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Forum Name The Premium Battlefield
Topic subject[OUTLANDER] Morasfenmire the Beast of the Darkening Woods, Charnel Creature
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=31&topic_id=10192
10192, [OUTLANDER] Morasfenmire the Beast of the Darkening Woods, Charnel Creature
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Morasfenmire the Beast of the Darkening Woods, Charnel Creature


Description

Small, nubbed ears jet from the sides of a roundish face. The ears itself
look to be elven in nature, but the hue of the skin makes it obvious
that it is of dark-elven decent. The sheen of the skin is not the
pitch black glean of dark-elven skin, but instead it is a mix of what
seems to be a light brown to pinkish color that softens the a stark black,
creating a hue of skin color that is revoltingly mottled brownish black.
This breeded humanoid awful hue of skin matches his physical appearance. His
face is rounded but also elongated, with the nubbed years creating a
warped look to the face. His body is large and somewhat unfit, the bulges
of fat giving his form a lumpy appearance. His arms and hands are smaller
then what you would expect, or it may be just the size of the body they
originate from. Matted silverish hair, long but tangled, hangs heavily
about his shoulders. And his eyes, a dark gray, with spots of olive green
within them hurriedly rotate about. A thin, almost unnoticable nose finishes
off this humanoid's appearance. His frame itself is slightly hunched over and
unmistakenly shorter then if he would stand tall. The most dominating
feature is a bloody, seething scar brutally marring his face. The tentrils of
of the scar is actually burns of a massive hand. Fresh puss and other
liquids constantly seethe from the burn, as if it was as fresh as when it
was placed. This disfigurement almost makes this creature unbareable
to look upon.

Score

Level51SexmaleRacehalf-drow
EthosChaoticAlignEvilClassshapeshifter
Practices1Trains0HometownUdgaard Plains
Exp468500To Level22700SphereDeath
Age middle-aged, 171 years old (330 hours)
Hit Points635Mana984Movement638
Strength16Intelligence24Wisdom20
Dexterity20Constitution3Charisma18
Carry #1/34Carry Weight29 lb 15 oz  
Gold0Silver0Copper0
Wimpy0MoraleModerate  
Hitroll0Damroll0  
10200, Morasfenmire's Cabal Powers List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Powers List

Level 15windwalk73%
Level 24trepidation74%
Level 28chameleon100%
10201, Morasfenmire's PK Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Statistics

PK Statistics

Total PK Wins  146 (105 at level 51)
Total PK Losses  42
Total Mob Deaths  23

PK Wins by Class
VS. thief  6
VS. warrior  67
VS. paladin  8
VS. anti-paladin  2
VS. assassin  6
VS. ranger  1
VS. invoker  3
VS. necromancer  5
VS. bard  3
VS. shaman  6
VS. healer  7
VS. conjurer  4
VS. berserker  5
VS. shapeshifter  23

PK Wins by Cabal
VS. None  53
VS. FORTRESS  20
VS. OUTLANDER  3
VS. BATTLE  10
VS. HERALD  10
VS. EMPIRE  20
VS. SCION  7
VS. TRIBUNAL  23

PK Wins by Align
VS. Good  52
VS. Neutral  50
VS. Evil  44

PK Deaths by Class
VS. warrior  16
VS. paladin  6
VS. invoker  1
VS. necromancer  1
VS. bard  6
VS. shaman  2
VS. healer  2
VS. conjurer  4
VS. shapeshifter  4

PK Deaths by Cabal
VS. None  10
VS. FORTRESS  7
VS. OUTLANDER  2
VS. BATTLE  4
VS. HERALD  1
VS. EMPIRE  5
VS. SCION  1
VS. TRIBUNAL  12

PK Deaths by Align
VS. Good  16
VS. Neutral  9
VS. Evil  17
10202, Morasfenmire's Gank-O-Meter
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  146
Total PK Assists  30
Average Group Size Per Kill  1.34

Death's Gank-O-Meter says: Self-Reliant

Average Group Size Per Death  1.40

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

10203, Morasfenmire's Immortal Comments
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Immortal Comments

Mon Feb 6 15:33:39 2006 by 'An Immortal' at level 9 (7 hrs):
An Immortal added 800 exp for: Role goodness

Tue Feb 7 21:41:56 2006 by 'Drokalanatym' at level 24 (22 hrs):
I so should add 'Do you know this name to be something obnoxious?' to the character creation questions.

