2763, RE: Mechanics
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>First, thanks for this great change AND its bug fixes! You >rock. :) > >I assume vulns and resists are still checked for first, then >other damage reduction/amplification(soften/sigil/pbrand) when >calculating damage?
They're checked in the same spot they always have been, somewhere in the middle of the damage reduction formula.
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