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Forum Name The Battlefield
Topic subject(DELETED) [None] Sagraa Argraa-Dromgraa the Grand Master of Changelings, Initiate of the Beast
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=4&topic_id=104026
104026, (DELETED) [None] Sagraa Argraa-Dromgraa the Grand Master of Changelings, Initiate of the Beast
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Thu Nov 3 10:12:33 2011

At 8 o'clock AM, Day of the Sun, 6th of the Month of the Dark Shades
on the Theran calendar Sagraa perished, never to return.
Race:gnome
Class:shapeshifter
Level:51
Alignment:Evil
Ethos:Neutral
Cabal:None, None
Age:287
Hours:265
104032, Sagraa has left into the lands of Ma'rin, to seek further enlightenment
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
Well, it was superefun. But at the end, I've lost interest in this character. As Scarab said - when character got turned evil. It went against his role, idealogy and phylosohpy. I tried to play it, though - thanks for the spells returning, but looks like it didn't work.

This character began as experiment, to kill some time while I've been waiting for something. I never had a really successful shifter (my last semi-not-bad was Ssasslao, scion shifter). But instead of a little experiment it turned out into solo heroing as a major offense/defense. Never ever grouped with anyone until hero, and even on hero I think I've been grouped about 3-4 times.

When I wrote my role, I knew that I will hate gnomes and will hunt them (because of this character's past). Just for fun, I've added in his first chapter that he will be a follower of Scarab. I never seriously thought about it. A good bit later, I've seen Scarab about and suddenly recalled that loooong ago I've added something about him. So I've run to him and after a good talk whoa - I'm the Seeker of the Beast! Never expected that, but after that, I began to work on his role and phylosophy. He totally changed, stopped hunting gnomes and elves... and began hunting everyone instead :)

My first 1st tier offense was dire wolf. I knew it's a good form ,but I wanted tiger. Rolled bones and got my *sweet* and *sexy* monkey! Almost deleted, but then decided to give it a try. Oh god! I felt like I had a questy form. I think that this form was nefred slightly after my steamrolling runs, but maybe I've just got used to it :) Monkey was extremely good vs gnomes - his arch-enemies.

Damn you, someone, who broke my porn shawtaby mask! You killed so much fun. *cry*

Scarab: thanks for everything. It was very, very interesting. I tried to twist your religion and felt that you didn't want to play this game. Half of the fun were lost when I was turned evil (and whole phylosophy of this character were based on neutrality).

I have based phylosophy of this character on Osho's. Yes, many said he was just mindless killer, but he had tonns of reasons why did he hunted. Ironically, it was twisted Osho's phylosophy. It was incredibly interesting to work on it, and hope this entertained readers of his role (if you managed to read and understand what did I mean).

I really did hope to build that thing we were discussing, but you seemed to be disappointed with me at the end and we never continued this thing. Pity. I had some really cool ideas, or so I think.

I'd keep trucking as an evil (actually I did), but you seemed to disappear and we never met again after that, so delete/delete. As I understand, you had some RL things going and been really busy, and probably should I wait a little more, somethine else would happen and caracter would keep developing. But probably not - also I've got a feeling that my idea of the ruby beast didn't work.

Cyradia: you are evil :) I like you very much, probably one day I'll make a follower of you. Sure for 100% it will be interesting, though most likely I will end screwed up. Sometimes I speak too much, and when you speak too much with imms like you, it always causing troubles (to me).

Dvalygg: well done! Too bad we didn't roam together, but we were loners. I felt really weary when have been with someone else. Good luck with you, mummy!

Lisos: I really hated you as someone else, but really loved you as Sagraa. You was cool, and when you deleted it was something like "How he could delete with SOOOO sweet title?!!!! Btch!" :) I think if you would be more active, we could bring scarab cabal back :) Or maybe not, who knows?

Battle: only Baueouaououaouououououougout (sp?) was an annoyance, couldn't do anything to him. Everyone else - dead meat.

Tontik - I will post our little chat after you delete. Revenge! Felt bad after doing this to you, but at the end, everything ended good, isn't it? Bo.

