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Topic subject[TRIBUNAL] Hilamar Ta-Hatan the Prophet of the Winds, Magistrate of Seantryn Modan
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=45130
45130, [TRIBUNAL] Hilamar Ta-Hatan the Prophet of the Winds, Magistrate of Seantryn Modan
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Hilamar Ta-Hatan the Prophet of the Winds, Magistrate of Seantryn Modan


Description

Small by even by the typical civilized cloud giant, Hilamar is just
slightly over ten feet tall. His loose and flowing granite gray hair
contrasts with his milky white skin. His vivid aquamarine eyes
peer out from underneath bushy eyebrows, while the rest of his
face is clean-shaven. The nose is smashed close to his face, just
above his pale, thin lips. He is dressed, as you would find a priest,
with a long white bear cloak tucked around his back. His body is
not as massive as many giants can be, but he is not weak by any
means either.

Score

Level51SexmaleRacecloud
EthosOrderlyAlignNeutralClasshealer
Practices6Trains0HometownSeantryn Modan
Exp592584To Level21416SphereAir
Age middle-aged, 348 years old (368 hours)
Hit Points1203Mana975Movement930
Strength24Intelligence16Wisdom17
Dexterity17Constitution21Charisma16
Carry #0/35Carry Weight0 lb 0 oz  
Gold121Silver168Copper55
Wimpy300MoraleModerate  
Hitroll34Damroll26  
45158, Hilamar's Role Chapter 9
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 9


Return of Khor'Mun
Added Sat Dec 29 16:32:17 2012 at level 38:

A sense of dread filled Hilamar when he stepped into the Spire for the first time on his
return. He wished to see the Provost, but blood stains could be seen throughout the Spire.
Both the Captain and Executioner where slain, as was a magistrate, upon his last bit of
life. In the year that Hilamar was away, it seemed the spire itself rotted away. Hilamar
and this magistrate talked long, and Hilamar's feeling grew worse. Eldrinoth told
Hilamar of how the leadership was seldom about, how magistrates were stuck in Seantryn
Modan, and how chaos was spreading. But Hilamar would not be daunted. He went
about his tasks, trying to inspire the spire once again and praying to Fjarn to send one to
aid the Spire.

In tales told by the campfires, many will say it was luck that brought the ship to the docks
of Seantryn Modan while Hilamar stood guard in the city, but Hilamar felt deep in his
heart was his prayers, for Fjarn in his ways had sent aid to the Spire in the form of
Khor'Mun the White Lion. Khor'Mun, by some tales, a once powerful force within the
Spire had long be out to sea, far from the tri-port cities. He came into town, and found
Hilamar, asking of the Tribunal and how it fared. And Hilamar, listening and watching
the winds surrounding this man who stood before him, told him the truth of how bad
things were.

Khor'Mun was curious, seeming not to believe Hilamar at first, but Khor'Mun also knew
that chaos was taking sway in the city ports. Khor'Mun had Hilamar prepare himself, for
together they would ride upon the seas to the ports in the north and see this chaos for
themselves. Together, they quickly found a smaller vessel on the seas and rushed after it
as he sped towards Hamsah Mu'tazz. As the smaller vessel approached the port,
Khor'Muns vessel was finally able to sink the smaller one, but not before a man dashed
onto the port, heading deep into the city. Hilamar and Khor'Mun followed in quick
succession, hunting for this figure, one whom Khor'Mun recognized as Arcanus. But
they lost them in the city. Hilamar called forth for others to come and aid the Spire, and
though others came to the city, none came to help the Spire. Some came for fame, others
wealth, and others to spread more chaos. Assassins of Arcanus soon lept out of the
shadows, attacking the gatherings, letting all know that chaos had taken hold of Hamsah
Mu'tazz. When none but Hilamar would step forth for Khor'Muns calling, they retreated
for the moment, for Hamsah Mu'tazz was in chaos and none could stop it.

45150, Hilamar's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


Safety
Added Sun Sep 30 07:32:49 2012 at level 9:

Air. Since the beginning of creation, air has been present. It is what breathes life into
mortals and when they leave this world, it is the last thing to escape out of their bodies,
believed by some to carry the soul with it. Some even believe that air is the souls of past
mortals and immortals, watching as the struggle for life continues throughout the ages.
They see all, hear all, and know all, for air is everywhere. It has been said by the cloud
giants of the north, throughout history, there are those rare individuals whom are so
attuned to the element they were born of, that they can actually hear words upon the
winds. Hilamar is thought to be one such giant.

Nothing is known of his parents, or none speak of it if they do know. He was discovered
when a strong gust of wind blew a paladin, on her way to crusade against Udgaard, into
the bushes on the side of the road. There, she found the baby giant, bundled up in a
blanket, not making a sound as his eyes darted left to right. Not knowing what to do with
the cloud giant, but knowing that the order was working with other cloud giants, she took
him with her, nursing him as best she could. Once the paladin arrived at the village, she
handed him to the cloud giant priestess, and went to see her commanding officer. The
paladin was slain the following day in a fight against an Udgaard patrol. The village,
though it was struggling to survive, accepted the child as one of their own, and all giants
pulled together to help take care of him.

45151, Hilamar's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


Nurturing
Added Sun Sep 30 07:37:30 2012 at level 9:

Raising a child is a hardship in the best of times, but the struggle for life in the village
was poor at best. Constant attacks, poor hunting and harvest, and aiding the paladins had
caused the giants stocks of food to fall short. Everyone was already trying there hardest
to survive and prosper. The King, in his wisdom to share the burden amongst the
villagers, decreed that the child, who's name would be Hilamar, would spend one month
with each family, then be passed onto another family. Himself and the priestess would
also watch Hilmar for one month each year. No family would have to watch over him
twice in a five year period except the King and the Priestess. And so, Hilamar's life on
the move began.

At first, most of the village did not enjoy Hilamar within their homes. He was young,
and a child still, of no use. But as the years passed, the view of the villagers changed.
Hilamar became a good child, always obedient, and willing to do whatever it took to help
those that he lived with. And in turn, each family gave to Hilamar, teaching him different
skills, from cooking, sewing, hunting, and carving. When he was with the King, he
would learn the wisdom of diplomacy, watching the King deal with others of the village
and abroad. And when he was with the Priestess, he would assist in the prayers, and tend
to those that were injured. After nearly thirty seasons, the villagers actually expressed
interest in adopting Hilamar, but the King did not wish that. He wished the boy to
continue to be passed about, to learn as much as he could. And so it went, for fifty years,
Hilamar was the child of the village.

45152, Hilamar's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


Puberty
Added Sun Sep 30 08:22:50 2012 at level 9:

Somewhere around his fifty year of breath, the King decreed it was time for Hilamar to
live on his own. All around the village, everyone helped to build Hilamar his own hut to
live in. Hilamar finally had a home to call his own. Though young still for a cloud giant,
he was also given the choice of how he would aid the village, and after though, Hilamar
went to the Priestess and asked if he could assist with the temple and religious aspects of
life. He never felt more alive then when he was within the temple, tending to the needs
of others. And with that, the Priestess took him under her arms and taught him the ways
of the healer.

