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Forum Name The Premium Battlefield
Topic subject[BATTLE] Izqi Zin'Giber the Major Chord, Divine Drummer
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=60295
60295, [BATTLE] Izqi Zin'Giber the Major Chord, Divine Drummer
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Izqi Zin'Giber the Major Chord, Divine Drummer


Description

Fiery red hair is pinned up in a bun on the back of this human female's
head. It has quite the curl to it, and despite her attempts to groom it,
a natural frizzy looking halo of hair still pokes out. Her skin, where
visible, is pale, making her freckles all the more obvious. The flecked
freckles coat most of her face, looking similar to a canvas that got
splattered with paint. Her eyes are green, but marked with various flakes
of light brown, giving them a distinct hazel look when seen from afar. A
thin nose sits between her eyes, as freckled as the rest of her face,
leading down to equally thin lips. Her outfit seems customized, with many
pieces of common equipment being dyed, alternatively sewed, or covered
with small accessories. While she is clearly no tailor, her decorations
and attempts at altering her clothing give her a very distinct look of
someone who tries to find aesthetics in whatever she wears.

Score

Level53SexfemaleRacehuman
EthosNeutralAlignNeutralClassbard
Practices61Trains1HometownAsgaard
Exp477300To Level17100SphereKnowledge
Age middle-aged, 170 years old (1435 hours)
Hit Points5000Mana5000Movement5000
Strength17Intelligence20Wisdom20
Dexterity18Constitution19Charisma20
Carry #26/1000Carry Weight132 lb 7 oz  
Gold175Silver932Copper36
Wimpy150MoraleModerate  
Hitroll10Damroll10  
60318, Izqi's Role Chapter 8
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 8


Journal #5: Unity in the Village
Added Thu May 19 18:34:37 2016 at level 51:

Some of the other Villagers and I decided wed go slay a dragon. While
that might be an exciting tale, Im more interested in something that
happened as we planned to go. One of the members in the group was Dol, an
Azure of the Azure Fields, an otherworldly being. The other was
Thelathelao, a duergar. Both are berserkers of the Village, both hate
magic.

But as we prepared to go, Dol refused to allow Thelathelao to come. Said
it was either him or the Duergar, and not both. I objected to this line
of thought, since I think that goes against the spirit of the village.
Dol proceeded to, predictably, get offended. He told me about how hell
never work alongside dark souls.

That brings me to this journal. I want to write about unity. I want to
write about what I think is part of the spirit and history of the
village, something that we all have to deal with when we join.

In the histories, there is a description of the village at its prime,
stated as: Every race could be seen among the village huts. Angelic
beings took flight <...> tending to the village arms. Gray-skinned
duergars grumbled, hammering alongside the dwarven blacksmith while
aiding Grime with his wares. An ivory colored felar danced through a
number of battle stances with dark-elves and young high elves alike."

What a portrait that paints! It should be obvious though. We call our
home a Village. We dont call it Duergar Station or Azure Field #2,
and a village is made from all different kinds. When joining the Village,
you surrender your previous identity, and eliminate all those standard
vices that we might hold within us to unify under a singular purpose: the
war. The everlasting war against magic.

So I have a problem with the way Dol thinks. Part of the village is its
familial nature. Thror worked alongside Duergar, high elves and dark
elves fought the same enemy, and all of these people were villagers.
These, I think, are the ideal relationships for the Village, and the
histories show us that. We are not interested in squabbles between
dwarves and duergar, between the light and dark, or between order and
chaos we have our one concern, the Magi.

My father once told me that when you admire someone, you should try to
find those traits that make them admirable and attempt to replicate them.
Thror is idyllic for many of us villagers, we were raised on tales of his
exploits, and on his words of our history. To emulate him, to emulate
BoltThrower, to emulate the grand Battleragers of old, we have to
eliminate that loathing between us and unify, as a village, against our
foe. It is not truly a Village if we refuse to associate with each other,
and I do sincerely think that those like Dol who refuse their brothers
hand are missing the true spirit of the village.

But what do I know, Im just a minstrel.

60307, Izqi's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Sat Feb 27 18:47:27 2016, level 15 (13 hrs):
Izqi the Instrumentalist, Village Applicant

Thu Apr 21 20:24:48 2016, level 50 (105 hrs):
Izqi Zin'Giber the Master Bard

Sun May 29 18:24:27 2016, level 51 (145 hrs):
Izqi Zin'Giber the Grand Mistress of Artistry, Drillmistress of Battle

Mon Sep 26 18:36:29 2016, level 51 (234 hrs):
Izqi Zin'Giber the Grand Mistress of Artistry

Mon Sep 26 20:49:12 2016, level 51 (234 hrs):
Izqi Zin'Giber the Skjald of Battle

Tue Dec 6 09:26:53 2016, level 52 (856 hrs):
Izqi Zin'Giber the Skjald of Battle

Sun Jan 8 20:05:50 2017, level 52 (1274 hrs):
Izqi Zin'Giber the Major Chord, Divine Drummer

60317, Izqi's Role Chapter 7
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 7


Journal #4: Respecting Mages. Our foe is strong and we have to recognize that to defeat them.
Added Sat Apr 23 19:31:12 2016 at level 51:

Journal Entry Respect
Recently I was talking with a Wight. I know, that sounds sort of
blasphemous, being a Villager and all, but I dont think conversing with
your enemy is in any way condoning them. An interesting topic came up.

