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Topic subject[TRIBUNAL] Gmuer Muouk the Bearer of the Molten Circle, Magistrate of Galadon
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=13825
13825, [TRIBUNAL] Gmuer Muouk the Bearer of the Molten Circle, Magistrate of Galadon
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Gmuer Muouk the Bearer of the Molten Circle, Magistrate of Galadon


Description

Epicanthic folds drawn tight nearly completely hide the purplish hue of his
eyes that sneaks out and seems to dart back and forth in a feverish urgency.
His round, flat face carries an otherwise open expression, if it could be
said to carry any, which might be a stretch.

His thick, sandy-brown hair, a full 4'9 from the ground, is shaved away from
the lower part of his head, leaving a round helmet-like pate with a bottom
parallel to the ground and even with his nearly non-existent eyebrows.

Upon a closer look, it is not that his eyebrows are thin, it is more that
their light blond color fades almost perfectly into his pale complexion.


Score

Level36SexmaleRacehuman
EthosOrderlyAlignEvilClassnecromancer
Practices10Trains0HometownGaladon
Exp230310To Level14190SphereJustice
Age middle-aged, 38 years old (149 hours)
Hit Points451Mana756Movement461
Strength19Intelligence23Wisdom20
Dexterity20Constitution19Charisma14
Carry #0/34Carry Weight0 lb 0 oz  
Gold7Silver40Copper65
Wimpy309MoraleModerate  
Hitroll2Damroll3  
13838, Gmuer's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


rp reason behind absence part 2
Added Wed Oct 18 19:58:54 2006 at level 34:

He had begun his career as a Magistrate with many goals, among them the firm
desire to prove to his enemies (and even friends) that he was a coward, so
that in the future when he had the power he needed, surprise would be a
weapon he could wield to cut the hearts out of those who's deeds cried out
for Justice.

But his Anger took a vote, and it was unanimous. No playing possum for Gmuer.

It started out with him being assaulted by a Cow Village berserker. In a
protected city no less.

Caution, and his plan, led him to retreat at first. But then, his anger took
hold, and he went out, hunted down, and alone brought this villager to
taste Justice.

More than once since then, his anger has forced him to act in ways that could
not be seen in any way as cautious, but every time he has let his anger
get the better of him, Justice has won the day.

So even though he feared this anger, he saw the signs and knew it not for a
curse from his Father, but a blessing.

And after much introspection, he realized his Father had not given him this
blessing of anger, but merely revealed what was already within his heart.

This disturbed Gmuer, and went against everything he had based his
understanding of Justice upon.

So, he took a leave of absence from his work, and went traveling. He had
never had a normal life, and he knew that somehow the answer to his internal
debate stood in an understanding of what it meant to have a true life.


13850, Gmuer's Role Chapter 16
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 16


Read this first, quick personality summary.
Added Tue Jun 20 08:18:53 2006 at level 1:

To quote from "Serenity":
******************

Operative: I'm sorry. If your quarry goes to ground,leave no ground to
go to. You should have taken my offer. Or did you think none of this was your
fault?

Malcolm Reynolds: I don't murder children.

Operative: I do. If I have to.

Malcolm Reynolds: Why? Do you even know why they sent you?

Operative: It's not my place to ask. I believe in something greater
than myself. A better world. A world without sin.

Malcolm Reynolds: So me and mine gotta lay down and die... so you can
live in your better world?

Operative: I'm not going to live there. There's no place for me
there...any more than there is for you. Malcolm... I'm a monster.What I do is
evil. I have no illusions about it, but it must be done.

******************

Basically he hates evil. Despises having to do evil. But is convinced that
pure Order and Justice, without the defiling influence of the corruption and
whim that is rife in the Empire, will bring about perfect peace and harmony
to the whole world.

He does what he does, because he himself thinks it would be a worse sin to
see the path to the better future for all creatures till the end of time, but
not do what is necessary to bring that world about because of a squeemish
stomach.

He is fond of using this rationale, at least to himself, to justify
what he is doing and to convince himself that he is not really "evil" inside.


If the sacrifice of one lightwalker's pinky finger could bring about eternal
bliss for an infinite number of beings for all eternity, would it be worth
it?

What about that Lightwalker's hand? Arm? Both legs? Life?.......soul?

What about 10 Lightwalkers? 100? 1000?