As Hilamar became more conscious of the divine beings, and calling upon their power,
he began to be disturbed by nightmares. He would awaken himself by tossing and
turning, unable to recall what scared him. And the dreams got worse as his awareness
grew. He told the Priestess of his problems, and together they tried to consult the Divine
Bear, but as was often the case, no answers came forth. She started making him herbal
medicines to take before he slept, and though it did calm his nightmares, they still
persisted.

Several more seasons passed, before Hilamar first heard the wind speak to him. He was
within the temple, in the back room, preparing for the evening service, when a strong gust
blew into the room. At first, he thought nothing of it, but then a whisper was heard,
"Udgaard Comes. Prepare.". So startled was Hilamar, that he rushed to the King and
told him what had happened. Though, confused, the King ordered the giants to prepare
and stand ready. And that night, just as Hilamar said, Udgaard forces were at the gates.
With the warning of the King, they were easily able to repel the attack, and the village
was safe. If not for Hilamar, many would have perished.

45153, Hilamar's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


Words Upon the Wind
Added Sun Sep 30 08:26:36 2012 at level 9:

As time passed, Hilamar heard more and more words from the air. He knew when a
strong winter storm was coming, where to fish upon the waters with success, which path
the deer might take. All these, from the whispers heard upon the wind. He also heard at
times, whispers of words, that were not successful, such as the strong rains coming, and
how one day would be nice and beautiful, only to turn out horrendous. And then even
some days, when great events would happen, the winds did not speak. The people of the
village praised him when his predictions were right, but also cursed him when they were
wrong. Why could some prove right, and others wrong? Was it that Hilamar did not
understand fully how to hear the wind? That was what the King and Priestess thought in
private conversations. They were certain Hilamar was one of the ancient Harbingers of
the Winds. It is what the cloud giants called those that are attuned to air. But neither had
heard of one in many generations. And so few were the Harbingers, that some thought
they were just fireside tales.

As the years passed, Hilamar's skill at listening grew worse. His "prophecies" became
more and more less accurate, and the village conditions began to worsen. Food was
becoming even scarcer, and the constant fighting was wearing upon the lands
surrounding the village. Hilamar wished the best for the village, for he had come to refer
to the entire village as his family, and felt a bond to all the people within it. He felt
obligated to insure the village's survival, so he put forth as much effort as one could
possibly expect. Still, things slowly got worse.

Then one day, while out by the lakeside looking for food, he heard strong words upon the
winds. "Hilamar leave village. Go forth. Find strength in Wind. Return stronger." The
voice seemed deep and sincere, wiser then anything he has heard on the wind to date.
Hilamar thinks upon the wisdom of this course of action a little then goes and talks to the
King about it. The King listens, and thinks upon this. He does not wish Hilamar to
leave, but he can also see the wisdom of him going forth. He reaches behind the throne
and pulls forth an Academy Token. He gives Hilamar directions to the Academy, and
sends Hilamar off onto his adventure, reminding him to come back some day.

45154, Hilamar's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


Joining the Blood Tribunal, Part I
Added Sat Dec 15 19:38:31 2012 at level 33:

As often happens, ones path in life can easily be steered in a different direction by a strong wind. And
so it happened with Hilamar. Hilamar did not see himself becoming a Magistrate of the Blood Tribunal.
He saw himself more as a wandering preacher, speaking of the glory of Fjarn, and learning more of the
gift he was given as well as where he came from. Three winds of fate finally steered Hilamar to the
Spire.

The first was when Hilamar was in Hamsah Mu'tazz, just after coming from preaching to merchants on
the Caravan Road. The Sultan decided to be generous that day, and began an auction of rare items to
aid the orphans. Hilamar, though he did not have much gold, attended the auction to help support the
Orphans. As the auction proceeded, a young transmuter by the name of Grippledank came in and
thinking Hilamar a weak minded giant started attacking him with his mental jolts. Hilamar fought him
off, but the ensuing chaos disrupted the sultan's good work. Grippledank then proceeded to lecture
Hilamar on the use of coins and serving order, just for attending an auction to help orphans like himself.

The second incident took place in Galadon, while Hilamar studied within the guild. Panza, a goodly felar
of the warriors' guild, who worked as a Magistrate in Galadon, was standing duty when two villagers
came running into town, quickly striking him down. Both were known as Berserkers, and not a single
mage was within the city. They reasoned that since one of them was a criminal, that made Panza a
raider and could then attack him, especially since he had two guards with him. After seeing these two
berserkers constantly attacking magistrates that had no tie's to magic, Hilamar began assisting the
magistrates whenever the village came to Galadon to cause chaos, which was surprisingly often, and
then quickly return to the village.

45155, Hilamar's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 6


Joining the Blood Tribunal, Part II
Added Sat Dec 15 19:45:56 2012 at level 33:

The final incident was a crime committed by one of the Fortress members, a bard by the name of Baqizr.
Baqizr had sung a shaman of the empire to sleep at the gates of Galadon, and then proceeded to sing
more songs upon him. What struck Hilamar wrong, besides the chaos this bard was causing, was this
bard did not care about the guards, children, or citizens that his songs were affecting. Then the bard did
the unspeakable, he used a staff of plague, which quickly started to spread throughout the city. When
asked about how Baqizr intended to stave off the plague, he did not care, and continued to his chase
after evil, leaving the citizens of Galadon suffering from plague. Hilamar spent the next several days,
curing the citizens, in an effort to stop the suffering of the plague.

Good, evil, or balanced, few seemed to care for order in Hilamar's eyes, and the winds that Hilamar
related to best, shared his views as well. He rested for a day, listening to the winds, then went to stand
before the Spire and pledged himself to the Blood Tribunal. Though, it was a while before he was
inducted into the Spire, he had developed a reputation amongst its members for aiding and inspiring
them in their times of need, and in her last act as Provost, Ziruanja brought Hilamar into the spire,
before retiring herself.

45156, Hilamar's Role Chapter 7
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 7


Trouble at Hilamar's Village, Part 1
Added Sat Dec 29 16:12:00 2012 at level 38:

"Some can hear, but do not listen.
Some can listen, but do not understand.
And then there are the rare ones that understand."

The words were spoken by Fjarn to Hilamar when they first met. So many years ago, and
to this day, Hilamar holds them dear to his heart. Hilamar has felt that he has come to
understand the meaning of those words, even if he does not fully understand the words he
hears. He has progressed to the level of listening, able to discern between the various
winds their intentions. Some still seek to spread chaos, while others seek justice to what
became of them. Others wish to see order done or tasks accomplished, and yet still others
just wish to see the world go on. Hilamar learned how to listen to the winds when
messages were important, but to most, he just simply hears the message.

It was just one such incident of listening that caught Hilamar's attention. He heard upon
the wind the words of the one he considered the "imp", a malicious figure long forgotten
by Thera. The figure was gloating, about the plague decimating a village far from the
city of Seantryn Modan. As one of Hilamar's most feared things, the news of plague
always caught his attention. It was then, he heard a kindred voice upon the winds, telling
him of the plague in village of his home. Hilamar quickly took off his badge of office,
and informed the captain of the guard he would have to travel home once more.