Thu Feb 16 00:17:37 2006 by 'An Immortal' at level 49 (99 hrs):
An Immortal added 750 exp for: For some nice kills and rp with me.

Thu Feb 23 00:04:32 2006 by 'An Immortal' at level 49 (126 hrs):
An Immortal added 1500 exp for: For excelent work in underdark against my hound.

Fri Feb 24 01:49:54 2006 by 'An Immortal' at level 49 (133 hrs):
An Immortal added 1000 exp for: for roleplay near the forge. He's got a decent grasp of the religion.

Fri Feb 24 15:53:22 2006 by 'Muuloc' at level 49 (134 hrs):
Got killed in a close fight, then complained about getting looted, siting examples how he hasn't looted in the past. Not a good connection to make for a chaotic evil, less so for a follower of Muuloc.

Sat Feb 25 02:36:03 2006 by 'An Immortal' at level 50 (142 hrs):
An Immortal added 1000 exp for: For good participation in the Hag and Hound quest.

Sun Feb 26 19:51:48 2006 by 'Muuloc' at level 50 (146 hrs):
Started to rage delete, and Muuloc laughed at him. I think that helped him get over it, but I have serious concerns about a follower of my religion getting upset about any death. His grasp does not equal his execution

Mon Feb 27 00:00:14 2006 by 'Eshval' at level 50 (151 hrs):
RPs a very evil, evil person, even to other Outlanders.

Mon Feb 27 19:46:31 2006 by 'Innis' at level 51 (155 hrs):
In spite of being evil, Morasfenmire typifies what I would look for in an evil Outlander and hence has been titled the Beast of the Darkening Woods.

Thu Mar 2 02:13:18 2006 by 'An Immortal' at level 51 (171 hrs):
An Immortal added 750 exp for: Nice rp near the Forge.

Thu Mar 2 23:50:06 2006 by 'An Immortal' at level 51 (176 hrs):
An Immortal added 500 exp for: For backtalking Innis and pimping my religion, and getting away with it because Innis is a pansy.

Tue Mar 7 00:09:32 2006 by 'Muuloc' at level 51 (204 hrs):
Gotta love evil outlander wading into Empire vs Paladins and attacking both.

Tue Mar 7 00:46:36 2006 by 'Muuloc' at level 51 (204 hrs):
Given title Charnel Creature for being a much improved follower.

Tue Mar 7 19:11:06 2006 by 'Drokalanatym' at level 51 (207 hrs):
I have to admit, I really like some of the stuff this guy does. I could almost get past the name. Almost!

Mon Mar 13 00:24:25 2006 by 'Muuloc' at level 51 (220 hrs):
And despite the name, he gets my tattoo. Really solid roleplay, in deed as well as word, and greatly improved grasp and execution of my religion.

Mon Mar 13 00:25:10 2006 by 'An Immortal' at level 51 (220 hrs):
An Immortal added 1000 exp for: tattoo bonus

Wed Mar 15 18:37:00 2006 by 'Muuloc' at level 51 (225 hrs):
I like the way this guy almost never groups with anyone, even other
10288, RE: Morasfenmire's Immortal Comments
Posted by Grurk Muouk on Wed 31-Dec-69 07:00 PM
Wed Mar 15 18:37:00 2006 by 'Muuloc' at level 51 (225 hrs):
I like the way this guy almost never groups with anyone, even other outlanders when it would help tactically. It fits him.

Thu Mar 16 23:47:54 2006 by 'Innis' at level 51 (233 hrs):
I feel this character is truly evil and an asset to overall rp of Outlander. To him, I offer props.

Tue Apr 4 23:42:11 2006 by 'Lyristeon' at level 51 (308 hrs):
Nice little session with me "helping" him with his con quest. Gave him two clues but he didn't catch the second one. cont'd.

Tue Apr 4 23:44:08 2006 by 'Lyristeon' at level 51 (308 hrs):
The second clue was Now you see me...now you don't. If he gets the PBF on this and doesn't find the item, he is going to kick his own ass.