He is willing to be the one lightwalker to lose his soul for this goal.
Because the goal is worthy. But he also has no compunctions in making any
number of other law-breaking lightwalkers pay with their lives.Because it
will bring the greater good.

He also has somewhat of a "short person" complex.


13849, Gmuer's Role Chapter 15
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 15


Outline of history part two.
Added Tue Jun 20 08:21:37 2006 at level 1:

This will give the basics instead of the 14 page version. This will just
attempt to touch on the parts that formed his beliefs and personality as it
exists now.

Born in a far off, civilized, corrupt, evil society. Doesn't know where it
is now.

Loved his Mother very much. Oedipal? not really, he was too young.

His Father, hating the corruption and evil, faught against the government,
Robin Hood style, leaving his family for long periods of time.

The Govt found out his father's identity, and came looking for him, but could
not find him. According to the Law, his family must pay. This started him
down the road of hating his Father.

He and his mom were sentenced to 10 years. The first five they would be
Separated. She was to work as a palace whore, he was to stay in the "hole".
After five years, they were moved to a "rehabilitation" camp where they
helped feed the Govt by growing crops. After their term, they would be
free.


During his time in the hole, he hated the unceasing, hateful, blinding, total
darkness. He yearned for the Light.

His one comfort during this time, was a friend in the next cell, Dimity, a
young girl who was to be released from the hole to work the rehabilitation
farm a month before he was to be.

They became fast friends, and fell madly in love as only young children can,
making long plans for the future when they were free.

That last month in the hole without Dimity to talk to was torture, finally,
he was released, and taken to the rehab farm. Dimity was there to meet him.

She was ugly as sin. Worse, if that is possible.

But he had learned to try to be honorable, and nice, and he really did
remember how great a personality she had, so he resolved to "get used to"
her appearance.

She placed a hand over her mouth, and he saw tears in her eyes, and thought
them to be tears of joy...before she started laughing. Of the Bust-a-gut,
painful to breathe variety of laugh.


13848, Gmuer's Role Chapter 14
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 14


Outline of history part three.
Added Tue Jun 20 08:22:37 2006 at level 1:

She was laughing, because he is a Runt. Very short. In a society that values
physical prowess, it was looked down upon as almost on the level of a crime
to be so short and thin.

The Ugly bitch rejected HIM! After he had resolved to be the gentleman and
suffer through having to look at her face! Anger. Rage. Rejection.
Depression. Finally a bottomless pit of sadness.

This was the beginning of his eventual revelation, years later, that the
Darkness was an equalizer. Shine too much light on a group of people, and
what you see are differences. This one has too long a nose, that one is too
fat. This one too short. But in the Darkness. Everyone begins equally.

And equality is the beginning of Justice. And pure Justice, is the
beginning of bliss.


13847, Gmuer's Role Chapter 13
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 13


Outline of history part four.
Added Tue Jun 20 08:24:11 2006 at level 1:

The next three years were hard. All of the children, and even the guards,
would mock, and often beat, him.

What kept him sane (if he can be said to be sane anymore, which might not
TECHNICALLY be true)was his Mother. She taught him of the law. And Justice.
How it was right that they pay for the crimes of his father, because
that was the Law. And without law, there would be only Anarchy.

Sure, the govt was corrupt, but corrupt law is better than no law.

She gave him unconditional, shining, love.


13846, Gmuer's Role Chapter 12
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 12


Outline of history part five.
Added Tue Jun 20 08:24:54 2006 at level 1:

Time at the Rehab Farm was just becoming bearable, and in two short years,
he and his mother would be Free!

Then his father returned. Found his family in a slave camp, and snuck inside.
He spoke at length about the evils of the govt. About how it was the job of
every lightwalker to stand against evil.

How it was evil for his beloved wife and son to be slaves, just because he
was a "freedom fighter".

He convinced his wife. They took their son, and tried to escape.


13845, Gmuer's Role Chapter 11
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 11


Outline of history part six.
Added Tue Jun 20 08:26:09 2006 at level 1:

Rare is the night that he does not have nightmares linked to those three
hellish weeks on the run. Filled with conflicting emotions.

Desperation to convince his parents they were doing wrong!
Frustration at them not listening to him.
Desire to return to the Farm, and finish his term and gain freedom.
Despair in knowing it was too late to do that, and that he was condemned to a
life on the Run, if he wanted to live.