Garwern: just bleh for what you did.

Timnad: I've got you after your ####talking and totally owned you :) Boy, did you know that my second form is absolute immune to you? You had no chance. And I didn't call Dvalygg when you finally knocked me out - we weren't even grouped I think. He just walked by and noticed his "friend" monkey knocked out. You wouldn't do anything to me anyways. As I posted earlier, I wanted to grab ONE thing and return you your things, but you kept kicking me out of the inn. So I released shawtabies... and BAM! I'm receiving tonns of ####talking about how I am abusing game bugs. Took a while to figure out that your precacious eq didn't drop from the shawtabies, but been gone with them. Karma works, karma rocks.

Everyone else - too many of you to remember. Post something and I will surely reply.
104033, Here's what I remember
Posted by Timnad on Wed 31-Dec-69 07:00 PM
<795/795hp 581/581m 953/954mv> civilized outdoor 5 PM You quickly pour the vial of poison on a cloth and cover the mouth and nose of a silverback gorilla.
You feel a silverback gorilla slacken as the poison takes affect and he falls to the ground.

<795/795hp 581/581m 953/954mv> civilized outdoor 5 PM apply blue gorilla inhaled
l gorilla
You don't expect to poison something without a vial of poison, do you?

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM You don't expect to poison something without a vial of poison, do you?

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM You don't expect to poison something without a vial of poison, do you?

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM This silverback gorilla stands as tall as a large human. Its enormous arms
drag along the ground, knuckles at times helping it to keep its balance.
A great tuft of silver fur runs along the spine of the mammal, up to the
broad shoulders that serve as the base to a massive head. Large canines
protrude from the mouth of this beast and the eyes serve as the source of
both untamed natural instincts and a semblance of keen intelligence. The
girth of this beast is overwhelming, easily capable of bringing down another
creature and beating it to the ground with enormous fists.
A silverback gorilla is in perfect health.

a silverback gorilla is using:
<tattooed> mark of the Great Wild Beast

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM get stolen holding
You get a stolen flask from a small Bag of Holding.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
Dvalygg nods.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM hide
sneak
You attempt to hide.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM You attempt to move silently.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM concoct poison dust stolen
You step out of the shadows.
You produce a small vial.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
You begin mixing the foul concoction.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
A silverback gorilla's punch MUTILATES Dvalygg!

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
You gently add a small bag filled with bone dust while continuing to stir.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
... then you add a stolen flask ...

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
A reaction begins to take place within the vial!
Dvalygg has fled!
Dvalygg leaves east.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
A quiet hiss escapes from the top of the vial as your concoction turns a bright silver.

<795/795hp 581/581m 954/954mv> civilized outdoor 6 PM
A silverback gorilla swings a giant fist at you.
A silverback gorilla's punch smashes you squarely in the face!
A silverback gorilla's punch *** DEMOLISHES *** you!
You yell 'Help! a silverback gorilla is punching me!'
A silverback gorilla is in perfect health.

<682/795hp 581/581m 954/954mv> civilized outdoor 6 PM
You yell 'Die, Dvalygg, you sorcerous dog!'
Dvalygg utters the words, 'grzzs'.
A wave of fatigue surges through you, but you somehow fight it off!
Within the wave of fatigue you feel the chilling call of nightmares!
Dvalygg's nightmares of death injures you.
A silverback gorilla is in perfect health.

<666/795hp 581/581m 954/954mv> civilized outdoor 6 PM
A silverback gorilla's punch MASSACRES you!
You dodge a silverback gorilla's punch.
You parry a silverback gorilla's punch.
You stop walking gently.
You trample around loudly again.
A silverback gorilla dodges your smash.
You dodge Dvalygg's stab.
A silverback gorilla is in perfect health.

<586/795hp 581/581m 954/954mv> civilized outdoor 6 PM hold orb

Dvalygg utters the words, 'yazfuz yucandus'.
You are surrounded by a pink outline.
A silverback gorilla is in perfect health.

