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42145, [None] Luminave Charbeak the Weaver of the Elements
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Luminave Charbeak the Weaver of the Elements
DescriptionShe has feathers of bright white and a small black sparrow-like beak. Her eyes are large ovals of darkness speckled with yellow glints. Her breast is a downy soft white fluff. Her flight feathers are tipped with three bright red bars stripe her . A crown of white and orange flames feather circles her head as an azure stipe crackles with electricity down the middle. Her tail feahers are thin allowing for swift aeral movement of her small light frame. A trail of frosty mist trails her where ever she flies. her talons are painted a bright black, rather the paint does not seem solid and it would more seem to a viscous ooze. She and the elements are one and the same.
You can see that,
Score
Level | 51 | Sex | female | Race | arial | Ethos | Chaotic | Align | Good | Class | invoker | Practices | 22 | Trains | 1 | Hometown | Voralian City | Exp | 518870 | To Level | 18380 | Sphere | Dedication | Age mature, 34 years old (176 hours) | Hit Points | 464 | Mana | 986 | Movement | 720 | Strength | 18 | Intelligence | 23 | Wisdom | 19 | Dexterity | 25 | Constitution | 16 | Charisma | 16 | Carry # | 0/39 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 0 | Wimpy | 156 | Morale | Moderate | | | Hitroll | 0 | Damroll | 0 | | |
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42156, Luminave's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Spell ListLevel 1 | channel heat | 100% | Level 1 | create water | 100% | Level 1 | cyclone | 100% | Level 1 | earthquake | 100% | Level 1 | frost fingers | 100% | Level 1 | shocking touch | 100% | Level 1 | acidic secretion | 100% | Level 2 | detect magic | 96% | Level 3 | detect invis | 100% | Level 4 | invis | 100% | Level 5 | sheen of stone | 71% | Level 6 | flare | 95% | Level 9 | infravision | 92% | Level 11 | create spring | 100% | Level 11 | whispering wind | 1% | Level 12 | wall of fire | 100% | Level 12 | grease | 100% | Level 13 | charge weapon | 100% | Level 13 | teleport | 92% | Level 13 | icicle | 100% | Level 14 | faerie fog | 81% | Level 14 | stoneshatter | 73% | Level 15 | identify | 99% | Level 15 | elemental attunement | 76% | Level 16 | wind wall | 100% | Level 18 | cancellation | 81% | Level 19 | dispel magic | 77% | Level 19 | siltscreen | 1% | Level 21 | fireball | 100% | Level 21 | lightning bolt | 100% | Level 22 | iceshards | 100% | Level 23 | adhesive web | 100% | Level 24 | pass door | 80% | Level 25 | weave of elements | 82% | Level 25 | word of recall | 100% | Level 26 | drown | 100% | Level 27 | buffet | 100% | Level 28 | tsunami | 100% | Level 29 | gel | 100% | Level 30 | controlled fireball | 100% | Level 30 | forked lightning | 100% | Level 32 | cone of cold | 100% | Level 34 | noxious cloud | 71% | Level 35 | nova | 100% | Level 36 | vitriolic stream | 100% | Level 37 | detect artifact | 96% | Level 37 | iceneedles | 100% |
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42166, Luminave's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 6 Freedom of Politics Added Fri Aug 31 17:37:32 2012 at level 45:It has often been asked of me what political affiliation of I have. I am active in the Fortress of Light, do I collude with the Scions, or do I run with the wolves? Since my mental break down, I have had no desire to be involved in the politics of mortals. I felt that with gods having their powers active in everything it was too much to have mortals trying to dictate how one should live their life. I do occasionally find myself drawn to both the Fortress and the Outlanders. I in turn bring aid to those of the light as I can, but my belief that the gods and spirits run my life draw me closely to the Outlanders. The one thing that drives me away from the Outlanders are the Reavers. They walk a precarious path of destruction that has its good intentions but its delivers pitfalls and sometimes evil results. So, for now, I still walk this world free of any mortal affiliations. I have those that I am acquainted with, but I am dedicated to mastery of myself in both magic and spiritual purity. Lady Baerinika be my guide.
