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Forum Name Events & Contests
Topic subjectMy solution:
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=25&topic_id=2605&mesg_id=2620
2620, My solution:
Posted by GinGa on Wed 31-Dec-69 07:00 PM
Only approve ones that you think are 95% correct. This encourages less of the arrogant 'This is how a skill works' style of writing and more of the 'these are situations this skill will be useful' style.

One if specific and potentially very problematic. The other is vague, but still very helpful. You get FAQs with no number crunching or insanely silly detail, yet are helpful and productive toward getting x,y,z of a class explained.

Example:
1. Airshields block gas attacks and airspells, the greater shield blocks assassin kicks and will make you fly. So ignore stuff that makes you immune while you can fly like trip.

2. Airshields block air elemental attacks (buffet/cyclone, but not rending gale weapon attacks) and similar things (like dragons poison gas breath). The shield of winds, as the helpfile describes, stops tripping/stumbling attacks and can block kicks. This includes assassin kicks, and makes it a good counter to rising phoenix kick if it's being spammed.

The first is pointed and sharp but has misinformation, the second is vaguer but still gives you a good idea of what you're doing with your airshields.