.... continued in next chapter.

45157, Hilamar's Role Chapter 8
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 8


Trouble at Hilamar's Village, Part 2
Added Sat Dec 29 16:18:10 2012 at level 38:

When Hilamar arrived, things were worse than he had heard. Nearly the entire village
had contracted the plague, even the great priestess. Hilamar set about at once, first
healing the priestess then the King. He worked tirelessly for a week, until the village was
cleansed. That night, he slept in a room at the temple, his old house now home to another
family. When he awoke in the morning, he discovered he himself had contracted the
plague, and the entire village again was covered with plague. He closed his eyes and
went about his prayers once more, cleansing the village of the plague, only for it to
reoccur again. For six months this continued, everyday curing more of the plague, while
taxing himself. Then suddenly, just as if the sun rose and vanquished the darkness, the
plague vanished. Hilamar found himself in his village once again, around those that he
felt were family, and he became complacent. He was now known as a plaguetender, one
who helped the plagued. He preached of Fjarn, explaining the ways of the wind, and
helped the priestess and king when required. He had grown much since he left, and all
seemed pleased. It was at this time that Hilamar considered retiring from adventuring
and settling down within the village to live out his life.

Then one day, after returning from prayer, and assisting the king, he walked into his
room, and noticed for the first time in a year, the badge he had been given when he first
joined the Tribunal. Memories filled his head, and he felt he still had work to do. He
gathered his belongs and bid the village farewell once more, returning to Spire, to spread
the wisdom of Fjarn and bring order to the cities.

45159, Hilamar's Role Chapter 10
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 10


Rise of the Blood Tribunal
Added Sat Dec 29 16:37:48 2012 at level 38:

Over the next several weeks, as Hilamar spread the words of Khor'Mun amongst the
Spire, Magistrates long thought lost began to reappear. First amongst them was
Provincial Xupreth, whom Hilamar introduced to Khor'Mun. Xupreth was then tasked
with bringing applicants into the Spire for training, while Hilamar tasked with spreading
the word of the Blood Tribunal to all, and gathering new magistrates. Both worked
diligently towards this process, and soon, new magistrates were filling the halls of the
Spire.

Shortly later, Khor'Mun called the magistrates to a Tavern in Arkham, away from prying
eyes. At this meeting was the Provincial Magistrate Xupreth, and Magistrates Hilamar,
Tirlan, Bshmark, and Colfax. Each was given a task to perform, to aid in the return of the
Blood Guard. All dispersed accomplish their set tasks, and soon, Khor'Mun called upon
Xupreth and Hilamar to the Spire. There, Hilamar was promoted to the rank of
Provincial Magistrate to aid the rising of the Spire. Xupreth was given the choice of
Justiciar or Vindicator, but Hilamar felt the winds upon him, and said what was needed.
Though Hilamar knew Xupreth would do justice in either position, Hilamar saw that the
Spire needed a Provost, and Hilamar put forward the thought that Xupreth was ready for
the position. Xupreth accepted, and a new Provost was recognized within the Spire.

Provincial Perr also awoken at this time, and began to berate Hilamar and Xupreth for
welcoming into the Spire this Khor'Mun, thinking him an agent of Chaos itself. He saw
that the both Hilamar and Xupreth had also taken it upon themselves to break from
tradition, and bring within the Spire those of the dark arts. Hilamar interjected though,
pointing to the fact that the Spire can not look upon people as good or evil. That each
person must be judged by order or chaos, that good and evil must be blind to Justice.
And that the Spire had long been swayed to the ways of the light. It was then that
Khor'Mun promoted Perr to the Rank of Justiciar.

And then after time, the old Provost awoken, Purmodin, who had given so much to the
Spire. He was left as a Magistrate of Galadon, but Hilamar listened to the winds once
more. He asked Khor'Mun to given Purmodin a position of responsibility, and Purmodin
had always sought the position of Justiciar, and so, for his service, he was assiged the
responsibilities of the Justiciar.

And so the Spire grew in numbers and strength, though still, unable to bring order to
outside of the cities where chaos awaited. Then, Luthien the Red, Blood Guard of Thera
began appearing around the realm. The winds swirled, and Hilamar could feel a new
power of order growing within the Spire.

45160, Hilamar's Role Chapter 11
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 11


Beginning of the Family Matters Journey
Added Sat Dec 29 16:50:23 2012 at level 38:

Beginning of the Family Matters Journey.

As is known to all Harbingers of the Wind, air contains the souls and memories of beings
of the past. They have lived their lives, and fate has determined when to take them.
Some share those memories and knowledge, while others guard the knowledge like a
dragon guards its gold. And for some reason unknown, when the winds wish to keep a
secret, even those that do not wish to keep the secret can not pass it on.

Hilamar has long sought the answers that any orphan wishes to know. Where did he
come from? Who are his parents? What happened to his parents that they no longer
wanted him? He asked the winds on multiple occasions, in varying ways, about his past,
but the winds remained silent, for something did not wish him to know of his past. He let
it go long ago, figuring it was something that he would never learn.

But, in one of his pilgrimages to the Mountain Temple, Juelen spoke to him. She used
her divine powers upon Hilamar, trying to see into him, to see the winds. And though the
winds answered, she was unable to provide Hilamar answers. It was told to him, that he
would need to seek the answers out himself, for only then would he be able to complete
himself.

But where to begin. Hilamar had become accustomed to the winds providing the answers
or guiding him, but what he sought, the winds could not show. He knew the thieves guild
held many secrets though, and paying the Galadon and Hamsah Guildmasters's their
dues, he asked them to seek out knowledge of his parents or past, whatever they might
find. He might not like where the journey takes him, but he was prepared to follow it to
the end.

45161, Hilamar's Role Chapter 12
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 12


Winds of Fortune
Added Wed Jan 2 16:36:20 2013 at level 38:

It was a day of celebration throughout the lands. Hilamar could see the people of Thera
running to and fro, but he did not understand why, so he gathered up his belongings and
headed down to see what was happening in the land. He spoke to the newly promoted
Provincial Magistrate Urses, who told Hilamar of how the Goddess of Love had scattered
boxes of fortune throughout Thera. Those that would find the boxes would be gifted a
small boon, should they retrieve the box and bring it back to the Bathhouse. Urses then
suggested to Hilamar to check the Spiderhaunt woods, so Hilamar went there, but
something was amiss, and Hilamar did not feel the winds guiding him.

He went to Seantryn Modan, thinking upon the boxes when he could feel the winds
pulling towards the south, towards the village Aturi and the farms there. Hilamar went
there, and walked upon the fields, when suddenly a strong gust of wind from the east
smashed into Hilamar, knocking him over and onto his back. He stood up slowly when
another burst of wind flew forward, knocking him over as well. Hilamar had known
winds, and felt their force before, but nothing as strong as the winds before him, not even
when in the presence of Fjarn. He hunkered down and moved against the winds, fighting
forward when a wind then came from the north to knock him off balance before another
wind from the south came and struck him, knocking him back again.