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42165, Luminave's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 5 Light, and Understanding Part 2 Added Fri Aug 31 17:35:27 2012 at level 45:We spoke briefly; his words were tempered out of the elven fashion, but chosen in manners more accustomed to my race. That is to say, to the point. His insights reflected somewhat my own. I am of the light in that I choose action or inaction based on intent. My intentions being for good, not for the good of me or the good of those with whom I am interacting, simply for Good. What is right IS right. He began to discuss his view of empathy for his fellow man. I was dissonant to this as I feel for what has befallen my fellow man, but I had to rise above my challenges and they made me stronger and more resilient both mentally and spiritually, and they should rise as well. Perhaps I am being hard hearted to this, but I would have to wait for another moment of peace. Our enlightening discussion was end by the blood thirsty Chancellor of the Scions, mages who preserve in perversions of themselves. They revel in death and chaos. The Chancellor came at me first hoping I would be unshielded and open to attack. I was not, and so dropped back to the Red Horn in order to bend the elements to my will. The Cardinal and I were little match in our pseudo-prepared state. We both retreated back to the Altar in the Voralian City. We barely had a moment to recover when the Chancellor, a leader of bloodthirsty mages, set upon us again. In the end, the supplications of the Cardinal, my continued weaves, and intervention of the Justicar ended the resolve of the Chancellors attempt on our lives. Truly this was an example of how Lady Baerinika walks with us, aiding us in the battles of this world.
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42164, Luminave's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 4 Light, and Understanding Part 1 Added Fri Aug 31 17:33:20 2012 at level 45:A chance was taken one eve on walking to the land where one is said to find the Lady Baerinika's altar. I entered the mists I had heard about, and walked by a few times in the past. I called out and was greeted by Jaguars stalking out of the mists. At first I prepared a weave of air to hold back the jaguars, but it would be unneeded. The Spirit of Baerinika herself stood in the circle of combat beckoning me to come speak with her. I came forward to her cautiously because it was the first time I had ever encountered a god or goddess. I fully expect to be consumed in fire should I look upon her. She laid my fears at ease, and I looked upon her. An elf warrior carrying a spear she was, but the awe inspiring aura that exuded from her made my heart tremble. I sought to purify myself and to understand why my feelings of this world were so torn. She explaining that she was merely a guide. She is one who helps you find the way. In seeking purity it must come from within and to find that purity one must first see that each of us as well as this world are flawed. At first the idea seemed foreign and I had to think upon it. Lady Baerinika gave me a task to accomplish that was two parts. I was to understand what made me of the light, and what separates me from those tainted red. The second part was to appreciating the light for what it is in all its flawed glory. With this task given she dispersed into that mists. Another duty called to her. I knew that I could seek out the Fortress of Light for perspective outside my own, and my knowledge did not fail me. The Cardinal Illanthos honored my request for discussion. We chose a quiet spot near the gates of the fortress where a Tarabal was ever vigilant.
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42163, Luminave's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 3 Dedication to religion, magic, and truth. Added Wed Aug 22 19:34:52 2012 at level 45:Long has my journey been to rebuild an existence that doesn't tear my heart and mind out. Xoxi, a shaman to the Lady Baerinika, has been a mentor to me, More than that, he has been a friend and companion as we wade through the evils that darken the world in which we live. We both have retracked our pledges from the fortress, though for different reasons we have found common ground in this. He is more than patient. I cannot say I have been the best of pupils, but I keep to it. He has told me the ways of the jaguar, the way of dedication to an ideal of purity and with courage to combat the evils of the world we will be able to live in a time of peace. First we must defeat our enemies and purge evil from the world. We must be dedicated to protecting the light of the world and combating evil in all its forms. The teachings of the Lady Jaguar speak directly to my soul, as if they were the song that my soul had always sought. I hope one day that I will be worthy to visit the shrine of this beloved Goddess, and when she looks upon my heart will see me for what I am. That would be a blessing unto itself.
As my strength in magic grows my ability to ward off the evil being of the world become easier. Will my power reach there limits of the world become easier. Will my power reach there limits of protection? I have yet to see any limits. The guildmasters continue to teach me new and more powerful weaves of elemental magic. Once they are mastered where will my magic go from there? Perhaps there are other elements or combination that I have yet to uncover. Magic and wisdom should go hand in hand.
