Go back to previous topic
Forum Name The Premium Battlefield
Topic subject[TRIBUNAL] Jeir Govanion the Paradigm of Judgement
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=12031
12031, [TRIBUNAL] Jeir Govanion the Paradigm of Judgement
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Jeir Govanion the Paradigm of Judgement


Description

You see before you a handsome man, who stretches about six feet in
length. His hair is black as a raven's feathers, and is very well kept,
hanging about his shoulders at a uniform length. His skin is pale, and fairly
smooth, though age and adventuring have given it a slight tan and a more
distinguished look, you might expect he was extremely handsome in his
younger days. His eyes are blue, and almost seem to burn with passion,
but as you look upon his face as a whole, his expression is quite calm, and
you might expect he is very much in control of his emotions. He is not a
particularly large man, but there is strength in him, his shoulders are broad
and he is somewhat barrel chested. His arms and legs are thick, and his
hands seem big for one of his stature. You see a piece of fine blue silk
sticking out of his armor near his neck.

Score

Level51SexmaleRacehuman
EthosOrderlyAlignGoodClasspaladin
Practices22Trains0HometownGaladon
Exp557300To Level26000SphereJudgment
Age middle-aged, 56 years old (273 hours)
Hit Points621Mana664Movement800
Strength22Intelligence20Wisdom20
Dexterity18Constitution3Charisma18
Carry #0/33Carry Weight0 lb 0 oz  
Gold0Silver0Copper0
Wimpy0MoraleModerate  
Hitroll0Damroll0  
12032, Jeir's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding500
Experience from Skill improvements9171
Experience from Exploration4850
Experience from Quests5200
Experience from Commerce1160

Adventuring Statistics

Character Created  Sat Jul 1 01:54:53 2006
Quests Completed  7
Exploration Points Found  23
Bonus Experience from Immortals  -31286
(WANTED) Criminal  0 times
Hours spent at Hero  118 hours
% of lifetime in the wilderness  21 %
% of lifetime in the cities  40 %
% of lifetime in the Inn of the Eternal Star  6 %
% of lifetime caballed  5 %
12033, Jeir's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Class Specifics

Dedication
Shield

Virtues
Temperance
Faith
12034, Jeir's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  121
# of logins without their cabal item  26
# of logouts with their cabal item  118
# of logouts without their cabal item  15
# of times they lost their cabal item  7
# of times they retrieved their cabal item  9
# of times they took another cabal item  0

# of (WANTED) flags placed  69
# of (WANTED) flags removed  0
# of criminals killed  16
% of lifetime on duty  2 %
12035, Jeir's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Thu Jul 13 09:55:10 2006 at level 10 (10 hrs):
Empowered by Dalteric to level 29.

Sat Jul 15 19:35:53 2006 at level 20 (16 hrs):
Jeir advanced to level 20

Tue Jul 18 03:21:46 2006 at level 23 (26 hrs):
Inducted into TRIBUNAL by Kiamae.

Tue Jul 18 03:21:54 2006 at level 23 (26 hrs):
Kiamae assigned Jeir to Seantryn Modan.

Thu Jul 20 22:28:25 2006 at level 30 (40 hrs):
Jeir advanced to level 30

Mon Jul 24 10:50:40 2006 at level 35 (50 hrs):
Empowerment changed by Grurk to level 40.

Tue Aug 1 11:02:43 2006 at level 39 (74 hrs):
Empowerment changed by Dalteric to level 51.

Thu Aug 3 00:45:38 2006 at level 40 (78 hrs):
Jeir advanced to level 40

Wed Aug 9 02:09:37 2006 at level 41 (95 hrs):
Kiamae assigned Jeir to Voralian City.

Thu Aug 31 00:18:58 2006 at level 51 (153 hrs):
Jeir advanced to level 51

Sun Sep 10 22:45:39 2006 at level 51 (201 hrs):
Drokalanatym has set Jeir's constitution to 9 from 7.

Sat Sep 16 19:53:57 2006 at level 51 (213 hrs):
inner cabalguard executioner tribunal made Jeir a Provincial Magistrate

Sun Sep 24 19:48:50 2006 at level 51 (244 hrs):
Twist has set Jeir's constitution to 8 from 4.

Wed Sep 27 21:02:30 2006 at level 51 (252 hrs):
Linolaques assigned Jeir to Seantryn Modan.

Wed Sep 27 21:13:56 2006 at level 51 (252 hrs):
Inducted into None by Linolaques.

Fri Sep 29 20:01:19 2006 at level 51 (261 hrs):
Inducted into TRIBUNAL by Kastellyn.