Hilamar knew that something caused these winds, and he would need to find out what.
He surged forward again, bracing himself. The wind came, but he was prepared for it,
then another from a different angle, so he shifted himself slightly to fight against that
wind. And so it went, as Hilamar glided down the path, fighting against each gust of air.
And then he came upon the golden chest, with a scroll in it. He had heard of others talk
of trading and bartering the scrolls that they found, but Hilamar did not wish to barter.
The winds guided him to this scroll, and so this scroll is what the winds saw in his future.

He took the scroll to Lady Rayihn, who looked at it and seemed surprised. "Ah, this one"
she stated, and as she looked at Hilamar, Hilamar could feel that his persistence had paid
off. For while facing the winds, he had learned how to better balance himself, and was
now more nimble then most giants of the clouds.

45162, Hilamar's Role Chapter 13
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 13


The Family Matters Journey, Part 1.
Added Mon Jan 14 19:56:24 2013 at level 48:

As Hilamar should have known, when dealing with thieves, be prepared to be robbed. He
did not have much hope that the thief guildmasters would find anything, but he sought a
place to start. One thing Hilamar did not think of at the time though was how thorough
Paladin's guild was on keeping records. It was his fellow Magistrate, Tirlan, who pointed
out speaking to the paladin guildmaster might be a wise choice. And so it was. Hilamar
was sent to speak to the commander of the paladin forces fighting near his home. The
commander's squire came in with a large tome, and they panned back the pages to the day
that Hilamar first arrived at the village. And for the first time in his many years of life,
Hilamar had a name for the woman who found and saved him. Helaina. She was
directed to follow a road out the west gates of Galadon, through the north, avoiding the
main roads. And with her record of her travels to the commander, Hilamar found that he
had been found near the South Dairein Settlement.

With this information, he went to Justiciar Purmodin, hoping that his records might help
as well. And they did. for they showed a battle at the South Dairein Settlement on that
date, between the militia and savages from the wild. No casualties were recorded, but the
commander of the settlement, a giant by the name of Muritel, resigned his commission
that day, and was never seen or heard from again.

Another clue in the chain of finding his past, but with the name of Muritel in his grasp,
Hilamar focused upon the winds, seeking out the one named Muritel amongst all the
voices, but Hilamar could not discover a way to speak with this giant. He would need to
find a way to strengthen his ability to listen and speak to the winds.

His search for a means to contact this giant took Hilamar to the Celestial Lyceum,
Gypsies of Barovia, masters of the arts of conjuration and necromancy, and the priestess
within his village. All of which pointed to the same thing. To be able to pull a spirit and
talk to it the way Hilamar wished, Hilamar would need to be on the brink of death near
the spirit world. Hilamar began to gather the reagents he would need to make a potion of
death mist.

45163, Hilamar's Role Chapter 14
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 14


The Family Matters Journey, Part 2
Added Mon Jan 14 20:01:08 2013 at level 48:

After preparing the potion, Hilamar sat on a ledge high atop a mountain, within a animal
hide tent, a small fire burning in the middle. Winds could be heard howling about the
outside, but they did not penetrate the hides. The idea was simple, as the fumes filled the
tent, Hilamar would fall into the deep sleep of death, his final breaths, and in this time, be
able to see and speak to the spirits of the air. No longer would they be able to hold
secrets from him. His hands would be tied to straps of the tent so when the poison began
to take affect, he would fall over, pulling open the tent and dispersing the fumes away
from him. The toxin should quickly dissipate upon the thin air at that height.

Hilamar poured the potion into the pan that sat upon the fire, and with a quick sizzle and
pop, the fumes spread throughout the tent and Hilamar felt the poison enter his veins. It
did not take long for Hilamar to begin his final breaths, and in those breaths he called out
to Muritel, to come forward. The light of life slowly began to fade from Hilamar's eyes,
as a giant figure began to take form before him. Then, all at once, everything became
clear. He stood there, upon a beautiful cloud in the skies, the sun just beginning to rise in
the east. Another giant stood there as well, Muritel, looking like a much older image of
Hilamar.

"Hilamar, son of Sutymae, should not have come. Muritel knows of what Hilamar has
done. And Muritel should not have kept secret from Hilamar, but feared for what
Hilamar might do if knew truth of family. For Muritel is Hilamar's grandfather," the
elderly giant said to Hilamar. Muritel then went into details of the past. Unbeknownst to
Hilamar though, his plan for ridding the tent of the toxin had failed. He had fallen
forward, with enough slack that the tent did not fall over, and he continued to
unconsciously inhale the death mists.

45164, Hilamar's Role Chapter 15
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 15


The Family Matters Journey, Part 3
Added Mon Jan 14 20:17:40 2013 at level 48:

Muritel went on to explain to Hilamar what he knew. His wife, Syatae whom was
Hilamar's grandmother, was gifted as Hilamar was, with the ability to hear upon the
winds. Many in her family were gifted with the ability, though the family kept it a great
secret for the winds often lied and drove those that could hear them mad with time. Had
the family known of Hilamar they would have taken him in, yet none knew of Hilamar's
existance until it was too late. Syatae perished giving birth to Hilamar's father, Sutymae.

Muritel was a militant man, rigid in discipline and order, and he treated Sutymae as a
commanding officer would treat a subordinate. Muritel expressed regret in this, not
realizing during his life that he himself drove Sutymae away. Sutymae did not like being
told what to do, and as time went on, he grew more defiant and adventurous. The bond
between a father and a son never grew between the two men. But Sutymae began to stew
with hatred for his father, for he blamed his father for Syatae's death during birth.

In Sutymae's excursions to escape his father rule, he came upon the druidess Lyrase, a
fierce and combatant giant who at first thought Sutymae sought destroy the grove that she
painstakingly took care of. She came at Sutymae, but Muritel had been sure to teach
Sutymae how to properly defend himself, and he was able to match Lyrase blow for blow
until they both collapsed exhausted. Each had earned the respect of the other, and a
friendship blossomed. That friendship blossomed into love for one another, and Lyrase
began to teach Sutymae the ways of the ancients of Thar-Eris. Soon, the two ran off
together, not to be seen or heard from for several years.

Muritel took a position within the South Dairein Settlement as commander of the guard.
He was a good commander, and kept the settlement at peace. That is until one day two
cloud giants came down upon the settlement, screaming of Thar-Eris, and how
civilization was destroying her. They began attack shops and citizens, howling widly.
Muritel gathered his weapon and went out to meet the two giants. He did not realize that
the first giant he clashed weapons against was Lyrase, for he only met her once or twice,
but his training and mightly blows quickly penetrated her defenses, and with one mightly
blow to the side of her head, caved in her skull. She dropped helplessly to the ground.
Muritel heard a mighty roar escapes the other giant, just in time to look up to see
Sutymae rushing at him, his axe high above his head, ready to end Muritel's life.

