Go
back to previous topic |
Forum Name |
The Premium Battlefield | Topic subject | [None] Teranek the Lord of the Underworld | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=37229 |
37229, [None] Teranek the Lord of the Underworld
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Teranek the Lord of the Underworld
DescriptionThe man before you moves quickly, his eyes darting about the room warily. He looks to have faced many hardships in life and lost, wearing disheveled clothing save for his armors and weapons. His smell is distastefu and he looks as if he could desparately use a bath and a fresh set of clothing. His sharp eyes are a stark blue contrast to his otherwise dreary grey form.
His feathers are filthy gray and white and his beak is a stark black, hooked at the tip.
Score
Level | 39 | Sex | male | Race | arial | Ethos | Chaotic | Align | Evil | Class | thief | Practices | 18 | Trains | 0 | Hometown | Dagdan | Exp | 311226 | To Level | 18124 | Sphere | Deception | Age mature, 29 years old (129 hours) | Hit Points | 553 | Mana | 576 | Movement | 700 | Strength | 19 | Intelligence | 22 | Wisdom | 19 | Dexterity | 25 | Constitution | 18 | Charisma | 17 | Carry # | 0/39 | Carry Weight | 0 lb 0 oz | | | Gold | 5 | Silver | 0 | Copper | 14 | Wimpy | 120 | Morale | Moderate | | | Hitroll | 8 | Damroll | 27 | | |
|
37246, Teranek's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 5 Traits Added Sat Jul 24 14:53:07 2010 at level 35:Teranek is rare in that his name is chosen. He does not recall his childhood, he has no recollection of his history prior to his escape from captivity. He chose the name Teranek Malos himself out of a need to refer to himself as something. To him it is a meaningless label.
He feels his amnesia is a gift.He is accountable to no one and he has no ties. Like many arials he is all too cognizant of his short longevity.He firmly believes in freedom of action and doing what pleases him. Consequences aren't important, life is too short to spend on inaction, weighing out probabilities and catering to others who may or may not prove themselves useful.
He has a strong distaste for arials who dedicate themselves fully to a cause. is too short for causes. Causes are for idiots to occupy themselves with and justify their actions because they are too cowardly to admit they enjoy bloodshed, adventure and having power over the lives of others.
Having amnesia is a lonely feeling. He truly cannot connect with others. Every connection he makes is superficial and they will last as long as he feels its fun to have them. People don't and cannot know him because he does not know himself.
Being an arial he is inherently sharp. Sharper than most humans and far more intelligent and crafty than the lesser races. It takes a lot to get him to care enough to discuss with others but he is at his heart a philosopher. His lax speaking habit is more for the benefit of others than himself, he has no interest in showing off his intellect to potential enemies and rivals.
He is a strong believer of freedom, true freedom. Freedom to do what pleases you. He's a moral relativist, strongly believing that mortals are but ashes and dust, transient in nature and confinement is antithetical to their nature.He does not care for Tribunals, Priests or anyone who truly dedicates themselves to a cause. However that does not mean he attacks them on sight, he's willing to work with idiots if it achieves his goals.
|
37245, Teranek's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 4 Sphere Added Sat Jul 24 14:51:25 2010 at level 35:Teranek follows the sphere of deception. He believes that all of life is a matter of perception and deception. It is the heart of all military endeavors and it is the soul of all that seek power.
Deception is not all about lying. It is not so simple as fraud. He is not against those things but those are just weak acts of deception.There is a lot more to it.Deception is about getting others to perceive things that are not true. Hiding in the shadows is an act of deception, as it deceives the eyes. It is powerful to make someone believe something that is not true and the use of that perception is what separates the brilliant tacticians from the flock.
He is known to cater his back-story to his audience if questioned about it. As far as he is concerned, his life did not exist before he lost his memory. It is irrelevant, one story is as good as another.
