Go back to previous topic
Forum Name The Premium Battlefield
Topic subject[OUTLANDER] Jhesar Blackclaw the Ghost Cat of the Winds, Harbinger of Thar-Eris
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=12209
12209, [OUTLANDER] Jhesar Blackclaw the Ghost Cat of the Winds, Harbinger of Thar-Eris
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Jhesar Blackclaw the Ghost Cat of the Winds, Harbinger of Thar-Eris


Description

Standing before you is a six foot tall fela, with a stout and muscular build.
Though sturdy and agile this fur covered figure seems unwavering. Seemingly
this fela has aged a bit though he still seems to move as swift as before. A
light tan color covers his fur and extends his body, the fur on his face a
bit darker from his long battles no doubt as the blood and dirt have become
twisted within.If inspected closely you can see the bit of gray fur
starting to gather about his coat mostly hidden from his armors. Many scars
can now be found about his face and torso, some wounds still healing scabbed
and caked with blood. Two somewhat pointy ears stick out from his mug and lie
gently to the side of his head. His eyes are a dark and shiny and reflect any
vision he focuses upon with a vicious gleam. Though they have an eerie and
ghostly feel and as you look deeper they seem to swirl as the winds. A thin
brow falls over his lids stretching around his eyes and giving a look of
distinction and deadliness. Closely glancing you notice the few wrinkles
about his eyes surely a sign of his aging form. Lips are thin and as you look
closer you can see a few chips among his fangs, likely from tough battles.
Large whiskers stick out from about his mug, a few gray at the tips. His
armor falls about his body and fits snuggly about his stout and muscular
figure.In places you can see spots of blood protruding through the garments
under his armors, and spots of missing fur about his slowly aging body.
Blood, along with a mix of ice and mud fill his paws and rear haunches from
his travel through his beloved terrain. Weapons stick out among the thin
black leather straps holding his weapons. A thin charm of a totem depicting a
picture of wind, falls about his neck dangling from a thick piece of twisted
leather.
As you look more closely you see that this ghostly form of a cat seems to
ride the winds as it moves

Score

Level51SexmaleRacefelar
EthosChaoticAlignNeutralClassranger
Practices30Trains0HometownEmerald Forest
Exp577200To Level21450SphereChaos
Age middle-aged, 56 years old (353 hours)
Hit Points848Mana592Movement901
Strength17Intelligence17Wisdom20
Dexterity23Constitution22Charisma14
Carry #0/37Carry Weight0 lb 0 oz  
Gold0Silver0Copper0
Wimpy0MoraleModerate  
Hitroll0Damroll0  
12219, Jhesar's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  34
Total PK Assists  20
Average Group Size Per Kill  1.81

Death's Gank-O-Meter says: Brings a friend

Average Group Size Per Death  1.43

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

12227, Jhesar's Role Chapter 7
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 7


Finding the path of the Wolf.
Added Tue Jul 25 12:05:12 2006 at level 51:

Born in the Blackclaw Village a young Jhesar found himself confined within
walls. He turns away from his family and heads to the wilds. The first day
of his venture out he meets another of his kin.Felnar the master trapper he
was called by name and who would soon be his guide amongst the woodlands and
rugged lands of Thera. A few years would pass and soon it was time for
Jhesar to set out on his own to learn to hunt on his own and survive. He
grew fond of the mountains of Thera and they would become his choice ground
of battles and stalking grounds for his prey. He avoided cities mostly as
only a few times when times were dire and he was but a young cub did he need
to get food to survive.This before he had learned to butcher the corpses of
the fallen and find water amongst the grounds he preyed. As he grew in
strength and prowess his wild instincts began to come to fruition though
their focus was yet to be understood. So he continued to grow and learn the
lay of the lands. Still avoiding the cities he did much to question law and
know its meanings. His time spent in the wilds left him with a limited
vocabulary compared to others and many things he couldnt conceive unless
shown. He traveled with many though many dark hearts he did not trust for it
seemed the urge for power grew too strong amongst them.It was not until he
had traveled with one he would later know was to be his enemy that he
understood his path would be against those of the Blood Tribunal and Order.
And nothing would stand in his path to be free and strike all who tried to
bring Order to his surroundings. A true hunter at heart would he become and
a fearsome foe to those who would soon learn to know him. This would just be
the beginning of his path to bring Chaos amongst the lands and strike down
any who stood between him and his path.As one path is not always chosen is
like the wolf that chooses his prey.