Tue Apr 4 23:45:41 2006 by 'An Immortal' at level 51 (308 hrs):
An Immortal added 1500 exp for: For nice little rp session.
10204, Morasfenmire's Role Chapter 1
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 1


The Boiling Swamp of Flesh, Blood, Bone, and Fat
Added Tue Mar 28 21:37:59 2006 at level 51:

Splattered with blood and guts, soaked in melted flesh of both Forge
and swamp, muck, and mire. This hald-breed's reality is slowly shattering.
The teachings of Muuloc have continued to warp him in directions not even he
thought he could go. He hunts out of pure rage and bloody salvation, seeking to
wash everything in blood, and turn the swamps into pools of melted flesh and guts.
He uses fear now more then ever, keeping all upon an edge knowing that black and
muck of a creature may rise out of the swamps at any time and bring them Death.
The bump in the night is a bloody creature of darkness and soaked in blood.
And the fury of which the attacks and Death comes out are vicious and swift. He
seems to be teaching Fear of not just him, but of that which is black and dark, of
the swamps, coupled with lessons of Death revealed through teachings of Muuloc.

Death itself screams within his ears, and the screams and yells of his soon
sinking into the muck and mire, where his own flesh will be crafted and molded into
something else, his final death. The screams and echoes of the banshees screaming
in his ears, the hot breath of Muuloc upon his neck and shoulders, waiting with
charnel delight and an ever present cackling, just whips Morasfenmire into an even
bloodied frenzy for Death. Almost all humanoidanity is gone from it, and what
is left is pure, black horror...

10205, Morasfenmire's Role Chapter 2
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 2


The Burns of Death
Added Fri Mar 3 16:56:27 2006 at level 51:

Death and Molding has happened many times to Morasfenmire. And each Death seared
and soaked within him lessons of exposed truth. The many lessons have soaked
into his soul.

Humor and Death: Dark and forsaken laughter when lessons become too extreme and horrid.
To endure one must be able to have the mindset to accept the lessons, and when they
overwhelm, to take time to hold the lessons until they can soak and sear. Through
this thing, called laughter, dark and manical, prepares the mind for the harshest
of lessons.

Trinkets and Death: Many hold trinkets high within their lives, and Morasfenmire is here
to expose the foolishness of that. Holding on to trinkets and worrying of them after
Death steals away from the lesson Death was to teach. To step beyond this desire
allows you to be exposed to the horrid and delightful truth and lesson. Although
they have their uses in the creation of Death, to define yourself through them means
the Death is usually wasted and must come again. Such lessons should not be repeated to
the truly aware.

Fear and Death. Fear prepares the soul for the coming lessons. Without fear, with panic,
the layers others put up to protect themselves cannot be stripped away. Fear softens, exposes
the soul to the coming lesson of Death. To not fear Death trivializes the lessons
that come from them, and the searing lesson that is brought does not hold within the
the individual. Morasfenmire is not immune, and although he knows Death, he also
knows Fear and of Death. And lessons taught without fearing Death are empty.

The Teachings: As Morasfenmire grows in understanding of that what the Molder brings to him,
the more he seeks to teach others of it through his own brutal actions. Facilitating the
Death of allies and enemies alike brings to bear the lessons of which Morasfenmire has
became brutally familiar. His first victim, another Outlander shapeshifter, he spoke
that his Death was coming, to know the Fear, and when his shapeshifted form was being
slaughtered by Imperials, Morasfenmire watched and held his hand, although a word of
recall could have easily saved him, Morasfenmire left him to his Death and lesson from it,
the shapeshifter complained and yelled about how Morasfenmire could have saved him, but
what was returned was the truth, through his Death, the first of many, realizations happened.
First hatred of Morasfenmire, but through each teachings, it will become clear, and if
it does not, his broken body will be fed to the swamps and mire, to the Forge.

10206, Morasfenmire's Role Chapter 3
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 3


The Sphere of Death and Muuloc
Added Fri Feb 3 05:15:41 2006 at level 4:

All this unimaginable hatred comes to one goal, Death. The mires of the swamps
turn all that find Death into something even more, be it decaying matter turning
into what would become a diamond in billions of years. Or it could be shaped, by just
a turn of happenstance, into muck and gas that will bubble up and fade away. The mires
are seen as a forge to Morasfenmire, but on such a longer scale. Not only
do they break anything down, but the swamps and mires twist and warp that which
comes out of Death. The mires are Chaos in that what comes to Death, its final
reforming within the swamp is never the same. And sometimes the final result
is the product of only something with such a horrific and sick sense of humor.