Truth to him is a weakness. It removes all strategy, it removes all tact. A giant who throws his weight into every fight is true and he is also predictable and stupid.
|
37244, Teranek's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 3 Background Final Added Fri Jul 23 22:39:23 2010 at level 34:He landed beside a wide and aged oak tree. Its girth several feet around, granting him cover to survey the fields in the early morning. After a few minutes of nothing he spotted a dark skinned field hand approaching from the house on the corner of the property. The field hand carried a scythe, walking towards some open fields of grain that were ripe for the culling. Perhaps forty years of age in human years, the human was muscular but undoubtedly a civilian and carried the scythe as a tool rather than a weapon.
The arial dropped chair leg and put his hands up, walked nakedly towards the field hand who was immediately startled and put both hands on his scythe.
Sir, I need some help.I've been robbed, the arial said as he walked towards the man palms raised.
Oh my!Who done it? What happened?
By then he was within a few feet of the field hand, who stared into his eyes waiting for an answer. Without a second thought he closed the rest of the distance and grabbed the scythe from his grip. The man turned to run but could not outpace the wings of the arial and was tackled by the waist and brought to the floor.
With instincts that the arial didn't know how he possessed he straddled the field hand, knees astride his chest and began pummeling the man into submission. Knuckles cracked against flesh and bone. Gasps and groans cried out from the man as his face was beaten until the skin split and hung away from his skull.The beating continued until the man stopped moving dead or unconscious it did not matter.
Searching his body quickly he found a work knife on the man in his pocket. It was sharp enough but a weak weapon, still it felt as natural in his hand as if it were an extension of his arm. He gripped it and smiled. He felt free. He could not remember who he was or where he'd been. There were no shackles on him, he could be anything and anyone he wanted. Giddy joy welled up in him as he gripped the blade, looking at the house in the distance. A small child was arguing with his mother almost beyond his sight. He crept towards them...
|
37243, Teranek's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 2 Background Cont. Added Fri Jul 23 22:38:05 2010 at level 34:The arial prisoner gathered every ounce of energy and strength left in his body and stressed the joints of the chair and the ropes binding him. He felt the cool trickle of his own blood running down his fingertips from the binding against his wrists and it angered him. Rage built up in his head, pounding with every heart beat as he exerted himself to the limits of his physique. Ultimately the wooden chair, not built for this sort of confinement, snapped under the pressure.
Within a few minutes he managed to untangle himself, numbness running through his body as his heart beat fired like a snare drum in his chest. He needed a weapon the broken leg of the chair would suffice for now. It was then, perhaps drawn by the noise, that he heard a door open by the corner of the room behind him. He quickly scrambled for cover behind some crates, gripping the leg of the chair with white knuckled ferocity.
young human boy entered, foreshadowed by a lantern held in front of him, cautiously walking into the room. Before the boy could utter a startled word the arial charged him, his muscles burning with rage and anger at this courier of his captor. The first blow was a swipe to the boys face, shattering his nose and shocking the child with his own blood. The next cracked his skull, sending him to the floor with a groan as his hair started to fill and drip with his own blood. Blow after blow landed against the boy's skull and face until he stopped moving. The swollen remains looked like a hideous doll, eyes swollen shut, mouth swollen open, nose barely recognizable in the flickering of the spilled and fallen lantern.
The arial let the fire from the lantern burn, feeling a joy building within him at his actions. He was pleased with his work and could feel freedom just within his reach. It spurred him forward, through the door, climbing up through an open hatch onto the deck with powerful strides propelled on pure adrenaline.
It was the early morning and his eyes burned at the sunlight. Men were busy, he did not recognize any of them in his haze of rage. He gave them no chance to stop him, their startled reactions were not fast enough. His wings spread behind him in the cool breeze and launched him into the sky and he cut through the air away from the ship. Soon it fell behind him.