As my dedication to the Lady Jaguar grows I find myself seek more and more philosophical information. What path have other gods laid out for men? What need have we for the governments of man when so many gods and goddess in their divine wisdom give blessings and teachings to man. Their guidance is surely more supreme than any mortal command. I cannot believe that the gods all agree on what should transpire in men. Simply giving the VERY misguided view of the gods of war who think magic used by mortal men is an abomination, while the very god of magic himself bestows this knowledge to mortals for them to use. Much learning to be achieved, and must knowledge to factor and study. I will seek the aid of my friend Xoxi in the interpretation of such things. I am sure that he is very wise in most things, for I find little he does not know. Well to be sure he is not aware of magic in the ways that I am. He has not set food in the planes of elements as I have. Perhaps one day I will take him to these lands so that he may see the sources of power to which I wield in the primal plane.
My world is rebuilding and my foundations is solid. From here my footing is sure Lady Baerinika you are my compass.
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42162, Luminave's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 2 Role subject Me after the melt down Added Tue Aug 14 19:32:33 2012 at level 35:I took it personally the attacks from my fellow magi, and why wouldn't I? Then as I pried from his reason for blood and murder, it was greed, then it was wish to spread pain (a joy he called it). Crazy people scare me, but what do you do? I avoid Apila now. I don't trust him and he gives me the creeps. I am wary of other mages now. A common collective of minds we are not. That is what started my fall.
A wanderlust with a nose in a book is simply not something one should do. A drow from the village who fight magic in all forms was there. Little did my senses pick up that until the sharp pain of a shocking bite drove into my wing.
"Is all the world mad with murderous bloodlust," I questioned? The villagers came at me again, as did others. This is where my view of the world crumbled.
I being a pupil of magic had not put much stock into the Faith, but everyone that foamed at the mouth for blood simply cried out that the gods will that we shed blood. So in a distraught, emotional state I stripped myself down to a modest amount of cloths and meditated at the large crossroad between Galadon and Hamsah Mu'tazz. I was assailed many times by people. Some came again when they could. It was only after I had stood my ground at the cross- road after a few times falling did anyone beging to question what this barely covered arial was doing. Some simply walked off having notched their belt, they didn't care. They got what they wanted. Others told me to find a place to hide, and still others simply couldn't fathom why I was still there.
To be honest I couldn't even answer this at first - then as my life was beaten away over and over, it came to me what I was doing. I was giving up. My view of the world and what my part in it was had been shattered. I was not a student of magic in a peaceful world. I was living a torrent of shifting power and strife. What was I doing here? Why was I here? These are questions that I seek answer to.
The solice I have is my art of bending elements to my will. They grow in strength as my ability to command more and more raw energy from the planes is understood. My power will grow as will my knowledge, but where?
I had once thought I would study with those who had the fallen history of the golden grimoire, but with my shattered outlook on life, I could not bring myself to become involved with them other than simply aid. Where would I fit in? I did not know so I withdrew my pledge. I wander alone and a little afraid
This shattered existence must be rebuilt...
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42161, Luminave's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 1 Me Added Sat Aug 11 09:15:01 2012 at level 25:1) I want to learn. (Player translation = Sphere dedication)
2) I want to learn to master my spells as an invoker, so that they will not fail me. (Player translation = I want to get to 51 and get all of my 6 affinities up to the heroic level spells)
3) Then I want to learn how to protect myself with those spells, against anyone and everyone. (Player translation = I don't want to die to every PK happy player out there)
4) I want to learn about religions, cabals, and races. What makes them tick? I want them to make sense to me logically. If they can't be logical, then why? (Player translation = I want to learn about religions, cabals, and races. What makes them tick? I want them to make sense to me logically. If they can't be logical, then why?)
5) I want to explore Thera and see all the places that are whispered about in game but only a few ever really know about them. (Player translation = I would like to see all the things that this games has provided but can't get to look at because I'm being attacked 1/2 of my time in the game.) 6) I want to meet and talk to gods that do more than just drool over "blood sacrifice". (Player translation = Where does one experience something other than "If they don't say X kill them," and is rewarded for that?)
