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66356, [OUTLANDER] Admund the Wanderer in the Dark
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Admund the Wanderer in the Dark
DescriptionAn old, thin man of medium height is stooping as he clings to his staff for support. The smell of a crude lifetime in the forest is unmistakable. His unwashed and uncut white hair has formed into a natural crown of tangles and snags. Under that crown, a strangely pale, gaunt face, leaves you with an unwholesome impression. The once innocent-looking dark eyes are framed by the crow's feet and frown lines of the disillusioned, the once hungry and savage set is replaced by a deep unspoken sadness. A madman's smile that never reaches his eyes is half hidden under the wild and bushy white beard that covers his face. Just like the rest of his simple clothes, it too is full of dirt, mud, leaves and lichen. An eclectic collection of various seemingly senseless, trinkets are tied up on the various pieces of his equipment. Two vine necklaces hanging around his neck draw your attention. One is the family crest of Lidwych strung with two vampire ears, and the other is of an acorn preserved in a large shard of pine amber. Two savage paint marks, one verdant green and the other dark black, start above his brow, pass over each eye and end into his beard. A third, pale gray paint mark is painted on his forehead in what could only represent the Harvest Moon. A startlingly clean spot on his right hand reveals a small and rather nasty looking scar.
Score
Level | 51 | Sex | male | Race | human | Ethos | Chaotic | Align | Neutral | Class | ranger | Practices | 6 | Trains | 0 | Hometown | Ancient Emerald Forest | Exp | 438900 | To Level | 21600 | Sphere | Honesty | Age old, 61 years old (336 hours) | Hit Points | 724 | Mana | 661 | Movement | 974 | Strength | 18 | Intelligence | 20 | Wisdom | 20 | Dexterity | 22 | Constitution | 11 | Charisma | 18 | Carry # | 0/37 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 0 | Wimpy | 0 | Morale | Moderate | | | Hitroll | 0 | Damroll | 0 | | |
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66373, Admund's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Immortal CommentsWed Feb 5 18:50:39 2020 by 'Daphedee' at level 15 (1 hrs): Given the sickly flaw per Rahsael as part of the Character Challenge.
Thu Feb 6 15:27:19 2020 by 'Rahsael' at level 15 (4 hrs): No role yet. Character challenge character: One of two brothers lost in dark woods for a long time, then offered a disturbing bargain by a beast.
Sun Feb 9 15:28:14 2020 by 'An Immortal' at level 23 (18 hrs): An Immortal added 1000 exp for: Char challenge. Can't remember our parents, very close to brother Idmund. Made a deal w/ a beast & feel bad about the required deception. Nature is honest, civilization is all lies.
Tue Feb 25 15:43:55 2020 by 'Gaspare' at level 51 (74 hrs): Titled for his role in the challenge, and for doing some top-tier solving of mysteries!
Tue Feb 25 15:48:54 2020 by 'An Immortal' at level 51 (74 hrs): An Immortal added 800 exp for: Very good couple of updates. Dealing with being separate from our brother. Engaging with Thar-Eris as mother. But now we know our *real* mother, and it's shocking!
Tue Feb 25 16:30:08 2020 by 'An Immortal' at level 51 (74 hrs): An Immortal added 100 exp for: Great job piecing stuff together in the character challenge!
Tue Feb 25 19:03:50 2020 by 'An Immortal' at level 51 (74 hrs): An Immortal added 200 exp for: Family reunion RP and ensuing conversations, all thanks to the prodding of a ranger's staff.
Wed Feb 26 21:22:19 2020 by 'An Immortal' at level 51 (82 hrs): An Immortal added 25 exp for: For a good chat with him, Lorente, and a druid acolyte in the Grove about character challenge happenings.
Sat Feb 29 18:37:27 2020 by 'An Immortal' at level 51 (101 hrs): An Immortal added 100 exp for: Chat with a staff, we're going to talk to people and see how they view us, even if we don't agree.
Thu Mar 5 08:05:10 2020 by 'An Immortal' at level 51 (124 hrs): An Immortal added 50 exp for: Noticing an error in a work on herbs in my library, and challenging me about it as if it truly bothers you. Valid, but you are far too chaotic to produce something in response.
Fri Mar 6 09:06:31 2020 by 'An Immortal' at level 51 (132 hrs): An Immortal added 75 exp for: Handed over the hearts to Argothus.
Fri Mar 6 09:27:08 2020 by 'An Immortal' at level 51 (132 hrs): An Immortal added 25 exp for: Solved a very subtle mystery!
Mon Mar 9 19:21:51 2020 by 'An Immortal' at level 51 (160 hrs): An Immortal added 100 exp for: Why won't you just hand over the robe, Admund? I was so polite to you, and yet you hurt me. I don't like being hurt.
Thu Mar 12 08:41:05 2020 by 'An Immortal' at level 51 (168 hrs): An Immortal added 25 exp for: for this star comment: Admund: Sebeok's ballsack.. we are too slow.
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66388, Admund's Role Chapter 14
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 14 THE HARBINGER'S GROVE (cont.) Added Sat May 30 15:53:00 2020 at level 51:At the same time, he was aware of his failings. A madman that speaks to spirits, can make little sense of normal people. The parables in which he saw the world were lost to almost everyone he spoke to. When he threatened, they thought him jesting, when he warned, they thought him to threaten. The sense of inadequacy choked him. How could it be that it was him the Ancients had chosen to be Harbinger? A foolish, foolish man, always chasing stories. Perhaps his father had been right, perhaps we should not tell tales.
He rose from his work stiffly. Bones cracking and muscles cramping from the long time spent close to the ground. He could feel his age. Every year was like a hot nail driven through his soul. He groped for the Harbinger's bamboo bo and leaned heavily on it. He looked over his work. Mounds of dark dirt spotted the green of the meadow. In a month, the oak saplings will be strong enough to sprout. In a few decades, maybe during his life they will produce their first acorns. In another man's time, they will be a thick grove. By the end of the high-elven life, perhaps there will be a small forest.
