2727, RE: Overhauling resistance/vulnerability + updated XP penalties
Posted by Isildur on Wed 31-Dec-69 07:00 PM
>Now it will work as I believe >it was intended, but RES_MAGIC equates now to 20% resistance >to cold, fire, lightning, acid and energy.
Does a character with res_magic have an increased chance to save against spells & communes? Or is it purely a melee damage thing now.
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