Can a Battlerager respect a mage? Before I jot down my thoughts, its
best I first write down what the Village writings and history say, or
imply, about it.

The Tablet
1)From #2: pervert and subvert the power of the gods. They are
therefore our enemies and shall be destroyed.
2)From #5: Avoid all that have succumbed to the charms of magic. It is
your duty to put any such a charm out of their misery.

The Plaque
1)From #2: The true mages of Thera <...> have the taint so deep within
them, that only death will cleanse them of it.
2)From #7: Remember always the betrayal of your ancient brethren <...> to
forget the past is to forgive out betrayers.

No respect towards our foes, the Magi, is mentioned. The only direct
mentions of respect come up about the Immortals and the Commander. Given
our hatred of the Magi, and given how they are so impure that only death
will cleanse them, can we actually respect them?

I, personally, think so. Respect is not the same as admiration, and one
can respect something that one loathes. A guard might respect the
criminal he has hunted all his life. A warrior may respect his rival.
While the mages are to be treated as the lowest, utter betrayers, I still
think respect not only can exist but DOES exist.


As an example, historically Commanders have put aside the sixth command
on the Tablet for specific foes. The command is about parity, and how
outnumbering your foe outside of specific situations is frowned upon.
Many Commanders have, throughout our history, disregarded this particular
command in regards to Liches, Wights, and the like. Why? You might say
fear, fear that one person cannot properly handle such an elite Mage.
Instead of fear, maybe need - the need for this Mage to die outweighs the
standard rules.

That is respect, whether the Villager wants to admit it or not. It is
respect for their power, for their advancement beyond the danger of a
standard basic Magi. It is the kind of respect that is paid in combat, by
the recognition that we actually may need numbers to beat a certain foe.

I ponder this because, as I talked with my brothers, they held no respect
for the Mages they killed. Only hatred, pity, disgust, or the sort of
consideration one might give a mosquito when swatting it. I feel that
they are misguided on this point, as to not respect your foe is to
underestimate them. It is to mentally let down your guard, and as the
tenth command of the Plaque says, Be armed and ready for battle at all
times, as preparedness is essential for victory.

As the legendary skjald Kastellyn said in his poem 'Victory in War', "The fray is fierce, our foe is strong".

60316, Izqi's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 6


Journal #3 - Conflict
Added Thu Mar 10 13:45:59 2016 at level 23:

Journal #3 Conflict
How does one properly solve conflict when it occurs within the very bonds
of the Battleragers?

Recently I witnessed a disagreement between two Villagers which devolved
into an insult match and a pending challenge in the Circle.

What is the source of using the Circle as a means to resolve arguments?
The answer to this can be found in the details on The Rites of War. The
Circle, it describes, was originally used for Villagers to relieve their
frustration on each other. Violence for violences sake, to get the anger
in you out on an ally. Afterwards it was used to test applicants, pitting
them against veteran Battleragers to make them earn their scars.
Lastly, it was used for when a Battlerager had left the Village, earning
their hut back only by a victory in the Circle. Then comes the line that
most rely on to justify the challenges in the circle: Any conflict that
would arise between two barbarians was settled in blood, at the center of
the circle. These disputes were decisive and could not be contested by
the defeated man in the circle.

So, given this is how it was, is this how it should be? The answer to
that question is a hard one. The authority to make such a decision
resides in the wisdom of the Gods or the Commander. Still, since this is
just a journal and Im not insulting anyones earned respect, I will
share my thoughts here. Torzen, if youre reading this, I know youre the
Commander! So dont go hitting me over this!

The Circle should be used to hammer a point home, not to make a point on
its own, or to define rightness just by might. If the strongest warrior
said Magic isnt so bad! and won in the Circle, it would not make the
statement true. I can see the use in resolving a conflict quickly, and
with violence, but I think there can be more to disagreement.
Battleragers may be called Barbarians, but we are not orcs. Our minds
should be honed as much as our bodies, our intellect as much as our
brawn. Ill take you to the circle sounds more like I dont have an
argument or reason for my behavior. The Commander and Drillmaster should
reserve all rights to determine what issues are brought to the Circle and
when.

In short: I think many folks have it wrong. Just because the Circle has
been used like that doesnt mean it must, nor that it should be.