12036, Jeir's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Mon Sep 4 21:42:51 2006, level 51 (171 hrs):
Jeir Govanion the Champion of the Virtues, Magistrate of Voralian City

Fri Sep 8 03:03:39 2006, level 51 (185 hrs):
Jeir Govanion the Paradigm of Judgement, Magistrate of Voralian City

Sun Sep 10 20:42:58 2006, level 51 (198 hrs):
Jeir Govanion the Paradigm of Judgement, Magistrate of Voralian City

12037, Jeir's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1mace100%
Level 1polearm82%
Level 1sword100%
Level 1staff86%
Level 1parry100%
Level 1rescue92%
Level 1recall100%
Level 1shield block100%
Level 2improved compare78%
Level 2anoint weapon92%
Level 4enhanced damage100%
Level 6second attack100%
Level 7hand to hand100%
Level 7fast healing100%
Level 10charge81%
Level 10disarm97%
Level 10shield bash93%
Level 10wanted100%
Level 10lay hands89%
Level 10shield mastery100%
Level 12haggle1%
Level 12judge73%
Level 12sharpen sight1%
Level 13third attack99%
Level 14meditation100%
Level 15guard call71%
Level 15vigilance76%
Level 15shield jab99%
Level 16informant70%
Level 19lore88%
Level 20manacles70%
Level 20pen83%
Level 22pugil75%
Level 24flank attack100%
Level 28fast78%
Level 28track the wicked92%
Level 30counter strike83%
Level 32angels wing100%
Level 35silent prayer83%
Level 35deputize70%
12038, Jeir's Supplication List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Supplication List

Supplication List

Level 1detect evil99%
Level 1mend wounds96%
Level 3create food96%
Level 4create water94%
Level 4know alignment79%
Level 5detect consecration95%
Level 6bless97%
Level 6detect invis100%
Level 7cure blindness83%
Level 10flamestrike99%
Level 10detect chaos78%
Level 11call lightning78%
Level 11protection100%
Level 13remove curse81%
Level 15tenacity79%
Level 15haven79%
Level 17cure deafness83%
Level 19blessed divination82%
Level 20wrath100%
Level 21summon89%
Level 22crusade85%
Level 24remove taint93%
Level 25turn undead87%
Level 25essence of temperance80%
Level 25essence of faith81%
Level 27sanctuary99%
Level 27templars vigilance99%
Level 27templars will79%
Level 28revelation78%
Level 29heal100%
Level 30spiritual hammer75%
Level 32word of recall93%
Level 32fervor98%
Level 32divine insight100%
Level 32divine intervention76%
Level 33righteousness77%
Level 37redemption77%
Level 38holy word90%
Level 38champions stand80%
Level 40sanctify room87%
12039, Jeir's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  19 (15 at level 51)
Total PK Losses  51
Total Mob Deaths  24
# of Cleaved in HALF Deaths  1

PK Wins by Class
VS. transmuter  1
VS. warrior  9
VS. assassin  2
VS. invoker  3
VS. bard  1
VS. shaman  1
VS. healer  1
VS. shapeshifter  1

PK Wins by Cabal
VS. None  6
VS. FORTRESS  5
VS. OUTLANDER  3
VS. BATTLE  4
VS. EMPIRE  1

PK Wins by Align
VS. Good  6
VS. Neutral  4
VS. Evil  9

PK Deaths by Class
VS. transmuter  4
VS. thief  2
VS. warrior  15
VS. anti-paladin  9
VS. assassin  3
VS. ranger  5
VS. necromancer  3
VS. bard  3
VS. shaman  1
VS. berserker  3
VS. shapeshifter  3

PK Deaths by Cabal
VS. None  19
VS. OUTLANDER  8
VS. BATTLE  16
VS. EMPIRE  5
VS. SCION  3

PK Deaths by Align
VS. Good  3
VS. Neutral  10
VS. Evil  38
12040, Jeir's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  19
Total PK Assists  7
Average Group Size Per Kill  1.58

Death's Gank-O-Meter says: Somewhat Ganky

Average Group Size Per Death  1.39

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

12041, Jeir's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Wed Jul 12 22:52:09 2006 by 'Grurk' at level 10 (9 hrs):
Praying for Dalteric.

Thu Jul 13 09:55:34 2006 by 'An Immortal' at level 10 (10 hrs):
An Immortal added 2000 exp for: Role goodness/empowerment interview goodness, all that stuff.

Wed Jul 26 20:42:08 2006 by 'An Immortal' at level 37 (60 hrs):
An Immortal added 2000 exp for: For telling that evil provincial magistrate not to put any spells on him while at the Spire.

Wed Jul 26 22:07:51 2006 by 'Drokalanatym' at level 37 (60 hrs):
Seems lawful neutral to me in a lot of ways. I guess that's not the end of the world for a Tribunal good character, but it might not be my choice for a Trib paladin.