7) If Luminave is in the wrong world, then let me know already and I'll move on. (Player translation = Find another game to play)
*addendum* I put myself in the role, but it's so hard to keep to an idea/role character when the power gamer comes along and schwack schwack. They don't care about your role, your experience, or what you are looking to get out the game. Is this game RP with PVP (where you can fight your enemy) or PVP (you can kill everyone) with RP (drool/grunt/"you're weak")?
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42160, Luminave's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Immortal CommentsSat Aug 11 17:52:59 2012 by 'An Immortal' at level 25 (48 hrs): An Immortal added 500 exp for: Basically an update saying that we want to learn more about CF and be able to hold our own in a fight. Not much about the actual character.
Thu Aug 16 10:49:13 2012 by 'An Immortal' at level 37 (93 hrs): An Immortal added 400 exp for: Life has been hard. Mages are killing us. Villagers are killing us. We were down in the dumps and had all but given up, but then realized that we must go on.
Sat Aug 25 08:17:01 2012 by 'An Immortal' at level 45 (115 hrs): An Immortal added 400 exp for: We're learning and growing. Xoxi is our buddy and has converted us to Baerinika-ism.
Fri Sep 7 18:13:03 2012 by 'An Immortal' at level 50 (166 hrs): An Immortal added 400 exp for: Role update - We talked to Baerinika! We talked to Illanthos about Fort, but we sorta like Outlander too. Staying uncabaled until we figure shit out.
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42159, Luminave's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 4 | Total PK Assists   | 5 | Solo PKs   | 3 | PKs with a group of 2  | 3 | PKs with a group of 3  | 3 | PKs with a group of 4+  | 0 | Average Group Size Per Kill   | 2.00 |
Death's Gank-O-Meter says: Hides Behind Allies Total PK Losses   | 19 | Solo PK Losses   | 18 | PK Losses to a group of 2  | 0 | PK Losses to a group of 3  | 1 | PK Losses to a group of 4+  | 0 | Average Group Size Per Death   | 1.11 |
Death's Ganked-O-Meter says: Destroyed By The Honorbound
42158, Luminave's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK StatisticsPK StatisticsTotal PK Wins   | 4 (0 at level 51) | Total PK Losses   | 19 | Total Mob Deaths   | 10 |
PK Wins by Class | VS. warrior   | 1 | VS. anti-paladin   | 1 | VS. assassin   | 1 | VS. shaman   | 1 |
PK Wins by Cabal | VS. None   | 1 | VS. EMPIRE   | 1 | VS. NEXUS   | 1 | VS. TRIBUNAL   | 1 |
PK Wins by Align | VS. Good   | 0 | VS. Neutral   | 1 | VS. Evil   | 3 |
PK Deaths by Class | VS. warrior   | 13 | VS. anti-paladin   | 1 | VS. invoker   | 3 | VS. shaman   | 2 |
PK Deaths by Cabal | VS. None   | 2 | VS. OUTLANDER   | 1 | VS. BATTLE   | 12 | VS. EMPIRE   | 3 | VS. NEXUS   | 1 |
PK Deaths by Align | VS. Good   | 1 | VS. Neutral   | 8 | VS. Evil   | 10 |