60315, Izqi's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


Journal entry #2
Added Wed Mar 2 14:25:54 2016 at level 18:

Congratulations to me! Ive done it. Arent I just the greatest?
Not really, but feeding your ego can always be a bit nice.
So I spoke to Torzen, the Commander of the Battleragers. We had a lengthy
discussion that varied from tactics to the History of the Village. He
seemed to appreciate my interest in the histories, as well as my focus as
chronicling the living legends that walk the lands today. But there was
one moment where he seemed to want more from me which is fine, since I
am still just a fledgling and hope to improve and learn under his
guidance. That was the knowledge, or maybe hatred, of the enemy: the
Mages.

I made it clear to him that my interests were more, or different, than
just I want to find all the Mages who have heads, then CLOBBER said
aforementioned heads into a pulpy mess. I explained my interest came
from reading, from study, which I guess is not the common way people are
drawn to the Village since a few of them seem less than literate. What he
seemed to imply wanting to cultivate in me was more than knowledge of
the history of the Battleragers and Mages, but an understanding of it.
Knowledge and understanding can be very different things, so Im going to
detail a few of my thoughts here to sort it out for myself. The best
method for learning can sometimes be introspection, right?

Knowledge occurs when you know something. It can be as simple as I know
this is red. Thats a statement based on knowledge. Understanding, I
think, goes beyond that. You may know that Gaspare, the lich, is evil
but to understand he is evil you may need to experience it, or to see it
firsthand. A comparison might be a book-bound librarian who read about
Gaspare, and when asked, can recite that Boy he is sure evil, one of the
evil-est!. Another party, a paladin who witnessed firsthand a mass
slaughter of forces at the hand of the Lich may understand that evil
far more than the librarian, though he never read a single word about him
and doesnt know any of the theory.

I feel like thats where Torzen is coming from, and I look forward to
being exposed to what he views as important in understanding the war. Im
not averse to it, and as much as I like my books and my history, being
chained or restricted to them is as much of a limit as someone who cant
read at all.

In summary, I am now a Battlerager, taking the path of a defender.
Torzen, the Commander, is as clever and tactically sound as I could have
hoped, and he has implied that I have much to learn. I hope I do, and I
hope to make him proud. I wont break their trust.


I'll get stronger.

60314, Izqi's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


Journal entry #1
Added Wed Mar 2 14:25:17 2016 at level 18:

An Entry from Izqis Journal #1:

Theres something about the way heroes are portrayed in art that doesnt
sit well with me. Too often theyre static: sitting on a throne,
pondering with a fist to their forehead, or standing proud and regal.
This fails to celebrate one of the most defining feature of heroics:
their body. Some might call me shallow, and I admit Ive got a wandering
eye when it comes to a hunk strolling down the road, but that physical
nature is exactly what helps in heroics.

How often do we hear tales of a heroic struggle involving a lanky
skeletal man with glasses who has no hand eye coordination? How inspiring
are tales devised from Hero X, the man who sat and didnt do anything
all day? Bleh.

Maybe my problem isnt so much just with stories and art about heroics,
but just how people look at heroes in general. What amazing equipment!
they say, How excellent your bashes are they might comment, Pssht,
your victory doesnt count, you had special swords they offer. Too often
I find that people look at things separate from the hero for his heroics:
his equipment, friends, guild, etc. Why not look at him? Appreciate the
body he spent his life honing, the reflexes that are built into his
physical form. Admire his broad shoulders that grew as he continued
arduous daily labor, or her strong arms that she spent her entire
childhood honing despite taunts about her ladyhood.
I think that it is first and foremost excellence through form that
defines a hero and creates a legend. A heros body is an extension of his
will, his determination, and his goal.

You might have noticed theres not a lot of appreciation for heroic magey
fellows in here. If so, you noticed right. While Im sure their studying
was admirable, I think theres a certain something that physical labor
has that magic will never achieve. I find myself looking more and more at
these legends of the Battleragers, just for that reason. They achieve
wonders with nothing more than their flesh and blood. It gives me
shivers!

60313, Izqi's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


Taletelling and Legends part 2
Added Fri Feb 26 19:12:28 2016 at level 12:

A few of the children let out woeful "Oh no"s, while others still
anxiously waited for the continuing story.

" 'I will not let you harm a single of these pigs!' Kyld said, 'Until
they are cured of their curse, these men are under my protection'. Well
the goblin was even angrier now, but he looked confused since his magic
didn't do a thing to Kyld, do you know why that is?"

The kids shook their heads in unison.

"Because nothing can hurt a hero! And a hero Kyld was! He ran the goblin
sorcerer off, cured the townsfolk from their piggy forms, and escorted me
back to town. Do any of you know where Kyld is from, perhaps?"

"Where, where's 'e from?" shouted one boy in a strong accent.