Wiping away sweat form his brow he watched as the sun was setting in the west, yet again, drowning in blood. His bleeding fingers found the green and black marks over his eyes and he traced them slowly. 'Rise Thar-Eris.' ... 'Death to the defilers!' the thought echoed in a wail and swiftly died. There was something in the treeline, leaving no room for his anger and hate to unfold freely. Locks of golden hair twisted around emerald vines swayed in the wind as the beautiful dryad approached him. His heart was pounding in his ears, skipping beats like salmon breaching the water as it swam upstream. After all these years, after all the time he had spent searching for them, there she was. She reached for him, gently caressing his wrinkled face and smiled. Everything was in that smile. Everything.
She took his hand in hers and he knew. 'Death is as inevitable as birth. The Cycle always wins in the end.' He stepped away after her, leaving the lignified form of the sickly old man surrounded by the newly planted grove behind him and without a backward glance followed her into the treeline to meet the other wild spirits. For the first time since he could remember, he was happy and laughing.
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66387, Admund's Role Chapter 13
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 13 THE HARBINGER'S GROVE Added Sat May 30 15:51:52 2020 at level 51:The spring morning sun gently warming his bare back, Admund dug the earth with his bare hands.
'Deeper. Deeper still. Closer to the Mother's embrace. It will be safe there until it is strong enough.' his madness spoke to him. 'Faster. Faster! Ten are not enough. More!'
Everything hurt. His muscles had turned to water from the frantic digging. His bones ached. He choked the whine of pain in his throat. Ten was not enough. He kept digging.
The wolf spirit keened at his side. It nuzzled his bent back, trying to pry his obsession with his task, but he could not, wold not stop.
'We must do more, wolf. It is not enough,' Admund said in response. 'More. More!'
He kept to his task, entering a trance as his thoughts carried his consciousness away from the pain. He was angry. So many things unfinished, so little time. He had spent his life searching for his family, guided by the mysterious riddles of a leper seer. How could he have missed that what appeared as a leper, frail old man was Argothus the Mad, an Archmagus of Chaos and a half-nightwalker? That thing, a master of deception and shadow, it had managed to lead them all astray. Only if Brother had been with us.. his wisdom would have seen right through that veil.
'Childish, wishful thinking!' he scolded himself. He always hoped for things to be what they were not, for matters to resolve in ways they would not. Even that shod mare, Theoredus. The very name brought Admund's blood to a boil. A centaur that killed the mother of his friend, Lorente, had disregarded all his pleas not to harm what was most dear to his dead friend. A centaur that had gotten his freedom from the Shadow Plane for free, the price of his freedom paid by Admund and his Brother, had turned to follow a selfish need to defile Thar-Eris. He had gotten everything for free, both freedom and forgiveness, and there he was still, pontificating, claiming it was blood-lust that drove Admund and not love for the only Mother he ever had.
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66386, Admund's Role Chapter 12
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 12 HALF OF A BEATING HEART Added Sun May 24 16:26:24 2020 at level 51:Brother,
we sit here in Emerald Forest, our home, always near to the three dug mounds at the Heart of the Forest. We always sit near your grave, with our back to the other two. They do not deserve our attention, but they will always be here with us.
As we sit here, the leaves on the trees turn from green to a strong yellow then a ripe orange and brown. They fall and then they reappear as young budding green all over again. It had been a wonder that had excited our mind for a very long time in the past. But now.. we have to force ourselves to see the leaves and the Cycle. All that we can look at is the earth that is covering you.
We are not well, Brother. Our heart is broken, our soul hurts. We keep dreaming, and in our dreams you are still there with us. Sometimes, we even get to enjoy our freedom, and run carefree in the tame woods, as children ought to. We miss you Brother. We miss you.
We had gotten tired of the voices of all the spirits talking to us incessantly. With time, even a madman learns how to cope and ignore his madness. But we do not do that any longer. We keep listening, more attentive than ever. Always straining, searching to hear your voice among them. Talk to us, Brother. Since you are gone, we are nothing but a half of a beating heart, straining and hurting and bleeding.
We had thought nothing could ever come between us. Yet here she is, Brother. Death, cruelly separating the one whole. Wherever you are Brother, wait for us! Wait! We will be together before long.
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66385, Admund's Role Chapter 11
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 11 FREEDOM (2/2) Added Thu Apr 9 17:02:14 2020 at level 51:Admund tried to breathe more evenly, to find a point of balance in the turmoil in his soul. He even reached for the spirits to help him, but the tormenting thoughts would just not go away. He would that his Brother would have been freed first. That way, he could have been truly free to look at himself honestly and decide if the cost was worth his own life and freedom. His Brother's choice had taken this opportunity from him. A piece of the mother's soul, for the freedom of her child. Was it a fitting end for Lyrentia? Was it an acceptable price if it was taken or was it bearable only if it was freely given? In spite her evil, did she deserve to be devoured by the Beast in the Dark?
As tears welled up in his eyes, he knew the answers. He squeezed the acorn in a trembling fist, holding to it dearly lest he lose it from his grip and recognized the answers for what they were. The anger of the abandoned child. The deep pain of disillusionment brought by the realization that Lyrentia was an uncaring mother. The cheap, base thrill of her receiving some form of righteous comeuppance. All of them were answers given in pain induced blindness. There was no wisdom in them. He had stood to his convictions when faced by the dread of the Immortal Morius. He had claimed boldly that he would not be the jailor even of one such as Beroxxus. How could he be the jailor or Lyrentia? Was her evil greater? Was her defilement more deserving of punishment than that of the Ill Omen? No. All slavery is to be opposed. Each spirit, must rule its fate freely, not under the will of others.
He braced his knees and burred his face in that deadman's embrace. A man in his prime ought to know who he is. Whatever tribulations had passed, must have formed them into a certain shape. After all, even Chaos was required only for the free spirit to take its true freedom. It was not required so that all things, spirits and thoughts alike, would remain formless. But what does one do with a non-returnable, overpriced and unwanted gift? One purchased by un unspeakable price to self and others? A gift--life instead of death. What is the value of a life when it is borne by such a cost? What is the value of freedom when it is burdened by guilt?