42157, Luminave's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Supplication ListLevel 38 | airshield | 100% | Level 38 | fireshield | 100% | Level 38 | frostshield | 100% | Level 38 | shield of flames | 89% | Level 38 | lightningshield | 100% | Level 38 | shield of electricity | 93% | Level 38 | shield of winds | 72% | Level 38 | shield of waves | 76% | Level 38 | shield of ice | 80% | Level 38 | watershield | 100% | Level 38 | oozeshield | 100% | Level 38 | shield of slime | 71% | Level 39 | iceslick | 74% | Level 41 | vortex | 100% | Level 43 | conglaciation | 73% | Level 43 | engulf | 100% | Level 44 | improved invis | 97% | Level 44 | pillar of the heavens | 100% | Level 45 | geyser | 90% | Level 45 | immolation | 87% | Level 46 | quicksand | 72% | Level 47 | incendiary cloud | 71% |
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42155, Luminave's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Skill ListLevel 1 | dagger | 75% | Level 1 | mace | 100% | Level 1 | whip | 98% | Level 1 | hand to hand | 78% | Level 1 | scrolls | 73% | Level 1 | talismans | 74% | Level 1 | wands | 87% | Level 1 | recall | 100% | Level 1 | spellcraft | 100% | Level 2 | improved compare | 87% | Level 2 | improved consider | 99% | Level 2 | beseech | 76% | Level 5 | meditation | 100% | Level 8 | haggle | 87% | Level 11 | inspect goods | 1% | Level 13 | trance | 100% | Level 15 | parry | 98% | Level 15 | fast healing | 100% | Level 20 | attune | 1% | Level 20 | lash | 1% | Level 20 | pen | 1% | Level 28 | second attack | 97% | Level 28 | mystical armor use | 74% | Level 30 | careful vision | 1% |
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42146, Luminave's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
StatisticsExperience BreakdownExperience from Cabal raiding | 0 | Experience from Skill improvements | 33090 | Experience from Exploration | 10975 | Experience from Quests | 22300 | Experience from Commerce | 5240 | Experience from Immortals | 1700 | Experience from Observation | 14405 |
Adventuring StatisticsCharacter Created   | Mon Jul 30 18:50:24 2012
| Quests Completed   | 24 | Exploration Points Found   | 49 | (WANTED) Criminal   | 0 times | Thickening the Veil | 0 items for 0 | Thinning the Veil | 3 items for 77 | Hours spent at Hero   | 6 hours | % of lifetime in the wilderness   | 38 % | % of lifetime in the cities   | 9 % | % of lifetime in the Inn of the Eternal Star   | 1 % |
42154, Luminave's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Title HistorySun Sep 2 10:01:32 2012, level 48 (147 hrs): Luminave Charbeak the Elemental Lady
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42153, Luminave's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK WinsAug 5, 2012 |Lv 24|Khardrath's Planar Sanctum|Ineluku vs 1: Luminave (100%, shard of ice) Aug 11, 2012|Lv 25|Darsylon|Jastai vs 1: Luminave (100%, lightning bolt) Aug 23, 2012|Lv 45|Arial City|Alciroth vs 1: Luminave (100%, nova) Sep 1, 2012 |Lv 47|The Slave Mines of Sitran|Abiritha vs 3: Tulay (35%, KB), Dreatide (28%), Luminave (36%) Sep 1, 2012 |Lv 47|The Slave Mines of Sitran|Kontoln vs 3: Luminave (19%), Tulay (30%, KB), Dreatide (49%) Sep 2, 2012 |Lv 48|Khalid River|Ezgrint vs 2: Dreatide (18%), Luminave (81%, punch) Sep 5, 2012 |Lv 50|Voralian City|Dhavid vs 2: Luminave (59%), Apila (40%, pillar of lightning) Sep 7, 2012 |Lv 50|The Imperial Lands|Jinjer vs 2: Dreatide (48%, torments), Luminave (51%) Sep 7, 2012 |Lv 51|The Imperial Lands|Dreatide vs 3: Jheril (71%, wrath), Luminave (9%), Jinjer (19%)