12226, Jhesar's Role Chapter 6
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 6


The hunt begins.
Added Tue Jul 25 12:06:31 2006 at level 51:

Learning of the Outlanders happened a bit later in life. As he grew quickly
and his urge for blood grew, his meaning became more certain. He had met
another who spoke of the Refuge and their ways.He asked questions and began
to do as the other did, seemingly becoming one with the other. Mostly a
loner Jhesar felt like he was again running with a pack as he did as a young
fela. The more he learned of the Outlanders the more his heart became
attuned. And the clearer his path was becoming on his journey.He had heard
stories of the Harbringer herself. Told to him to be sometimes as loving as
a nurturing mother and at other times as harsh as scolding father, they said
of the Harbringer. He looked to seek her out and gain her approval and learn
more of the following. And perhaps she would nurture him as it had been some
time since he had felt any emotion towards others. He would soon gain his
chance and her audience. He met the Harbringer mother as he called her near
the Fortress of Light. They laid traps for the prey and fought a few battles
amongst his beloved wilds. His true show of prowess and rage against the
enslavers would prove his worth amongst the Refuge and seal his fate as a
young wolf.
The rest of his tale would be spoken by others as they walked the lands
wondering if this young wolf was about stalking the wilds.

12225, Jhesar's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


A wolfs growth: A planted seed: And the gaping maw
Added Tue Aug 1 21:42:19 2006 at level 51:

As a young wolf, Jhesar has now learned to live of instinct and wit among the
wild lands he travels.
His strikes are thought out and planned, his prey stalked and watched to
judge movements. His hunger grows by the day and his ferocity increases as
his hunts become more intense. Much of the time he prefers to be alone as he
has learned that many mistakes are made when relying upon others in the hunt.
times he seems to just feel free to roam about alone, learning more of
the lands and unattached from others. Free as the wind that blows amongst
the lands of Thera. A wolf of free will and great focus, strong wit and
fierceness in his heart the journey ventures deeper. And with each one he
strikes down his heart grows more and the winds seem to carry him further
amongst his chosen path. Though the loss of Aeria has been deep felt amongst
the wilds of the lands and of those amongst the Refuge, hearts still remain
steadfast in the rise of Thar-Eris and the protection of her heart. Deep in
his heart Jhesar knew this was the time when he must seek new energy and
vigor and inspire those about him to continue the fight. More so, as a plant
grows in the wilds and drop seeds when that plant dies another will come.
And this was the call the young Wolf heard as silence was felt in her
absence. Now in great demand his instincts draw him closer to lands than
ever and any who step in the wilds shall find themselves prey if seeking harm
upon the lands.His understanding of the gaping maw is still at a bit of a
loss or perhaps a gain. He loves to confuse others or sometimes just not be
bothered at all. And at times his changing attitude, are a bit much for even
himself not to imagine others around him. His loss for words, sometimes seem
great for his focus in the hunt, at other times he seems to speak with out
thought. Or even torturing the younger ones about just to arouse a laugh
fills his short times of boredom. Surely he invokes anger in his allies and
always surprise in his foes. Though sometimes, he finds that he surprises
himself and angers others at the cost of causing true chaos itself. Perhaps
something will come of his actions or perhaps he will find the maw within
himself, and it shall reveal itself.

12224, Jhesar's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


The Ancients Calling: The totem of Winds
Added Tue Aug 1 21:43:56 2006 at level 51:

As he was helping a young wolf amongst him, a strange voice spoke upon the
winds. Soon the voice would reveal itself as the Goddess Amaranthe the
nurturing mother of the lands. As a young cub to his mother the young wolf
beckoned to her side felt at peace as he had none other time. It would soon
come to be known that the Ancients were looking to him to gather his strength
and become Harbinger. After a short talk he accepted this position and his
howl seemed to gather more strength as it felt as if he had grown stronger in
mind and focus.Now was his time to continue to prove his worth and let his
presence be known amongst the lands as a fierce force. This calling has also
drawn upon his spirit and his kindred instincts bring him closer to the Totem
of winds. He shall seek to become as the spirit of the totem and walk as an
avatar amongst it. He shall now look to the totem for strength and cunning
in his efforts and what is to become of this spirited wolf. And what
blessings shall bestow him in his rise to gather for Thar-Eris.So beware
the howl and cry upon the wild the rise is coming.