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66384, Admund's Role Chapter 10
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 10 FREEDOM (1/2) Added Thu Apr 9 16:51:37 2020 at level 51:'Free at last.. free at last..' the thought kept repeating as a mantra in Admund's tired mind. He had felt the Beast release him. The price had been paid, the bargain had been fulfilled. He could not put it in words, but it was like a veil being lifted from his vision.. No.. Like for all his life he had been standing under the weight of a waterfall and finally had taken a step away from the deluge.. No.. It should have been like an instantaneous transition from a moonless winter night into a calm spring noon. It wasn't like that either.
Cross legged, he sat under the thick oak in Emerald Forest, rolling a large Living Oak acorn between thumb and forefinger, looking at it and examining it as though for the first time. He had always thought of himself and his Brother as one acorn. He never could tell which one was the shell, and which one was the heart. He even thought they changed places at times, which was as things should be. 'Brother, whatever we do, we will do it together!' he remembered himself saying to his Brother over and over again during his life. It had been a truism, something akin to saying when we take in air we are breathing. But life outside of the dark forest had been chaining them both. Often it would change them both in different ways. What were once maybe two aspects of the same whole, now were threatening to become two separates. It unnerved him. The wind was too chilling, the twigs and grass under him were too prickly.
Alive because of his Brother selflessness. Free, because of his selfishly selfless Brother once again. It appeared that history, annoyingly, runs in recurring, seemingly orderly patterns. The bargain had come not under his terms. His freedom had also come in the same manner, without his say--not under his terms. For the bargain for his life, he had been dead. For his freedom.. he had been asleep. Both were done on his behalf by his Brother. A true keeper.
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66383, Admund's Role Chapter 9
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 9 HARVEST MOON (2/2) Added Fri Mar 13 11:00:00 2020 at level 51:Images of Lyrentia raising her hands in that familiar fashion. Weaving the spell of slumber she had already used to harm him, in such a practiced manner, cold, heartless set in her eyes as she spun a spell to harm her son.
She was never a mountain. She was never the sea. She was never a mother. A monster-all that she is. He raised his other hand to his forehead, above his left eye, and smeared the dark black paste over his brow and eye and cheek in one deliberate, painful gesture. 'Die, Lyrentia!' the thought echoed in his buzzing head. A mark, for the creature that he would slay.
Green motes swirled from the earth and the autumn foliage, up the tree and to his branch, coalescing in a translucent form of a wolf seating next to him. The guardian spirit keened at him, then yelped, the barked. But Admund did not respond. He was working on yet another paste.
Memories of his own voice, broken, shaking, childlike. 'Mother. Don't. Mommy, stop!' An image of a grief stricken forest spirit. Rising from the nearby tree and offering a leverage for his straining mind to fight off the tendrils of necromancy dragging him underground.
Two fingers he raised to the middle of his forehead, gently impressing a pale gray circle. A mark, for the spirit allies that guide him.
Man, wolves and spirits, for a long time remained where they were as the sun drowned in a crimson bloodbath to the west, and the large Harvest Moon of the autumn solstice started climbing the night sky. Under the light of the Harvest Moon, Admund had drawn a sharp knife and was mutely and deliberately sharpening the end of his staff. The wood knows his pain, and for him, the wood would bear the pain of the knife. A staff, would give up its own self for him and become a sharpened spear.
The large moon at its zenith, Admund rose to his feet, spear in hand. A howl, one fit for a wild beast ripped from his throat. With a cry full of feral rage and anger and grief and regret and deep sorrow he screamed at the world. And the wild spirits and wolves rose up to join him.
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66382, Admund's Role Chapter 8
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 8 HARVEST MOON (1/2) Added Fri Mar 13 10:57:47 2020 at level 51:Four wolf pups born at the end of the Summer, gorged and grown on the bountiful deer of the forest, yipped about as they played one of their last carefree games with their mother before they joined the pack as hunters. The she-wolf tussled with her young wolves in the autumn foliage. Occasionally she would glance up a thick branch of the nearby Living Oak tree, toward the silent sitting form of Admund. She would keen at him. An invitation to forsake his brooding thoughts, to join them and to be free.
Admund kept his eyes locked at the wolves as his bare knuckles kept grinding the colored paste on a large piece of bark. A mother and her wolves, as they were meant to be. A mother that would charge at a bear, teeth bared. A mother that would NEVER harm her children.
Images of Lyrentia inviting him for a talk. Memories of his heart racing as she agreed to come to the forest so he could see her face. Asking about those damned Robes of the Heartless, needed for some abominable Scion ritual, but promising not to coerce.
He raised his cramped knuckle to his forehead, above his right eye and smeared the verdant green paste over his brow and eye and cheek in one deliberate, rough gesture. 'Rise, Thar-Eris!' the thought echoed in his buzzing head. A mark, for Mother.
He moved the bark carefully to the side, and started grinding another colored paste with his other hand. His mind skipped from the wolves to the mountains. To his foolish wish that Lyrentia would be his mountain, and he the rocks in the valley beneath. He thought of his foolish wish that people were as sharp rocks high up in the mountain streams, rolling down into the river and gradually taking a softer, rounder shape and finally in their final form finding rest and content among their kin-the rest of sea borne rocks.
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66381, Admund's Role Chapter 7
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 7 LETTER TO LYRENTIA: A MOUNTAIN, MOTHER Added Fri Mar 13 10:52:32 2020 at level 51:Mother,
we walk through the forests, barefoot, and we listen to the spirits as we go. There are many different voices, all telling us a different story. Some whispering, some shouting and demanding attention. But some are mute and silent, and those frequently draw our curiosity.
We found ourselves in the Valley of Veran. Weaving our path through the hostile fauna as we found a hole in the cacophony of all the angry voices. A stone. An arm, broken from some statue. It reminded of us and you, Mother, and it set us on a path to the mountains.
We turned to the mountains to find wisdom, and as with all things, we find ourselves unable to explain sufficiently what we experienced. We feel when a mountain sheds a stone due the natural course of frost and water and wind, it is like the birth of new stone. A stone that speaks with its own voice, but is aware, connected to its mother and never wandering too far away. When a stone is cleft in many different pieces from the mountain rock, it is like the same person trying to tell a single thought, but through many different mouths and all at the same time. These stones are a painful thing to behold. They want to tell of their pain, of the longing for their mountain mother and of a sense of being incomplete. But they can not. Each word of their lament is spread across all the different mouths. None of them able to coherently say what pains them, so they just moan in pain instead. The saddest of them all, are the silent ones.