So Morasfenmire can be found watching the bubbling within the swamps for hours, or
marring about in the muck of any swamp to find one of these end results, and what
is so delicious is that Morasfenmire is a warped and twisted creation born from the
Death of his half bred self on the day he was left in the swamps. Forged, warped, changed,
pressured, and twisted in the most devilish and sadistic manner, to create that which exists
at this moment. But just as anything within the pressures of the mires, Death is just
a path to another change. Morasfenmire is aware of this and so seeks Muuloc on a level of
inevitability. The pressures continue to change, no matter if you ask for the change or not...

10207, Morasfenmire's Role Chapter 4
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 4


Goals of Morasfenmire
Added Fri Feb 3 04:52:07 2006 at level 4:

One: He seeks in an almost instinctual way to become part of the Outlanders. His endless
time within the mires and morasses of Thera left him with an undeniable bond, although
horribly evil and twisted, to the Ancients and the mires and swamps he sustained himself in.
He will have difficulty carrying on intelligble conversations with almost anyone. When
talking to Ancients or other things of similiar vileness and origin, his speech is
much more easily understandable, but to others of any other outlook on life, the words
leave much to wanting.

Two: Being a basic wants and needs, he seeks comfortability within the waters he
cannot get being in his own skin. It is a childlike desire to return to the safety
of the waters and swamps. And so he focuses upon likenesses of creatures of water
to regain a sense of acceptance and comfort. Being a humanoid of such a condition,
he is not accepted by the social or societies, but neither is he completely accepted
as a creature of the mire. This torment is the most brutal and fuels his intense
aura of hatred. Unwanted, unable to be accepted anywhere, nothing will comfort except
time back within the swamp. It is the only freedom he knows, when wallowing
within the muck of swamps, mires, and morasses of Thera. But always the feeling
stays with him, unshakable, is that he will never be truly one or the other.


10208, Morasfenmire's Role Chapter 5
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Role

Chapter 5


History of Morasfenmire
Added Fri Feb 3 04:36:34 2006 at level 4:

Born of a dark elf male and a human female prostitute from Udgaard. The dark elf
cared little of what happened to the human female after he had paid his dues and so
never knew of the hald breed created from his loins. His mother, after six years
of struggle and strive finally gave up and left the child in the sodden marshes
within the Weald, hoping for its death to a creature or crocodile, or disease, she
did not care. She returned to Galadon to continue her work with little remorse for
what she did.

Struggling at the age of a humanoid of middle adolesence, he found himself within
the horrible confines of a dark and dreary place. Instincts to survive took over
despite the fear the swamp created within him. And so sustained however he could
within the swamps, dealing with being almost constantly within water, leeches, disease,
and creatures of every kind. Somehow surviving and then, almost thriving, he grew up.

Out of the swamps came a half breed of disgusting nature. Long lost his original
birth given name, he instead adapted the name of what some called his home, or words
spat at him in anger. "Did you crawl out of a quagmire?" "Go back to whatever fen you
crawled out of!" "You smell like a morass, get away from me!".
So through the words of others he was named and defined. And through that developed
an almost unnatural hatred for the civilized, the well spoken, the elite of societies.
Is it vengeance, or just revenge, or misunderstanding? No, it is a seething, bubbling,
frothing, entanglement of hate and rage and jealousy and misunderstanding and revenge.
Its a feeling that civilized girls and boys get when they look out into the swamps and
darkness and feel dread of great proportion, but its source unknown. Its a horrible, slimy
film that clings like a caustic mist to everything that touches it. It is a
brutal hatred that cannot be pinned to any one reason, but its presence is unmistakeable,
and overpowering.

The mind of Morasfenmire is convoluted, mazelike, and confusing. Attempts to clarify anything
usually causes the conversation to continue to morass and become entangled in unknown words
and end in a state of unsolvable perplexity. His mind is a maze, his hatred folded, stretched,
and churned within that mazed like mind. He is dark, instinctual evil. He is what goes
bump in the night, and its best not to go and see what that bump was...