12223, Jhesar's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


The Spirit of the Wind and passing times.
Added Sat Aug 26 12:11:34 2006 at level 51:

Time has passedand much like the changing of the seasons as does each and
every animal who walks amongst the wilds. Jhesar finds himself more at home
then ever upon the forest, mountains and plains. Though he feels as there is
still much to be accomplished in the rise of Thar-Eris and seeks to find the
heart of it. Solemnly he seeks out the Totem of Winds to bring strength.
The wind is a powerful force of nature he feels. Nothing can drive the force
back unless it chooses to calm, much like himself when he battles his foes.
Though the wind may be divided it once again gains force and becomes whole as
the pack he leads. And as the winds that blow beneath him he must ride it
into battle as the others gather behind him to make a true force. As his
instincts are his guide he knows there is still much to learn and gain from
the Wind spirit. He continues to teach others about him as well as those who
seek to join the rise of the spirit of the wind and its true power. And in
this he knows the spirit will gather to guide him further in knowledge and
wisdom of its force.

12222, Jhesar's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


The beckoning of the Spirit and the Ghost of Cat of Nine Winds.
Added Thu Sep 21 07:05:24 2006 at level 51:

Awakening of the spirit had finally gathered among Jhesar, beckoning him to
its call. Moving briskly to the Totem of Winds he gathered himself to hear
the spirit. As the winds kicked up around him the Totem spoke to him in
howling winds and sent him upon a task.Off he went in search of the task
before him to a city to the south on a ship. The spirit had told him there
was one that was gathered here which carried an object of sorts, in it
trapped the mighty winds of the spirit itself. And he was to destroy the
holder of and return the object which held the flowing winds to the spirit.
Though a Cat bright and full of wisdom he did little more than underestimate
the animist who held this item he sought. At first glance the battle seemed
little more than simple, but oddly enough it put a spin on his nine lives as
he headed to retreat to the wilds. Entering upon the gates of Seantryn he
was greeted by quite the mess of guards and hanging about a few of the bunch
that cared little for his presence. As well as being a criminal by nature
they tried to subdue him only to lead him to hastily bringing about his own
death upon some deadly spikes leading from the battlement walls. Gathering
himself he sought help from two of his pack, Orau a warrior of the Sun path
and Zherkhalt an invoker with a heart as cold as the ice that falls from the
Cats boots. Back to the docks they headed to face the force once again this
time to fell it quickly enough.Grabbing the item quickly Jhesar could feel
the power of the spirit gathering about inside the bowl.

Sent home he made haste to the spirit of the Totem, and again the winds
gathered and kicked up about him. Holding the bowl above his head the winds
twisted and howled until they sent a swirling eddy into the midst of the
bowl. The winds from the bowl broke loose free upon the wilds and exploded
off into the sky until a sudden gust filled within his spirit and soul.As
he reached high to the heavens and sky he let it known that he was indeed
thankful for the blessing of the spirit and it soon howled back that he was
blessed with the winds of nine winds, one for each direction and one formed
of his own spirit and soul. Feeling more at peace within himself as the
spirit had blessed him he went to seek meditation for a bit. Now he seemed
to be a different spirit indeed known as the Ghost Cat of the Winds though
still unruly as can be within his beloved mountains. And by this he would
stand true, stalking the wilds freely and unseen until his strikes and riding
the winds free as he moved about his beloved wilds bringing his wrath upon
the slavers who sought harm against the nurture mother and Thar-Eris howling
as they fall at his paws.

