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The Premium Battlefield | Topic subject | [NEXUS] Dumbin the High Wizard of the Arcane | Topic
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16654, [NEXUS] Dumbin the High Wizard of the Arcane
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Dumbin the High Wizard of the Arcane
DescriptionA small gnome is here. It is hard to see what his body looks like because his thick gray robe covers all but his head. He has a round face with a slight burn mark on the side of his right cheek. His eyes are a deep green with just a faint band of black surrounding the green of his irises. His head is shaved the cut is very even no stubble is visible. He has a strong cleft chin, but the right side of the cleft is noticeably bigger than the left. His ears are small and stick ninety degrees from the side of his head. The rest of his body is covered in a thick gray robe that he constantly holds tight about his person with his small hands.
A closer look reveals.
Score
Level | 51 | Sex | male | Race | gnome | Ethos | Neutral | Align | Neutral | Class | transmuter | Practices | 0 | Trains | 0 | Hometown | Galadon | Exp | 527700 | To Level | 24900 | Sphere | Magic | Age mature, 264 years old (203 hours) | Hit Points | 722 | Mana | 1070 | Movement | 750 | Strength | 18 | Intelligence | 23 | Wisdom | 25 | Dexterity | 18 | Constitution | 10 | Charisma | 15 | Carry # | 0/31 | Carry Weight | 0 lb 0 oz | | | Gold | 0 | Silver | 0 | Copper | 6 | Wimpy | 0 | Morale | Moderate | | | Hitroll | 0 | Damroll | 0 | | |
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16657, Dumbin's Edges
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
EdgesAdept of Dimension Amphibimancer Mastery of Self Remain Conscious Unpredictable Wise Recovery Mana Flood
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16658, Dumbin's Mob Deaths
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Mob DeathsWed Sep 19 13:48:51 2007 | Lvl 50 | by crushing blow Tue Oct 2 17:57:53 2007 | Lvl 51 | the treasure guardian by hit Thu Oct 4 15:56:43 2007 | Lvl 51 | Zalthilus by claw Sat Oct 6 18:09:56 2007 | Lvl 51 | an elite guard by piercing dissonance Wed Oct 10 06:58:26 2007 | Lvl 51 | Lenais by smash Fri Oct 12 10:09:24 2007 | Lvl 51 | Auzuul by beating
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16659, Dumbin's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
TimelineSat Jun 30 00:08:23 2007 at level 20 (4 hrs): Dumbin advanced to level 20 <PK: 0-0>
Sun Jul 1 01:19:22 2007 at level 30 (16 hrs): Dumbin advanced to level 30 <PK: 0-1>
Sun Jul 1 13:00:41 2007 at level 31 (19 hrs): Inducted into NEXUS by Twist.
Sat Aug 4 22:45:33 2007 at level 40 (68 hrs): Dumbin advanced to level 40 <PK: 2-4>
Sun Sep 23 00:54:41 2007 at level 51 (137 hrs): Dumbin advanced to level 51 <PK: 6-13>
Tue Oct 16 20:33:12 2007 at level 51 (203 hrs): Hero Delete
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16660, Dumbin's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Skill ListLevel 1 | dagger | 84% | Level 1 | staff | 100% | Level 1 | whip | 75% | Level 1 | scrolls | 76% | Level 1 | talismans | 1% | Level 1 | wands | 86% | Level 1 | recall | 100% | Level 1 | spellcraft | 100% | Level 2 | improved compare | 100% | Level 5 | meditation | 100% | Level 8 | haggle | 75% | Level 10 | accept | 74% | Level 10 | breakbond | 70% | Level 14 | trance | 100% | Level 15 | fast healing | 100% | Level 19 | parry | 97% | Level 20 | pugil | 97% | Level 20 | lash | 1% | Level 20 | pen | 1% | Level 23 | mystical armor use | 77% | Level 25 | hand to hand | 81% | Level 30 | careful vision | 1% | Level 30 | second attack | 100% | Level 33 | metabolic unity | 100% |