45165, Hilamar's Role Chapter 16
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 16


The Family Matters Journey, Part 4
Added Mon Jan 14 20:28:01 2013 at level 48:

Muritel could not believe his own son fought him so fiercely, but when he looked into
Sutymae's eyes, he could see the rage there had washed away the remains of his son. He
knew this day, he would die, or his son would die, by one or the others hands. They
fought the mightiest of battles, landing blows upon each other that would outright slay a
human. For nearly six hours the two battled, while the villagers watched on from their
homes. And then it happened, Sutymae overextended and Muritel saw his chance.
Muritel dodged to the left, then brought his hammer down hard upon Sutymae's upper
back and the sound of the vertebrae shattering could be heard. He turned Sutymae upon
his back and knelt down beside his son, his hand resting upon Sutymae's chest, while
Sutymae glared back at Muritel in disgust. "Know... this day Muritel, that your... line
fades from... Thera...," Sutymae said with his last breath, his rage and hatred consuming
him. Muritel passed command to another that day, and took Sutymae and Lyrase's bodies
high atop a mountain peek, the same peek that Hilamar used to communicate with
Muritel unknowingly. Muritel burned the bodies, and then floating out off of the
mountain side, let himself fall down along the mountainside, until his body came to rest
at its base, smashed and shattered, a lifeless husk.

Muritel continued talking to Hilamar, "Now Hilamar see why Muritel keep secret from
Hilamar. Muritel did not know of Hilamar, or Muritel would have been there for
Hilamar. And so Muritel beg for forgiveness. Sutymae did not wish Hilamar to live,
further punishment for Muritel, so Muritel force silence upon all. Muritel tell name of
forefathers, Tahatan, though ask Hilamar not to use name. Name has been shamed, by
Muritel and Sutymae. Hilamar better then both. Find new name, make kin proud to be of
lineage of Hilamar." Suddenly, the clouds began to darken, the sun turned black, and
thunder could be heard in the distance.

At that moment, a falcon who had been clawing at the side of the tent, screeched and flew
high into the air, before turning and diving against the side of the tent, pushing the tent
slightly onto its side, just enough for a strong gust of wind to grab hold and push it off the
side of the ledge, taking an unconcious Hilamar down with it.

(Gave 30% chance of success, rolled 25, Success!)

45166, Hilamar's Role Chapter 17
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 17


The Family Matters Journey, Part 5
Added Sat Jan 19 22:14:43 2013 at level 51:

Hilamar came to crushed against a large tree, held from falling farther down the mountain
by it, but his body was injured badly. He tried to call upon his faith, but even that was
beyond him. He held in his hand an orb of travel, sending him back to where he calls
home. Provincial Urses and Provst Xupreth knew something was wrong when Hilamar
was unable to answer them clearly. They began searching for Hilamar and then found
him. They gave Hilamar items to eat to counteract the poison coursing through his veins.
And then they stood over guard Hilamar as he recovered. Is recovery was not swift,
taking several days, and his faith slowly returned over that time. He thought upon what
he had learned and traveled to speak with Juelen, the Windgiver.

Juelen was happy to see Hilamar return, and listen as he told her what he had learned.
Hilamar at the time was not sure if he had found his name or not. He felt that though his
blood was that of "Tahatan", his family was the village. Juelen though interjected that
perhaps there was more to this name of Tahatan. And so with those thoughts, Hilamar
went on to the libraries of Thera to research more of this name.

After an exhausting search, Hilamar found the information he needed. The name dated
all the way back to the days when the giants of the clouds first began to awaken. They
were one of the first to awaken, and took the name of Ta-Hatan, meaning Cold Wind of
the Northern Peaks. The forbearers of the name were never kings, but often seemed
drawn to causes that were in need of aid. They would gravitate towards these causes, and
after time, strengthen the cause the believed in. Few within the line were ever
worshippers of the divine, though all of the line respected the power of the divine.

As Hilamar read more upon his forbearers, and the meaning behind the name, he was
certain that Juelen was correct, that the path he walked brought him to this name, though
he decided to take the more traditional name of Ta-Hatan. He would continue as his
forbearers did, and bring strength to Blood Tribunal and Village for those were the causes
he fought for.

45149, Hilamar's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Thu Jan 31 17:12:45 2013 by 'An Immortal' at level 51 (227 hrs):
An Immortal added 1200 exp for: Well written update about his investigation into his family/bloodline's past. Explains his last name and where he came from. Well done!

Tue Feb 5 20:56:00 2013 by 'Fjarn' at level 51 (233 hrs):
He's been a good follower, tattooed.

Sat Feb 16 09:35:28 2013 by 'Thror' at level 51 (259 hrs):
Next in line for the Blood Guard!

Wed Feb 20 19:46:25 2013 by 'Amaranthe' at level 51 (267 hrs):
Snooped + roleplaying + hero leader priest with 300+ hours = have a custom title, at least until Fjarn can get to you

Thu Apr 4 18:08:18 2013 by 'An Immortal' at level 51 (321 hrs):
An Immortal added 750 exp for: For participating in the Third Tournament of Thirteen!

Wed Apr 17 06:47:25 2013 by 'Baerinika' at level 51 (331 hrs):
Damn. There IS such a thing as "too nice".

45140, Hilamar's Arena Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Arena Statistics

Wins  0
Losses  2
45132, Hilamar's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding15200
Experience from Skill improvements17108
Experience from Exploration18350
Experience from Quests42348
Experience from Commerce4290
Experience from Immortals5700
Experience from Observation26960

Adventuring Statistics

Character Created  Sat Sep 15 08:16:59 2012
Quests Completed  31
Exploration Points Found  80
(WANTED) Criminal  0 times
Thickening the Veil0 items for 0
Thinning the Veil0 items for 0
Hours spent at Hero  180 hours
% of lifetime in the wilderness  10 %
% of lifetime in the cities  44 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  86 %
45133, Hilamar's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  209
# of logins without their cabal item  26
# of logouts with their cabal item  214
# of logouts without their cabal item  9
# of times they lost their cabal item  1
# of times they retrieved their cabal item  17
# of times they took another cabal item  12

# of (WANTED) flags placed  86
# of (WANTED) flags removed  4
# of criminals killed  21
% of lifetime on duty  62 %
45134, Hilamar's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Edges

Flaws

Racial Edges

Violet Spider's Redemption

Class Edges

Rapid Response
Rock of Faith
Devoted Cause
Awakened Spirit
Shield of the Vulnerable
Combat Medic
Diagnostician's Insight
Plaguetender

Edges

Girded Shield
Remedy Senses
Remedy Pestilence
Remedy Toxins
Preacher
Remedy Curses
Thick Veined
Upstanding Citizen
45135, Hilamar's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Mob Deaths

Oct 8, 2012 |Lv 21|Organia, the Veil of Shadow|Urnthagral, Lord of the Hunt by beating
Jan 5, 2013 |Lv 42|The Slave Mines of Sitran|the slavemaster by defilement
Jan 8, 2013 |Lv 47|The White Lair|a frost giant adept by icy needle
Jan 15, 2013|Lv 50|Mount Calandaryl|a skeletal warrior by pierce
45136, Hilamar's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Tue Oct 2 19:44:33 2012 at level 14 (9 hrs):
Empowered by Fjarn to level 30 <PK: 0-0>