<586/795hp 581/581m 954/954mv> civilized outdoor 6 PM
You parry a silverback gorilla's punch.
Like a predator, a silverback gorilla strikes swiftly executing a painful blow on you!
A silverback gorilla's punch MANGLES you!
A silverback gorilla dodges your smash.
Your girdle of serpents lashes out at a silverback gorilla!
A silverback gorilla dodges your smash.
Dvalygg's stab hits you.
A silverback gorilla is in perfect health.

<485/795hp 581/581m 954/954mv> civilized outdoor 6 PM You stop using a jeweled lock pick.
You hold the orb of travel in your hands.
The orb of travel flares and vanishes.
You feel yourself transported.
104035, Omg... there you go, log for you too
Posted by Sagraa on Wed 31-Dec-69 07:00 PM

A sign points south towards the Inn of the Eternal Star.

<1417/1417hp 585/1107m 355mv 5 PM civilized waning> s
smash timnad
They aren't here.

<1417/1417hp 585/1107m 355mv 5 PM civilized waning> East Sumner's Road



<1417/1417hp 585/1107m 354mv 5 PM civilized waning> s
s
s
They aren't here.

<1417/1417hp 585/1107m 354mv 5 PM civilized waning> East Sumner's Road



<1417/1417hp 585/1107m 353mv 5 PM civilized waning> w
s
Alas, you cannot go that way.

<1417/1417hp 585/1107m 353mv 5 PM civilized waning> They aren't here.

<1417/1417hp 585/1107m 353mv 5 PM civilized waning> smash timnad
Alas, you cannot go that way.

<1417/1417hp 585/1107m 353mv 5 PM civilized waning> Alas, you cannot go that way.

<1417/1417hp 585/1107m 353mv 5 PM civilized waning> w
s
Alas, you cannot go that way.

<1417/1417hp 585/1107m 353mv 5 PM civilized waning> East Sumner's Road



<1417/1417hp 585/1107m 352mv 5 PM civilized waning> s
Alas, you cannot go that way.

<1417/1417hp 585/1107m 352mv 5 PM civilized waning> w
They aren't here.

<1417/1417hp 585/1107m 352mv 5 PM civilized waning> s
East Sumner's Road


A sign points south towards the Inn of the Eternal Star.

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> s
s
Trail to the Inn


(Body of Stone) Timnad is here.
A small white bunny hops around under a tree nibbling grass.
Standing near a tree, a guard takes a break while eating cherries.
A cloth covered hand slips around to cover your mouth and nose.
You are forced to breathe in the poisonous vapors.

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> s
s
In your dreams, or what?

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> In your dreams, or what?

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> In your dreams, or what?

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> In your dreams, or what?

<1417/1417hp 585/1107m 351mv 5 PM civilized waning> In your dreams, or what?

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> In your dreams, or what?

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> In your dreams, or what?

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> aff
You are affected by:
Spell: 'aura' modifies armor class by -30 for 25 hours.
Spell: 'instinct of the predator' for 21 hours.
Spell: 'haste' modifies dexterity by 4 for 22 hours.
Spell: 'giant strength' modifies strength by 4 for 22 hours.
Timer: 'scales of the dragon' for 20 hours.
Spell: 'pass door' for 16 hours.
Spell: 'scales of the dragon' modifies armor class by -30 for 10 hours.
Spell: 'inspiration' modifies morale by 8 for 9 hours.
Timer: 'physical sleep protection' for 8 hours.
Spell: 'control translucence' for 7 hours.
Spell: 'barrier' modifies armor class by -80 for 7 hours.
Skill: 'knock-out poison' for 6 hours.
Spell: 'fly' for 6 hours.
Spell: 'ferocity' modifies damage roll by 3 for 3 hours.
Spell: 'stone skin' modifies armor class by -40 for 0 hours.
Physical effect: 'form bonus' modifies strength by 3 for -1 hours.
Skill: 'berserk' modifies armor class by 40 for -1 hours.
Skill: 'berserk' modifies damage roll by 7 for -1 hours.
Skill: 'berserk' modifies hit roll by 3 for -1 hours.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> wimpy 700
Wimpy set to 700 hit points.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> inv
You are carrying:
Nothing.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
A helpful mortal: Yes, it does. If you attacked with a shocking bite it would go through physcial resist and do full damage