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42152, Luminave's PK Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK DeathsAug 7, 2012 |Lv 25|Khardrath's Planar Sanctum|vs 1: Apila (100%, lightning bolt) Aug 7, 2012 |Lv 25|Hamsah Mu'tazz|vs 1: Apila (100%, lightning bolt) Aug 7, 2012 |Lv 25|The Drogran Hills|vs 1: Abiritha (100%, stab) Aug 7, 2012 |Lv 25|The Eastern Road|vs 1: Meylian (100%, slash) Aug 7, 2012 |Lv 25|The Eastern Road|vs 1: Abiritha (100%, parting blow) Aug 7, 2012 |Lv 25|The Eastern Road|vs 1: Jubah (100%, crush) Aug 7, 2012 |Lv 25|Bramblefield Road|vs 1: Ficks (100%, backhanded blow) Aug 7, 2012 |Lv 25|The Eastern Road|vs 1: Ficks (100%, beating) Aug 11, 2012|Lv 25|Bramblefield Road|vs 1: Tinkeltob (100%, cleave) Aug 11, 2012|Lv 25|The Eastern Road|vs 1: Tinkeltob (100%, cleave) Aug 13, 2012|Lv 35|Shepherd's Row|vs 1: Abiritha (100%, claw) Aug 14, 2012|Lv 35|Khardrath's Planar Sanctum|vs 1: Aulrathdien (100%, slice) Aug 14, 2012|Lv 35|Organia, the Veil of Shadow|vs 1: Aulrathdien (100%, slice) Aug 20, 2012|Lv 38|Voralian City|vs 1: Ubudhizh (100%, poisonous bite) Aug 23, 2012|Lv 45|Hamsah Mu'tazz|vs 1: Balete (100%, nova) Aug 23, 2012|Lv 45|Fortress of Light|vs 3: Fenarum (5%), Treyliu (44%), Jastai (49%, crush) Sep 2, 2012 |Lv 48|Hidden Forest|vs 1: Kontoln (100%, cut) Sep 5, 2012 |Lv 50|The Aryth Ocean|vs 1: Ejomhei (100%, torments) Sep 7, 2012 |Lv 51|The Aryth Ocean|vs 1: Ezgrint (100%, magic)
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42151, Luminave's Leveling
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Leveling HistoryJul 30, 2012 |Lv 2 |Hr 0 | Jul 31, 2012 |Lv 3 |Hr 0 | Jul 31, 2012 |Lv 4 |Hr 1 | Jul 31, 2012 |Lv 5 |Hr 1 | Jul 31, 2012 |Lv 6 |Hr 2 | Aug 1, 2012 |Lv 7 |Hr 2 | Aug 1, 2012 |Lv 8 |Hr 3 | Aug 1, 2012 |Lv 9 |Hr 4 | Aug 1, 2012 |Lv 10|Hr 4 | Aug 1, 2012 |Lv 11|Hr 5 | Aug 2, 2012 |Lv 12|Hr 6 | Aug 2, 2012 |Lv 13|Hr 10 | Aug 2, 2012 |Lv 14|Hr 11 | Aug 2, 2012 |Lv 15|Hr 12 | Aug 4, 2012 |Lv 16|Hr 19 | Aug 4, 2012 |Lv 17|Hr 22 | Aug 4, 2012 |Lv 18|Hr 26 |13 Theod, 13 Aeswren, Aug 4, 2012 |Lv 19|Hr 27 |14 Theod, 14 Aeswren, Aug 4, 2012 |Lv 20|Hr 27 |15 Theod, 16 Aeswren, Aug 4, 2012 |Lv 21|Hr 27 |16 Theod, 26 Hathdin, Aug 4, 2012 |Lv 22|Hr 28 |17 Theod, 27 Hathdin, Aug 4, 2012 |Lv 23|Hr 28 |27 Hathdin, 18 Theod, Aug 4, 2012 |Lv 24|Hr 29 | Aug 5, 2012 |Lv 25|Hr 38 | Aug 11, 2012 |Lv 26|Hr 52 |27 Dynrod, 30 Jastai, Aug 11, 2012 |Lv 27|Hr 52 |28 Dynrod, 31 Jastai, Aug 12, 2012 |Lv 28|Hr 53 |28 Dynrod, Aug 12, 2012 |Lv 29|Hr 57 |36 Wharshi, Aug 12, 2012 |Lv 30|Hr 64 |34 Urlan, 31 Xoxi, Aug 12, 2012 |Lv 31|Hr 64 |35 Urlan, 32 Xoxi, Aug 12, 2012 |Lv 32|Hr 65 |33 Xoxi, Aug 13, 2012 |Lv 33|Hr 73 |34 Aqerre, 36 Jastai, Aug 13, 2012 |Lv 34|Hr 74 |34 Aqerre, 37 Jastai, Aug 