10193, Morasfenmire's Statistics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Statistics

Experience Breakdown

Experience from Cabal raiding12750
Experience from Skill improvements9505
Experience from Exploration5350
Experience from Quests10075
Experience from Commerce2055

Adventuring Statistics

Character Created  Fri Feb 3 03:24:17 2006
Quests Completed  8
Exploration Points Found  22
Bonus Experience from Immortals  8800
(WANTED) Criminal  29 times
Hours spent at Hero  172 hours
% of lifetime in the wilderness  74 %
% of lifetime in the cities  6 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  94 %
10194, Morasfenmire's Class Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Class Specifics

You can shapeshift into the following

Level 17  Swan  Confident
Level 24  Hippopotamus  Confident
Level 29  Turtle  Confident
Level 35  Copperhead  Confident
Level 43  Shark  Confident
Level 48  Ram  Confident
10195, Morasfenmire's Cabal Specifics
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  126
# of logins without their cabal item  14
# of logouts with their cabal item  118
# of logouts without their cabal item  8
# of times they lost their cabal item  12
# of times they retrieved their cabal item  10
# of times they took another cabal item  25

10196, Morasfenmire's Timeline
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Timeline

Tue Feb 7 08:20:15 2006 at level 20 (14 hrs):
Morasfenmire advanced to level 20

Tue Feb 7 13:32:42 2006 at level 22 (16 hrs):
Morasfenmire moved to Udgaard Plains (Outlander induction)

Tue Feb 7 13:32:42 2006 at level 22 (16 hrs):
Inducted into OUTLANDER by Nreisshe.

Thu Feb 9 03:13:19 2006 at level 30 (33 hrs):
Morasfenmire advanced to level 30

Sat Feb 11 02:53:17 2006 at level 40 (52 hrs):
Morasfenmire advanced to level 40

Mon Feb 27 17:52:43 2006 at level 51 (155 hrs):
Morasfenmire advanced to level 51

Mon Mar 13 00:09:43 2006 at level 51 (220 hrs):
Tattooed by Muuloc.

Wed Apr 5 00:16:17 2006 at level 51 (308 hrs):
Arvam has set Morasfenmire's constitution to 8 from 4.

10197, Morasfenmire's Title History
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Title History

Mon Feb 27 19:45:12 2006, level 51 (155 hrs):
Morasfenmire the Beast of the Darkening Woods

Tue Mar 7 00:41:17 2006, level 51 (204 hrs):
Morasfenmire the Grand Master of Changelings, Charnel Creature

Mon Mar 13 00:25:15 2006, level 51 (220 hrs):
Morasfenmire the Beast of the Darkening Woods, Charnel Creature

10198, Morasfenmire's Skill List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Skill List

Level 1dagger95%
Level 1staff86%
Level 1whip77%
Level 1scrolls72%
Level 1staves77%
Level 1wands92%
Level 1recall100%
Level 1spellcraft100%
Level 2improved compare75%
Level 5meditation100%
Level 8haggle1%
Level 12skin72%
Level 12harvest93%
Level 14trance100%
Level 15fast healing100%
Level 19parry76%
Level 20pugil1%
Level 20lash1%
Level 20pen1%
Level 20ignite100%
Level 22strengthen74%
Level 25hand to hand77%
Level 29shapeshift skill100%
Level 30second attack100%
Level 30subvert77%
Level 32ancient instincts85%
Level 33vandalize80%
Level 34control levitation100%
Level 35control speed100%
Level 35deadfall79%
Level 36control skin100%
Level 37control phase100%
10199, Morasfenmire's Spell List
Posted by Death_Angel on Wed 31-Dec-69 07:00 PM

Spell List

Level 1faerie fire89%
Level 1ventriloquate1%
Level 2detect magic99%
Level 2shell of the armadillo1%
Level 3detect invis98%
Level 3hooves of the gazelle1%
Level 4invis100%
Level 4tail of the lizard1%
Level 6claw of the lion1%
Level 8horns of the bull82%
Level 9infravision1%
Level 10fly100%
Level 10paws of the cheetah1%
Level 11giant strength98%
Level 12fangs of the serpent1%
Level 13faerie fog78%
Level 14teleport100%
Level 14water breathing94%
Level 14ears of the bat1%
Level 15haste100%
Level 15identify100%
Level 15locate object100%
Level 15shapeshift80%
Level 17dispel magic80%
Level 18cancellation87%
Level 18slow100%
Level 22fumble83%
Level 23enlarge75%
Level 24pass door100%
Level 24stone skin100%
Level 26reduce1%
Level 28word of recall100%
Level 34spiderhands1%
Level 36control translucence100%