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> aff
You are affected by:
Spell: 'aura' modifies armor class by -30 for 25 hours.
Spell: 'instinct of the predator' for 21 hours.
Spell: 'haste' modifies dexterity by 4 for 22 hours.
Spell: 'giant strength' modifies strength by 4 for 22 hours.
Timer: 'scales of the dragon' for 20 hours.
Spell: 'pass door' for 16 hours.
Spell: 'scales of the dragon' modifies armor class by -30 for 10 hours.
Spell: 'inspiration' modifies morale by 8 for 9 hours.
Timer: 'physical sleep protection' for 8 hours.
Spell: 'control translucence' for 7 hours.
Spell: 'barrier' modifies armor class by -80 for 7 hours.
Skill: 'knock-out poison' for 6 hours.
Spell: 'fly' for 6 hours.
Spell: 'ferocity' modifies damage roll by 3 for 3 hours.
Spell: 'stone skin' modifies armor class by -40 for 0 hours.
Physical effect: 'form bonus' modifies strength by 3 for -1 hours.
Skill: 'berserk' modifies armor class by 40 for -1 hours.
Skill: 'berserk' modifies damage roll by 7 for -1 hours.
Skill: 'berserk' modifies hit roll by 3 for -1 hours.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
A helpful mortal: No, because they are resistant to flame as well as physical, so using a flaming weapon will yield the same as physical attack type.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
You feel much too macho to scream about being attacked like some kind of sissy.
With a quick twist you move to the side of Dvalygg's stab.
Dvalygg is in perfect health.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Timnad begins mixing a foul smelling concoction.
Dvalygg is in perfect health.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Your punch MUTILATES Dvalygg!
Dvalygg parries your punch.
Dvalygg parries your punch.
You dodge Dvalygg's stab.
Dvalygg has a few scratches.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Timnad gently adds a small bag filled with bone dust while continuing to stir.
Dvalygg has a few scratches.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> flee

Timnad gently adds a stolen flask while continuing to stir.
Dvalygg has a few scratches.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> PANIC! You couldn't escape!
Dvalygg has a few scratches.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
You see a reaction begin to take place within the vial!
Dvalygg has fled!
Dvalygg leaves east.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> flee
flee
You aren't fighting anyone.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> smash timnad
You aren't fighting anyone.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> You swing a giant fist at Timnad.
Your punch smashes Timnad squarely in the face!
Your punch *** DEMOLISHES *** Timnad!
Timnad yells 'Help! a silverback gorilla is punching me!'
Timnad has some small but disgusting cuts.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Timnad yells 'Die, Dvalygg, you sorcerous dog!'
Dvalygg utters the words, 'grzzs'.
Timnad's legs buckle slightly, but he fights off Dvalygg's spell!
Dvalygg's nightmares of death scares Timnad.
Timnad has some small but disgusting cuts.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> smash timnad

Your punch MASSACRES Timnad!
Timnad dodges your punch.
Timnad parries your punch.
You dodge Timnad's smash.
Timnad is covered with bleeding wounds.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Dvalygg utters the words, 'yazfuz yucandus'.
Timnad is surrounded by a pink outline.
Timnad is covered with bleeding wounds.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> smash timnad

Timnad parries your punch.
Seizing on your instincts of the predator, you execute a painful blow!
Your punch MANGLES Timnad!
You dodge Timnad's smash.
Timnad's girdle of serpents lashes out at you!
You dodge Timnad's smash.
Dvalygg's stab hits Timnad.
Timnad is covered with bleeding wounds.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning>
Timnad stops using a jeweled lock pick.
Timnad holds the orb of travel in his hands.
Timnad vanishes in a flash.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> They aren't here.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> They aren't here.

<1417/1417hp 568/1107m 389mv 6 PM civilized waning> n
East Sumner's Road


A sign points south towards the Inn of the Eternal Star.