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16661, Dumbin's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Spell ListLevel 1 | detect magic | 87% | Level 1 | bioluminescence | 77% | Level 2 | relaxation | 97% | Level 2 | crack flesh | 87% | Level 3 | ocular enhancement | 97% | Level 4 | invis | 80% | Level 4 | desensitize | 1% | Level 5 | adrenal surge | 81% | Level 6 | muscular lethargy | 1% | Level 7 | toughened skin | 1% | Level 9 | adrenal burst | 91% | Level 10 | fly | 97% | Level 11 | giant strength | 77% | Level 11 | mass invis | 75% | Level 12 | metabolic quickening | 100% | Level 13 | faerie fog | 98% | Level 13 | mass bioluminescence | 75% | Level 13 | mental jolt | 73% | Level 14 | teleport | 89% | Level 14 | gill growth | 93% | Level 14 | mass relaxation | 1% | Level 15 | identify | 100% | Level 15 | locate object | 96% | Level 16 | metabolic slowing | 100% | Level 17 | dispel magic | 71% | Level 17 | gill removal | 86% | Level 18 | cancellation | 82% | Level 18 | mass lethargy | 1% | Level 18 | earthbind | 75% | Level 21 | accelerate | 92% | Level 22 | fumble | 86% | Level 22 | corporeal softening | 100% | Level 23 | enlarge | 71% | Level 24 | pass door | 90% | Level 24 | calcify | 88% | Level 25 | corporeal hardening | 100% | Level 25 | disrupt flesh | 80% | Level 26 | reduce | 82% | Level 27 | repair flesh | 77% | Level 27 | petrify flesh | 75% | Level 28 | word of recall | 100% | Level 28 | decalcify | 99% | Level 29 | disrupt muscle | 71% | Level 31 | mass metabolic slowing | 71% | Level 31 | augment toxins | 1% | Level 32 | disrupt bone | 98% | Level 34 | mass corporeal softening | 71% | Level 34 | repair bone | 76% | Level 34 | spiderhands | 75% | Level 35 | malleability | 71% | Level 36 | control translucence | 76% | Level 36 | duo dimension | 98% | Level 37 | neurological disruption | 89% | Level 38 | mass reduce | 1% | Level 40 | mass decalcify | 71% | Level 41 | disrupt organ | 96% | Level 42 | buoyancy | 72% |
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16662, Dumbin's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Supplication ListLevel 43 | mass augment toxins | 1% | Level 43 | repair organ | 83% | Level 50 | mass buoyancy | 1% | Level 51 | detect artifact | 1% |
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16663, Dumbin's Cabal Powers List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Cabal Powers ListLevel 10 | gauge balance | 100% | Level 16 | eye of equilibrium | 89% | Level 25 | vanguard of balance | 79% |
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16664, Dumbin's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK StatisticsPK StatisticsTotal PK Wins   | 11 (5 at level 51) | Total PK Losses   | 17 | Total Mob Deaths   | 23 |
PK Wins by Class | VS. warrior   | 5 | VS. anti-paladin   | 2 | VS. assassin   | 3 | VS. bard   | 1 |
PK Wins by Cabal | VS. None   | 2 | VS. OUTLANDER   | 1 | VS. BATTLE   | 5 | VS. EMPIRE   | 3 |
PK Wins by Align | VS. Good   | 0 | VS. Neutral   | 3 | VS. Evil   | 8 |
PK Deaths by Class | VS. warrior   | 11 | VS. anti-paladin   | 1 | VS. assassin   | 1 | VS. bard   | 3 | VS. shapeshifter   | 1 |
PK Deaths by Cabal | VS. None   | 1 | VS. FORTRESS   | 1 | VS. OUTLANDER   | 2 | VS. BATTLE   | 12 | VS. SCION   | 1 |
PK Deaths by Align | VS. Good   | 3 | VS. Neutral   | 11 | VS. Evil   | 3 |
16665, Dumbin's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 11 | Total PK Assists   | 11 | Average Group Size Per Kill   | 1.95 |
Death's Gank-O-Meter says: Brings a friend Average Group Size Per Death   | 1.18 |
Death's Ganked-O-Meter says: Destroyed By The Honorbound
16666, Dumbin's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Immortal CommentsSun Jul 1 11:42:55 2007 by 'An Immortal' at level 30 (19 hrs): An Immortal added 500 exp for: Role, I wish it were formatted better though!
Sun Jul 1 13:02:57 2007 by 'An Immortal' at level 31 (19 hrs): An Immortal added 500 exp for: Induction goodness. Decent discussion. I set him a bit more straight about how Magic should be the most important thing to him (dude you are sphere Magic interviewing with the God of Magic, and you bring Peace out as your reason to joi
Sun Jul 1 13:03:42 2007 by 'Twist' at level 31 (19 hrs): ...to join Nexus? c'mon!). I also smacked him a bit for having a fly trigger :P We'll see how he does.
Sat Sep 29 13:30:26 2007 by 'Daevryn' at level 51 (152 hrs): Give this guy credit, he tries, and sometimes he comes up with the win. More than I can say for a lot of people.
