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Topic subjectRE: Overhauling resistance/vulnerability + updated XP penalties
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=2722&mesg_id=2724
2724, RE: Overhauling resistance/vulnerability + updated XP penalties
Posted by Isildur on Wed 31-Dec-69 07:00 PM
Couple clarity questions:

1. What is the interaction now between racial vulns and gear that grants resistance?

i.e. If you're a fire giant with a 33% vulnerability to cold and you wear a piece of gear that would grant a human 33% resistance to cold are you now at 0%?

2. Should "magic" be on this list since dwarves and certain other races are supposed to resist "magic"?

Elf paladins and fire/cloud giant Battleragers rejoice?