In front of him was a city just on the horizon, smoke billowing from rooftops, towers cornering the city walls. He flew towards it but as he was naked as the day of his birth, covered with the blood of his victim, he felt discretion would be more appropriate. He stayed away from the city walls, flying low over the trees until he came upon a field with a cow pasture and some oxen scattered about grazing.
|
37238, Teranek's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Skill ListLevel 1 | dagger | 100% | Level 1 | mace | 100% | Level 1 | spear | 100% | Level 1 | sword | 100% | Level 1 | backstab | 100% | Level 1 | dodge | 100% | Level 1 | trip | 100% | Level 1 | haggle | 82% | Level 1 | hide | 100% | Level 1 | peek | 100% | Level 1 | scrolls | 81% | Level 1 | recall | 100% | Level 2 | aim | 83% | Level 2 | improved compare | 75% | Level 2 | improved consider | 77% | Level 3 | dirt kicking | 97% | Level 4 | sneak | 100% | Level 5 | steal | 78% | Level 6 | evade | 80% | Level 7 | pick lock | 74% | Level 8 | elbow | 100% | Level 9 | light armor use | 100% | Level 10 | detect hidden | 100% | Level 10 | relock | 76% | Level 10 | bag of tricks | 100% | Level 11 | thieves cant | 1% | Level 11 | knee | 100% | Level 11 | panhandle | 76% | Level 12 | disarm | 100% | Level 12 | second attack | 100% | Level 12 | sharpen sight | 87% | Level 13 | parry | 100% | Level 13 | smoke bomb | 92% | Level 13 | gentle walk | 85% | Level 14 | kick | 100% | Level 15 | hand to hand | 100% | Level 15 | meditation | 99% | Level 15 | circle | 100% | Level 16 | fast healing | 96% | Level 17 | stench cloud | 94% | Level 18 | lore | 90% | Level 18 | pierce | 100% | Level 19 | rogues awareness | 95% | Level 20 | precise aim | 80% | Level 20 | shield block | 100% | Level 20 | pen | 1% | Level 20 | detect traps | 84% | Level 20 | physical trap | 89% | Level 20 | glowing trap | 75% | Level 22 | brawling | 100% | Level 25 | enhanced damage | 100% | Level 25 | dual wield | 100% | Level 25 | cheap shot | 97% | Level 26 | knock-out trap | 76% | Level 26 | blister agent | 86% | Level 29 | abrasive powder | 81% | Level 31 | direction trap | 76% | Level 35 | damage trap | 75% | Level 42 | opportunity strike | 1% |
|
37242, Teranek's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 1 Background Added Fri Jul 23 22:36:02 2010 at level 34:Being stabbed in the skull repeatedly. He felt as if he was being stabbed in the skull repeatedly. He had a profound headache, its origin unknown, and were it not for the pain in his joints and muscles he'd continue sleeping until it went away. He winced his eyes open out of pure willpower. Opening his eyes didn't help him much as the room he was in was dark and it was impossible to see much of anything other than some daylight entering the room above and behind him.
He could not turn because his arms, wings and legs were tied to the chair he was in.It was a rough hard rope and it chafed against his feathers and the raw skin underneath. He knew he was on a vessel of some sort because of the rhythmic and steady rocking and this was all he really knew about his location. You'd expect, waking to find yourself in such a state, that he'd be alarmed and panicked but the truth of the matter is it didn't really bother him that much other than the agony his body was in.
He surmised that he'd been this way for a while. The kind of stiffness you get in your shoulders and knees from being tied to a chair and left for several hours is a unique feeling. It took him several moments to get past that pain to realize his ribs and legs were bruised and battered and his throat was raw from lack of water. His larger concern was he didn't remember how he got there there was a fog in his head he couldn't seem to see through preventing him from remembering who he was or how he got into this state.
He was alone in the darkness. There was a strong sense of urgency rising slowly in the back of his mind that he needed to get himself out of this place. He needed to be free again and his life depended on it.
|
37241, Teranek's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Immortal CommentsSun Jul 25 19:29:25 2010 by 'An Immortal' at level 37 (121 hrs): An Immortal added 2000 exp for: Great role. Well written. Captive that escaped and got his freedom. Sphere of Deception. Truth requires no strategy, no tactical advantage - thus deception.