<1417/1417hp 568/1107m 388mv 6 PM civilized waning> where
People near you:
(PK) a silverback gorilla East Sumner's Road

<1417/1417hp 568/1107m 388mv 6 PM civilized waning> s

Dvalygg has arrived.

<1417/1417hp 568/1107m 388mv 6 PM civilized waning> where
Trail to the Inn


A small pile of yellowish-black dust lies here at your feet.
A small white bunny hops around under a tree nibbling grass.
Standing near a tree, a guard takes a break while eating cherries.

<1417/1417hp 568/1107m 388mv 6 PM civilized waning>
The sun sets below the horizon.
Your skin feels soft again.

<1417/1417hp 551/1107m 415mv 7 PM civilized waning> People near you:
(PK) a silverback gorilla Trail to the Inn

<1417/1417hp 551/1107m 415mv 7 PM civilized waning>
A helpful mortal: As the example given by the person re. shocking bite.

<1417/1417hp 551/1107m 415mv 7 PM civilized waning> cast 'stone skin'
You can't form the words necessary for your magic.

<1417/1417hp 551/1107m 415mv 7 PM civilized waning>
Dvalygg tells you 'Galadon'

<1417/1417hp 551/1107m 415mv 7 PM civilized waning> enliven stone
Your skin turns to stone.

<1417/1417hp 521/1107m 415mv 7 PM civilized waning> n
w
w
w
East Sumner's Road


A sign points south towards the Inn of the Eternal Star.

<1417/1417hp 521/1107m 414mv 7 PM civilized waning> East Sumner's Road



<1417/1417hp 521/1107m 413mv 7 PM civilized waning> East Sumner's Road



<1417/1417hp 521/1107m 412mv 7 PM civilized waning> East Sumner's Road


A glass filled with dark ale lies here, smelling faintly of the sea.
A gray squirrel flashes his tail and scatters across the ground.

<1417/1417hp 521/1107m 411mv 7 PM civilized waning> w
w
w
East Sumner's Road



<1417/1417hp 521/1107m 410mv 7 PM civilized waning> where
East Sumner's Road


A fox is here stalking its prey.

<1417/1417hp 521/1107m 409mv 7 PM civilized waning> East Sumner's Road


A fox is here stalking its prey.

<1417/1417hp 521/1107m 408mv 7 PM civilized waning> w
People near you:
(PK) a silverback gorilla East Sumner's Road
(PK) Dvalygg East Sumner's Road

<1417/1417hp 521/1107m 408mv 7 PM civilized waning> w
where
East Sumner's Road


You see a small bunny nibbling on a piece of vegetable.

<1417/1417hp 521/1107m 407mv 7 PM civilized waning> East Sumner's Road


A gray squirrel flashes his tail and scatters across the ground.

<1417/1417hp 521/1107m 406mv 7 PM civilized waning> w
People near you:
(PK) a silverback gorilla East Sumner's Road

========= timnad ran

<1417/1417hp 376/1107m 212mv 10 PM wilderness waning> People near you:
(PK) Sagraa Dim Path

<1417/1417hp 376/1107m 212mv 10 PM wilderness waning> reply Appreciated.
You tell Dvalygg 'Appreciated.'


======== I don't think I'd speak with a groupmates via tells and reply, jack.

Ah, and most funny:

<1417/1417hp 1038/1107m 507mv 10 PM civilized waning>
Timnad tells you 'The worse news for you is I know where your barrier rods are from'

<1417/1417hp 1038/1107m 507mv 10 PM civilized waning>
Nanstrick the Shapeshifter utters the words, 'giant strength'.
Nanstrick the Shapeshifter's muscles surge with heightened power.