"He told me that he was raised right here, in the Balator Orphanage. Who
would have guessed that a little orphan one day would grow up to be such
a hero"

Izqi finished her story to the crowd and smiled to herself as she heard
them talking to each other: many of the kids stating how one day they
would grow up to be a hero like Kyld, others looking around the orphanage
to find out which bed he slept in, some arguing over whether he would
ever come to visit the orphans himself.
As Izqi left the orphanage she sighed to herself. There was no Kyld, no
massive goblin battle, and she hadn't been on any amazing adventure. She
had just been working at the bar in Galadon, as always. But if the story
of Kyld stood to inspire, then it was still a worthwhile story. And even
if there is no Kyld right now, maybe there will be. Now that the orphans
are inspired, perhaps one of them will become a real Kyld.

60312, Izqi's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


Taletelling and Legends part 1
Added Fri Feb 26 19:10:56 2016 at level 12:

The children crowded around Izqi as she entered the orphanage. "Izqi!" a
boy shouter as he hugged her leg. The whiny voice of a girl cut through
the crowd, "You said you'd be back sooner, I thought you weren't ever
going to come". Izqi slid through the small crowd, stepping in front of
the complaining girl.

"I'm ever so sorry I was away for so long, but you see, I was caught up
in.ADVENTURE!" The children's eyes all opened wide at the last word, the
room becoming noisier as they chattered among themselves. Izqi continued
in a teasing voice "But I'm sure you all wouldn't want to hear about
that, you no doubt have more important things to do". The response was a
deafening cacophony of "TELL US!".

Izqi smiled, getting comfortable on a chair, and began: "You see, I was
traveling with someone I met right inside Galadon. His name was Kyld, he
said, and he had been looking for someone to keep him entertained on a
very dangerous quest. To the south, he told me, was a vicious and nasty
goblin sorcerer who had turned many of the townsfolk into pigs!" Izqi
placed a finger on her nose, pulling it up as she began to make snorting
noises causing a shower of giggles across the room.

"I went with him, being an adventurer myself, and before I knew it we
were knee-deep in goblins! How they hacked at us!" Izqi swung her hand
around in the air, slicing blindly "I danced between the blades, dodging
and trying to stay safe! But Kyld, oh you should have seen him, wielding
a huuuuuge sword he took them all down, one swing at a time! I swear I
even saw him cut three in half with one blow!" a few of the boys in the
audience gasped, one's jaw dropped. "Piercing deep into their rank he
didn't give up the charge! Hundreds of them stood in front of him, but he
showed no sign of fear!".

A girl tugged at Izqi's leg and said "Kyld was okay, wasn't he? The
goblins didn't get him?".

Izqi reassuringly ruffled the girl's hair, "Kyld is not so easy a prey!
Soon the goblins were running after seeing his might. I kept up right
behind him, watching his back, but he never needed me, not for a moment!
Finally we saw the rank goblin sorcerer standing in a crowd of pigs! His
face was slimy and warted, his hands glowing green with magic. The goblin
snarled and in a fit of anger went to zap one of the pigs with his
sorcery! But as the magic shot from his hands, Kyld jumped in the way,
letting the magic strike him right in the chest"

60311, Izqi's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


Izqi Zin'Giber Outline
Added Fri Feb 26 19:01:27 2016 at level 12:

Izqi Zin'Giber Outline
She was raised around Tir Talath, at times living within the outpost and
at others living in farmlands along the Northern Foothills. Her family
was not wealthy, but was able to provide for her. In an attempt to make
her better off, her parents made her study and read, diligently, starting
at a young age. As she began to master the classics, history, and music,
her parents thought her apt to join a bard's guild. Wanting to give her
the best education possible they gathered up the money necessary to pay
her way into Galadon's guild, where she spent her teenage years
practicing with various instruments.

Her time off was spent on her hobbies: reading at the lyceum, working on
various pieces of writing, and studying various cultures that she found
interesting.

During those studies she came across legendary historical characters,
which inspired her and caught her interest more than anything else. The
ones that stood out most to her were the Battleragers, those who excelled
without otherworldy means and pushed their bodies, and their skills, to
the absolute physical limit. Because of this she has an aversion to
magic, though it is a dislike and not a hatred. She hopes to join their
ranks one day to chronicle the living legends who today walk the lands,
but after death may walk in myths.

Her family, when she went to reunite with them after years of separation,
were not to be found. She does not yet know their fate, but is confident
that they know how to take care of themselves.

Her personality is slightly cheerful if not determined. The legends of
old have instilled an attitude upon her that focuses on endurance,
dedication, and knowledge. No matter how bad the odds, she remains
confident that victory can be achieved so long as one acts intelligently.

A few quirks she has: She is infatuated with physical achievement, and
thus finds herself attracted to what she calls "hunks", which end up
being those who have physically trained their bodies to excel. Since she
adores histories, legends and tales - she end up often referencing them
or bringing them up in conversation, sometimes to the degree of annoying
her companions.