We have tried listening to the mountain, to hear of the mother's pain of having her children taken from her. Hoping, we would understand what you must have felt. But the mountain is ancient, enormous and deep. And we are mortal, small and shallow. All we can hear is a slow, uneven, rumbling breath. Perhaps we were asking the wrong question.
We find no answers when we look at our thoughts. Only more confusion. Only greater uncertainty. Does wisdom ever come from thinking like this, or does it just always lead to madness?
We remember an old wooden paddle. Blood on tile. Cold, night air. Hot tears. A mouth full of gravel. Why don't we have any happy memories of you, Mother?
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66380, Admund's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 6 THY MOTHER SHALL TRY TO KILL THEE Added Mon Feb 24 21:18:15 2020 at level 51:'Thy mother shall try to kill thee.'
Admund kept staring at the leper blankly, but his veins coursed with fire and ice. A golden hair, recalled from the prelude of a nightmarish dream. A brief smile as he and his brother played. A large, tall woman, fairly slender and immaculately dressed in intricately designed robes. Long, golden-blonde hair reaching the mid of her back. Odd, uniquely shaped face, with a forehead slightly larger than normal, with sharp and distinct features. Eyes, a lovely shade of hazel, and small lips ending with a narrow chin.
He remembers those eyes, within the Weald, flashing as she weaved the spell to put him to sleep. He remembers those eyes close as he had plunged a sword into her.
Mother. Lyrentia.
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66379, Admund's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 5 MOTHERS (cont.) Added Mon Feb 24 21:14:49 2020 at level 51:He would stay that way, thinking of both mothers. The one that he could feel and touch and see but never understand what she was saying. And the other one that he could not remember anything about, other than a voice that gives instructions and a golden hair and a brief occasional smile as he and his brother played. He would then look about him and look at the strange place and the strange creature guarding it. There he was, looking for a mother yet still. A mother that he knew was real. That had a physical form around which he may hope to wrap his brain around. A form that had a voice and deep wisdom that she may decide to share. A mother, beautiful and honest. A mother that he could see and hear.
He would admonish himself then. Telling himself that he was nothing but a crude, wild madman that talked to spirits and nonsentient animals. An Immortal God is not a mother or some silly forest spirit. Then he would pray awkwardly and briefly, and then he would leave. Leaving a poisonous millipede, or a thorny rose behind and the reverberating echoes of a frightened spirit still searching.
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66378, Admund's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 4 MOTHERS Added Mon Feb 24 21:13:31 2020 at level 51:Standing in the candlewood grove, surrounded by poisonous thorns and in the company of a mute hellhound, Admund felt stupid. The spirits were all around him. They spoke of all sorts of things, but mostly they spoke in an incomprehensible murmur. He kept straining to make out the noises, like a deaf old man, squinting his eyes as though it would help, half bent over and leaning slightly forward, gripping his staff tightly not to topple over. It didn't help. Maybe what the spirits were saying was for other spirits alone to know. He felt stupid, and lately, ever since they had come out of that void and met a whole multitude of people, Admund started to feel alone. It was never like that before. What they did, they did together. Now, both him and his brother met people separately, did things, said things, saw things without the other one present. It was odd. He always expected his Brother to know what he had seen and what he had heard. Talking to him as though he was 'another' was still shocking, even years later. When he felt low, the spirits would pitty him and would start tugging at him gently. He would cast a wild spell and help them manifest form. Wolves, foxes, rams. They always answered as animal spirits. They would remain silent even in those forms, but they would softly nuzzle against him in a generous display of sympathy. It tore at him even more that he couldn't understand them. But he was grateful for what they gave, and he took the gift with both hands.
He would sit in the strange grove next to his spirit companion and the mute hellhound and he would think of his parents. He could still not remember their faces, or anything specific about them. But there was Thar-Eris, Mother. He could see her in the candlewood trees, the sand of the steppes, the cleft stone of the tomb. He could feel her in the poison of the candlewood barbs, in the wind in his hair, the breath of the spirit next to him. He could hear her in the growl of a wolf, in the song of a cardinal bird, in the roaring thunder of a waterfall, in the pattering of rain on the forest floor. He could touch her, he could hug her, he could hear her, he could embrace her whole body and soul. What would she tell him if she were to speak her mind? 'Be free. Be free.' he imagined. 'Live as you are. Be.' And he would close his eyes and do just that. Just breathe. Just exist. Just be free for the moment, as long as it may last. 'Before the beast comes and takes it all away.' That thought was not of Thar-Eris. It was always his own voice that coalesced that terror.
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66377, Admund's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 3 HONESTY Added Thu Feb 6 16:44:13 2020 at level 16:Admund does not confuse Honesty and Truth. He is not interested in the absolute truth. What concerns him is the pure unrestrained personal thought and emotion. Only in the honesty of the completely revealed does he find beauty and meaning, and he would never wish for such a beauty to ever change. Even more, he would defend it from any such attempts.
He sees Nature in this context. It is not pretentious, it is honest and bared. It is to be seen and felt and experienced as it is. Civilization on the other hand is the complete opposite. It is an ostentatious display aiming to impress itself. It pretends people and animals are what they are not. It would dress up predators as protectors and claim they are saving people from themselves while they are keeping them incompetent, scared and wholly under their control. It prescribes how to talk, how to think, what to do, how to dress, how to dance, when to laugh and when to cry. It completely enslaves individuals by custom and soils the honest bare truth of what every individual naturally would be. It hides the self from themselves and as such it is both dishonest and a lie.
To be oneself as honestly as possible is paramount. All changes must come form within gradually and naturally. To forcefully change something is to kill it. There is no distinction if the act is through verbal or physical means.
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66376, Admund's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 2 THE BEAST Added Thu Feb 6 16:40:50 2020 at level 16:The encounter with the Beast is one of those hazy memories. Admund struggles between wanting to recall all of it and wanting to completely forget it. He is certain that he remembers two things clearly. The first one is the terror induced by those shining eyes. A feeling that clings to his soul like an insatiable tick. Always there, always throbbing, always pressing, always demanding, always threatening. The second is a horror to match the first. How it came about, Admund doesnt clearly recall, but the Beast had made an offer to let them leave the forest only if they were to agree to tricking two other souls to take their place. If they failed, it would claim them forever. The Beast would not be denied. The brothers struck the deal and found themselves in the Void, stepping out into the Holy Grove to begin their search.