<1417/1417hp 1038/1107m 507mv 10 PM civilized waning>
Timnad tells you 'And I just sent a note to the fortress and village telling them where'

***

Timnad tells you 'Quit moaning you little crybaby'

***

Timnad tells you 'When you feel like fighting me by yourself Ill happily see you in the brawling room'

***

Timnad tells you 'If I wished to involve myself in a gang I'd have knocked your ass out when you were out of form and your minions fought Caerdryn'

***

Timnad tells you 'When you feel like coming out to play like a big boy, let me know'

***

Timnad tells you 'Hows your pals in the Consortium? Or in Azreth or Halfling lands where you hid in the trees like a good mindless gorilla'

***

Timnad tells you 'And you chatter threats on like a battlerager while I laugh at your lack of ability to carry it out'

***

When Timnad got his ass nailed and I've released shawtabies:

Timnad tells you 'Its only gear. I care nothing for it'

Timnad tells you 'And Ill be in the lands each and every day until you beg me to leave you be'

Timnad tells you 'Ill make you pay for that.'

Timnad tells you 'No you did a bad mistake for thinking Im just going to lay down. Ill be making you my hobby now'

Timnad tells you 'Its the pathetic act of trying to get around typical restrictions in the lands just to be petty'

***

Timnad tells you 'But I wonder what you and Lisos do in the shadows, Initiate'

***

End of talking with you.
104044, Was a sweet melt by me
Posted by Timnad on Wed 31-Dec-69 07:00 PM
Your log is edited though
104034, RE: Garwern: just bleh for what you did.
Posted by Garwern on Wed 31-Dec-69 07:00 PM
I'm curious, what'd I do?
104036, Well done on a competent enemy.
Posted by Vallinane on Wed 31-Dec-69 07:00 PM
No offense, but your character just screamed evil to me.

Neutral isn't killing everyone with a decent excuse, neutral is doing both good and evil. If you're following an evil religion and using that religion as an excuse to kill people, that's pretty much no different from an evil follower who follows an evil religion and uses that religion as an excuse to kill people.
104037, So it was a success! :)
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
Because he, from the first level, had hatering towards elves, gnomes, duergars and everything that is beauty (i.r. cher 18+) :)

He was the ugliest thing in the world (or so he and gnomes in hillcrest thought), and tormented him for his ugliness. This is why he hated elves and gnomes.

If I won't be too lazy, soon I'll charge my bank card and buy PBF, so you will see the full story and reasons why did he hunted elves and gnomes in his pre-scarab life.
104038, RE: So it was a success! :)
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Just to avoid disconnects between what you think and what we think in the future, that's pretty much an evil character role.

Nothing wrong with it, unless you pick neutral to go with it.
104042, NP
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
I understand your position.

Just to me it is kind of weird that battle/outie/nexus can kill goodies and their kills are justified by their cabal reasons, and role/phylosophy that I developed for Sagraa (based on Osho) is not justifying it. He actually thought that he is doing good for the world (and from some point of view he really did a good thing) :)

But anyways, turning into evil didn't bother me too much from PvP aspect. As Scarab said, it killed character, and I agree here.
104052, Scope
Posted by laxman on Wed 31-Dec-69 07:00 PM
They can do it because there are clear guidelines on whats acceptable.

You basically created a guideline that would let you hunt 95% of players so really your guidelines were meaningless because they didn't really filter anyone out. Hence evil.

On a side note I don't know how you went so long without the align change. I had a gnome shifter and I double kill a loud mouthed scribe and get the instant evil treatment with < 90 hours.
104056, RE: Scope
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>>On a side note I don't know how you went so long without the
>align change.

In a sense having a tattoo can stretch these things out. If you're a random uncaballed untattooed murder gnome and I see that behavior, my (or whoever's) assumption is more likely to be that I know your RP as well as anyone and therefore I can pull the trigger on that. If somebody else has tattooed/empowered/whatever a character, though, my assumption is more likely to be that they know more about what the character is like and has been doing, so we're more inclined to try to get that immortal's input before making a move.

We strive for as much consistency as we can reasonably get, but circumstances aren't always the same.
104083, Gnome shifter role
Posted by Artificial on Wed 31-Dec-69 07:00 PM
role + I am a researcher for Hillcrest University.

role + I want to set out and discover why so many gnomes act evil.

role + I will do this by mimicing their murdergnome behavior.

role add

completely role justified!
104122, Cosign
Posted by Cyradia on Wed 31-Dec-69 07:00 PM
Great character, but let me just agree that this character came across as 100% evil, and I'm one of the people that argued (loudly) to Scar that it was BS to keep you neutral. I watched you insta-murder neutral/wildernessy characters that were trying to RP with you without uttering a word (which is, justifiably, hard to do in form, but typing 'murder dude' is still a choice).