Thu Aug 24 23:15:13 2006 by 'An Immortal' at level 44 (129 hrs):
An Immortal added 750 exp for: Good RP with Asmeida.

Fri Sep 8 03:02:20 2006 by 'An Immortal' at level 51 (185 hrs):
An Immortal added 6000 exp for: For very long involved 4 hour quest

Fri Sep 8 03:11:15 2006 by 'Amaranthe' at level 51 (190 hrs):
Given a title for consistently exercising good order-minded judgement and justifying his actions with Cliant during the Island Seed quest.

Mon Sep 18 01:20:31 2006 by 'An Immortal' at level 51 (215 hrs):
An Immortal added 10000 exp for: Relative quest coolness.

Mon Sep 18 20:27:39 2006 by 'An Immortal' at level 51 (224 hrs):
An Immortal added 2500 exp for: For making the right call against the rager who attacked a mage in the city that Jeir was fighting against.

Wed Sep 20 00:09:38 2006 by 'An Immortal' at level 51 (229 hrs):
An Immortal added 2000 exp for: Good conversation with Chokiare and Myshrai.

Sun Sep 24 18:18:51 2006 by 'Drokalanatym' at level 51 (244 hrs):
Jeir, Jeir, Jeir. So right, so wise, and no one will listen to you until it's too late.

Sun Sep 24 21:09:34 2006 by 'An Immortal' at level 51 (247 hrs):
An Immortal added 5000 exp for: Loads of work in the Opening the Vault quest.

Tue Sep 26 22:53:05 2006 by 'An Immortal' at level 51 (250 hrs):
An Immortal added 1000 exp for: Angel/devil fun at the fortress.

Tue Oct 3 21:25:36 2006 by 'An Immortal' at level 51 (266 hrs):
An Immortal added 3000 exp for: Nice patient job waiting for Outlander to wear the battle guardian down to near death then swooping in for Trib-retrieval-goodness.

12042, Jeir's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


Lastname and new direction.
Added Mon Aug 28 21:14:08 2006 at level 44:

The tradition of nobles in the Voralian City dictates that upon passing, the
youngest son in good standing is to take the pure form of the family name.
In Jeir's case, he is the youngest son, so the family name of Govanion is
given to him to perpetuate. His brothers will all take on the name of
Govan. Jeir will slowly begin to lose the tight control he had over his wild
emotion due to the fact that Dalteric is gone. He will be slightly more
inclined to an emotional outburst here and there but will overall remain
pretty calm. He will attempt to become more involved in the Voralian
Order, but will remain monkish in his ways, perhaps trying to take on a
"leadership" role amongst the remaining priests of Dalteric, simply to
perpetuate Peace and Reason, leading to fair Judgment.

12043, Jeir's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


The passing of the patriarch.
Added Mon Aug 28 21:11:13 2006 at level 44:

A writing from Jeir to his oldest brother, who chases pirates as a ship
captain on the Dragon Sea.

Greetings brother, I hope this letter finds you at peace,

I am afraid I have some bad news my brother. Just today, the Day of
Freedom, 4th of the Month of Dark Shades, our beloved father has finally
passed. He had fallen down the back stairway, just outside of his office,
only three weeks ago. I healed him as best as I could then, but I think it
was then that his stout soul realized that the gods had been calling him for
too long. He stubbornly clung to life, as stubbornly as he clung to it the
night he was accosted, but the call of the Azure Fields upon his soul was
too much for his mortal body to resist this time. He is with the gods now,
watching over us. In his will, he has given you the apartments, I am not
sure if you had heard, but he had purchased some large tracts of land to the
northwest of the city, and a small estate in the Easthaven Village. He has
divided the farmland amongst our four brothers, and given to me the estate.
I have given it to the Voralian Order, until I have a family of my own.

Mother is well, she will stay in the apartments of course. Our sister is
expecting her first child within the year, and her husband still rants about
the exotic Seantryn cognac you confiscated from those buccaneers. Our
brother's families have not changed since last you visited. I remain it
seems, the lone bachelor, and now that I must take on the name of the
family, I suppose I will seek a wife. There are two women I have met that
would suit me, and I am sure mother will approve, and father would have.
One is an elven maiden, Amariele is her name. She is beautiful, and her
hair is the much like the color of fire, how mother's was when she was
young. Imagine the standing our family would take with elven blood in our
line. Father would be quite proud. The other is the daughter of a Voralian
nobleman, a Miss Etwen Yerdhem. She is less beautiful than the elven
maiden, but that is to be expected no? I am drawn to Miss Yerdhem, she is
a strong woman, and would give me fine boys, I am sure.