The gravity of the bargain is not lost to Admund-it is horrifying. To trick someone into taking his place is to lie. To tell the truth honestly is to fail their bargain. Whenever his mind broaches the idea his soul recoils. He remembers a hazy towering father, a clear admonishing tone: 'Do we tell tales? No, not unless we wish for red rumps!' We do not tell tales. Admund would want nothing more than to find a way out of the bargain without having to trick someone into taking his place with the Beast. He is plagued with many questions regarding the creature, but most of all he doesn't trust him to keep his word. Why would he let them go after they deliver the souls? Why does he need the souls? Who is it? What is it? It is an endless maze of uncertainty that only feeds Admund's paranoia that the beast might come any moment and collect his debt.
He hopes that perhaps the spirits would guide them to a solution. He is aware that his Brother does not agree. Idmund holds Admund to a promise not to say anything, even to try and succeed in their task. There is no Admund without his Brother. A solution must be found. One that will both save their bodies and their souls.
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66375, Admund's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 1 THE BROTHERS Added Thu Feb 6 16:29:16 2020 at level 16:Admund frequently thinks back to that dark swampy forest from where they came. His memory is hazy, patched, unreliable. It bothers him not to have a clear understanding of who they were, where they came from, what their parents had hoped theyd become. Only a few things remain clear in his memory. The most real thing is his Brother, Idmund. Only he is unmistakably real and unmistakably his. Without Idmund, there would have been no surviving the dark forest.
In brief glimpses of instruction or admonishment he vaguely remembers a mother and a father, but he can hardly remember their voices and their faces are just a mist along with the village that was maybe their home. He remembers getting lost with is Brother in that dark forest. How or why that came to be remained an unreachable fragment of memory. On their own they survived, one day after the other. Foraging for bugs and plants during the day and hiding from the unspeakably grotesque predators during the sleepless nights. In that dark and marshy forest the instinctual brotherly love and the simple and crude stubbornness of children helped them grow accustomed to their surroundings. It thought them to rely on each other, to take care of one another, and with time as they made the forest their home, the space separating the two all but evaporated. There can be no Admund without Idmund. Just as a heart can no longer beat with its other half missing.
They both shared a notion that they had to return home to their parents and they kept searching for a way out, but there was no end to the dark woods. There were no allies to be found. No humans, no elves, no mortals or Gods or animals. There were only the predatory beasts, and the trees, and the bugs, and the wind and the leaves. Admund would occasionally feel a pulling presence grasping for his attention. A tugging, groping sensation would overcome him along with a feeling of something trying to communicate. He could never tell whether they were a friend or a foe and during the nights when those pleas would be most intense it was dangerous to go searching for an almost inaudible susurrus. By the time Admund understood that these were the spirits that inhabit all of nature, reaching for him from the fringes of the terrestrial realm, it was too late. The Beast had found them.
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66374, Admund's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Immortal CommentsThu Mar 12 12:58:43 2020 by 'Ergush' at level 51 (171 hrs): Made a very stupid move and helped open a portal to another plane, then brought unnatural items back. Pretty sure thats a very bad idea. Punished and warned accordingly.
Sun Mar 22 16:48:12 2020 by 'An Immortal' at level 51 (216 hrs): An Immortal added 800 exp for: Awesomely written thoughts about his mother including symbolism and current events, and memories from childhood.
Fri Mar 27 21:02:47 2020 by 'An Immortal' at level 51 (226 hrs): An Immortal added 150 exp for: Participating in the Night of Heroism.
Tue Mar 31 16:14:27 2020 by 'An Immortal' at level 51 (230 hrs): An Immortal added 20 exp for: Participating in a meeting with Argothus
Fri Apr 17 16:09:16 2020 by 'An Immortal' at level 51 (263 hrs): An Immortal added 400 exp for: Ruminations about finally being free of the Beast and what it cost us, and our brother Idmund. Also thoughts on Lyrentia and freedom.
Fri May 8 15:10:32 2020 by 'An Immortal' at level 51 (300 hrs): An Immortal added 100 exp for: You're filled with Rage at Theorendus's releasing some creature of shadow. I do like that.
Sat May 16 18:51:14 2020 by 'An Immortal' at level 51 (312 hrs): An Immortal added 200 exp for: A pretty long chat about abandonment, friends, expectations, honesty and love. I'm not sure what task I gave him at this point, so I hope remembers.
Thu May 21 19:02:04 2020 by 'An Immortal' at level 51 (322 hrs): An Immortal added 100 exp for: For being the final vote for war at the Moot. Tough job, but someone has to do it.