In fact, everytime I watched you, all you did was flip through your PK list and try to murder each of them. Even if you had some broad role/justification for why (18+ charisma or, you know, anybody breathing)...that still ends up being evil to me. I'm assured there was more to you than that, but I guess my unlucky snoops never saw it.

I'm a believer in a certain amount of "black hat / white hat" definition in the game, because if you're acting evil (and let's, for the sake of argument, say you're RP/justifying it as neutral in your own point of view) you're still making life RP difficult on good characters. You don't have a red aura, so they probably shouldn't try to get the offensive jump on murdering you...but that's a little hard to explain (and defend themselves against) when you're bathing in everybody's blood.

I'm also a little defensive in the whole "neutral shifter that wanted gnome stats and murders everything with their final form" arena, because it's a build we've had problems with in the past. So, you were fighting an uphill battle against the sins of previous murder-gnomes. That said, your RP and religion did make your "punishment" period of an alignment change almost zero compared to others.
104123, Hehe, thanks
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
No problems with turning me evil. It was an interesting challenge to remain neutral and I agree that I've kinda failed it.

Many times I thought "doh, why didn't I roll an evil character - I wouldn't have so many morale problems", but it was too late. Gnome not because of bonuses, but because I just wanted to play gnome AND, when I rolled him, I had NO IDEA where will I end up.

I said before that I think could remain neutral. But it wouldn't be interesting at all. :)

Should I know that I'll go Saraba way, and actually will become more than just a believer, I'd surely pick an evil character and, quite sure, I'd have a lot more immrewards (though I had tonns of it even with the neutral character. So yes, next time I want to play Scarab follower, it will be an evil - very, VERY EVIL! :)
104053, Too late on that i liked Sagraa im buying your PBF nt
Posted by Tesline on Wed 31-Dec-69 07:00 PM
nt
104088, Thanks!
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
Next time I'll find time to visit my bank :)
104039, Curses!
Posted by Akedeh on Wed 31-Dec-69 07:00 PM
I saw you log on and log off about four times after I got into range, unfortunately I didn't have the chance to best you.

Oh well, I could tell you wouldn't stand a chance anyway.

Good job impressing Scarabaeous, always a cool Imm to follow.
104043, RE: Sagraa has left into the lands of Ma'rin, to seek f...
Posted by Tontik on Wed 31-Dec-69 07:00 PM
you were freaking nasty... a vuln damage form that lags and shawtabbies, you freaking owned me every time(other than when i got you once when we were raiding right after you had killed someone else) if i got you to gushing I felt like i did something...

and about that one thing that one time :) yeah i totally lost my mind i had allot of crap going on IRL and it just hit me at the absoulte worst possible time and i think i had already lost like 3 con that day anyway so yeah final nail in the coffin, you ended up being cool about it and I never really had any problem with you other than trying to run away like my pants were on fire whenever i saw you,everything seemed to end up ok afterwards....., oh well glwyn

tontik
104048, Ugh.
Posted by Dvalygg on Wed 31-Dec-69 07:00 PM
You just broke baby Dvalygg's dried-up heart. That is all.
104055, Soory man...
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
I really tried to stay and burn the fire again. But couldn't.

Shifters, especially loners, are boring after some time. Always one tactic (though I've mixed coppersnake + rattlesnake + gorilla), always same one poney trick - smash... Really boring.

RP aspects would keep Sagraa alive, but seems he reached his maximum.

Good luck with your plans, I'm sure that eventually you will do something very interesting!
104027, RE: (DELETED) [None] Sagraa Argraa-Dromgraa the Grand Master of Changelings, Initiate of the Beast
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I think this was actually a pretty solid/interesting character, but he came off as very obviously evil rather than neutral to me all along.
104028, Did he lose anything for being evil?
Posted by Oldril on Wed 31-Dec-69 07:00 PM
All I saw was random murder gnome with a form that lags, had shawtabbies, and could outmelee a lot of RBW's without them.

