trains into. From 200 hours on, I had 7- Con. I'm surprised I lived so long, especially considering my play style.

Shapeshifters: Remove Form Trauma from the game. Or give Shapeshifters an Edge that reduces the damage or lag (lag prefered). I died more to Form Trauma screwing me over then I think anything else. I will not play another Shapeshifter while this mechanic is still in play. It makes life too stressful. :-)

Armadillo: I'll be blunt. I ####ING hate retract. You have no idea how many times I died to the 2 round lag from reverting from retracted Dillo and wording. I had Armadillo back in the mid 90's and it was an awesome duckout form. Sure, it didn't have deflection (which is amazing), but you also weren't walking down the road and get raped by 2 DEMOLISH deathblows in the first round.

Porcupine: We had a love/hate relationship. I had Porcupine with Delromsin. Back then, It would do DEMOLISH/DEVESTATE damage to even resisted ragers. My biggest WTF moment was 'Your quills grazes Boggom.'

Manticore: So many people complained about this form. It had 2 major turn off buttons that made it useless. Only one person ever continually put those into effect. But yea. Manticore... MMMM. I had some awesome dreams.

Forms in General: 'Love and hate, get it wrong, she cut me right back down to size'. It took me around 400 hours to actually be able to use these form to any positive effect. But in the end, I think it worked out better then any other combination I could have had.

Shapeshifter Edges: I believe the only 'Shapeshifter Edge' I took that was worth it, was Ricochete Skin. And from reading what they do, and experiencing some. They are far inferior to other classes. Made me kinda sad.

All in all. Through joy and frustration. Solec of WillowWood was my favourite character to date.

Goodbyes will be on a seperate thread.
107461, RE: Manticore
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Manticore: So many people complained about this form. It had 2
>major turn off buttons that made it useless. Only one person
>ever continually put those into effect. But yea. Manticore...
>MMMM. I had some awesome dreams.

I'm curious what the major turn off buttons were that made it useless. Feel free to shoot me an email if you want.
107459, Great character!
Posted by Yindathos on Wed 31-Dec-69 07:00 PM
I never got to interact quite enough with you, but when I did, it was excellent. Enjoyed talking to you very much. Nice job!
107651, Though I prefer serious characters,
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
I have a huge soft spot for fun-loving ones. And your reaction to

Yindathos yells 'You'll never take me alive.'
You fly to Yindathos.
Yindathos says 'Oh...'

Was absolutely classic.
107457, Truly great character!
Posted by Whiysdan on Wed 31-Dec-69 07:00 PM
I enjoyed each and every minute of it. Really well done all the way around and I hope that you had as much fun as I did with it all.

=w=
107650, Truthfully
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
What you did for my character overshadowed what I could have done for all characters affected by Solec. Every interaction was amazing (even if brief). Even coming down to give me a high-five once in a while let me know that I was doing a good job and the will to push forward and do more.

My favourite part about our relationship, is that you came to me. Its like I was a lost orphan and Whiysdan decided I needed a home.
107456, Well Done!
Posted by Swabaum on Wed 31-Dec-69 07:00 PM
All of the accolades that you receive are well deserved. 827 hours is a ton to put into a character, and not only did you do that, but you maintained presence throughout. Seeing how this is my first character in a while, I was impressed to see that pretty much across the board, leaders are on more then I remember in the past. Thank you for helping me Hero. Im pretty sure that there are many things including heroing that i could not have done without your help, so thanks. GLWYN
107452, What a fine job.
Posted by Dallevian on Wed 31-Dec-69 07:00 PM
Impressed at every level. Thanks for the time, conversations, and helping flesh out my character at an early level.
107450, Awesome char. Was glad they gave you manticore.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Manticore did seem pretty sweet.
107451, Mmmm...manticore (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
107453, I will not stop until I get the Trogdor quest form.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Just saying. 6 hero shifters and counting :)
107477, Join the club
Posted by Abernyte on Wed 31-Dec-69 07:00 PM
made even worse when your best one was given a thumbs up on a role you were Roleplaying well (after you deleted) that could have won an RC that you failed to enter but thought you had!


Questform is still my CF end goal.......one day, one day and then I can quit.
107742, RE: Join the club
Posted by Catastrophic on Wed 31-Dec-69 07:00 PM
>.one day, one day and
>then I can quit.
>

This is why you'll never get one! We don't want you to quit. :P
107454, How do you get those kind of forms? n/t
Posted by Formguy on Wed 31-Dec-69 07:00 PM
nt
107455, RE: How do you get those kind of forms? n/t
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
I gave Solec his quest form for having exemplary RP, being a solid cabal leader, and having impressed me with an ability to PK with double defense forms. And this isn't necessarily WOW that guy racked up PKs, but how competently he used them and mixed it up. 400 hours of longevity was a huge factor as well. The majority of it was RP, cabal leadership, hours.
107458, cough. nt
Posted by Artificial on Wed 31-Dec-69 07:00 PM
nt
107466, RE: cough. nt
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
Alas, you only got up to 398 hours...I start considering the big rewards after 400.
107449, Wondered
Posted by Tairneach on Wed 31-Dec-69 07:00 PM
When this was coming, had an invoker in Nexus right before you became Meter. Great interactions on the inside and great interactions with Tairneach. Enjoyed each time we'd get together even if we were on opposite sides of the battle trench. A very well done character and I know my playing has been affected by this character.

GLWYN
107448, Great character.
Posted by Twist on Wed 31-Dec-69 07:00 PM
I think you did a great job as Meter and as a RP'er despite the difficulties of doing so as a shapeshifter. Nice work, good luck with the next.
107472, Interesting Statistic.
Posted by Kalageadon on Wed 31-Dec-69 07:00 PM
In his pks:
1) 149 Battle kills.
2) 114 kills were against neutrals.
3) All of this were out of 156 total pks.

1+2+3 = This guy was really the offspring of Twist (God) who went into WillowWood and impregnated Solec's mother.
107447, RE: (CON LOSS) [NEXUS] Solec of WillowWood, the Embodiment of Understanding, Connoisseur of Cocktails, Meter of Mind
Posted by Belgha on Wed 31-Dec-69 07:00 PM
Oh snap!! you rocked. When we were down and out, you would log on and BAM tides would turn. Thanks for the shinnies and showing me a few spots. kick kick kick ass char.
107649, You had some serious damage output.
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
We had some awesome times. I wish you never deleted, we could have killed the Ancient Dragons a lot faster with you. Your Giant RP made me smile when things were grim.