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66372, Admund's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 4 | Total PK Assists   | 5 | Solo PKs   | 1 | PKs with a group of 2  | 3 | PKs with a group of 3  | 4 | PKs with a group of 4+  | 1 | Average Group Size Per Kill   | 2.67 |
Death's Gank-O-Meter says: Faceless Herd Member Total PK Losses   | 23 | Solo PK Losses   | 13 | PK Losses to a group of 2  | 9 | PK Losses to a group of 3  | 0 | PK Losses to a group of 4+  | 1 | Average Group Size Per Death   | 1.52 |
Death's Ganked-O-Meter says: Unwitting Guest of Bad Parties
66371, Admund's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK StatisticsPK StatisticsTotal PK Wins   | 4 (3 at level 51) | Total PK Losses   | 23 | Total Mob Deaths   | 15 | # of Power Word Kill Deaths   | 1 |
PK Wins by Class | VS. warrior   | 2 | VS. necromancer   | 1 | VS. shapeshifter   | 1 |
PK Wins by Cabal | VS. BATTLE   | 1 | VS. EMPIRE   | 1 | VS. SCION   | 1 | VS. TRIBUNAL   | 1 |
PK Wins by Align | VS. Good   | 0 | VS. Neutral   | 2 | VS. Evil   | 2 |
PK Deaths by Class | VS. thief   | 2 | VS. warrior   | 8 | VS. paladin   | 1 | VS. assassin   | 1 | VS. invoker   | 3 | VS. necromancer   | 5 | VS. shaman   | 1 | VS. shapeshifter   | 2 |
PK Deaths by Cabal | VS. None   | 1 | VS. FORTRESS   | 3 | VS. BATTLE   | 3 | VS. EMPIRE   | 10 | VS. SCION   | 1 | VS. TRIBUNAL   | 5 |
PK Deaths by Align | VS. Good   | 3 | VS. Neutral   | 7 | VS. Evil   | 13 |
66370, Admund's Cabal Powers List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Cabal Powers ListLevel 11 | windwalk | 100% | Level 15 | feral rage | 100% | Level 19 | trepidation | 73% | Level 23 | chameleon | 79% | Level 25 | beast call | 81% |
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66369, Admund's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Spell ListLevel 8 | armor | 100% | Level 17 | call lightning | 100% | Level 19 | control weather | 100% | Level 20 | entangle | 100% | Level 22 | animism | 91% | Level 25 | zephyr | 100% | Level 28 | symbiosis | 100% | Level 29 | ancestral spirit | 100% | Level 30 | imbue weapon | 84% | Level 30 | call messenger | 77% | Level 31 | cloud of wasps | 100% | Level 31 | speak with spirits | 100% | Level 38 | primordial vengeance | 100% | Level 40 | gust of wind | 100% | Level 42 | spirit guardian | 100% | Level 46 | spirit howl | 100% |
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66368, Admund's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Skill ListLevel 30 | careful vision | 1% | Level 30 | fashion staff | 83% | Level 30 | track | 1% | Level 30 | deadfall | 74% | Level 32 | fashion spear | 79% | Level 32 | waylay | 83% | Level 33 | spirit allies | 100% | Level 35 | legendary awareness | 100% | Level 35 | wilderness familiarity | 100% | Level 40 | snare | 83% |
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66367, Admund's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Skill ListLevel 1 | axe | 100% | Level 1 | dagger | 100% | Level 1 | spear | 100% | Level 1 | sword | 100% | Level 1 | staff | 100% | Level 1 | whip | 100% | Level 1 | parry | 100% | Level 1 | scrolls | 79% | Level 1 | talismans | 87% | Level 1 | recall | 100% | Level 2 | improved compare | 81% | Level 2 | improved consider | 93% | Level 2 | light armor use | 100% | Level 3 | elbow | 1% | Level 4 | camouflage | 100% | Level 5 | dirt kicking | 100% | Level 5 | quiet movement | 100% | Level 6 | fast healing | 100% | Level 6 | knee | 1% | Level 7 | acute vision | 100% | Level 7 | pathfinding | 100% | Level 7 | aim | 100% | Level 7 | dark vision | 100% | Level 8 | kick | 86% | Level 8 | second attack | 100% | Level 9 | dodge | 100% | Level 9 | butcher | 92% | Level 10 | herbs | 100% | Level 10 | protection heat cold | 100% | Level 10 | shield block | 100% | Level 10 | pen | 1% | Level 11 | disarm | 100% | Level 11 | skin | 72% | Level 11 | harvest | 84% | Level 12 | ambush | 100% | Level 12 | bone armor use | 80% | Level 13 | enhanced damage | 100% | Level 13 | lore | 100% | Level 14 | hand to hand | 100% | Level 14 | find water | 100% | Level 15 | haggle | 76% | Level 15 | tame | 82% | Level 15 | bark skin | 100% | Level 16 | lash | 94% | Level 16 | meditation | 100% | Level 16 | pierce | 80% | Level 17 | strengthen | 84% | Level 18 | trance | 100% | Level 18 | dual wield | 100% | Level 19 | creep | 100% | Level 20 | attune | 85% | Level 20 | pugil | 100% | Level 20 | warcry | 97% | Level 21 | thrust | 1% | Level 22 | camp | 100% | Level 25 | subvert | 81% | Level 26 | evade | 88% | Level 27 | ancient instincts | 84% | Level 28 | survivalist | 100% |
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66366, Admund's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Title HistoryTue Feb 25 15:43:32 2020, level 51 (74 hrs): Admund the Wanderer in the Dark
Tue Apr 14 14:45:39 2020, level 51 (259 hrs): Admund the Wanderer in the Dark, Harbinger of Thar-Eris
Mon Jun 1 14:10:11 2020, level 51 (336 hrs): Admund the Wanderer in the Dark