And growing anger and hatred of his Father, for even in his dreams, he knows,
loathes, and cowers from what always comes next.


13844, Gmuer's Role Chapter 10
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 10


Outline of history part seven.
Added Tue Jun 20 08:27:09 2006 at level 1:

They were captured. Of course. His Mother was put to death as an escapee. His
Father rightly Impaled. He too, should have been put to death as an escapee.

But one of the corrupt officials saw this small, lithe boy. And un-natural
desires took hold of his flesh. He was put upon a ship, to be sent to this
official's winter palace, and there to become a sex slave for the rest of
his life.

(here is where he learns to hate corruption in the law, which is why he would
never knowingly join an organization as corrupt as the Empire).

He spent winter and spring in an....icky...torture. At the end of spring, he
was shipped to the official's summer palace.

A late spring storm blew them off course, for weeks it seems. Finally to be
ground into the coral reefs in a strange sea (turns out to be the western
aryth).

By pure force of will, he survives the shipwreck, and makes his way towards
the signs of Civilization...and find himself in a massive city he had never
heard of before (seantryn modan).


13843, Gmuer's Role Chapter 9
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 9


Carefully Crafted Cowardice.
Added Tue Jun 20 08:38:32 2006 at level 1:

For much of his life, he plans on carefully crafting a persona of complete
cowardice, at least as far as he can take it without it affecting his rise
through the mortal leadership.

Why? A few reasons.

His father, damn him, used to try to teach him tactics. There is a thing
called a "baited ambush". When you first make contact, you run away as fast
as you can, only to turn and strike in full force after your pursuing foe has
decided you will be easy meat.

Such a tactical device can also be used strategically.

In his time at the Farm, he used to play cards with his Mother. Games even
like Spades, and poker (when you are desperate, you can even play those as
two-player games).

In spades, it is possible to bid low, to make the other side bid high, then
you come out strong, and make them not hit their mark.

In Poker, if you play very tight, and always check and fold, it opens up your
opponents to believe you when you bluff and bid alot of money.

As such, he intends in his early life to try to make very sure that his
enemies see him as a non-entity, a coward who will run at the first sign of
trouble.

This way, when the time comes and he comes into power, his enemies will fall
before him like straw, never knowing what hit them.


13842, Gmuer's Role Chapter 8
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 8


First years in Seantryn Modan
Added Tue Jun 20 08:39:56 2006 at level 1:

He lived as a street urchin, never stealing but lowering himself to egging
to survive. Slowly, he learned of the world, and the ways of Thera.

When he was old enough, he applied and was admitted to the paladin guild in
the City.

After the first week, it was clear that very few paladin trainees ever had
the zeal and determination to work hard to make the world better.

Unfortunately, this was not to last. In the fifth week of training, he got
into an...argument might be too light a term...with the guildmaster.

It centered around where the "line" should be drawn. What tactics should
or should not be taken, in defense of the weak and innocent.

It was Gmuer's decision that to save the life of the greatest number of
innocents, you must be as hard as your enemy, you must defeat him utterly.

His attitude, and zeal, scared the Paladin guildmaster, and he was ejected.

He was not back on the street for a full week before he was approached by
a shady figure.

This figure talked long with Gmuer, about a guild in which nothing was
forbidden. A guild where the only limit on your strength and power and
influence on the world was you yourself, not some wrong-headed morality
that would force you to hold back from doing what needs to be done.

Thus, the young Gmuer entered the Necromancer's guild, on the promise that
he may one day gain the strength to bring order, peace, and bliss to the
World.


13841, Gmuer's Role Chapter 7
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 7


Slave's name
Added Tue Jun 20 08:43:29 2006 at level 1:

Gmuer is not above buying slaves to help him. In fact, he enjoys doing such
and will do so whenever possible.

Partly, it gives him a chance to force evil creatures who are slaves to work
with him towards bringing endless bliss to Thera.

Mostly, he likes to buy the biggest, ugliest ones he can find, so he can
tell them that their name is "Dimity".

Just some small, ongoing revenge against that young girl from his time in the
Hole and the Farm.


13840, Gmuer's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 6


Some clarification re:personality and alignment
Added Wed Jun 28 09:56:21 2006 at level 17:

In Gmuer's own mind, he is a lightwalker who is just willing to do evil
things, and lose his soul, to bring about paradise for the whole world.