Fri Oct 5 19:59:10 2012 at level 20 (14 hrs):
Hilamar advanced to level 20 <PK: 0-0>

Mon Oct 15 18:40:07 2012 at level 24 (44 hrs):
Hilamar has pledged to the Blood Tribunal <PK: 0-0>

Fri Oct 19 17:02:42 2012 at level 26 (49 hrs):
Inducted into TRIBUNAL by Ziruanja <PK: 0-0>

Fri Oct 19 17:02:52 2012 at level 26 (49 hrs):
Ziruanja assigned Hilamar to Seantryn Modan. <PK: 0-0>

Wed Dec 5 17:06:38 2012 at level 30 (80 hrs):
Hilamar advanced to level 30 <PK: 0-0>

Tue Dec 11 16:10:08 2012 at level 31 (94 hrs):
Hilamar has been granted by Thror <PK: 0-0>

Tue Dec 11 16:10:08 2012 at level 31 (94 hrs):
Thror made Hilamar a Provincial Magistrate <PK: 0-0>

Tue Dec 11 19:54:52 2012 at level 31 (95 hrs):
Empowerment changed by Fjarn to level 51. <PK: 0-0>

Mon Dec 31 21:08:29 2012 at level 38 (140 hrs):
Rayihn set Hilamar's max dexterity to 17 from 16. <PK: 1-0>

Fri Jan 4 22:14:50 2013 at level 40 (148 hrs):
Hilamar advanced to level 40 <PK: 1-0>

Tue Jan 15 22:45:12 2013 at level 51 (186 hrs):
Hilamar advanced to level 51 <PK: 2-1>

Tue Jan 29 16:06:28 2013 at level 51 (220 hrs):
Hilamar has been ungranted by Baerinika <PK: 3-1>

Tue Jan 29 16:06:30 2013 at level 51 (220 hrs):
Hilamar has been granted by Baerinika <PK: 3-1>

Tue Jan 29 16:20:39 2013 at level 51 (220 hrs):
Baerinika made Hilamar the Provost Magistrate <PK: 3-1>

Tue Feb 5 20:47:21 2013 at level 51 (233 hrs):
Tattooed by Fjarn <PK: 5-1>

Thu May 30 08:45:31 2013 at level 51 (363 hrs):
Hilamar has been ungranted by Amaranthe <PK: 15-2>

Wed Jun 5 17:30:20 2013 at level 51 (365 hrs):
Hilamar has been granted by Rayihn <PK: 15-2>

Wed Jun 5 17:30:22 2013 at level 51 (365 hrs):
Hilamar has been ungranted by Rayihn <PK: 15-2>

Wed Jun 5 17:39:54 2013 at level 51 (365 hrs):
Bharhum assigned Hilamar to Seantryn Modan. <PK: 15-2>

45137, Hilamar's Leveling
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Leveling History

Sep 15, 2012 |Lv 2 |Hr 0 |
Sep 15, 2012 |Lv 3 |Hr 0 |
Sep 15, 2012 |Lv 4 |Hr 0 |
Sep 15, 2012 |Lv 5 |Hr 0 |
Sep 15, 2012 |Lv 6 |Hr 1 |
Sep 15, 2012 |Lv 7 |Hr 1 |
Sep 22, 2012 |Lv 8 |Hr 2 |
Sep 23, 2012 |Lv 9 |Hr 4 |
Sep 30, 2012 |Lv 10|Hr 6 |
Sep 30, 2012 |Lv 11|Hr 7 |
Sep 30, 2012 |Lv 12|Hr 8 |
Sep 30, 2012 |Lv 13|Hr 9 |11 Grimbar,
Sep 30, 2012 |Lv 14|Hr 9 |13 Grimbar,
Oct 3, 2012 |Lv 15|Hr 12 |
Oct 3, 2012 |Lv 16|Hr 14 |
Oct 5, 2012 |Lv 17|Hr 15 |16 Vaedryk, 20 Devan,
Oct 5, 2012 |Lv 18|Hr 15 |18 Vaedryk, 21 Devan,
Oct 5, 2012 |Lv 19|Hr 15 |19 Vaedryk, 22 Devan,
Oct 5, 2012 |Lv 20|Hr 16 |20 Vaedryk, 23 Devan,
Oct 6, 2012 |Lv 21|Hr 17 |
Oct 12, 2012 |Lv 22|Hr 33 |23 Meelee,
Oct 12, 2012 |Lv 23|Hr 34 |24 Meelee, 31 Yaxi,
Oct 14, 2012 |Lv 24|Hr 43 |
Oct 16, 2012 |Lv 25|Hr 46 |22 Brathuhn, 24 Zuyi,
Oct 19, 2012 |Lv 26|Hr 49 |
Oct 19, 2012 |Lv 27|Hr 50 |27 Jaxe, 23 Glubburg,
Oct 19, 2012 |Lv 28|Hr 50 |28 Jaxe, 25 Glubburg,
Dec 5, 2012 |Lv 29|Hr 80 |29 Zhugeyuan, 31 Bshmark,
Dec 5, 2012 |Lv 30|Hr 81 |31 Bshmark,
Dec 8, 2012 |Lv 31|Hr 83 |38 Bshmark, 30 Erozotak,
Dec 13, 2012 |Lv 32|Hr 103|23 Urses, 25 Daerynus,
Dec 13, 2012 |Lv 33|Hr 103|25 Urses, 27 Daerynus,
Dec 15, 2012 |Lv 34|Hr 109|
Dec 16, 2012 |Lv 35|Hr 113|35 Hoklemthurg, 36 Orkmont,
Dec 20, 2012 |Lv 36|Hr 121|33 Kyo, 33 Nodek,
Dec 21, 2012 |Lv 37|Hr 126|32 Urses, 37 Pipkin,
Dec 21, 2012 |Lv 38|Hr 126|34 Urses, 38 Pipkin,
Jan 3, 2013 |Lv 39|Hr 146|30 Twootie, 37 Orkmont,
Jan 4, 2013 |Lv 40|Hr 149|42 Twootie,
Jan 5, 2013 (100% exp bonus)|Lv 41|Hr 155|41 Urses, 48 Hoklemthurg,
Jan 5, 2013 (100% exp bonus)|Lv 42|Hr 156|42 Urses, 49 Hoklemthurg,
Jan 5, 2013 (100% exp bonus)|Lv 43|Hr 157|43 Urses, 49 Garthalon,
Jan 5, 2013 (100% exp bonus)|Lv 44|Hr 157|44 Urses, 50 Garthalon,
Jan 5, 2013 (100% exp bonus)|Lv 45|Hr 157|45 Urses, 51 Garthalon,
Jan 6, 2013 |Lv 46|Hr 160|51 Twootie,
Jan 8, 2013 |Lv 47|Hr 163|44 Gharlurg, 42 Eptemi,
Jan 9, 2013 |Lv 48|Hr 172|51 Xupreth, 48 Urses, 51 Twootie,
Jan 15, 2013 |Lv 49|Hr 185|51 Phansee, 42 Rakdrek,
Jan 15, 2013 |Lv 50|Hr 186|51 Phansee, 45 Rakdrek,
Jan 15, 2013 |Lv 51|Hr 188|51 Urses, 51 Hoklemthurg,
45138, Hilamar's PK Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Deaths