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66365, Admund's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK WinsFeb 13, 2020|Lv 31|Feanwyyn Weald|Lyrentia vs 3: <31> Admund (19%, slash), <30> Idmund (77%), <35> Lorente (3%) Mar 4, 2020 |Lv 51|The Outlander Refuge|Killia vs 3: <51> Admund (11%), <51> Cexonza (69%, blazing slash), <51> Dzonkulese (19%) Mar 5, 2020 |Lv 51|Underdark|Shorokeshi vs 2: <51> Takamae (72%, nova), <51> Admund (27%) Mar 16, 2020|Lv 51|The Northern Mountains|Bixbar vs 2: <51> Admund (14%, lightning bolt), <51> Idmund (85%) Mar 16, 2020|Lv 51|Akan|Ftholthfr vs 3: <51> Admund (34%, bite), <51> Idmund (39%), <51> Lorente (25%) Apr 21, 2020|Lv 51|The Outlander Refuge|Snerdrull vs 1: <51> Admund (100%, cleave) Apr 29, 2020|Lv 51|The Spire of the Blood Tribunal|Cadmar vs 2: <51> Admund (13%), <51> Ynol (86%, punch) May 13, 2020|Lv 51|The Imperial Palace|Targung vs 3: <51> Ajanfindel (38%, bleeding), <51> Devrena (58%), <51> Admund (3%) May 29, 2020|Lv 51|The Spire of the Blood Tribunal|Llyion vs 5: <51> Cakundi (1%), <51> Quanhest (1%), <51> Ydane (19%, bite), <51> Admund (77%), <48> Dravaden (0%)
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66364, Admund's PK Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK DeathsFeb 7, 2020 |Lv 21|Galadon|vs 1: <26> Lyrentia (100%, numbing grip) Feb 19, 2020|Lv 40|The Spire of the Blood Tribunal|vs 1: <47> Itzenxilaatl (100%, KB) Feb 19, 2020|Lv 40|Silverwood|vs 1: <47> Itzenxilaatl (100%, burning, weeping sores) Feb 21, 2020|Lv 48|Aldevari|vs 1: <47> Itzenxilaatl (100%, poison) Feb 23, 2020|Lv 48|The Coastal Plains|vs 1: <51> Angaph (100%, crushing force) Mar 13, 2020|Lv 51|Forest of Prosimy|vs 1: <51> Nossos (100%, hit) Mar 14, 2020|Lv 51|Feanwyyn Weald|vs 1: <51> Nossos (100%, crush) Mar 16, 2020|Lv 51|The Drogran Hills|vs 1: <51> Itzenxilaatl (0%, ) *Power Word Kill* Mar 20, 2020|Lv 51|The Grove|vs 1: <51> Morderak (100%, flurry) Mar 20, 2020|Lv 51|The Ruins of Ostalagiah|vs 2: <50> Snerdrull (36%, claw), <51> Narra (63%) Mar 21, 2020|Lv 51|The Eastern Road|vs 2: <51> Angaph (56%, piercing venoms), <42> Opkagut (43%) Mar 24, 2020|Lv 51|Forest of Prosimy|vs 1: <51> Bixbar (100%, parting blow) Mar 26, 2020|Lv 51|The Jade Mountains|Admund committed suicide Apr 3, 2020 |Lv 51|The Fields of Balator|vs 2: <51> Daksoble (61%, onslaught of water), <51> Itzenxilaatl (38%) Apr 3, 2020 |Lv 51|Balator|vs 2: <51> Daksoble (50%, crush), <51> Itzenxilaatl (49%) Apr 3, 2020 |Lv 51|Organia, the Veil of Shadow|Admund committed suicide Apr 11, 2020|Lv 51|Feanwyyn Weald|vs 1: <51> Narra (100%, KB) Apr 18, 2020|Lv 51|Excavated Ruins|vs 4: <51> Tikkan (23%), <51> Bugglin (20%), <51> Nossos (31%, smash), <45> Itasvi (24%) Apr 19, 2020|Lv 51|The Eastern Road|vs 2: <51> Inaj (4%), <51> Vantiglia (95%, defilement) Apr 19, 2020|Lv 51|Keep of the Righteous|vs 2: <51> Inaj (0%), <51> Vantiglia (100%, bleeding artery) May 8, 2020 |Lv 51|The Redhorn Mountains|vs 2: <51> Daksoble (85%, onslaught of water), <51> Theorendus (14%) May 15, 2020|Lv 51|The Redhorn Mountains|vs 2: <51> Theorendus (42%), <51> Ajanfindel (57%, cleave) May 22, 2020|Lv 51|Fortress of Light|vs 1: <51> Devrena (100%, quick strike) May 22, 2020|Lv 51|Fortress of Light|vs 1: <51> Xalic (100%, rising phoenix kick) May 23, 2020|Lv 51|Mount Kiadana-Rah|vs 2: <51> Targung (29%, divine power), <51> Bukwe (70%)
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66363, Admund's Leveling
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Leveling HistoryFeb 4, 2020 |Lv 2 |Hr 0 | Feb 4, 2020 |Lv 3 |Hr 0 | Feb 4, 2020 |Lv 4 |Hr 0 | Feb 5, 2020 |Lv 5 |Hr 1 | Feb 5, 2020 |Lv 6 |Hr 1 | Feb 5, 2020 |Lv 7 |Hr 2 |5 Shrum, Feb 5, 2020 |Lv 8 |Hr 2 |6 Shrum, Feb 5, 2020 |Lv 9 |Hr 2 |11 Idmund, Feb 5, 2020 |Lv 10|Hr 2 |12 Idmund, Feb 5, 2020 |Lv 11|Hr 3 |12 Idmund, Feb 5, 2020 |Lv 12|Hr 3 |12 Imogrezio, 13 Idmund, Feb 5, 2020 |Lv 13|Hr 3 |12 Imogrezio, 14 Idmund, Feb 5, 2020 |Lv 14|Hr 3 |13 Imogrezio, 15 Idmund, Feb 5, 2020 |Lv 15|Hr 4 |14 Imogrezio, 16 Idmund, Feb 6, 2020 |Lv 16|Hr 5 | Feb 6, 2020 |Lv 17|Hr 7 | Feb 6, 2020 |Lv 18|Hr 8 | Feb 7, 2020 |Lv 19|Hr 9 |19 Michtrydal, Feb 7, 2020 |Lv 20|Hr 10 |20 Michtrydal, Feb 7, 2020 |Lv 21|Hr 10 |21 Imogrezio, 20 Idmund, Feb 8, 2020 |Lv 22|Hr 12 | Feb 9, 2020 |Lv 23|Hr 17 | Feb 9, 2020 |Lv 24|Hr 19 |24 Lorente, 20 Shrum, Feb 9, 2020 |Lv 25|Hr 20 |25 Lorente, 22 Shrum, Feb 12, 2020 |Lv 26|Hr 26 | Feb 12, 2020 |Lv 27|Hr 27 |30 Lorente, 28 Idmund, Feb 12, 2020 |Lv 28|Hr 27 |31 Lorente, 29 Idmund, Feb 12, 2020 |Lv 29|Hr 28 |33 Lorente, 38 Eilduin, Feb 12, 2020 |Lv 30|Hr 28 |34 Lorente, 38 Eilduin, Feb 13, 2020 |Lv 31|Hr 30 |35 Lorente, 30 Idmund, Feb 13, 2020 |Lv 32|Hr 32 | Feb 14, 2020 |Lv 33|Hr 34 |39 Lorente, Feb 14, 2020 |Lv 34|Hr 35 |39 Lorente, Feb 16, 2020 |Lv 35|Hr 38 |34 Nisto, 33 Elysmin, Feb 16, 2020 |Lv 36|Hr 39 |34 Nisto, 35 Elysmin, Feb 16, 2020 |Lv 37|Hr 40 |35 Nisto, 36 Elysmin, Feb 17, 2020 |Lv 38|Hr 42 |36 Idmund, Feb 17, 2020 |Lv 39|Hr 43 |37 Idmund, 39 Dzing, Feb 17, 2020 |Lv 40|Hr 43 |38 Idmund, Feb 19, 2020 |Lv 41|Hr 49 |45 Idmund, 41 Zargrakun, Feb 19, 2020 |Lv 42|Hr 49 |46 Idmund, 42 Zargrakun, Feb 19, 2020 |Lv 43|Hr 49 |47 Idmund, 42 Zargrakun, Feb 20, 2020 |Lv 44|Hr 52 |47 Idmund, 40 Eilduin, Feb 20, 2020 |Lv 45|Hr 52 |48 Idmund, 41 Eilduin, Feb 20, 2020 |Lv 46|Hr 52 |49 Idmund, 42 Eilduin, Feb 20, 2020 |Lv 47|Hr 52 |49 Idmund, 43 Eilduin, Feb 20, 2020 |Lv 48|Hr 53 |50 Idmund, 43 Zargrakun, Feb 24, 2020 |Lv 49|Hr 67 |50 Eilduin, Feb 24, 2020 |Lv 50|Hr 68 | Feb 24, 2020 |Lv 51|Hr 69 |