13, 2012 |Lv 35|Hr 74 |35 Aqerre, 37 Jastai, Aug 14, 2012 |Lv 36|Hr 84 |31 Dynrod, 36 Xoxi, Aug 14, 2012 |Lv 37|Hr 84 |31 Dynrod, 37 Xoxi, Aug 19, 2012 |Lv 38|Hr 97 |45 Xoxi, Aug 20, 2012 |Lv 39|Hr 101|34 Tulay, 42 Dreatide, Aug 20, 2012 |Lv 40|Hr 102|35 Tulay, 43 Dreatide, Aug 20, 2012 (100% exp bonus)|Lv 41|Hr 102|36 Tulay, 44 Dreatide, Aug 20, 2012 (100% exp bonus)|Lv 42|Hr 103|38 Tulay, 45 Dreatide, Aug 20, 2012 (100% exp bonus)|Lv 43|Hr 103|39 Tulay, 46 Dreatide, Aug 20, 2012 (100% exp bonus)|Lv 44|Hr 103|40 Tulay, 46 Dreatide, Aug 20, 2012 (100% exp bonus)|Lv 45|Hr 104|42 Tulay, 47 Dreatide, Sep 1, 2012 |Lv 46|Hr 143|50 Dreatide, Sep 1, 2012 |Lv 47|Hr 144|50 Dreatide, 51 Tulay, Sep 1, 2012 |Lv 48|Hr 145|51 Dreatide, 51 Tulay, Sep 5, 2012 |Lv 49|Hr 164|43 Maehayla, 49 Aratae, Sep 5, 2012 |Lv 50|Hr 164|43 Maehayla, 50 Aratae, Sep 7, 2012 |Lv 51|Hr 170|51 Dreatide, 51 Jawn,
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42150, Luminave's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
TimelineMon Jul 30 18:55:24 2012 at level 1 (0 hrs): Air: 6, Earth: 0, Fire: 7, Ice: 7, Lightning: 7, Ooze: 5, Water: 5 <PK: 0-0>
Thu Aug 2 19:10:22 2012 at level 15 (12 hrs): Luminave has pledged to the Fortress of Light <PK: 0-0>
Sat Aug 4 16:50:55 2012 at level 20 (19 hrs): Luminave advanced to level 20 <PK: 0-0>
Sat Aug 11 08:41:53 2012 at level 25 (44 hrs): Luminave has withdrawn their pledge to Fortress <PK: 1-10>
Sun Aug 12 19:45:03 2012 at level 30 (63 hrs): Luminave advanced to level 30 <PK: 2-10>
Mon Aug 20 19:17:59 2012 at level 40 (100 hrs): Luminave advanced to level 40 <PK: 2-14>
Fri Sep 7 19:14:32 2012 at level 51 (166 hrs): Luminave advanced to level 51 <PK: 4-18>
Sat Sep 15 22:16:52 2012 at level 51 (176 hrs): Hero Delete <PK: 4-19>
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42149, Luminave's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Mob DeathsAug 2, 2012 |Lv 15|The Village of Barovia|a skeletal warrior by slice Aug 13, 2012|Lv 33|Arial City|the evil looking guard by slice Aug 13, 2012|Lv 35|The Battlefield|an enormous giant by kick Aug 15, 2012|Lv 37|Khardrath's Planar Sanctum|a water elemental by surge of water Aug 15, 2012|Lv 37|Ruins of Delar-Tol|an arial guard by cut Aug 15, 2012|Lv 37|Ruins of Delar-Tol|an arial guard by cut Aug 15, 2012|Lv 37|Ruins of Delar-Tol|an arial guard by cut Aug 23, 2012|Lv 45|Thar-Acacia|a long tusked boar by charge Sep 1, 2012 |Lv 45|The Green Lair|a bitter treant by pound Sep 2, 2012 |Lv 48|Abandoned Siege Encampment|a brutish guard by crush
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42148, Luminave's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
EdgesFlawsRacial EdgesClass EdgesPiercing Needles Demielemental Transcendence Fast Deshield
EdgesWise Recovery
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42147, Luminave's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Class SpecificsAffinity | Air | 6 | Earth | 0 | Fire | 7 | Water | 5 | Ice | 7 | Ooze | 5 | Lightning | 7 |
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