Tue Oct 2 19:42:43 2007 by 'Baerinika' at level 51 (164 hrs): Zulg claims this guy's name makes him think "stupid" but I think it's more along the lines of "How big are your ears, Dumbo...er...in."
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16667, Dumbin's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 1 Nexus and Magic. Added Sat Jul 7 23:19:17 2007 at level 38:I will not even begin to try and understand this world and those who live it. There is only one ting that has remained as something that I understand and that is my rather impressive, for a mortal, magical talents. I have seen and spoke to Lord Twist, and my mind still reels just from the unimaginable magical power behind his being, just being in close proximity, or was I?, of him I could feel pure magic permeate every pore of my body. The true effect of Lord Twist upon me was not of just pure magical power at its greatest, but the words of wisdom spoke to as he included me into The Nexus. To summarize what Lord Twist said to me, "Peace is good and all, but Magic is EVERYTHING, it affects everyone and anything," I have come to think of myself as a being of magic, as much as a mere mortal can be. I consider myself a priest of magic and peace, of no god but at the same time of Lord Twist but the power I posses comes from myself and not him, to a extent. I have thought my goal is still peace, but to defy all logic I feel Magic and peace linked, even though all off Magic's greatest feats have come under the necessity of war. I have not yet began to understand the reasons I feel this way, the irony is heavy, Peace through Magic, but I consider myself a clever gnome and i am determined to get to the bottom of this. For the time being I feel a pull to search the realms for certain wands that are defensive in nature, but at the same time through that defense they become frightening offensive weapons. I wish to study this Magic, delve not only into the Magic but into the various reasons such a powerful defensive magic is used, and I am sure i will do this as well if needed due to my duties for the Island, is used as a weapon.
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16668, Dumbin's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 2 The reflection pierod. Added Sat Jun 30 20:29:49 2007 at level 28:At first i thought this forced solitude was non sense. Why did i have to spend so long thinking about a act that did not take near as long? The first two years where spent trying to find ways to entertained myself in the wilderness. It seemed so out of place to me, why did the elders insist on preaching balance when science and magic seemed so useful compared to balance? Why? This question burned my mind for seven years. I knew my village would be worried about me, but i did not care. Still living in solitude i snuck into the nearest settlements library and took all their books dealing with balance. As i read the texts I started to get ideas, I started to understand why the Elders in their wisdom have preached balance to us youngsters. In balance true peace can be found. The factions of this world dont want peace, some admit that some say they are trying to make a better world, but they all want to do it by force and by oppressing the citizens of this world. Through balance a true peace can be realized, a peace that the people of this world can follow, not some hoity toity stuff the other factions preach about, so i set out to join the island and bring peace to this world.
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16669, Dumbin's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
RoleChapter 3 The trials. Added Sat Jun 30 14:33:32 2007 at level 23:The village of my birth is a village of science, magic, and balance. With the ruling council directing things we where happy society for the most part. On my fiftieth birthday i had to partake in my mandatory fifty year trial. The council after much talk sent me to the human village across the ravine from our own village. They where a powerful economic force for our village and where at a state of civil war. I was to make peace between the factions and restore a balance to thier society. None of my village knew why we where fighting but i could not help but chuckle when i found out. They where fighting over their rather large herd of cattle and beast of burden. They could not decide how to split it up between the two factions which had a equal number of humans in both. After i had sorted the problem, took a count of the beasts and made my plans I was ready to make peace. I sit down with both chiefs and after talking my way past their typical human non logical way of thinking they agreed on my plan. The peace talks took five moons, now i had to write and reflect for five years in solitude like the council had ordered.
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16655, Dumbin's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
StatisticsExperience BreakdownExperience from Cabal raiding | 8400 | Experience from Skill improvements | 8326 | Experience from Exploration | 12525 | Experience from Quests | 3925 | Experience from Commerce | 1105 |
Adventuring StatisticsCharacter Created   | Thu Jun 28 20:24:19 2007
| Quests Completed   | 13 | Exploration Points Found   | 35 | Bonus Experience from Immortals   | 1000 | (WANTED) Criminal   | 4 times | Hours spent at Hero   | 63 hours | % of lifetime in the wilderness   | 33 % | % of lifetime in the cities   | 19 % | % of lifetime in the Inn of the Eternal Star   | 0 % | % of lifetime caballed   | 89 % |
16656, Dumbin's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM
Cabal SpecificsCabal Statistics# of logins with their cabal item   | 110 | # of logins without their cabal item   | 6 | # of logouts with their cabal item   | 103 | # of logouts without their cabal item   | 5 | # of times they lost their cabal item   | 7 | # of times they retrieved their cabal item   | 7 | # of times they took another cabal item   | 7 |
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