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66357, Admund's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
StatisticsExperience BreakdownExperience from Cabal raiding | 14400 | Experience from Skill improvements | 16166 | Experience from Exploration | 11355 | Experience from Quests | 13855 | Experience from Commerce | 1860 | Experience from Immortals | 1270 | Experience from Observation | 20035 |
Adventuring StatisticsCharacter Created   | Tue Feb 4 15:27:08 2020
| Quests Completed   | 20 | Exploration Points Found   | 48 | (WANTED) Criminal   | 4 times | Murder | 1 times | Theft | 0 times | Looting | 0 times | Offensive of Harmful Powers | 0 times | Aiding a Known Criminal | 1 times | Assaulting the Spire | 2 times | Attacking Guildguards | 0 times | Other | 0 times | Thickening the Veil | 0 items for 0 | Thinning the Veil | 0 items for 0 | Hours spent at Hero   | 267 hours | % of lifetime in the wilderness   | 84 % | % of lifetime in the cities   | 0 % | % of lifetime in the Inn of the Eternal Star   | 1 % | % of lifetime caballed   | 92 % |
66362, Admund's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
TimelineWed Feb 5 18:19:57 2020 at level 15 (1 hrs): Admund has pledged to the Outlanders of Thar-Eris <PK: 0-0>
Wed Feb 5 18:49:28 2020 at level 15 (1 hrs): Daphedee has set flaw sickly for Admund. <PK: 0-0>
Fri Feb 7 08:41:55 2020 at level 20 (8 hrs): Admund advanced to level 20 <PK: 0-0>
Wed Feb 12 06:37:47 2020 at level 25 (24 hrs): Admund moved to Ancient Emerald Forest (Outlander induction) <PK: 0-1>
Wed Feb 12 06:37:47 2020 at level 26 (24 hrs): Inducted into OUTLANDER by Ergush <PK: 0-1>
Wed Feb 12 17:04:42 2020 at level 30 (26 hrs): Admund advanced to level 30 <PK: 0-1>
Sat Feb 15 14:14:19 2020 at level 34 (36 hrs): Ishuli has removed edge sickly for Admund. <PK: 1-1>
Sat Feb 15 14:14:23 2020 at level 34 (36 hrs): Ishuli has set flaw sickly for Admund. <PK: 1-1>
Mon Feb 17 11:57:52 2020 at level 40 (41 hrs): Admund advanced to level 40 <PK: 1-1>
Mon Feb 24 06:16:44 2020 at level 51 (67 hrs): Admund advanced to level 51 <PK: 1-5>
Tue Apr 14 14:45:39 2020 at level 51 (259 hrs): Admund has been granted by Rahsael <PK: 3-15>
Sat May 30 16:07:09 2020 at level 51 (336 hrs): Hero Delete <PK: 4-23>
Mon Jun 1 14:10:11 2020 at level 51 (336 hrs): Admund has been ungranted by Ergush <PK: 4-23>
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66361, Admund's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Mob DeathsFeb 12, 2020|Lv 28|Mausoleum|a disgusting, rotting zombie by claw Feb 17, 2020|Lv 37|The Wastes of Nonviel|the torrent of wind and sand by bash Feb 20, 2020|Lv 48|The Tower of Trothon|a torrent of molten lava by smash Mar 1, 2020 |Lv 51|Abandoned Siege Encampment|a long-armed demon by claw Mar 6, 2020 |Lv 51|Underdark|the cavefisher by claw Mar 7, 2020 |Lv 51|Evermoon Hollow|a midnight dragon by blast Mar 25, 2020|Lv 51|Mount Kiadana-Rah|Drathgar Nacktin-Rah by hit Mar 26, 2020|Lv 51|Lost Elven Vaults|the jade elf assassin by assassinate Mar 29, 2020|Lv 51|Lost Elven Vaults|the jade elf transmuter by disruption Apr 1, 2020 |Lv 51|Kteng's Laboratory|a lightning quasi-elemental by chaotic blast Apr 3, 2020 |Lv 51|Abandoned Siege Encampment|a black-clad nomad by stab Apr 8, 2020 |Lv 51|Aran'gird|a duergar guard by stab Apr 24, 2020|Lv 51|Aturi Timberlands|a female guard by pound Apr 24, 2020|Lv 51|Galadon|a cityguard by slash May 2, 2020 |Lv 51|Mount Kiadana-Rah|Drathgar Nacktin-Rah by hit
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66360, Admund's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
EdgesFlawsSickly
Racial EdgesClass EdgesApiarist Guardian Spirits Herbalist Expert Herbalist
EdgesLodestone Lightning Primordial Avenger
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66359, Admund's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Cabal SpecificsCabal Statistics# of logins with their cabal item   | 166 | # of logins without their cabal item   | 7 | # of logouts with their cabal item   | 165 | # of logouts without their cabal item   | 0 | # of times they lost their cabal item   | 0 | # of times they retrieved their cabal item   | 4 | # of times they took another cabal item   | 14 |
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66358, Admund's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Class SpecificsStyle | Animist | Terrain | Forester |
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