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Topic subjectMultiple crappy ideas
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2678, Multiple crappy ideas
Posted by Batman on Wed 31-Dec-69 07:00 PM
Grapple prog --

The goblin has a chance to, when an orc uses grappleweapon: auto-pick up the disarmed weapon (similar to strip by a whip spec), attempt a disarm on the other weapon slot of the enemy (based on goblin's disarm skill or something), or break the enemy's weapon by stomping on it as it hits the ground (add the broken flag similar to weaponbreaker).



Fieldgoal: if a shigru PUNTS a goblin while the goblin is in combat with someone - the goblin is sent FLYING at his currently aimed-at target - Causing damage/savage feeding/lag something like that. But basically it lets goblins be punted at enemies, so both the goblin AND the enemy take damage. Why this one? Because it's punting a goblin at someone, and that is the meaning of life.


Goblins who hear an orc's warshout are pushed into a frenzy - Gaining a few bonus hits that round and maybe some +dam +morale stuff.



If a goblin is following a rushing Shig-ru - they have a chance to leap on the rushed enemy with their mount, causing additional lag/damage.


Goblins could have an improved track prey - maybe one closer to the Ranger skill, given that their mounts could perhaps sniff an enemy out?


I like the idea of goblins having some bleeding-causing skills that mesh up with orc things, but I'm not sure exactly on what. Like, say, during an Orc doing X they dash in and they, or their mount, bites the enemy's legs.


Goblins, if with a bow, could perhaps have something similar to the orcish "pin" skill on a successful bash - where they get a bowshot in that could do some minor assorted effects dependent on where on the body it hits.


Man I could do this all day.
And all day they'd be bad.




Obviously they could tie into the rare-used overrun skill, because that'd be awesome. Maybe a goblin in a group could make the crushingassault skill work like a mini-overrun or something so the idea is more prevalent.

PS: mount idea is awesome