60310, Izqi's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Mon Feb 29 13:47:33 2016 by 'An Immortal' at level 17 (20 hrs):
An Immortal added 1500 exp for: Good role about a bard from Tir-Talath who wants to eventually join the Battleragers and write down the histories of the heroes there. Great story in the third chapter meant to inspire the Orphans of Balator.

Thu Mar 3 19:41:00 2016 by 'An Immortal' at level 21 (37 hrs):
An Immortal added 50 exp for: Belated XP for a limerick in an Inn event two or three nights ago.

Sun Mar 27 10:23:14 2016 by 'An Immortal' at level 36 (74 hrs):
An Immortal added 1200 exp for: izqi Very, very good additions. Character pertinent discussion of joining Battle. Induction with Torzen, and a reflective entry debating the use of the Circle in depth.

Wed Apr 27 09:22:00 2016 by 'An Immortal' at level 51 (114 hrs):
An Immortal added 800 exp for: Well written talking paper on respect for mages in the village.

Sat May 21 09:26:26 2016 by 'An Immortal' at level 51 (137 hrs):
An Immortal added 400 exp for: Addition about Dol and not liking his alignment secularism. Once you join the village, alignment is void among other members.

Wed Aug 24 12:48:54 2016 by 'Jormyr' at level 51 (189 hrs):
Was talking about being the pack mule for all the food, so started harassing him with assorted mules & goats.

60309, Izqi's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  22
Total PK Assists  10
Solo PKs  14
PKs with a group of 2 10
PKs with a group of 3 6
PKs with a group of 4+ 2
Average Group Size Per Kill  1.88

Death's Gank-O-Meter says: Brings a friend

Total PK Losses  31
Solo PK Losses  21
PK Losses to a group of 2 6
PK Losses to a group of 3 3
PK Losses to a group of 4+ 1
Average Group Size Per Death  1.48

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

60308, Izqi's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  22 (17 at level 53)
Total PK Losses  31
Total Mob Deaths  9
# of Assassination Deaths  7

PK Wins by Class
VS. transmuter  1
VS. warrior  6
VS. anti-paladin  2
VS. assassin  1
VS. ranger  2
VS. invoker  1
VS. healer  2
VS. shapeshifter  7

PK Wins by Cabal
VS. None  5
VS. EMPIRE  7
VS. SCARAB  1
VS. NEXUS  9

PK Wins by Align
VS. Good  0
VS. Neutral  12
VS. Evil  10

PK Deaths by Class
VS. warrior  5
VS. paladin  9
VS. anti-paladin  1
VS. assassin  9
VS. invoker  2
VS. shaman  4
VS. healer  1

PK Deaths by Cabal
VS. None  5
VS. FORTRESS  8
VS. BATTLE  2
VS. EMPIRE  12
VS. NEXUS  2
VS. TRIBUNAL  2

PK Deaths by Align
VS. Good  8
VS. Neutral  4
VS. Evil  19
60296, Izqi's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding37400
Experience from Skill improvements16599
Experience from Exploration21000
Experience from Quests23550
Experience from Commerce7490
Experience from Immortals50
Experience from Observation39600

Adventuring Statistics

Character Created  Sun Jan 31 14:00:24 2016
Quests Completed  39
Exploration Points Found  106
(WANTED) Criminal  2 times
     Murder1 times
     Theft0 times
     Looting0 times
     Offensive of Harmful Powers0 times
     Aiding a Known Criminal1 times
     Assaulting the Spire0 times
     Attacking Guildguards0 times
     Other0 times
Thickening the Veil241 items for -23417
Thinning the Veil0 items for 0
% of lifetime in the wilderness  0 %
% of lifetime in the cities  0 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  357229 %
60306, Izqi's Arena Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Arena Statistics

Wins  1
Losses  1
60305, Izqi's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Wins

Sep 25, 2016|Lv 51|BattleRager Village|Lenluon vs 1: <51> Izqi (100%, KB)
Sep 25, 2016|Lv 51|The Ruins of Ostalagiah|Flummin vs 1: <51> Izqi (100%, mental assault)
60304, Izqi's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Wins

