2189, edge helpfiles 10 - shaman
Posted by Fjarn on Wed 31-Dec-69 07:00 PM
these are missing some "see also"s, but it's a start
Blightcaller The rotting of a Blightcaller is more damaging and slightly more potent.
Claim the Unfettered Shamans with this edge, upon dispelling some magic or condition from a foe, have a chance to seize that power for themselves, effectively feeding off their foe's strength. This is only possible with magicks that are not not personally known to the victim; thus, a fireshield may not be stolen from an invoker in this manner, but could be stolen from their warrior ally.
Crusader The protection commune of a crusader is longer lasting and somewhat more difficult to dispel than normal.
Cursebringer Certain individuals are particularly skilled at the infliction of curses. Curses from such individuals are especially potent and more difficult to resist and remove.
Curse of Parching A shaman who knows the curse of parching may also cause the enemies they famish to become thirsty.
Diabolical Soul Wicked communers with diabolical souls have a small inherent resistance to unholy damage.
Diametric Opposition Shamans with this edge use all offensive communes more effectively against opponents with both ethos and alignment opposite of their own.
Divine Contagion Shamans with this edge create plagues which spread much more swiftly, but never to their creator.
Divine Warmonger The aristaeia of a Divine Warmonger is more powerful and longer lasting. This is seen most strongly when they inspire their own battle prowess.
Empowered Enfeeblement Characters with this edge can inflict weakness with greater effect.
Exalted Contagion Those goodly shamans who know the secret of the Exalted Contagion can insure that only the wicked may catch their plagues.
Gatherer of the Flock A Gatherer of the Flock is more successful with summonings, especially when summoning those of their own alignment or faith.
Girded Shield Communers with this edge call forth a protective shield that is longer lasting and somewhat more difficult to dispel.
Hex Augur One who is wise and schooled in maledictions can learn the art of the Hex Augur. A Hex Augur is able to sense when his own maledictions on his target expire, whether by curative intervention or the malediction running its course.
Inquisitor An inquisitor's demonfire and similar communes are as effective in smiting those of their own alignment as those of opposite alignments.
Languor of Aeons Choosing this edge permanently modifies a shaman's wither commune. It no longer has the possibility of permanently aging its victims; however, it does gain the capability of sapping their dexterity, though not to as great a degree as their strength.
Master of Affliction The afflictions of a master are much more likely to cause a lasting wound.
Positive Energy Burst Goodly communers with this edge can turn the undead for greater damage and ofttimes with temporarily crippling results.
Power of Faith Drawing upon the power of the faith of the flock, some communers may draw upon their god to greater effect when in the presence of others of their faith.
Remedy Pestilence Communers with this edge cure diseases with greater ease.
Remedy Senses Communers with this edge cure maledictions of the senses with greater ease.
Remedy Toxins Communers with this edge cure poisons with greater ease.
Righteous Soul Goodly communers with righteous souls have a small inherent resistance to holy damage.
Sacred Word Communers who speak the Sacred Word need not free a hand to commune a holy word.
Sightbinder Certain individuals are particularly adept at inflicting blindness on others. Blindness inflicted by a Sightbinder is more difficult to resist, more difficult to cure, and lasts longer.
Spider's Grace Dark-elven shamans with this edge gain increased agility and fighting prowess when inspired by divine zeal, as well as a remarkable resistance to venoms of all kinds.
Unyielding Adversary Shamans with this edge may mend their wounds in combat with greater efficiency.
Voice of Condemnation Shamans who speak with the Voice of Condemnation smite their enemies with an augmented version of the Damnation commune. It deals minor damage regardless of its success. Also, multiple damnations may be layered upon the same foe, although the maledictive power of succeeding damnations is somewhat weaker than the original.
Wild Shaman A wild shaman smites their enemies with the forces of nature with greater potence.
Wrath of Waves Storm shamans who learn the Wrath of the Waves call tsunamis with greater force, and use all communes to slightly greater effect while on or in water.
Zealot of the One Law Fire giant shamans with this edge make their foes feel the truth of the One Law, dealing greater damage with their physical attacks as their foes grow weaker.
Zealot's Fervor The fervor of a zealot is much more potent than that of other shamans, lasting longer and having greater affect.
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