Jan 8, 2013 |Lv 47|Ruins of the Deep|vs 1: <51> Itijinithili (100%, claw)
May 25, 2013|Lv 51|The Galadon Sewers|vs 2: <51> Ieralaine (72%, wrath), <48> Gilut (27%)
45139, Hilamar's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Wins

Dec 20, 2012|Lv 35|Voralian City|Nodek vs 1: Hilamar (100%, hit)
Jan 8, 2013 |Lv 47|Hamsah Mu'tazz|Itijinithili vs 5: <47> Hilamar (27%, slash), <47> Nalasel (13%), <51> Kraldinor (15%), <51> Charice (12%), <45> Gharlurg (31%)
Jan 20, 2013|Lv 51|Blackclaw Village|Asteloth vs 1: <51> Hilamar (100%, crushing hand)
Jan 30, 2013|Lv 51|Galadon|Bholur vs 2: <51> Hilamar (39%, hit), <51> Hoklemthurg (60%)
Feb 2, 2013 |Lv 51|The Eastern Road|Tinwold vs 3: <51> Hoklemthurg (11%, infernal power), <51> Hilamar (22%), <48> Xhen (66%)
Feb 4, 2013 |Lv 51|Seantryn Modan|Kraldinor vs 2: <51> Hilamar (90%, slash), <50> Huldon (9%)
Feb 13, 2013|Lv 51|Voralian City|Huldon vs 1: <51> Hilamar (100%, slash)
Feb 14, 2013|Lv 51|Voralian City|Viranzel vs 5: <51> Hilamar (36%, slash), <51> Quetzal (0%), <51> Urses (59%), <42> Gartuk (0%), <51> Nayl (4%)
Mar 5, 2013 |Lv 51|Hamsah Mu'tazz|Nayl vs 2: <51> Hilamar (83%), <51> Falcorix (16%, poisonous bite)
Mar 16, 2013|Lv 51|Hamsah Mu'tazz|Ailarn vs 2: <51> Hilamar (8%, defilement), <51> Somaonie (91%)
Mar 23, 2013|Lv 51|The Spire of the Blood Tribunal|Jawn vs 1: <51> Hilamar (100%, bleeding)
Mar 23, 2013|Lv 51|Lower Cragstone|Isla vs 1: <51> Hilamar (100%, slash)
Mar 31, 2013|Lv 51|Arkham|Dronzal vs 5: <51> Hilamar (4%, swipe), <51> Fasstion (6%), <51> Huldon (1%), <45> Tyrzik (59%), <51> Kraldinor (28%)
Apr 4, 2013 |Lv 51|Enpolad's Game Garden|Arratok vs 6: <51> Hilamar (8%), <51> Junrae (16%), <51> Agamm (37%, KB), <51> Jode (9%), <51> Spiorra (27%), <51> Mylene (0%)
Apr 4, 2013 |Lv 51|Enpolad's Game Garden|Brakrar vs 3: <51> Jode (0%), <51> Agamm (34%, claw), <51> Hilamar (65%)
Apr 17, 2013|Lv 51|The Spire of the Blood Tribunal|Eohkogn vs 3: <51> Brendsen (11%), <51> Bharhum (6%), <51> Hilamar (82%, slash)
Apr 22, 2013|Lv 51|The Spire of the Blood Tribunal|Iacegr vs 2: <51> Oshui (77%, claw), <51> Hilamar (22%)
Apr 22, 2013|Lv 51|Galadon|Koa vs 3: <51> Zauhdlik (37%, slash), <51> Agamm (5%), <51> Hilamar (57%)
Apr 29, 2013|Lv 51|The Outlander Refuge|Sleris vs 2: <51> Jojain (65%, claw), <51> Hilamar (34%)
May 7, 2013 |Lv 51|The Spire of the Blood Tribunal|Koa vs 3: <51> Ieralaine (83%, thrust), <51> Blindev (0%), <51> Hilamar (16%)
May 7, 2013 |Lv 51|The Spire of the Blood Tribunal|Koa vs 4: <51> Hilamar (26%, slash), <51> Tograrm (17%), <51> Blindev (55%), <51> Jax (0%)
May 8, 2013 |Lv 51|Galadon|Koa vs 3: <51> Hilamar (8%), <51> Blindev (64%, claw), <51> Tograrm (26%)
May 8, 2013 |Lv 51|The Spire of the Blood Tribunal|Sleris vs 3: <51> Tograrm (24%), <51> Hilamar (0%), <51> Blindev (75%, bite)
May 17, 2013|Lv 51|The Spire of the Blood Tribunal|Ieralaine vs 3: <48> Jebaral (16%, flurry), <51> Hilamar (64%), <51> Kraldinor (18%)
May 25, 2013|Lv 51|Fortress of Light|Morgan vs 1: <51> Hilamar (100%, slash)
May 29, 2013|Lv 51|The Spire of the Blood Tribunal|Koa vs 3: <51> Hilamar (24%, slash), <51> Zorl (25%), <46> Regvar (49%)
45131, Hilamar's Best Set of Equipment
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Best Set of Equipment

Best set of gear:

<worn on finger> a ring embossed with lightning bolts
<worn on finger> a silver ring set with a single malachite
<worn around neck> (Glowing) a mantle of water
<worn around neck> an amulet set with a throbbing bloodstone
<worn on body> the hide of the Ancient Red Dragon
<worn on head> (Glowing) a helmet made from the mirrored scales of a silver dragon
<worn on face> (Glowing) a mask in the shape of a falcon's claw
<worn on legs> colored dragonscale leggings
<worn on feet> boots of darkened fire
<worn on hands> Gauntlets of Devilry
<worn on arms> a set of copper dragonscale sleeves
<worn about body> a stinking, rotting carcass of a moose
<worn about waist> a polished mithril girth
<worn around wrist> a ribbed dryad bracelet
<worn around wrist> a glittering bracelet of solid sapphire
<mainhand wielded> (Humming) a desiccated demon claw
<worn as shield> (Humming) the shield of darkness
45141, Hilamar's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Sun Jan 27 20:05:08 2013, level 51 (217 hrs):
Hilamar Ta-Hatan the Affirmation of Life

Tue Jan 29 16:20:39 2013, level 51 (220 hrs):
Hilamar Ta-Hatan the Affirmation of Life, Provost Magistrate

Wed Feb 20 19:43:45 2013, level 51 (267 hrs):
Hilamar Ta-Hatan the Prophet of the Winds, Provost Magistrate

Sat Feb 23 16:32:21 2013, level 51 (272 hrs):
Hilamar Ta-Hatan the Prophet of the Winds, Provost Magistrate