I must tell you brother, I am also distressed. At the moment that father
passed, I knelt to pray to my Lord Dalteric. His presence seems distant to
me brother. With the strange events going on that I seem to be involved in,
I must say, my soul is slightly troubled. I will write again soon, and look
forward to your reply.

May the Serene Lord calm the waters you sail in, so that you might bring
Judgment to those who terrorize the seas.

Jeir Govanion, Humble Servant of the Golden Crane, Magistrate of the Voralian City, Knight of the Voralian Order.

12044, Jeir's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


"Emotion clouds thought, and judgment is improperly served."
Added Sat Jul 1 07:59:13 2006 at level 1:

The old knight set down his quill and called to his squire, "Boy, prepare the horses,
today is the day that we return."
Jeir hurriedly prepared their horses and gathered his lord's armor. He was
finally going home, as happiness rose within him, he immediately checked
it. "Emotion clouds thought, and judgment is improperly served," he said
to himself. He had to say that to himself at least three times a day, though
he was starting to need it less and less. The old knight was a monk of the
Golden Crane, and his Lord was Dalteric, the Serene Monk. After the
murder, Jeir's father had sent him to this old man, an old friend who once
protected him while on a dangerous diplomatic mission to Udgaard. For
nearly two years the old man had pushed Jeir's physical and mental limits,
training him and helping him overcome his wild emotions. Now it was
time for him to see his family one last time and off to the academy and the
guild of paladins. He was on to a new life, one of servitude and piety. He
tucked his father's medallion of Voralia under his clothes and called to his
lord.
"My Lord, we are ready to depart!"

12045, Jeir's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


The turn of fate.
Added Sat Jul 1 07:56:48 2006 at level 1:

Two weeks had passed since the attack on his father, and it still upset him.
His father survived, luckily a passing sailor noticed his form in the
alleyway and they got him to the healing houses before he lost too much
blood, but he would never walk as tall and proud as he once had. The
vicious stab had nearly paralyzed him and the healers believed he would
forever walk with a limp and need a cane. Jeir had fought to keep his rage
bottled up, as he had always been prone to outbursts of anger and violence.
Now that he was a teenager, his hormones caused even more episodes of
uncontrolled emotion.

He strode through the Square of the Unbreakable blade, happy to be done
with his training for the day. He was practicing to become a warrior, his
father was sending him off to the academy in two years. The setting sun
glinted off a man's ring as he passed by, Jeir shielded his eyes and looked
down. He stopped dead in his tracks, and his rage overwhelmed him. The
passerby didn't even see the first punch as it smashed into the right side of
his face. As he fell, Jeir pressed the attack, pummeling the man with his
unusually large and powerful hands. The man weakly punched back,
connecting with the lip of the enraged teenager and drawing blood, but the
onslaught of Jeir was much too ferocious. Another blow and his nose
exploded, blood splashing as it crunched with a sickening echo. The man
was losing consciousness quickly and reached for his concealed dagger, but
it was too late. He passed into darkness with a final blow to the head. Jeir
did not stop. He hit again and again, finally hearing the man's skull crack.
Finally, two guards who had been only on the other side of the square
tackled Jeir and restrained him on the ground. In less than a minute, the
fourteen year old boy had killed a man with his own hands. He cried and
screamed in grief as more guards showed up, and they drug him off to the

12046, Jeir's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


A knife in the dark.
Added Sat Jul 1 07:54:32 2006 at level 1:

The diplomat's steps echoed through the empty Avenue of Retribution, he
passed through the Square of the Clarion and smiled as he stepped onto the
walk in front of the River City Butchery. Through the next plaza and
around the bend and he would be home. Home to his loving wife and their
seven children. He lengthened his stride as he passed by Guldencrantz and
Sons peering into the shadows created by the awning. He still didn't like
that awning, but his old friend the jeweler was quite fond of it. He smiled
as he continued into the Plaza of the Shining Fount, he passed two of the
city's guard, who both straightened up and saluted him, he returned the
salute and continued through, aiming for the alleyway between the toy store
and the Sailor's Fathom, his favorite Inn in the city. But there would be no
pints of ale tonight, he had been away to Galadon discussing trade on the
river, and was anxious to see his wife and children, though he supposed the
children would be in bed at this hour. All of the sudden, his stride faltered,
and pain coursed through his body, firing from his left side up into his chest
and causing him to collapse. A savage blow to the side of his head
followed and carried him to the ground. He slipped in and out of
consciousness as the vagabonds rummaged through his fine robes. They
confiscated his rings and his pendant of Voralia, a medallion of silver and
gold that indicated his rank as a diplomat. A final kick to his side and they
melted into the shadows as he fell into darkness.