In reality, such a decision has changed him to be truly evil, despite what
he thinks of himself.

It would probably devastate him if his conscious mind ever became aware, but
he has started to really like the pain he inflicts on others, especially
the innocents that "get in his way". Even though he could never admit this
to himself.

Also, he likes to think of himself as quite "even keeled" never getting
too upset. He tries very hard to not speak ill of others or use profanity,
as in his mind a true lightwalker wouldn't.

But, there are times when he explodes in rages. And as he grows older, it
seems these times when anger grabs hold of his mind grow harder to hold off.


13839, Gmuer's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


rp reason behind absense part 1
Added Wed Oct 18 19:57:34 2006 at level 34:

Gmuer has had a crisis of faith, and come out on the other side wiser,
sadder, stronger, and with a better understanding of the True meaning of
Justice.

In his early life, he had largely convinced himself that much of his vast
reserve of inner strength sprang mostly form his ability to emotionally
distant himself from the necessities of life, and victory in building a
better world.

Rage, anger, fear, depression, even joy, happiness and humor, he thought were
completely foreign to his nature.

Indeed, he took great pride in his calculating world-view. He was about
bringing Justice, not about emotionally tangling in the world.

But then, he started down the road of the True Religion, the Religion of
Justice.

He was reborn, and in his rebirth, his father gave him what he thought at
first was a curse.

For the first time in his life, an anger seethed within him in such force
that he could not ignore it, or say it wasn't there, even to himself.

He thought of this as a weakness.

But Gmuer is not stupid, of all the things that can be said of his corrupt
and secretly shriveled soul, stupidity is truthfully not one of them.


13837, Gmuer's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


Rp reason behind absence part 3
Added Wed Oct 18 20:00:41 2006 at level 34:

At first, he visited many small villages, always invisible to the normal eye,
and watched. He watched people at their worst, and people at their best, he
watched funerals, and many hundreds of Weddings.

**As a side note, having watched all of those weddings, he noticed something.
**Without exception, the grooms are nervous, and the brides are calm and
**serene...even glowing with joy. And he realized this probably would tell
**him something about who really ran the world, if he took the time to
**ponder it.

After seeing the Joyful part of life, he needed to see the other side. He
re-visited all of the happy couples he had seen married, a month of so after
their nuptials, and slew all of the women in their sleep.

This was not (in his mind, as he told himself) something he relished. But,
He knew he had work to do back in Thera Proper as a Magistrate, and that he
could not do it without the understanding that seeing these small tragedies
in life play out.

He watched the men carefully, but did not learn what he needed.

Next, he moved to larger cities, and began to watch crime, and it's victims.

It is here that he finally, at long last, began to understand.

Anger...this is a natural emotion. It is a necessary emotion. Even the beasts
feel it. It springs from being wronged.

More importantly, it serves to give strength to those who have been wronged,
to give them the strength to seek to right those wrongs.

In the most primitive sense, anger is the foundation upon which the mansions
of Justice are built. But it goes further than this.

In beasts, anger, revenge, and Justice are all the same. But in the sentient
mind. In beings with souls, it goes much deeper.

Out of anger comes revenge. This is the basic formula. But in the Sentient,
Revenge can transform itself. It can ascend to a higher plane of existance
and transfigure into something truly divine. It becomes Justice, if done
correctly.


13836, Gmuer's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


rp reason behind absence part 4.
Added Wed Oct 18 20:03:19 2006 at level 34:

*explaining role contest rewards*

In his travels, he had gone far, and now that he was ready to return, he
had far to return.

He had many travails on his journey, as if the forces of chaos and injustice
wished to prevent it.

During these travails, he noticed two things.

With his acceptance of his own inner Anger, the acceptance of which was his
most prized gift from his Father, he found new strength.

He found that by tapping into his own anger when cursing the souls of the
soon to be condemned, he could bring up a well of hurt and anger nearly
bordering on rage from the first instant of dejection by the ugly whore
named Dimity. He found this anger channel into his curses and fly towards
the condemned with a power that astounded and came near to frightening him
the first time he experienced it.

Also, with his acceptance of this new well of strength within him, he finally
had the strength to accept his short stature. Even though remnants of the
culture of his youth where shortness was near to a crime still remain, with
his acceptance of his own stature, he has found it easier to fight those
stupid hulking brutes who take such pride in their own gargantuan size.