45142, Hilamar's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1flail100%
Level 1mace100%
Level 1staff91%
Level 1whip94%
Level 1recall100%
Level 1first aid82%
Level 2improved compare100%
Level 2improved consider100%
Level 6meditation100%
Level 7shield block100%
Level 10fast healing100%
Level 10wanted100%
Level 10confiscate100%
Level 10safeguard100%
Level 11rip91%
Level 11swing9%
Level 11wallop6%
Level 11discharge1%
Level 11batter9%
Level 12judge100%
Level 12assess100%
Level 13hand to hand84%
Level 15kick100%
Level 15guard call88%
Level 15vigilance100%
Level 16parry100%
Level 16informant73%
Level 16trance100%
Level 17haggle74%
Level 17nap94%
Level 18pugil95%
Level 19lash76%
Level 20attune1%
Level 20manacles79%
Level 20pen75%
Level 25second attack100%
Level 28light armor use86%
Level 30careful vision100%
Level 35legendary awareness71%
Level 35deputize70%
45143, Hilamar's Supplication List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Supplication List

Supplication List

Level 1mend wounds72%
Level 2detect consecration100%
Level 3create food54%
Level 3illuminate100%
Level 4sate100%
Level 5detect evil100%
Level 5detect good100%
Level 5rouse39%
Level 6create water93%
Level 6refresh100%
Level 7bless100%
Level 7cure blindness94%
Level 8detect invis100%
Level 8know alignment1%
Level 8protection100%
Level 9quench94%
Level 10cure poison100%
Level 10infravision1%
Level 10aegis100%
Level 11cure disease93%
Level 11gate96%
Level 11cure deafness37%
Level 11haven79%
Level 12remove curse95%
Level 13protective shield100%
Level 14curse91%
Level 15invigorate45%
Level 15ardent faith87%
Level 15stalwart arm1%
Level 16calm74%
Level 17create spring100%
Level 17fly87%
Level 17heal100%
Level 18unveiling96%
Level 19teleport73%
Level 19restoration36%
Level 19guiding hand1%
Level 20awaken94%
Level 20antipathy74%
Level 21identify100%
Level 21sanctuary100%
Level 22spirit shepherd1%
Level 23prayer96%
Level 24cancellation95%
Level 25cleanse89%
Level 26pass door100%
Level 27word of recall100%
Level 29frenzy100%
Level 29spiritual salve70%
Level 30swiftness99%
Level 31healing sleep100%
Level 32remove paralysis86%
Level 33group teleport83%
Level 34purity of blood70%
Level 35mass healing83%
Level 35sanctify self70%
Level 36purity of flesh71%
Level 37blade barrier89%
Level 38purity of mind77%
45144, Hilamar's Supplication List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Level 43rejuvenate100%
Level 45lifeshield71%
Level 47bulwark of faith71%
Level 48soul citadel71%
Level 51miraculous foresight69%
45145, Hilamar's Cabal Powers List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Powers List

Level 25justiciars archive75%
Level 30blood trail70%
Level 30justiciars influence70%
Level 35inquisition71%
Level 40vindicator network90%
Level 40justiciar network92%
45146, Hilamar's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  15 (13 at level 51)
Total PK Losses  2
Total Mob Deaths  5

PK Wins by Class
VS. transmuter  3
VS. thief  3
VS. warrior  2
VS. invoker  2
VS. shaman  3
VS. druid  1
VS. shapeshifter  1

PK Wins by Cabal
VS. None  3
VS. FORTRESS  2
VS. OUTLANDER  5
VS. BATTLE  2
VS. HERALD  1
VS. EMPIRE  1
VS. SCION  1

PK Wins by Align
VS. Good  2
VS. Neutral  6
VS. Evil  7

PK Deaths by Class
VS. transmuter  1
VS. warrior  1

PK Deaths by Cabal
VS. BATTLE  1
VS. SCION  1

PK Deaths by Align
VS. Good  1
VS. Neutral  0
VS. Evil  1
45147, Hilamar's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  15
Total PK Assists  11
Solo PKs  6
PKs with a group of 2 6
PKs with a group of 3 9
PKs with a group of 4+ 5
Average Group Size Per Kill  2.69

Death's Gank-O-Meter says: Faceless Herd Member

Total PK Losses  2
Solo PK Losses  1
PK Losses to a group of 2 1
PK Losses to a group of 3 0
PK Losses to a group of 4+ 0
Average Group Size Per Death  1.50

Death's Ganked-O-Meter says: Unwitting Guest of Bad Parties

45148, Hilamar's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Tue Oct 2 19:53:46 2012 by 'An Immortal' at level 14 (9 hrs):
An Immortal added 1500 exp for: Rare young priest who prophesizes by hearing voices on the wind. But the voices misled him and then fell silent, and he's gone off to find answers.

Mon Oct 8 11:55:24 2012 by 'An Immortal' at level 21 (19 hrs):
An Immortal added 50 exp for: For a nice complement on the Sultan's auction: my first use of switch. Yeah, it's worth it. Thanks, man.

Sun Dec 9 15:03:42 2012 by 'An Immortal' at level 31 (86 hrs):
An Immortal added 300 exp for: For working with Khor'Mun to progress the Blood Tribunal.

Sun Dec 9 16:32:02 2012 by 'An Immortal' at level 31 (86 hrs):
An Immortal added 200 exp for: For continued interaction about Blood Tribunal.

Mon Dec 10 15:16:57 2012 by 'An Immortal' at level 31 (91 hrs):
An Immortal added 300 exp for: For his contribution to the Blood Guard discussions and the way of the Tribunal.

Tue Dec 11 16:18:04 2012 by 'Thror' at level 31 (94 hrs):
Granted Provincial for his role in growing the Blood Tribunal. Expecting great things!

Tue Dec 11 20:00:32 2012 by 'Fjarn' at level 31 (95 hrs):
Spoke with one of Fjarn's Windgivers, who sensed an odd power within him. Instructed to learn more of his past to unveil his future.

Tue Dec 18 19:02:09 2012 by 'An Immortal' at level 35 (116 hrs):
An Immortal added 400 exp for: Updates about incidents that led to us getting into Tribunal.

Mon Dec 31 21:09:02 2012 by 'Rayihn' at level 38 (140 hrs):
Found the dex fortune box for new years, added him + 1 max dex

Wed Jan 2 07:47:13 2013 by 'An Immortal' at level 38 (140 hrs):
An Immortal added 800 exp for: This lad sure does like his role entries, hope he is not whoring for xp, but they are decently written

Sat Jan 12 21:31:33 2013 by 'An Immortal' at level 48 (177 hrs):
An Immortal added 200 exp for: Continues to look forward to the coming of the Blood Guard. Speaks with Luthien about his preparedness.

Tue Jan 15 20:43:07 2013 by 'Fjarn' at level 50 (186 hrs):
He has left his bloodname behind and will pick a new name. Juelen told him that there may be power in the link between name and past, and it is curious that fate would lead him this way.

Sat Jan 19 16:13:54 2013 by 'Whiysdan' at level 51 (200 hrs):
Was the only Tribunal leader on when Kaljuekan (Voralian magistrate) committed a crime in Hamsah. I let him decide punishment and he wanted Kaljuekan booted, so I booted. We're harsh! (that's not bad).

Sun Jan 27 20:05:23 2013 by 'Whiysdan' at level 51 (217 hrs):
Been doing a great job for Tribunal. Enjoy the lastname.