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Announcements | Topic subject | Small tweak to Bash/Trip: | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=464 |
464, Small tweak to Bash/Trip:
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
These two skills have been made slightly less likely to succeed if the user is below 25th level. (At level 25+, they work exactly as before.)
The intent is to diversify low-level combat slightly- several classes have difficulty competing with the more physically-oriented classes in that level range, since physically-oriented classes tend to gain power earlier on. This is a small nudge, but we'll be keeping an eye to see how things pan out.
There are a couple other skills on the 'watch list' for this (Ambush is one I probably should have gotten already), but we're starting slow and seeing how things transpire.
This applies equally to PCs and NPCs, so you'll probably get tripped or bashed a bit less while ranking through the lower levels. It will also make the affected skills slightly easier to practice as a side effect.
valguarnera@carrionfields.com
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477, A suggestion...
Posted by fazeaway on Wed 31-Dec-69 07:00 PM
Maybe set it up so if you are involved in a pk fight the following happens.
If one of the people involved in the fight is level 25+ then both people get the benefit of 25+ bash/trip. It just seems a bit biased, when you consider who benefits from bash the most (giants) have primarily 25+ opponents in their ranges. It would be only fair to make it so if the opponents can bash/trip fully, so should the under-ranked. Otherwise, not only does the opponent have a possible 9-rank advantage, but the under-25 player is horribly hindered in comparison.
Just a thought
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478, RE: A suggestion...
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
Giants are hardly in need of extra assistance in the lower ranks. This is part of why they have a large XP penalty in the first place.
valguarnera@carrionfields.com
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465, Arent you concerned..
Posted by Lochzan on Wed 31-Dec-69 07:00 PM
..that this will make lobie invokers a bit too good? They could already hold their own if not dominate certain situations around lvl 15-20. Bash was the only reliable way of dealing with them, since they will usually be flying. Just rambling off my concerns, thanks for lookin' out for the little guy.
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467, No.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
Rarely, you'll see a mage played by an experienced player that is aggressive in the teen ranks. They can use a series of preps, carefully choose battles, gear nearly exclusively to bolster their fragile hp total, and win most, but not all of their battles.
Put a warrior, assassin, AP, or the like in the hands of a player of the same skill, and they're piling up more bodies without taking half the precautions.
valguarnera@carrionfields.com
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