Such people, he has realized, have such a deeply ingrained sense of how
wonderful it is to be large, that they can not conceive of anyone thinking
of any real ADVANTAGE of being small.

And so, because they can not conceive of any advantage, and believe in their
deepest, worm-eaten hearts that no one else can either, that someone who
CAN find advantage in short stature can have an enormous advantage in
combating these lugs.

And so he returns to Thera, the burning, all-consuming light of the Magma
of his rebirth shining through him and newly forging him into a weapon for
Justice.

He has been gone a long time, but Thera will soon again know the name of
Gmuer. And those who stand against Justice will fear the name.

Unfortunately, during his travails, he lost most of his arcane and natural
instruments of war and his trade, but this does not bother him.

For his true weapons are his mind, and his faith, against which none may
stand for long.


13835, Gmuer's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


**OOC reason for the absence***
Added Wed Oct 18 20:04:14 2006 at level 34:

I feel the need to explain, somewhat, why I have been gone so long.

First, unfortunately I spent some weeks in county lockup. No I will not
explain why. I will say that I *WAS* innocent.


When I got out, a few weeks ago, I thought I could resume my life where it
left off (including playing cf).

That was not to be. I had lost my job, and had to sell or pawn most of my
valuables (including my computer) to pay bills that had piled up.

So I was without computer for a few weeks, until I could get gainful
employment, and a positive income stream, and get my computer and other
things out of hock.


13834, Gmuer's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Wed Jun 28 09:48:35 2006 by 'An Immortal' at level 17 (13 hrs):
An Immortal added 2000 exp for: Yup, that's a role. Damned long one.

Thu Jul 6 00:35:35 2006 by 'An Immortal' at level 18 (17 hrs):
An Immortal added 4000 exp for: For rebirth, role desc and all that goodness.

Thu Jul 6 00:43:07 2006 by 'Grurk' at level 18 (17 hrs):
Wants to join the Spire.

Wed Jul 12 08:11:16 2006 by 'An Immortal' at level 28 (47 hrs):
An Immortal added 734 exp for: Random Snoop = RP

Wed Jul 19 08:16:03 2006 by 'Dalteric' at level 29 (56 hrs):
Winner 1st Place July 06 Role Contest, Well done!

Sat Jul 22 11:38:17 2006 by 'An Immortal' at level 30 (68 hrs):
An Immortal added 4000 exp for: For a epic kill on a rager he'd been chasing for an hour.

Sat Jul 22 11:58:25 2006 by 'Grurk' at level 30 (68 hrs):
Doing the deal, get's the ink!

Tue Aug 22 07:02:10 2006 by 'An Immortal' at level 34 (99 hrs):
An Immortal added 3000 exp for: Nice kill on a rager app. Good tactics.

Mon Oct 30 16:12:45 2006 by 'An Immortal' at level 36 (139 hrs):
An Immortal added 2000 exp for: Been too long since I gave him some sweet Grurk lovin'

13826, Gmuer's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding2500
Experience from Skill improvements10445
Experience from Exploration2600
Experience from Quests20050
Experience from Commerce2220

Adventuring Statistics

Character Created  Tue Jun 20 08:12:42 2006
Quests Completed  13
Exploration Points Found  9
Bonus Experience from Immortals  15734
(WANTED) Criminal  0 times
% of lifetime in the wilderness  17 %
% of lifetime in the cities  38 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  85 %
13833, Gmuer's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  12
Total PK Assists  1
Average Group Size Per Kill  1.15

Death's Gank-O-Meter says: Solo-Killer

Average Group Size Per Death  1.00

Death's Ganked-O-Meter says: Destroyed By The Honorbound

13832, Gmuer's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  12 (4 at level 36)
Total PK Losses  3
Total Mob Deaths  5

PK Wins by Class
VS. thief  3
VS. warrior  2
VS. anti-paladin  1
VS. assassin  1
VS. ranger  2
VS. druid  2
VS. shapeshifter  1

PK Wins by Cabal
VS. None  5
VS. FORTRESS  1
VS. OUTLANDER  3
VS. BATTLE  1
VS. EMPIRE  1
VS. SCION  1

PK Wins by Align
VS. Good  1
VS. Neutral  8
VS. Evil  3

PK Deaths by Class
VS. warrior  2
VS. druid  1

PK Deaths by Cabal
VS. OUTLANDER  1
VS. BATTLE  1
VS. EMPIRE  1

PK Deaths by Align
VS. Good  0
VS. Neutral  2
VS. Evil  1
13831, Gmuer's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Spell List