|
37240, Teranek's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 8 | Total Solo PKs   | 5 | Total PK Assists   | 5 | Average Group Size Per Kill   | 1.77 |
Death's Gank-O-Meter says: Brings a friend Total PK Losses   | 4 | Total Solo PK Losses   | 3 | Average Group Size Per Death   | 1.50 |
Death's Ganked-O-Meter says: Unwitting Guest of Bad Parties
37239, Teranek's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK StatisticsPK StatisticsTotal PK Wins   | 8 (0 at level 39) | Total PK Losses   | 4 | Total Mob Deaths   | 8 | # of Power Word Kill Deaths   | 1 |
PK Wins by Class | VS. thief   | 1 | VS. warrior   | 1 | VS. paladin   | 1 | VS. anti-paladin   | 1 | VS. assassin   | 1 | VS. ranger   | 1 | VS. invoker   | 1 | VS. necromancer   | 1 |
PK Wins by Cabal | VS. None   | 7 | VS. FORTRESS   | 1 |
PK Wins by Align | VS. Good   | 2 | VS. Neutral   | 2 | VS. Evil   | 4 |
PK Deaths by Class | VS. paladin   | 1 | VS. invoker   | 1 | VS. necromancer   | 2 |
PK Deaths by Cabal | VS. None   | 3 | VS. SCION   | 1 |
PK Deaths by Align | VS. Good   | 2 | VS. Neutral   | 0 | VS. Evil   | 2 |
37230, Teranek's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
StatisticsExperience BreakdownExperience from Cabal raiding | 0 | Experience from Skill improvements | 15452 | Experience from Exploration | 7550 | Experience from Quests | 18650 | Experience from Commerce | 4180 | Experience from Immortals | 2000 | Experience from Observation | 7245 |
Adventuring StatisticsCharacter Created   | Mon Jun 28 07:25:45 2010
| Quests Completed   | 19 | Exploration Points Found   | 49 | (WANTED) Criminal   | 3 times | % of lifetime in the wilderness   | 25 % | % of lifetime in the cities   | 12 % | % of lifetime in the Inn of the Eternal Star   | 0 % |
37237, Teranek's PK Wins
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK WinsJul 2, 2010 |Lv 16|Voralian City|Melesaros vs 1: Teranek (100%,KB) Jul 5, 2010 |Lv 16|Galadon|Wenzl vs 1: Teranek (100%,KB) Jul 12, 2010|Lv 26|East Sumner's Road|Chestav vs 2: Gredarm (34%,KB), Teranek (65%) Jul 12, 2010|Lv 26|West Sumner's Road|Mazura vs 2: Teranek (11%), Janu (88%, KB) Jul 12, 2010|Lv 26|Azreth Wood|Aggerak vs 3: Oliyn (27%), Teranek (53%, KB), Janu (18%) Jul 12, 2010|Lv 26|Arkham|Lesklen vs 1: Teranek (100%,KB) Jul 13, 2010|Lv 26|Lord Tabershaw's Keep|Imenel vs 1: Teranek (100%,KB) Jul 16, 2010|Lv 27|Outskirts of Galadon|Trepeditiulu vs 3: Cyvorak (38%), Teranek (61%, KB), Onihn (0%) Jul 21, 2010|Lv 33|Arkham|Dhaecoru vs 2: Mortanis (27%,KB), Teranek (72%) Jul 21, 2010|Lv 33|Galadon|Mortanis vs 2: Teranek (48%,KB), Trepeditiulu (51%) Jul 21, 2010|Lv 33|The Eastern Road|Mazura vs 2: Teranek (65%), Jindicho (34%, KB) Jul 23, 2010|Lv 33|Galadon|Norasal vs 2: Isahbin (64%,KB), Teranek (35%) Jul 25, 2010|Lv 37|The North Road|Mazura vs 1: Teranek (100%,KB)
|