Feb 27, 2016|Lv 15|Akan|Sapango vs 1: <15> Izqi (100%, slap)
Mar 2, 2016 |Lv 19|The Ruins of Ostalagiah|Callixa vs 1: <19> Izqi (100%, smash)
Mar 2, 2016 |Lv 20|Arkham|Falryn vs 1: <20> Izqi (100%, divine power)
Mar 26, 2016|Lv 35|The Battlefield|Majin vs 2: <37> Woldgar (61%, wrath), <35> Izqi (38%)
Apr 8, 2016 |Lv 41|BattleRager Village|Amarea vs 1: <41> Izqi (100%, divine power)
Apr 14, 2016|Lv 41|Galadon|Nazabith vs 1: <41> Izqi (100%, piercing dissonance)
Apr 26, 2016|Lv 51|The Eastern Road|Delfino vs 2: <51> Izqi (50%, mental assault), <39> Hallanaphas (49%)
Apr 26, 2016|Lv 51|The Eastern Road|Delfino vs 2: <51> Izqi (10%, crush), <39> Hallanaphas (89%)
Apr 27, 2016|Lv 51|The Ruins of Ostalagiah|Tiiga vs 2: <51> Izqi (0%), <51> Thelathelao (99%, chop)
Apr 30, 2016|Lv 51|The Eastern Road|Deldrach vs 3: <51> Izqi (25%), <51> Balosh (11%, double spin kick), <51> Thelathelao (62%)
May 7, 2016 |Lv 51|The Eastern Road|Dol vs 4: <51> Darvoderis (11%), <48> Tiiga (21%), <51> Qinsa (63%, wrath), <51> Izqi (3%)
May 12, 2016|Lv 51|The Imperial Palace|Prantus vs 3: <51> Dol (89%, icy blast), <51> Izqi (2%), <51> Ild (8%)
May 12, 2016|Lv 51|The Eastern Road|Darvoderis vs 4: <51> Gwildaththea (4%), <51> Ild (40%, defilement), <51> Dol (29%), <51> Izqi (25%)
Jul 1, 2016 |Lv 51|The Ruins of Ostalagiah|Cyrenios vs 1: <51> Izqi (100%, mental assault)
Aug 14, 2016|Lv 51|BattleRager Village|Gvanbaan vs 2: <51> Izqi (17%), <51> Hallanaphas (82%, bleeding)
Aug 14, 2016|Lv 51|The Ruins of Ostalagiah|Flummin vs 2: <51> Izqi (11%, reverberating blast), <51> Hallanaphas (88%)
Aug 14, 2016|Lv 51|BattleRager Village|Obscurica vs 1: <51> Izqi (100%, reverberating blast)
Aug 22, 2016|Lv 51|The Ruins of Ostalagiah|Cyrenios vs 1: <51> Izqi (100%, mental assault)
Aug 22, 2016|Lv 51|The Ruins of Ostalagiah|Rodacir vs 3: <51> Izqi (21%, reverberating blast), <51> Hallanaphas (66%), <51> Ardish (12%)
Aug 22, 2016|Lv 51|BattleRager Village|Obscurica vs 1: <51> Izqi (100%, slash)
Aug 22, 2016|Lv 51|BattleRager Village|Muuksube vs 2: <51> Izqi (18%), <51> Hallanaphas (81%, crush)
Aug 22, 2016|Lv 51|BattleRager Village|Rodacir vs 3: <51> Joenne (0%), <51> Izqi (25%, slash), <51> Hallanaphas (74%)
Aug 22, 2016|Lv 51|The Imperial Lands|Rodacir vs 3: <51> Joenne (58%, wrath), <51> Hallanaphas (26%), <51> Izqi (14%)
Aug 24, 2016|Lv 51|The Dragon Sea|Annkhu vs 2: <50> Aukhil (55%), <51> Izqi (44%, slash)
Aug 28, 2016|Lv 51|The Ruins of Ostalagiah|Chirkaw vs 1: <51> Izqi (100%, reverberating blast)
Aug 30, 2016|Lv 51|Balator|Annkhu vs 3: <49> Izabella (2%), <51> Izqi (35%, spellbane), <51> Tjajeh (62%)
Aug 30, 2016|Lv 51|Temple of the Scarab|Tjajeh vs 2: <51> Izqi (58%, hit), <49> Izabella (41%)
Sep 10, 2016|Lv 51|The Imperial Palace|Reziti vs 2: <51> Fhiskin (81%, whirling flames), <51> Izqi (18%)
Sep 16, 2016|Lv 51|The Nexus Island|Voxxo vs 1: <51> Izqi (100%, immolation)
Sep 24, 2016|Lv 51|BattleRager Village|Kapangha vs 1: <51> Izqi (100%, KB)
60303, Izqi's PK Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Deaths