12221, Jhesar's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


The search for the Mother's Blessings: Harmony within the wilds: A windy path
Added Thu Sep 21 07:11:07 2006 at level 51:

Many times what one does not know is not easily revealed, much like the wilds
of the lands. Many passes, paths, secrets and blessings to be found within
the less traveled grounds of wild land.Much covered by the soil, earth,
rocks and trees only to become more powerful in the essence. These are the
things he wishes to find the true power of the wilds itself and what in tale
it has to offer from that he has yet to discover. Perhaps it is time he
shall seek out the Nurturing Mother herself and things will become better
revealed as he has guided the younger ones within his grasp of the Refuge and
those less touched by the Ancient spirits of Thar-Eris.And perhaps than he
will find what was once not so clear

Harmony within the wilds is a tale less told by many. As it seems many seek
harbor within walls and confinement of cities and villages, forts as well as
all churning deeply within the heart of Thar-Eris itself. He has found true
harmony within the wilds and it has indeed blessed him with his stature and
his art in battle. Each step upon the floor of the wilds is yet another step
into bliss itself as he finds no other place more comforting and free. From
the winds that howl among the lands to the howling of wolves within the
forest.It all brings peace within his heart and soul and is a harmony only
few can feel and even less truly seek to revel in. This revealing it in
itself the true power of nature and the fear it brings to those less
comforted by its blessings.

A windy path indeed it has been, many battles fought and won. As a strong
gust he has led with passion and caused much chaos amongst the lands within
the bowels of the walls and cities alike. Tormenting those who choose not to
see the destruction they bring upon the wilds and what once was nothing but
forest and free. With the spirit now a guiding force he feels more power
than ever and will continue to rain down chaos and guide death to the bodies
of the slavers of the nurturing lands. As long as able his blades will
gather and leave no hope, but rather distress to his foe. A spirit of force
as the wind itself spreading ill will amongst Thera until his last dying
breath.

12220, Jhesar's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Wed Jul 26 10:52:19 2006 by 'An Immortal' at level 51 (94 hrs):
An Immortal added 800 exp for: Role goodness

Mon Jul 31 17:35:15 2006 by 'Amaranthe' at level 51 (147 hrs):
Yet another felar that refers to himself in the third person, specifically as "cat". What is the felar have against pronouns?

Tue Aug 1 13:24:47 2006 by 'An Immortal' at level 51 (152 hrs):
An Immortal added 1000 exp for: For leadership interview.

Tue Aug 1 13:31:24 2006 by 'Amaranthe' at level 51 (152 hrs):
Made Harbinger. We'll see how he does!

Fri Aug 25 15:45:33 2006 by 'An Immortal' at level 51 (209 hrs):
An Immortal added 2000 exp for: Tattoo goodness.

Fri Sep 1 13:04:43 2006 by 'Lyristeon' at level 51 (223 hrs):
Titled the Unruly Mountaineer because I think a leader deserves something special. Especially right after killing a tough foe.

Fri Sep 1 13:05:13 2006 by 'An Immortal' at level 51 (223 hrs):
An Immortal added 2500 exp for: For some title goodness after a nice pk.

Thu Sep 21 01:29:53 2006 by 'Amaranthe' at level 51 (298 hrs):
Given a quest and received insight into the way of the winds.

12218, Jhesar's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  34 (33 at level 51)
Total PK Losses  7
Total Mob Deaths  16

PK Wins by Class
VS. warrior  11
VS. paladin  4
VS. anti-paladin  1
VS. assassin  5
VS. ranger  1
VS. invoker  2
VS. necromancer  1
VS. bard  1
VS. shaman  2
VS. conjurer  4
VS. shapeshifter  2

PK Wins by Cabal
VS. None  8
VS. FORTRESS  7
VS. BATTLE  4
VS. EMPIRE  1
VS. SCION  1
VS. TRIBUNAL  13

PK Wins by Align
VS. Good  10
VS. Neutral  14
VS. Evil  10

PK Deaths by Class
VS. warrior  4
VS. paladin  1
VS. assassin  1
VS. shaman  1

PK Deaths by Cabal
VS. FORTRESS  1
VS. BATTLE  2
VS. EMPIRE  2
VS. SCION  1
VS. TRIBUNAL  1

PK Deaths by Align
VS. Good  2
VS. Neutral  1
VS. Evil  4
12217, Jhesar's Cabal Powers List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Powers List

Level 11windwalk100%
Level 15feral rage78%
Level 19trepidation78%
Level 23chameleon84%
Level 25beast call74%
12216, Jhesar's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Spell List

Level 8armor100%
Level 10detect order82%
Level 20entangle85%
Level 30imbue weapon80%
Level 31cloud of wasps94%
Level 40gust of wind73%
Level 42boreal wind82%
12210, Jhesar's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding500
Experience from Skill improvements12904
Experience from Exploration3200
Experience from Quests2475
Experience from Commerce1250