37236, Teranek's PK Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK DeathsJun 28, 2010|Lv 10|Waters of the Deep|Teranek drowned Jul 13, 2010|Lv 26|The Inn of the Eternal Star|vs 1: Mazura (100%,KB) Jul 15, 2010|Lv 26|The Drogran Hills|vs 1: Rachmai (100%,KB) Jul 21, 2010|Lv 33|Arial City|vs 3: Dellin (13%), Mazura (63%), Jefadi (23%, KB) Jul 27, 2010|Lv 39|Sirine Island|vs 1: Perys (100%,KB) *Power Word Kill*
|
37235, Teranek's Leveling
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Leveling HistoryJun 28, 2010|Lv 2 |Hr 0 | Jun 28, 2010|Lv 3 |Hr 0 | Jun 28, 2010|Lv 4 |Hr 0 | Jun 28, 2010|Lv 5 |Hr 1 | Jun 28, 2010|Lv 6 |Hr 1 | Jun 28, 2010|Lv 7 |Hr 1 | Jun 28, 2010|Lv 8 |Hr 2 | Jun 28, 2010|Lv 9 |Hr 3 | Jun 28, 2010|Lv 10|Hr 5 | Jun 29, 2010|Lv 11|Hr 9 | Jun 30, 2010|Lv 12|Hr 12 | Jul 1, 2010 |Lv 13|Hr 15 | Jul 1, 2010 |Lv 14|Hr 18 | Jul 2, 2010 |Lv 15|Hr 19 | Jul 2, 2010 |Lv 16|Hr 28 | Jul 6, 2010 |Lv 17|Hr 33 | Jul 6, 2010 |Lv 18|Hr 36 | Jul 6, 2010 |Lv 19|Hr 41 | Jul 6, 2010 |Lv 20|Hr 43 | Jul 8, 2010 |Lv 21|Hr 47 | Jul 8, 2010 |Lv 22|Hr 50 | Jul 8, 2010 |Lv 23|Hr 53 |22 Ghruk, Jul 11, 2010|Lv 24|Hr 56 |24 Harcel, 27 Vakahlz, Jul 12, 2010|Lv 25|Hr 56 |25 Harcel, 28 Vakahlz, Jul 12, 2010|Lv 26|Hr 59 | Jul 15, 2010|Lv 27|Hr 80 | Jul 18, 2010|Lv 28|Hr 88 | Jul 20, 2010|Lv 29|Hr 94 |24 Yrbaz, 26 Welsurath, Jul 20, 2010|Lv 30|Hr 94 |27 Welsurath, Jul 20, 2010|Lv 31|Hr 95 |25 Zalgre, 29 Welsurath, Jul 20, 2010|Lv 32|Hr 95 |26 Zalgre, 30 Welsurath, Jul 20, 2010|Lv 33|Hr 95 |28 Zalgre, 31 Welsurath, Jul 23, 2010|Lv 34|Hr 108|29 Ajil, 33 Isahbin, Jul 24, 2010|Lv 35|Hr 111| Jul 25, 2010|Lv 36|Hr 117|32 Carsanta, Jul 25, 2010|Lv 37|Hr 118|33 Carsanta, Jul 25, 2010|Lv 38|Hr 124|36 Delpharis, 32 Awimn, Jul 25, 2010|Lv 39|Hr 125|37 Delpharis, 33 Awimn,
|
37234, Teranek's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
TimelineThu Jul 1 00:28:26 2010 at level 13 (14 hrs): Joined the Dagdan thief guild.
Tue Jul 6 23:00:58 2010 at level 20 (39 hrs): Teranek advanced to level 20 <PK: 2-0>
Tue Jul 20 01:17:39 2010 at level 30 (94 hrs): Teranek advanced to level 30 <PK: 6-2>
|
37233, Teranek's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Mob DeathsJun 28, 2010|Lv 8 |Outlying Villages|the paladin by freezing bite Jun 29, 2010|Lv 11|The Galadon Sewers|a smuggler lookout by slice Jul 9, 2010 |Lv 23|The Xvart Lair|the xvart shaman by fatigue Jul 12, 2010|Lv 26|Lost Elven Vaults|the bronze dragon by slash Jul 13, 2010|Lv 26|Ruins of Delar-Tol|a giant carrion beetle by gore Jul 23, 2010|Lv 34|Udgaard|the jaette gate guard by hit Jul 24, 2010|Lv 35|The White Lair|a freezing mist elemental by blast of frost Jul 25, 2010|Lv 39|Outlying Villages|the demon by acidic bite
|
37232, Teranek's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
EdgesFlawsRacial EdgesClass EdgesEdgesLow Light Vision Arcane Literacy
|
37231, Teranek's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Class SpecificsThief Guild Donations | 25000 |
|
|
|
| |