104029, RE: Did he lose anything for being evil?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I know he got a forcible alignment change and was sans spells/enlivens/etc. for a while because of it. You now know as much as I do.
104030, RE: Did he lose anything for being evil?
Posted by Scarabaeus on Wed 31-Dec-69 07:00 PM
Mechanically, no. But I think it put an end to the life of the character.
104054, Not quite
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
In farewells I wrote that if character could be developed further, I'd keep playing him. But seemed that you got disappointed at the end with his idea about your religion (and yeah, I twisted it quite a lot)!

Playing simple beast wasn't fun. I've needed deeper reasons and religion - but you already know that :)

Anyways, thank you a lot for everything, it was one of the most interesting characters from RP perspective I ever had.

Ah, yes, why it became boring at the end: solo is good and interesting, but not when you are alone 99% of time. Probably this was the main reason of why I've lost interest in him. This game mode is just not for me.
104063, GWB
Posted by Scarabaeus on Wed 31-Dec-69 07:00 PM
As they say, it is painful to kick the goads. I defended you as long as I could, but when you persisted in veering away from the true Great Wild Beast path I could no longer justify your being neutral or your continued discipleship. You eventually painted yourself into a corner where you had nowhere left to go...
104067, Yes
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
Absolutely agreed and thanks for everything again. Just way of the Beast appeared too "hollow", too simple. I wanted something more complicated, but it didn't work with you :) It was a kind of provocation for you, to change it into something new and you resisted :)
104082, I tried getting you to explain the cult to a character of mine in terms of spheres and what not and...
Posted by Alston on Wed 31-Dec-69 07:00 PM
You weren't very helpfull either in terms of role play or simply being a helpful person in general. It left a bad taste in my mouth and I never got a chance to see if you were a douche or if it was just that one incident.
104084, Sorry dude..
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
I've had A LOT of people asking me questions, and I just couldn't answer to everyone. Sometimes I wanted just to run around, or hunt, or something. Or just been busy or in the middle of something else.

I THINK in 80% I've been up for RP about my role or the cult. At the end of Sagraa's life this % got down to 20% max, partially coz of alignment change.
104093, I can understand that. Thanks for replying. n/t
Posted by Alston on Wed 31-Dec-69 07:00 PM
sdva
104092, Curious about GWB
Posted by laxman on Wed 31-Dec-69 07:00 PM
so I am no expert on your religions Mr Scarab but I have always been super confused by teh GWB aspect of it. I am confused because from a third person perspective I have never been able to distinguish between a GWB neutral char and an evil char.
104098, RE: Curious about GWB
Posted by Scarabaeus on Wed 31-Dec-69 07:00 PM
Is there a question here?
104099, Is the GWB a purposeful way to let evils be neutral?
Posted by laxman on Wed 31-Dec-69 07:00 PM
I think you do a great job but I look back and just flat out can't tell why any follower of the GWB I met was neutral. I would be willing to bet a not insignificant number have been turned evil over the years too.

I mean is there anything you do as an imm to discourage them from playing evil in a neutral suit? Are they any expectations in the relgion that could be considered "goodie side" in nature? Or is it just the intentional gateway drug for evvvvvvvviiiiilllll.
104102, Not quite
Posted by Sagraa on Wed 31-Dec-69 07:00 PM
*I* was acting as an evil (on purpose and because of the role, though I do not agree that Sagraa was actually evil until the alignment change).

Followers of GWB *can* be neutral if they RP it properly. But for my taste, such RP is too easy and too boring :) This is why I shifted and twisted it all, and I surely do not regret it.

In my opinion, followers of GWB are very close to the neutral outlanders, who can kill as much as they want 99% of playerbase (where 1% are other outlanders) :) But they are justified by the cabal phylosophy, while just neutral haven't such defense.
104103, RE: Not quite
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I've made more than one neutral Outlander like that evil, FYI.