Adventuring Statistics

Character Created  Mon Jul 17 15:53:48 2006
Quests Completed  6
Exploration Points Found  22
Bonus Experience from Immortals  6300
(WANTED) Criminal  14 times
Hours spent at Hero  276 hours
% of lifetime in the wilderness  89 %
% of lifetime in the cities  1 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  82 %
12215, Jhesar's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 40snare86%
Level 44wolf kinship82%
12214, Jhesar's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1axe95%
Level 1dagger95%
Level 1spear100%
Level 1sword97%
Level 1staff100%
Level 1whip91%
Level 1parry100%
Level 1staves99%
Level 1recall100%
Level 2improved compare75%
Level 3elbow1%
Level 4camouflage100%
Level 5dirt kicking100%
Level 5quiet movement100%
Level 6fast healing100%
Level 6knee1%
Level 7acute vision99%
Level 7pathfinding100%
Level 7dark vision1%
Level 8kick1%
Level 8second attack100%
Level 9dodge100%
Level 9butcher93%
Level 10herbs95%
Level 10shield block96%
Level 11disarm100%
Level 11skin82%
Level 11harvest84%
Level 12ambush100%
Level 12endure cold96%
Level 13enhanced damage100%
Level 14hand to hand100%
Level 15tame89%
Level 16lash100%
Level 16meditation100%
Level 17strengthen75%
Level 18lore95%
Level 18dual wield100%
Level 19find water100%
Level 19creep100%
Level 20shield cleave1%
Level 20pugil100%
Level 20warcry94%
Level 20serpent strike100%
Level 22camp94%
Level 22predators stance100%
Level 23charge78%
Level 25third attack100%
Level 25sure footing100%
Level 25subvert75%
Level 27ancient instincts89%
Level 28survivalist100%
Level 30fashion staff77%
Level 30track100%
Level 30bearcharge100%
Level 30deadfall86%
Level 32fashion spear76%
Level 32waylay77%
Level 35wilderness familiarity100%
Level 36bear kinship84%
Level 38serpent kinship95%
12213, Jhesar's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Tue Aug 1 13:16:16 2006, level 51 (152 hrs):
Jhesar the Dweller of the Wilds, Harbinger of Thar-Eris

Tue Aug 1 13:29:49 2006, level 51 (152 hrs):
Jhesar Blackclaw the Dweller of the Wilds, Harbinger of Thar-Eris

Fri Sep 1 13:03:30 2006, level 51 (223 hrs):
Jhesar Blackclaw the Unruly Mountaineer, Harbinger of Thar-Eris

Thu Sep 21 01:27:00 2006, level 51 (298 hrs):
Jhesar Blackclaw the Ghost Cat of the Nine Winds, Harbinger of Thar-Eris

Thu Sep 21 01:28:46 2006, level 51 (298 hrs):
Jhesar Blackclaw the Ghost Cat of the Winds, Harbinger of Thar-Eris

12212, Jhesar's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Tue Jul 18 21:46:38 2006 at level 20 (12 hrs):
Jhesar advanced to level 20

Wed Jul 19 18:14:12 2006 at level 30 (24 hrs):
Jhesar advanced to level 30

Thu Jul 20 10:18:59 2006 at level 40 (34 hrs):
Jhesar advanced to level 40

Fri Jul 21 23:10:16 2006 at level 45 (60 hrs):
Jhesar moved to Emerald Forest (Outlander induction)

Fri Jul 21 23:10:16 2006 at level 45 (60 hrs):
Inducted into OUTLANDER by Aeria.

Mon Jul 24 04:11:03 2006 at level 51 (76 hrs):
Jhesar advanced to level 51

Fri Aug 25 15:37:29 2006 at level 51 (209 hrs):
Tattooed by Lyristeon.

Wed Oct 18 21:10:08 2006 at level 51 (352 hrs):
Rage Delete

12211, Jhesar's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  117
# of logins without their cabal item  13
# of logouts with their cabal item  124
# of logouts without their cabal item  4
# of times they lost their cabal item  6
# of times they retrieved their cabal item  7
# of times they took another cabal item  34