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Forum Name Bug Submissions
Topic subjectBlackjack & Centurions
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=17&topic_id=9490
9490, Blackjack & Centurions
Posted by Breganu on Wed 31-Dec-69 07:00 PM
Is it by design that when I blackjack both Centurions I can't walk past them since they continue to move to block my way? How are they even doing that when they're asleep on the ground from a successful blackjack? I think this is the same with guild guards and other guard mobs? If I can knock them out, shouldn't I be able to bypass them no problem? It would be nifty if you could knock out a mob to get pass them instead of having to fight them. Thanks.
9497, RE: Blackjack & Centurions
Posted by _Magus_ on Wed 31-Dec-69 07:00 PM
Should this be by design?

I mean, you guys are making all these changes for realism (please refer to dual wield posts), why not this too?

It seems ridiculous to think someone who is asleep (knocked out) is going to be stopping me from walking past them.

Sometimes I just don't understand what the staff is trying to do. There just seems to be a lot of inconsistency.
9498, RE: Blackjack & Centurions
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Should this be by design?
>
>I mean, you guys are making all these changes for realism
>(please refer to dual wield posts), why not this too?
>
>It seems ridiculous to think someone who is asleep (knocked
>out) is going to be stopping me from walking past them.
>
>Sometimes I just don't understand what the staff is trying to
>do. There just seems to be a lot of inconsistency.

Why stop there...why not just allow you to instantly kill anyone who is asleep by dragging your dagger across their throat and watching the blood pump out?

It's game balance. The guilds are protected for a reason. Cabals are protected for a reason. Centurions are another one of these that the immortals have decided are protected.
9500, Basically...
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
The only change we'd really make is for Centurions to be flat-out immune to all forms of KO.

Personally I think it's better for thieves/bards/etc. as is.
9491, By Design (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t