Go back to previous topic
Forum Name Announcements
Topic subjectRE: Mechanics
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=2722&mesg_id=2763
2763, RE: Mechanics
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>First, thanks for this great change AND its bug fixes! You
>rock. :)
>
>I assume vulns and resists are still checked for first, then
>other damage reduction/amplification(soften/sigil/pbrand) when
>calculating damage?

They're checked in the same spot they always have been, somewhere in the middle of the damage reduction formula.