Level 1chill touch100%
Level 1detect magic78%
Level 2torment spirit1%
Level 3detect invis96%
Level 3ghoulish numbing1%
Level 4invis100%
Level 5armor of living bone95%
Level 6faerie fire79%
Level 8reanimate1%
Level 9infravision76%
Level 10sleep100%
Level 11weaken97%
Level 12blindness100%
Level 13teleport79%
Level 14dispel magic71%
Level 15identify94%
Level 15gravesight87%
Level 16corpse thrall1%
Level 17faerie fog90%
Level 17poison98%
Level 18cancellation75%
Level 18curse99%
Level 19energy drain76%
Level 20lesser golem85%
Level 23crimson scourge96%
Level 24wraithform100%
Level 25animate dead100%
Level 26disruption81%
Level 27summon100%
Level 27graft1%
Level 28vampiric touch100%
Level 29wall of putrid flesh77%
Level 30control undead74%
Level 32word of recall77%
Level 33greater undead81%
Level 35forget77%
Level 36invis to undead71%
Level 39power word decay1%
Level 40power word kill1%
Level 41manifest shadow1%
13830, Gmuer's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1dagger99%
Level 1sword100%
Level 1whip92%
Level 1scrolls74%
Level 1staves74%
Level 1wands78%
Level 1recall100%
Level 1spellcraft100%
Level 2improved compare78%
Level 7meditation100%
Level 9haggle83%
Level 10wanted100%
Level 11rip1%
Level 12judge74%
Level 14parry85%
Level 14trance100%
Level 15fast healing97%
Level 15guard call85%
Level 15vigilance98%
Level 16informant70%
Level 19embalm83%
Level 20hand to hand73%
Level 20lash88%
Level 20manacles76%
Level 20pen1%
Level 25chain curse98%
Level 25second attack97%
Level 27repel undead77%
Level 31mystical armor use1%
Level 34bone armor use1%
Level 35deputize70%
Level 38speak with dead1%
13829, Gmuer's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Thu Jul 6 00:31:21 2006, level 17 (17 hrs):
Gmuer the Warlock, Reborn

Fri Jul 7 08:27:36 2006, level 22 (24 hrs):
Gmuer Sabourin the Golem Maker, Reborn

Sat Jul 22 11:57:26 2006, level 30 (68 hrs):
Gmuer Muouk the Bearer of the Molten Circle, Reborn

13828, Gmuer's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Thu Jul 6 09:59:41 2006 at level 18 (19 hrs):
Inducted into TRIBUNAL by Dalteric.

Thu Jul 6 09:59:41 2006 at level 18 (19 hrs):
Dalteric assigned Gmuer to Seantryn Modan.

Fri Jul 7 02:44:13 2006 at level 20 (21 hrs):
Gmuer advanced to level 20

Tue Jul 18 01:57:48 2006 at level 28 (53 hrs):
Kiamae assigned Gmuer to Hamsah Mu'Tazz.

Thu Jul 20 01:39:20 2006 at level 30 (63 hrs):
Gmuer advanced to level 30

Sat Jul 22 11:56:43 2006 at level 30 (68 hrs):
Tattooed by Grurk.

Wed Aug 9 06:10:17 2006 at level 32 (80 hrs):
Kiamae assigned Gmuer to Galadon.

Wed Oct 18 21:59:21 2006 at level 34 (108 hrs):
Linolaques assigned Gmuer to Voralian City.

Mon Oct 30 16:38:04 2006 at level 36 (139 hrs):
Linolaques assigned Gmuer to Hamsah Mu'Tazz.

Wed Nov 1 15:01:03 2006 at level 36 (142 hrs):
Grurk assigned Gmuer to Galadon.

13827, Gmuer's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  52
# of logins without their cabal item  10
# of logouts with their cabal item  54
# of logouts without their cabal item  4
# of times they lost their cabal item  3
# of times they retrieved their cabal item  5
# of times they took another cabal item  0

# of (WANTED) flags placed  19
# of (WANTED) flags removed  1
# of criminals killed  6
% of lifetime on duty  49 %