Apr 6, 2016 |Lv 41|BattleRager Village|vs 1: <47> Tiiga (100%, punch)
Apr 9, 2016 |Lv 41|The Imperial Palace|vs 1: <47> Tiiga (0%, ) *Assassinated*
Apr 17, 2016|Lv 41|The Ruins of Ostalagiah|vs 1: <47> Tiiga (100%, slash)
Apr 27, 2016|Lv 51|Galadon|vs 3: <51> Caecilius (16%), <51> Darvoderis (7%), <51> Deldrach (76%, hunger)
Apr 28, 2016|Lv 51|The Ruins of Ostalagiah|vs 1: <48> Tiiga (0%, ) *Assassinated*
May 4, 2016 |Lv 51|BattleRager Village|vs 1: <51> Qinsa (100%, wrath)
May 4, 2016 |Lv 51|The Eastern Road|vs 3: <51> Deldrach (5%), <51> Annkhu (34%, caustic slime), <51> Qinsa (60%)
May 7, 2016 |Lv 51|BattleRager Village|vs 1: <48> Tiiga (0%, ) *Assassinated*
May 7, 2016 |Lv 51|The Imperial Palace|vs 4: <51> Darvoderis (16%, torments), <51> Dol (4%), <51> Qinsa (0%), <48> Tiiga (79%)
May 9, 2016 |Lv 51|BattleRager Village|vs 1: <51> Koelegh (100%, storm of falling rocks)
May 23, 2016|Lv 51|Galadon|vs 3: <49> Tiiga (0%, ), <53> Raltevio (12%), <51> Koelegh (87%) *Assassinated*
May 31, 2016|Lv 51|The Ruins of Ostalagiah|vs 1: <49> Tiiga (0%, ) *Assassinated*
May 31, 2016|Lv 51|BattleRager Village|vs 1: <49> Tiiga (0%, ) *Assassinated*
Jul 14, 2016|Lv 51|The Nexus Island|vs 2: <51> Koelegh (68%, nova), <50> Jaelynn (31%)
Aug 15, 2016|Lv 51|The Eastern Road|vs 2: <51> Annkhu (33%, piercing venoms), <51> Dcrui (66%)
Sep 10, 2016|Lv 51|The Imperial Lands|vs 2: <51> Muuksube (44%, noxious mist), <51> Reziti (55%)
Sep 22, 2016|Lv 51|The Ruins of Ostalagiah|vs 2: <51> Muuksube (17%), <51> Glikhardiz (82%, corrosive slice)
Sep 25, 2016|Lv 51|BattleRager Village|vs 2: <47> Kapangha (1%), <51> Muuksube (98%, torments)
Sep 25, 2016|Lv 51|BattleRager Village|vs 2: <51> Rodacir (37%, black light), <51> Muuksube (62%)
Sep 27, 2016|Lv 51|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, canoewhack)
Oct 12, 2016|Lv 51|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, canoewhack)
Oct 12, 2016|Lv 51|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, icy needle)
Oct 12, 2016|Lv 51|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, icy needle)
Oct 12, 2016|Lv 51|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, icy needle)
Oct 19, 2016|Lv 51|The Temple of the Divine|vs 1: <55> Akresius (100%, canoewhack)
Nov 9, 2016 |Lv 51|The Temple of the Divine|vs 1: <58> Destuvius (100%, canoewhack)
Nov 20, 2016|Lv 51|Goblin Camp|vs 1: <53> Ignolmeer (0%, ) *Assassinated*
Dec 5, 2016 |Lv 52|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, canoewhack)
Dec 28, 2016|Lv 52|The Temple of the Divine|vs 1: <56> Jormyr (100%, canoewhack)
Dec 29, 2016|Lv 52|The Temple of the Divine|Izqi failed to maintain their form.
Jan 5, 2017 |Lv 52|The Temple of the Divine|vs 1: <56> Jormyr (100%, parting blow)
Jan 8, 2017 |Lv 52|The Temple of the Divine|vs 1: <53> Ignolmeer (100%, canoewhack)
60302, Izqi's Leveling
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Leveling History

Jan 31, 2016 |Lv 2 |Hr 0 |
Jan 31, 2016 |Lv 3 |Hr 0 |
Feb 1, 2016 |Lv 4 |Hr 2 |
Feb 12, 2016 |Lv 5 |Hr 3 |9 Balosh,
Feb 12, 2016 |Lv 6 |Hr 3 |9 Balosh,
Feb 12, 2016 |Lv 7 |Hr 4 |10 Balosh,
Feb 12, 2016 |Lv 8 |Hr 4 |11 Balosh,
Feb 12, 2016 |Lv 9 |Hr 4 |12 Balosh,
Feb 12, 2016 |Lv 10|Hr 4 |12 Balosh,
Feb 12, 2016 |Lv 11|Hr 4 |13 Balosh,
Feb 13, 2016 |Lv 12|Hr 5 |
Feb 27, 2016 |Lv 13|Hr 7 |19 Elafkined, 22 Nehb,
Feb 27, 2016 |Lv 14|Hr 10 |14 Balosh,
Feb 27, 2016 |Lv 15|Hr 13 |
Feb 28, 2016 |Lv 16|Hr 17 |
Feb 28, 2016 |Lv 17|Hr 20 |
Feb 29, 2016 |Lv 18|Hr 22 |
Mar 2, 2016 |Lv 19|Hr 29 |15 Balosh,
Mar 2, 2016 |Lv 20|Hr 30 |16 Balosh,
Mar 3, 2016 |Lv 21|Hr 33 |
Mar 3, 2016 |Lv 22|Hr 37 |
Mar 9, 2016 |Lv 23|Hr 43 |
Mar 12, 2016 |Lv 24|Hr 50 |21 Grundo,
Mar 12, 2016 |Lv 25|Hr 51 |22 Grundo,
Mar 12, 2016 |Lv 26|Hr 51 |23 Grundo,
Mar 12, 2016 |Lv 27|Hr 53 |24 Grundo,
Mar 13, 2016 |Lv 28|Hr 55 |32 Myriani, 29 Lycaerius,
Mar 14, 2016 |Lv 29|Hr 58 |
Mar 19, 2016 |Lv 30|Hr 63 |30 Grundo, 34 Balgrum,
Mar 19, 2016 |Lv 31|Hr 64 |31 Grundo, 34 Balgrum,
Mar 19, 2016 |Lv 32|Hr 64 |32 Grundo, 35 Balgrum,
Mar 19, 2016 |Lv 33|Hr 64 |32 Grundo, 35 Balgrum,
Mar 20, 2016 |Lv 34|Hr 67 |37 Grundo,
Mar 26, 2016 |Lv 35|Hr 74 |42 Grundo, 37 Woldgar,
Mar 26, 2016 |Lv 36|Hr 74 |42 Grundo, 38 Woldgar,
Mar 27, 2016 (100% exp bonus)|Lv 37|Hr 77 |43 Grundo, 51 Torzen,
Mar 27, 2016 (100% exp bonus)|Lv 38|Hr 78 |43 Grundo, 51 Torzen,
Mar 27, 2016 (100% exp bonus)|Lv 39|Hr 78 |44 Grundo, 51 Torzen,
Mar 27, 2016 (100% exp bonus)|Lv 40|Hr 78 |44 Grundo, 51 Torzen,
Mar 27, 2016 (100% exp bonus)|Lv 41|Hr 78 |45 Grundo, 51 Torzen,
Apr 17, 2016 |Lv 42|Hr 96 |
Apr 18, 2016 |Lv 43|Hr 97 |42 Woldgar, 39 Mnaethes,
Apr 19, 2016 |Lv 44|Hr 98 |51 Hamza, 51 Grundo,
Apr 19, 2016 |Lv 45|Hr 98 |51 Hamza, 51 Grundo,
Apr 20, 2016 |Lv 46|Hr 99 |39 Balosh, 37 Grija,
Apr 20, 2016 |Lv 47|Hr 100|40 Balosh, 35 Thelathelao,
Apr 20, 2016 |Lv 48|Hr 100|41 Balosh, 37 Thelathelao,
Apr 20, 2016 |Lv 49|Hr 101|43 Balosh, 40 Thelathelao,
Apr 21, 2016 |Lv 50|Hr 104|41 Thelathelao, 45 Balosh,
Apr 22, 2016 |Lv 51|Hr 106|43 Thelathelao, 42 Mnaethes,
Dec 5, 2016 |Lv 52|Hr 845|
Jan 20, 2017 |Lv 53|Hr 1435|
60301, Izqi's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Fri Jan 20 21:07:34 2017 at level 53 (1429 hrs):
Advanced to 53 (1429 hours) by Scarabaeus <PK: 22-31>

60300, Izqi's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Mob Deaths

Feb 13, 2016|Lv 12|Ancient Emerald Forest|an undead dread spider by bite
Apr 27, 2016|Lv 51|5th Circle of Hell|the Styx devil by hit
May 5, 2016 |Lv 51|Aturi Timberlands|a bulky thief by stab
May 28, 2016|Lv 51|The Nexus Island|the Eldritch Transfigurist by slice
Jun 1, 2016 |Lv 51|The Sea of Despair|a Hao'kaan pirate by cleave
Jul 3, 2016 |Lv 51|Octagonal Tower|the large poster bed by bite
Jul 7, 2016 |Lv 51|The Green Lair|an enormous shambling mound by smash
Jul 13, 2016|Lv 51|Prison of Glymarach|the opal golem by chop
Sep 19, 2016|Lv 51|The Citadel of Ostalagiah|Vethrai the One-Pawed by hit
60299, Izqi's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Edges

Flaws

Racial Edges

Class Edges

Proficient Instrumentalist
Swashbuckler
Feign Weakness
Erode Confidence
Warsinger
Perfect Pitch
Glory Hound

Edges

60298, Izqi's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  181
# of logins without their cabal item  7
# of logouts with their cabal item  182
# of logouts without their cabal item  4
# of times they lost their cabal item  34
# of times they retrieved their cabal item  6
# of times they took another cabal item  44

60297, Izqi's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Class Specifics

Preferred Repertoire  Epic